Someone pointed out that I tell you to enter your public IP into the port forwarding IP address. You should be putting your computer’s local IP address there instead. The public IP is what your friends use to connect to you.
@@GloDc If you use windows press windows key + r and type in cmd and press enter. When the command prompt opens type in ipconfig. Note down the IPv4 Address of your computer and fill that in when trying to port forward. If you still need help there are a lot of guides online which you could use.
@GloDc bring up cmd or powershell type ipconfig. The IV4 address is what you use for local. Then Google my IP and that will give you the public address. If your giving your friends a 168 or 192 that's the local behind a nat. If your router has a dmz setting just enable it arris modems have that option then. You don't half to port forward.
Great video. Do you know how to used the co-op saved file into the new dedicated server? Me and my friend decide to play on dedicated server with 6 people but using the co-op multiplayer save file.
This is an amazing tutorial for both beginners and advanced ppl alike. I've never done anything like this before and was able to make it work (with a bit of fiddling with the port forwarding); took me just over an hour. I sent a mate of mine (much more advanced than I) this video and he said it was really helpful, was able to put the server together in under 20 minutes. Keep up the good work! 10/10 will share
Thanks for taking the time to leave this comment :) it’s a great feeling to hear that it helped and was clear to follow! I appreciate the feedback and sharing!
If you double click the PalServer application to run it, it should then create the "saved" files you need (aka the application needs to be run once before you can mess with the files)
Finally got it to work, my router prefills in host names for the pc's on the network. I had to change it to IP address because Palworld doesn't like hostnames apparently.
I followed throught and able to create a game. The different from yours and mine is that in my port forwarding has no place to put IP address. My friend got an error msg when trying to connect to my game......I'm not sure where is the problem.
How do you know how many players your computer can support as a dedicated palworld server? What would be the minimum hardware specs requirements for a server of 12 players?
Can I edit the palworld srttings after I have already started the server and played in it? I have port forwarding setup by my friend cant join via ip:port number. Only by invite code!
I am stuck right at the beginning, I've downloaded both the game and the dedicated server thingy in steam. and then i go into the PalServer folder, to copy the settings from, in "DefaultPalWorldSettings" but my folder has ".ini" at the end of it... and when i click on it to try to copy the settings. there is about half the amount of writing. the settings that you are copying just arent there. not sure what's going on or how i proceed. please help someone
I couldn't increase the limit on how many pals can be stationed per camp. default is 15, but I want it to be 20. It doesn't work for some reason. "; This configuration file is a sample of the default server settings. ; Changes to this file will NOT be reflected on the server. ; To change the server settings, modify Pal/Saved/Config/WindowsServer/PalWorldSettings.ini. [/Script/Pal.PalGameWorldSettings] OptionSettings=(Difficulty=None, [...],BaseCampWorkerMaxNum=20,[...]" This doesn't change it from 15 to 20. What am I doing wrong? :(
I've heard that in single player increasing the count after a world is started doesn't work, so maybe it's the same here and you need to set it before launching the server.
I followed this step by step. Was able to change name and rates. But couldn't get anyone to connect. I have no clue why. It's too complicated at this point. I gave up.
anyway to copy the single player world over? i did a straight copy and the world itself copied fine, but player data didnt. so im not a member of the guild and have to start from lvl 1
Okay really stupid question, i don't know if i don't something else wrong or is that I have line separated all the pal world settings to its easy to find. Should that break it?
Hey man this video is awesome but when i open pal theres no saved folder. All i did was follow your tutorial is there another step that possibly wasnt mentioned or i missed?
i have a server password set in the config file but none of my friends need to enter a password to get into my server? (btw you can check the "password" box when joining the server and upon entering the password it also lets you in the server. so the password is correct but just not needed
Keep in mind that there is a differance between your public IP (what you can google) and your local IP. Many routers have a slot for your IPv4 adress and will require that one since anyone connecting to the server will already be using your public IP or DNS address to connect to the server. the router then needs to know to what device on your local network to send the data to via IPv4 adress. Ease to find out by opening your RUN program (windows). Hold the windows key and hit R. Then type in CMD into your run window. Once in there you can type in "ipconfig /all" and most of your IP info can be located in there. You will want to find your IPv4 and it will usually have (preferred) at the end of the IP but you just need the numbers
Do you have to put your public ip address in the settings as well for this to work? Other than that great video, i usually hate doing things like this or messing with game files because i usually have to download a bunch of stuff but this was very simple to follow. The only confusing part could be the port forwarding if you've never done it like me but you should be able to download your internet providers app and access it from there like i did
None of my settings in the config apply when i start the game. did just like you said. stays at 8211 no matter what and my gameworld settings dont change
Anyone else getting "Session Search Error: OnFindSessionsComplete bWasSuccessful== false" errors? I followed instr step-by-step. Is it a user error or game error?
Note++ will place all the choices you can edit in order from top to bottom, making it easier to find what item you would like to edit. Someone should make a GUI for this. Great vid , Thanks.
I found out a flaw in this tutorial and it was causing me 3 days of frustration. You said look up "Whats my IP" on google and put it in your port forwarding. This is false. you put the private IP of the device (PC you're running your server on) you're forwarding the port to into the internal ip spot. The internal and external ports should be the port you're forwarding. external ip is left blank. The public IP which should be different from the private ip you put in the port forwarding should be the ones your friends are using.
also did not even do the cmd with the "ipconfig /all" command. I wonder what IP he used to connect to the server with as if it was his public IP i would of expected it to fail vs a LAN IP THough for your or anyone else having issues I did leave a somewhat detaild responce under his pinned comment regarding your responce.
I've gone step by step with this tutorial and everything up to inviting my friends worked. I believe I have the correct IP address (no the public IP) and I was able to past the IP and the port code and I myself was able to join the server but my friends haven't been able to join. It tells them server timed out (I restart my PC too just in case) is there a fix to this?
Can this be done with multiple networks? I work in a firehouse and get some down time to play there too. Would I be able to set up port forwarding on two different routers to the same server?
You just need to run the same configuration steps for each location. Then when you change locations the ip you go to to join will change. The better idea usually is have the computer stationary that's hosting and connect from wherever you are on a different pc.
Great video mate, very to the point which is nice to see. hopefully you or someone reads this, i have 2 comps i was going to run a dedicated server on the spare one, but my main rig is far better is it possible to run the server in the back ground while using the same PC to play the game and join the server?