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Perfect Animated Spread. No Popping: Cinema 4D Tutorial 

RocketLasso
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Using no dynamics create a perfect spread-out layout for your clones. We'll trick the Push Apart Effector to behave smoother by combining it in just right way with other Effectors.
Tutorial scene files here: / 66354306
Time Stamps
00:00:00 - Welcome!
00:00:19 - Setting up the Cloner
00:01:50 - Talking about the Push Apart Effector
00:02:19 - Applying a Delay Effector to soften the animation
00:02:52 - Now repeat!
00:04:44 - Easily manipulate multiple objects of the same type
00:06:13 - Outro
Follow!
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Music: www.ronaldjenkees.com/
Software used:
Cinema 4D maxon.net
Get access to bonus streams, scene files, and more. / rocketlasso

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4 авг 2024

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Комментарии : 43   
@eyedesyn
@eyedesyn 2 года назад
I've never seen so many effectors applied to one thing..,it's BEAUTIFUL hahahah
@blinn40x
@blinn40x 2 года назад
haha yeah it broke my brain to realize that was a possible/viable approach!
@content1
@content1 Год назад
Wow look who is here!!! eyedesyn? EJ
@hisroyalillness
@hisroyalillness 2 года назад
Chris you are the only reason why C4D is still relevant to me....THX man!
@jack-hale
@jack-hale 2 года назад
love the shorter vids - quick tips are great when youre this fast 🚀
@MotionPunk
@MotionPunk 2 года назад
Lovely! And this is where a "for each" loop comes in handy :) C4d needs to start adding those stuff!
@RocketLasso
@RocketLasso 2 года назад
Yeah, things like the Smooth Deformer have "iterations". Handful of tools where that could be handy.
@monimationgh
@monimationgh 2 года назад
this is where houdini shines😄
@3dduff
@3dduff 2 года назад
THANK YOU!!!!!! I have been fighting this for YEARS!
@RocketLasso
@RocketLasso 2 года назад
Glad to help!
@phm6834
@phm6834 2 года назад
Im honestly not convinced. but good to know.
@igobyzak
@igobyzak 2 года назад
Nice! Would love to see Maxon create a capsule to handle this sort of duplication.
@blinn40x
@blinn40x 2 года назад
fantastic content - some of the best on RU-vid IMO!! thanks for sharing your knowledge, ideas & workflows.. they improve my work greatly!
@content1
@content1 Год назад
Nice one., it looks they used this technique now for now the opening screen of c4D 2023.1
@angelogadelha7029
@angelogadelha7029 Год назад
this is gold
@kizrep
@kizrep 2 года назад
Smart move Chris, Thanks
@elissitdesign
@elissitdesign 2 года назад
This would be nice to see as a node 😉
@diyz3n
@diyz3n 2 года назад
good one , but messy approach , tnx dude
@ArgoBeats
@ArgoBeats 2 года назад
MasterTip!
@polystormstudio
@polystormstudio 2 года назад
Thanks Chris, I always struggled with this effector. Hopefully Maxon will address this one day so we don't have to keep doing this workaround.
@traegami
@traegami 2 года назад
cheers chris
@davidlincolnbrooks
@davidlincolnbrooks 2 года назад
Wow, I never dreamed it was "permissible" to include that many Effectors all targeting one Cloner instance!
@erwinmeisel2545
@erwinmeisel2545 2 года назад
Maxon should check out this video and greatly improve the push apart effector with some really useful parameters for animation.
@phepheboi
@phepheboi 2 года назад
Thanks for these tips. Always have troubles to get everything look really random + no colliding
@marcus_ohreallyus
@marcus_ohreallyus 2 года назад
It's brilliant that you came up with this....but the push apart effector should just work smoothly instead of needing workarounds.
@3dduff
@3dduff Год назад
Chris, again THANK YOU...Your saving my butt with this technique right now. Please do your magic and wisper in the ear of Maxon to build this "recursive" effect into the Push Apart tool. Like you said The effector is almost useless with out this functionality!!! But this DOES create a big opportunity for a 3rd party developer to salve a problem Maxon wont. ;)
@lassekalhauge4801
@lassekalhauge4801 2 года назад
Great tutorial Chris :-) Being just an "all rounder" in C4D I still think, that it is a bit weird if there is not an easier way to fix this??? Best regards
@3dduff
@3dduff Год назад
Here is a quick tip for anyone having problems with this techneque: Use the Push Apart and Delay ONLY for Position. Then have another Random effector for scale AFTER your many push and Delay effectors.
@vladan.Poison
@vladan.Poison 2 года назад
Great, I think you can make an effector that will be like a FOR LOOP. user will add standard effectors (as you did) but instead of copying and adding them to the cloner it would be done "internaly" by the plugin/effector . Of course the most obvious paramenter would be LOOP iterations. Other than that ,awesome trick.
@Vladislav3003
@Vladislav3003 2 года назад
Nice tip! Do you try recreate push apart effector with nodes?
@RocketLasso
@RocketLasso 2 года назад
Nope. I'm sure the math could be done for it though.
@gv0zdysh0k
@gv0zdysh0k 4 месяца назад
ha! very nice))))
@tutorials859
@tutorials859 2 года назад
How about setting up Matrix-Cloner-Dynamics-Follow position?
@bhavana01123
@bhavana01123 2 года назад
Chris, BIG fan, as you know, but WT??? - I've heard of workarounds to fix glitchy software, but to have to do the equivalent of stand on one foot, during a lunar equinox and THEN add THIRTY-TWO copies of TWO separate effectors into a teetering stack - like, wait, WHAT!?! I mean, love this super-tight, topic-centric bite size tut format you've done here, but sheeeeesh
@RocketLasso
@RocketLasso 2 года назад
I don't believe that the Push Apart Effector was ever pitched as an animation tool. It does one mechanical thing. I've tricked it into doing something new.
@bhavana01123
@bhavana01123 2 года назад
@@RocketLasso Fair enough, so, kudos on your literal 'good hack' - respect.
@thinkingoutloud3757
@thinkingoutloud3757 2 года назад
So... What if you could group the original 2 effectors, and there was a new "compound" command on the group....
@RocketLasso
@RocketLasso 2 года назад
Would be great if the settings were just built into the Push Apart. A feature request I suppose!
@emilienlerochais
@emilienlerochais 2 года назад
Interesting but my endless search for cleanest and optimized file can't validate this... So messy!
@adamfilipowicz9260
@adamfilipowicz9260 2 года назад
This trick needs a little Plugin Chris! :)
@MarkusLeist
@MarkusLeist 2 года назад
This is a creative, but pretty messy and hacky solution that barely gets the job done. Although slower I'd do a rigid body sim to avoid the intersections. But honestly Maxon should just fix the push apart effector and do a simple physics calculation to avoid intersections - it's not 1998 anymore. Games do such things in real time easily.
@berlev
@berlev Год назад
My exact thoughts, i replicated the effect quite fast with physics and follow position to ease the movement. And yes there are flocking algorithms that do this thing quite easy
@bobbarth6936
@bobbarth6936 2 года назад
Remember Chris, you are a dev, if it annoys you, you can always make a plugin for it 😁 PushApart sucks and we all know it.
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