Overwatch lore, story, worldbuilding and development has been talked about a lot recently by Jeff Kaplan and Michael Chu at various games industry conferences - here's a round up of all the interesting Overwatch lore, world and development facts, philosophy and stories from their presentations!
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Overwatch's developers haven't only been updating us - they've been talking at various games industry conferences too! These presentations are often really interesting to look at the wider, games industry design perspectives of a title - and Jeff's DICE Keynote Speech on Overwatch's rise from the ashes of Project Titan, along with how the team made an optimistic version of the future, had some really interesting facts in it.
Michael Chu presented similarly to GDC (Game Developers Conference) on Overwatch's world and story, again, with a few nice little facts and tidbits.
Get the round up of both here, along with a quick summary at the end of recent Overwatch news in the last few days, including a few pieces you may have missed!
This is long - please use the time skip codes below if you want to skip to a bit you're more interested in!
Do let me know your thoughts in the comments on how this vid was for you! Too long? OK? Appreciate feedback on how it can be improved ^^
Hammeh
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TIMECODES TO SKIP -
0:44 - Where were these presentations? GDC/DICE Conference Explanation
2:02 - MICHAEL CHU/LORE at GDC - Hero Story/Lore Creation Process and Timing. Ana's age discrepancy in old pre-hero art, and how this came about because of the development process.
3:09 - Where do Hero designs come from? 3 places - Art, Design, Story.
4:11 - Hero Personality, and how it can be seen or created from their Mechanics!
6:25 - Miscellaneous Interesting Story/Lore Facts - Lucio's Canadian myth, Omnics and Robots as terms, Pharah's different Relationships
7:42 - Ana Origin Image - Lore Clarifications on MERCY and MCCREE's age/status at time of taking
08:44 - "Flexible Storytelling" - Blizzard's philosophy for Overwatch, and how we should have a little patience (pot calling kettle black, I know :D)
10:52 - JEFF KAPLAN - DICE - Overwatch's start from Titan, the challenges.
13:24 - Overwatch World Design - Learnings from World of Warcraft
14:34 - Real-life Inspiration for Overwatch - Real locations, and their place in a "hopeful Overwatch future". Fantasy can be greater than reality - how Hollywood was an example of this during development!
16:03 - Dorado, and how it had some accidental Italian inspiration...:)
17:12 - OVERWATCH NEWS ROUNDUP - Bastion's Gender, Binary Comic setting and timeline, Ana Nerfs Un-nerfed, Zenyatta Orb, Symmetra and Autism, Lore and Story going to be visible inside the game soon!
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-- About FailCraft --
Overwatch, Hearthstone and Blizzard gaming Lore, Daily News and Guides; along with Heroes of The Storm, PC Gaming and much more!
Hey, I'm Hammeh - I post videos 3-5 times a week, including..
*Overwatch* - Overwatch Lore, Hero Interactions,and Game Theory# (including new hero, character and Sombra speculation) Beta gameplay, tips, Overwatch Easter Eggs, Overwatch story, lore and more!
*The Hearthstone Half Hour* - a learn to play / learn together series of Hearthstone Deck Lists, Hearthstone Deck Guides, Hearthstone Card Guides and New Player Guides, Arena and much more!
*Unboxings and Swag* - collector's edition unboxings of games, gaming merchandise, swag and more!
We're all about enjoying gaming and having no shame in being new or a bit useless at times - whether we're learning a new game together or trying to compete badly, join us as we crash and burn whilst hopefully learning something along the way!
#overwatch #lore #story #kaplan #mercy #chu
19 сен 2024