In this C4D tutorial we lean how to use cinema 4d's standard particle emitter to generate particles and make it follow a custom spline/path using field force, turbulence, spline wrap, and mograph.
This is awesome. Would it be possible to make pile of dust from these pasticles? Like a Matcha Tea, or flower/spices.. I could not find any tutorial on that. Could you make it please ?
Great tutorial. I am having issues with the second part, though; the matrix movement stops with the "Stop Emission" time of the emitter. Any thoughts there? increasing the stop emission time fixes this but curious if there is any other way