Descent was a damn good dlc. I remember feeling a little awed at the sight of those lyrium veins. Meanwhile, my party members were eager to get back up the surface and I was like, c'mon guys we just unearthed an amazing discovery and all you care about is getting back to skyhold?? The place with the hanging buildings and titan heart was wayyy more impressive than the temple of mythal and yet the inquisition's inner circle raving on about the latter... :c
liszst I think it was pretty impressive. But I think the implication of Mythals tempel and how it related to the titans when they found mythal stuff in the deep roads. Mythal killed a titan there and the one we meet in the descent could very well be the last living Titan from their war with the Evanuris. But you have to forgive the elven stuff, At least the dwarves have their own kingdom though lol. Their society wasnt affected as much when solas created the veil other than the dwarves getting sentience after the veil. Prior to it they were literally just creatures following titans mind. I think the Titan may play a crucial role in either solas's plans, or as a way to stop the evanuris. They may not even realize Titans have survived. A surprise attack from a Titan could be fatal
Dorian's remark of how they're comparable to stars in the night is the most apt description I have when the Inquisitor and co. arrived at Bastion of the Pure.
This DLC made me rethink the entierty of Dragon Age lore. It feels like the surface world is merely moss on a stone, and the true life of Thedas, the true events, the truly important things happens deep beneath, in the uncharted abyss. On the side, it spawned my theory about DA lore. My bet is that when Mythal killed a Titan it released the Blight, either an infection from them or something they kept contained deep within the Earth. The elves created the Golden city as an inapproachable prison, a quarantine zone for the Blight, and it was released onto the Magister who opened it, then the material world. It renewal called the Blight from below, and the Dragon Gods of Tevinter buried themselves, or were sacrificed, as a way to stop it with their own body, absorbing it (as we know from dissection that Dragons are naturally resistant to the Blight). They were probably expecting someone to save them, to find a solution, but nobody came. And when the last Archdemon awakes and leaves his prison, the true Blight will erupt and poison the surface, which is why Solas is so critical of the idea of Warden killing all of them by invading the deep roads.
The golden city existen long before they had the titan war though. And well before the blight was discovered. Also the blight was already hinted at being from a hidden part of the fade brought to thedas by one of the Evanuris. Andruil discovered it, this was from the Tresspasser DLC. The titans have limited body sizes, Elgarnan turned one dead titans body into a sculpture of himself and it was stated to be a few hundred feet from the tresspasser elven book in the Library from the fade part
And on the subject of the Archdemons it was hinted that they arent holding the blight back, but are related to its control. Im pretty sure the archdemons hold the souls of the "old gods" that the Evanuris defeated prior to the Titan war. I cant remember their names but it was in that secret cave with the skulls map. They are also refered to as forgotten ones. Wether they were spirits or Elves isnt clear
Imagine that it is the next game in the Dragon Age series. Your new character is scouting to the far west in the Anderfels, looking for the legendary Hero of Ferelden so you can enlist their help. Suddenly you and your companions are ambushed by darkspawn. The game lets you fight them for a bit but you soon find yourself overrun, and the game transitions to a cutscene. You're being handedly beaten. Your followers can't hold them off for much longer. A monstrous hurlock knocks your weapon(s) out of your hand and throws you to the ground. It winds up the killing blow, as you stare up helplessly. Then, just as the hurlock's sword comes down, it is thrown back by a bolt of magic, or hit with an arrow or dagger, or block by a sword or shield. The camera pans up to reveal the Hero in full Warden regalia, who has just saved your life. That's when the music at 2:06 kicks in.
Balinux They should do what they did with Hawke, just let you create them on the spot, or just keep their helmet on while wearing bulky ass armor so you can't tell gender, and just short enough to be either human, dwarf, or elf
I often imagine the game starting with the lain antagonist ripping the veil apart, and people flocking to the deep roads because somehow the Stone protects them. Cole said Templars were becoming less by using lyrium, they became part of something and their magic was actually them trying to reconnect with that lost half. Considering we knew Lyrium is actually Titan blood, that ingesting it bonds you to titans in some way, and that Templar's ability, according to Solas, are about affirming reality, anchoring it in some way, I feel like Titan are the Reality Checker of Thedas. Whatever was going on on the surface with material and immaterial joined together, I'm willing to bet people living under the protection of the Stone were perfectly set. One vision of reality affirmed by the greatest magical beings, humongous eldritch life forms whose blood is pure magic, declaring " *THIS. IS. REAL* " to any mage trying to bend the rules in their home.
I was chill out when this song kick in and we began to decent deeper into darkness I was like Ooooh shieeeet I felt like seeing that seen in lord of the ring ... the ruins of Moria
Danskyl7 I feel Dragon Age’s story surpasses that of LotR. It’s just so much more damn good imo. The story telling in the games, the soundtrack, character development & so much more defines this game so well!
I hated this battle so much. I think i had to try this 5 seperate times because i was not strong enough. I remember seeing those Genlock alphas on the bridge. F*ck no! But when it was finally done... i don't think there has been a battle that felt so satisfying to complete. The rest felt almost like an afterthought after this.
@@homoerektus3069 Yeah, those bastards (no offense) put 2 Ogres and after that an Alpha Emissary straightway, together with two Genlocks who ALWAYS respawned when killed. The first time I reached that point, I think I lost something like 30 minutes killing Genlocks just to find out in the end that they come back endlessly until you kill the Emissary (which is freaking hard, since he's an elite enemy)