Тёмный

Parallax Occlusion Mapping in Unreal 4 / Rug 

barry lowndes
Подписаться 4,2 тыс.
Просмотров 131 тыс.
50% 1

In this video I explain the Parallax Occlusion Mapping node in Unreal 4 and use it to create a material for a high pile rug

Опубликовано:

 

1 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 134   
@GameXFuture
@GameXFuture 7 лет назад
You can't make it look good if you don't have one of those road rugs.
@sevi95100
@sevi95100 6 лет назад
This is probably the best tutorial i ever watched. Thank you!
@Femador
@Femador 5 лет назад
Even though I might be a bit late to the party, this is one of the best tutorials I have ever seen! Thank you very much.
@elk_h
@elk_h 8 лет назад
thanks for this video, good stuff. In case getting an error "cannot cast float3 to float4" - if you pack your height map into the alpha channel of a map, you need to append the alpha channel and the RGB channel of the Constant4Vector together before plugging into "Heightmap Channel (V4)" input.
@Skykingsound
@Skykingsound 8 лет назад
Dang, I wish there were source files. I don't have Substance Designer. :(
@Im_a_Chill_Panda
@Im_a_Chill_Panda 2 года назад
Unreal starts at 12:04
@nunocruzcosta
@nunocruzcosta Год назад
Hello! Im getting a prob and this is the stats (sm6 function parallax occlusion mapping cannot cast from smaller type float3 to larger type float4) if u can help me just let me know
@vit9233
@vit9233 5 лет назад
For f**k sake why is this so complex... Why this cant work like marmoset where i just plug in a HeightMap and its done...
@unreasonablebastards753
@unreasonablebastards753 3 года назад
@20:09 what is that red TexCoord box you added? Great tutorial, but as new user with no experience that lost me since it just appeared and wasn't explained. But great video, this helped a lot :)
@stephenschrimpshire6448
@stephenschrimpshire6448 6 лет назад
I can't get the scale to appear in the materials > Edit area at 5:50
@donaldfaulknor2149
@donaldfaulknor2149 2 года назад
Now if only there was a tutorial to make plain ordinary carpet, since there is no free carpet materials available from the marketplace.
@TorQueMoD
@TorQueMoD 7 лет назад
Fantastic tutorial thank you. A nice fluke too because I wanted to add a shag rug to my level but wasn't planning to use Parallax for it. Now I definitely will.
@magnuswootton6181
@magnuswootton6181 23 дня назад
its amazingly real. i cant believe this is 8 years ago!!
@jessicazink6953
@jessicazink6953 5 лет назад
Just watched this for a project I'm doing and this helped so much! Thank you! You explained everything very well and I have never used Substance before and I was able to walk along just fine :)
@tommyd711
@tommyd711 6 лет назад
The wood grains line up on different planks on the floor. It still looks good, but that is bothering me and I can't un-see it. Great tutorial tho.
@robbie_
@robbie_ 2 года назад
Can you make lawn grass with this technique?
@Jonathan_Lippert
@Jonathan_Lippert 7 лет назад
Thank you very much for this tutorial !! But can you share the source files ( mask, and carpet ) . Some of us don't have substance designer so it'll be much appreciate ! Thank you again :)
@AlexPB
@AlexPB 7 лет назад
To get a texture object from a sample, you can right click and "convert" (and the reverse way round too!)
@realeeyoutube
@realeeyoutube 2 года назад
You save one person's life who lives in opposite side of earth👍
@silvaright
@silvaright 3 месяца назад
5 years later and this is still of great help, Cheers!
@JamesGallagher6
@JamesGallagher6 8 лет назад
Amazing tutorial, thanks for sharing. Would this be a viable solution to make large carpeted areas? Say like an office building, with short commercial carpeting. Or is there a better solution for that?
@bazmod
@bazmod 8 лет назад
+James Gallagher This should be fine for doing carpet throughout a house. It obviously does depend somewhat on what your target hardware is and how you optimise your scene etc... but in general yes this would be fine
@rinrin1319
@rinrin1319 2 года назад
Thank you very much! I'm not very good at listening to English, so I'm frustrated that I couldn't take full advantage of your explanation, but this screen definitely helped me. ありがとうございます!
@FlorinGN
@FlorinGN 7 лет назад
Using UE 4.17, still works like a charm :) Thanks!
@crazyguy7585
@crazyguy7585 8 лет назад
hey bro ur amazing i subscribe u bro ur super skilled can u make tutorial about how to setup skin shader for character which looks real type plz i dnt find any tutorial about this topic
@TheAptimn
@TheAptimn 4 года назад
Want are your computer characteristics?
@evilscotsman0168
@evilscotsman0168 8 лет назад
Best example of POM ive seen on youtube! Thanks for sharing
@howl13
@howl13 7 лет назад
fuck me.... i should have watched this... i was thinkering for 3 hours... thanks for the tutorial !!
@CYNC33
@CYNC33 4 года назад
Whagwharn Barreh
@elmatematico2311
@elmatematico2311 7 лет назад
bro, very good tutorial, but i have a problem: When conect Pixel Depth ofset to Pixel Depth ofset or conect to uvs I get this error...Error [SM5] Function ParallaxOcclusionMapping: Cannot cast from float3 to float4.
@eduardoeising7693
@eduardoeising7693 7 лет назад
You probably put node Constant 3vector (3+click) insted Constant 4vector (4+click). The node red conected to heightmap channel (Parallax Node). I was getting the same error :P
@elmatematico2311
@elmatematico2311 7 лет назад
Eduardo Eising thanks bro :D
@svenwoolston5198
@svenwoolston5198 7 лет назад
hey great tutorial!! I have a problem with my POM setup at the moment which i am hoping someone here can help me out with?! ^^ My Material has a very weird shadow issue which causes it to look like it's beeing shadowed by itself... it looks fine as soon as i disable 'cast shadows' in the actor's details panel but unfortunately that's not an option as I want that object to cast shadows. Does anyone know what I am talking about or even knows a solution for this? :D I believe it should work with shadowcasting enabled so I must have done something wrong
@S0raJr
@S0raJr 8 лет назад
I like that you took your time with this, but question. Those steps are only good for carpet textures, or can I repeat those steps for wall textures as well? Such as regular house walls or metal walls.
@ue4arch
@ue4arch 5 лет назад
Great tutorial! Thanks!
@To-mos
@To-mos 7 лет назад
My next favorite use of parallax mapping next to saints row's store fronts and far cry 4's fur shaders (non NVIDIA version)
@JosephDalrymple
@JosephDalrymple 3 года назад
Any chance you can provide the normal map for the plebians that don't have Substance? :D
@renanmm
@renanmm 7 лет назад
Loved the looks of the material, but the lack of displacement bothers me. I believe it's related to the World Position Offset, but didn't get how to make it work.
@Art_911
@Art_911 8 лет назад
OMG! Thank you Soooooooo Much. I was searching for anything for the new cloth and SSS materials, and came across this! Again.. WOW! OMG! It's also great to see a tutorial that has some real implications in-game. I am setting up a mid-century modern house as the playground for something, and the addition of this for creating rugs..well awesome! I don't own substance designer, so I made due with some noise and mezzotint and gaussian blurring to create the height map and xNormals for the normal and a pretty bad AO map LOL
@90peppone
@90peppone 7 лет назад
Thank you this really helps!!!
@JamesKellyWickerman123
@JamesKellyWickerman123 7 лет назад
How do you get your rug to cast shadows? When I use Pixel Depth offset the shadows are all wrong and look horrible.
@logrulz123
@logrulz123 7 лет назад
this tutorial is gold. instant subscribe. 100% needed this kind of thing to take my project up a notch and always wondered if there was a good low-cost alternative to tesallation
@Warvinc
@Warvinc 8 лет назад
Wow,I can,t try it for now but just by watching it,you really explain everything really well,good job and thanks a lot for that!
@ObilloFitz
@ObilloFitz 4 месяца назад
Thanks for taking the time to make this Patiently explained and noob friendly too
@ReunionWM
@ReunionWM 8 лет назад
can you please provide your base files?
@dannyescobar5516
@dannyescobar5516 6 лет назад
exellent tutorial bro, thanks a lot
@PsychosisRecords
@PsychosisRecords 7 лет назад
Pom mapping is yes an advanced normal map, it manipulates the uvws to fake geometry.
@aamirahmad5817
@aamirahmad5817 5 лет назад
Awesome Tutorial. Did your carpet mesh had bottom faces ?
@hldemi
@hldemi 7 лет назад
How do I create height map without substance ?
@bassplayingchris
@bassplayingchris 6 лет назад
hey, if you're a student you can get a student license on algorythm's website www.allegorithmic.com/
@FredDoes3D
@FredDoes3D 6 лет назад
Thank you very much for making this available. Excellent results with a very good, easy to follow explanation! this was very helpful to me.
@amac7706
@amac7706 4 года назад
Thank you. Does this material have much of a hit on performance?
@piotr475
@piotr475 7 лет назад
A real POM and not the bumpoffset node... Great tutorial, smooth and easy! GG
@FinalFinale
@FinalFinale 7 лет назад
Can you share your normal map or give a more focused view what it looks like?
@RedBit16
@RedBit16 7 лет назад
Very good tutorial!. Very good tutorial !. This scene is incredible. I would love for you to do a tutorial on how to model it and how to create its respective textures. It would be a tutorial of a lot of help.
8 лет назад
Thank you very much! Subscribed!
@alexilaiho1st
@alexilaiho1st 7 лет назад
Thanks man, this is useful!!
@chillyboy2008
@chillyboy2008 7 лет назад
you just got a new subscriber, you are a nice person to share your knowledge with us, thank u
@WoodysAR
@WoodysAR 5 лет назад
No example material, no subscibe!
@John-mz8rj
@John-mz8rj 5 лет назад
Expensive rug
@thegiantguy
@thegiantguy 4 года назад
Today I learnt Barry has birds, and how to make a rug
@FlorinGN
@FlorinGN 7 лет назад
Thanks for sharing this, bookmarked and subscribed! And actually it's really good that you have taken your time to show Substance Designer workflow. Many have never used it or even heard of it, so it's really neat to see how it can be used to produce maps for UE4.
@Nowayasaway29
@Nowayasaway29 5 лет назад
very informative! thank you very much.
@AntonTenitsky
@AntonTenitsky 8 лет назад
amazing stuff!
@tahoe7485
@tahoe7485 6 лет назад
Wow this the best thing ever for rugs and other floor texture/material
@lopix3104
@lopix3104 4 года назад
What an amazing tutorial and well explained, thank you very much.
@vladislavbabiak5019
@vladislavbabiak5019 7 лет назад
Thnx, this video is very much help me))
@Servbot42
@Servbot42 6 лет назад
Thanks for this. I found this really helpful.
@adamdavidkenyon6664
@adamdavidkenyon6664 7 лет назад
Thanks so much for this, learnt a lot of new skills! I will credit you on Artstation once I have finished my project soon.
@MonnOmsap
@MonnOmsap 6 лет назад
Stop using Targa... It's ridiculous...
@JLauchlan
@JLauchlan 8 лет назад
Cheers Barry, great tutorial. Need to boost my GCard before I touch this but awesome stuff :)
@bobcharlotte8724
@bobcharlotte8724 7 лет назад
mouth dropped as soon as the video loaded..stunning work
@TheodorFemger
@TheodorFemger 5 лет назад
Very nice!
@thanapatsongsaeng5823
@thanapatsongsaeng5823 7 лет назад
Really Good and easy to understand. Thanks a lot.
@godril90
@godril90 8 лет назад
cool, i might try this for some nice lawn grass!
@dimitardimitrov7950
@dimitardimitrov7950 5 лет назад
thank you sir very nice tutorial i will do it.
@blankfootage
@blankfootage 7 лет назад
Would love to have a break down of your lighting on this scene if thats not too much, please. Looks real good
@chateeNathalie
@chateeNathalie 7 лет назад
just drag and drop the environment small room you find it in the library
@ZenyWorld
@ZenyWorld 4 года назад
Amazing job.
@micemincer
@micemincer 7 лет назад
Fantastic tut - thanks.
@paulsaraiva8666
@paulsaraiva8666 6 лет назад
Awesome tutorial, very well explained, thank you for this
@simfoniaco
@simfoniaco 7 лет назад
Thank you!
@AlexelTech
@AlexelTech 8 лет назад
Amazing tutorial ! That looks so simple, logical and natural when you explain and do it onscreen ! You have a talent for explaining, and a great talent as a CG Artist, that's for sure... You got a new subscriber ;-)
@ccb4911
@ccb4911 5 лет назад
nice height map, where did you got it ?
@josephlemons
@josephlemons 8 лет назад
Where can i download this material?
@putupx4783
@putupx4783 5 лет назад
ty ur rock
@ЕвгенияСтарикова-ч8б
Спасибо за урок! Кошка была очень заинтересована в картах нормалей и высот, и выражала во всю свое мнение))
@marwanmohamed5816
@marwanmohamed5816 8 лет назад
nice , thanks for sharing keep it up ;)
@mdksmash
@mdksmash 8 лет назад
Thanks for sharing the knowledge !
@niraleali7221
@niraleali7221 6 лет назад
Please give this tutorial in wriiten.
@anthonyivanov2396
@anthonyivanov2396 5 лет назад
where do you found these cute pattern ?
@sc0rpi0n0
@sc0rpi0n0 7 лет назад
That's incredibly helpful. I must say you structured the tutorial concise and easy to understand. Thanks a lot man!
@nikkiii_burrito
@nikkiii_burrito 7 лет назад
Thank you for taking the time to make such an excellent tutorial! I appreciate that you go through everything thoroughly and also mention why you are doing what you are doing so viewers can actually understand the process and not just mimic the steps. Thanks so much!!!
@Marmosetman_
@Marmosetman_ 7 лет назад
Fantastic tutorial! Worked so well for me!
@marcuscarr8717
@marcuscarr8717 7 лет назад
How did you do the "Make it tile patch" (what did you press to search for that?)
@jaybell6312
@jaybell6312 7 лет назад
You can press the spacebar while your cursor is in the graph window and type 'Make it Patch'. You can also find it in the Explore tab in Designer.
@sunil00675ssm
@sunil00675ssm 8 лет назад
awesome. thank you so much. Keep it up.
@Omar.bin.khattab
@Omar.bin.khattab 6 лет назад
perfect .. thanks for your time
@snake4932
@snake4932 5 лет назад
nice and complete tutorial.
@ricolasX
@ricolasX 5 лет назад
Thanks for the Tuto dude! Very clear and thorough
@londonsmee
@londonsmee 8 лет назад
love the tutorial very informative, thanks of making it.
@Emt0o
@Emt0o 8 лет назад
Can't you use a component mask
@florethebrave
@florethebrave 8 лет назад
The end result was really nice, good job!
@MikkaBMIKKAZX
@MikkaBMIKKAZX 6 лет назад
Thanks very much!
@oleksiishyshkin00
@oleksiishyshkin00 6 лет назад
Awesome, thanks a lot!!!!
@4knoir784
@4knoir784 5 лет назад
Man you're GENIUS!
Далее
Tessellation and vertex painting in UE4
39:50
Просмотров 24 тыс.
Vertex Painting in Unreal 4 - part 3 puddles of water
16:52
Лиса🦊 УЖЕ НА ВСЕХ ПЛОЩАДКАХ!
00:24
I Took An iPhone 16 From A POSTER! 😱📱 #shorts
00:18
Vertex Painting in Unreal 4 - part 1
15:06
Просмотров 18 тыс.
Moss Material Layer - Tutorial (Unreal Engine 4)
33:31
Просмотров 101 тыс.
The GIGA JUKE is dead.
28:02
Просмотров 61 тыс.
physics chain/rope in Unreal 4
14:43
Просмотров 43 тыс.
Making Realistic Grass in Unreal 4
51:15
Просмотров 179 тыс.
Unreal 4 Lighting Academy - Session 01.1
1:10:26
Просмотров 113 тыс.
Using Poliigon displacement textures in Unreal Engine 4
11:57
Лиса🦊 УЖЕ НА ВСЕХ ПЛОЩАДКАХ!
00:24