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RocketLasso
RocketLasso
RocketLasso
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Diving deep into Cinema 4D & motion design. Rocket Lasso is here to learn and share with the greater motion graphic community. With a focus on live streams, tutorials, and tools for the 3D and beyond.

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What's New in Cinema 4D 2024.2 Update Breakdown!
43:34
8 месяцев назад
What's New in Cinema 4D 2024 Full Feature Breakdown!
1:32:02
11 месяцев назад
What's New in Cinema 4D 2023
1:38:44
Год назад
What Else is New in S26.1 of Cinema 4D
1:07:23
2 года назад
What's New in S26 of Cinema 4D
1:41:31
2 года назад
Gemstones Models: Quick Start
18:55
2 года назад
What's New in R25 of Cinema 4D
1:18:02
2 года назад
Mesh To Spline Quick Start
40:52
3 года назад
What's New in S24 of Cinema 4D
1:23:45
3 года назад
Комментарии
@muratz1
@muratz1 3 дня назад
I am shocked today. I've not used the "new" particle system until this evening. I need it and opened. Wow I thought, different. I put the emitter, and some modeled objects to emitt as usual...but where is that f..ng show object option. There is not! I put my objects under the emitter but it doesn't work like it does last 20 years. How can I use my geometry inside emitter? I've only found the solution to put my objects under a cloner, to select the particle group as "object" inside cloner... What kind of ridiculous solution it is! I need a simple object in particle emitter. I watch tons of videos in 2x speed to find but everybody shows new "wonderful" emitter and how redshift can render particles. I do not want "particles". I want some geaometries emitted. What do I miss. Please someone tell me "you stupid, the classic option is there, put your objects under emitter and tick that ."
@darrenredel9650
@darrenredel9650 6 дней назад
You did it again Chris and company! Thanks so much.
@user-gb1pc6wq2u
@user-gb1pc6wq2u 8 дней назад
Hi man, great tutorial. I'm stuck at the xpresso part, using c4d 2024, i can't drag the objects (A & B, sphere 0 & 1) to the connector node, it doesn't let me...
@peterbartel1008
@peterbartel1008 9 дней назад
I have a question about the new fields. Im using garagefarm to render longer animations. We can bake the tag but how about if i use the new fields outside of the tag? Lets sat I use it on a vertex map, can i still use a renderfarm?
@RocketLasso
@RocketLasso 8 дней назад
Cloners/Matrix can be baked with a Mograph Cache tag, for a Vertex Map I suggest Alembic!
@JcmotionDesign
@JcmotionDesign 9 дней назад
Merci beaucoup
@beherenow5866
@beherenow5866 13 дней назад
what are the benefits over the native fields? Track, Time etc...
@peped6607
@peped6607 14 дней назад
Love the reds taking over. Sounds like the next election😯
@strangeapprentice
@strangeapprentice 15 дней назад
You need to make a trailer of these new stuff. Looks great
@MrPada143
@MrPada143 15 дней назад
Now… we are talking Chris. I’m buying this 👏👏👏
@motiondesignberlin10243
@motiondesignberlin10243 16 дней назад
thank you chris
@CharlesPrithviRaj
@CharlesPrithviRaj 16 дней назад
signal on steroids... from the father of signal and other awesome stuff from GSG
@ArgoBeats
@ArgoBeats 16 дней назад
crazyntro!
@RICCI_OKEYDOKEY593
@RICCI_OKEYDOKEY593 16 дней назад
I think I was one of the first to buy the bundle on August 16, but with taxes on France the price was $165 because $28 of tax. (I specify for the French). In any case, thank you for this plugin "1 new Signal"!!!
@pixonoid
@pixonoid 16 дней назад
Looks like the better version of signal i always wanted 🎉
@FernandoQuevedo
@FernandoQuevedo 18 дней назад
You, sir, are THE MAN!
@akhil5839
@akhil5839 20 дней назад
youre makin me check slack!
@RocketLasso
@RocketLasso 17 дней назад
Dang it! :_(
@tvchris
@tvchris 20 дней назад
Is this finally an advanced Signal not locked behind a paywall? Bless you.
@bufferglitch
@bufferglitch 19 дней назад
Also what I immediately hoped - from what I can see it's going in that direction - let's hope !!
@JaredSales
@JaredSales 20 дней назад
Thank you for this!
@rasmusbell6920
@rasmusbell6920 23 дня назад
Thanks for this dry and effective guide through all the essential basics. Amazingly presented, structured and i love your attention to detail. Big up. Learning from you since years! Thx for that!
@asimalsmani3853
@asimalsmani3853 29 дней назад
You make such a complex tutorial to achieve a normal result, while the GSG guys create simple and straightforward tutorials to achieve stunning effects. I highly recommend both of you reuniting, just like the good old days, for the benefit of the C4D community. Thank you both for your efforts in supporting us
@HDawg26
@HDawg26 Месяц назад
1:52:27
@Aniani01
@Aniani01 Месяц назад
I don't get any notifications for your livestream... Very weird.
@ItsNewFlava
@ItsNewFlava Месяц назад
Another fantastic episode. One of my favorite parts is the Redshift tip on how to make your own default material with a shelf of commonly used nodes. Huge time saver.
@user-ek6fq6uh8e
@user-ek6fq6uh8e Месяц назад
Have you upgraded your computer? What configuration is it now
@adamfilipowicz9260
@adamfilipowicz9260 Месяц назад
How to uv map texture on volume builder and maintain parametric
@francisconeto1998
@francisconeto1998 Месяц назад
I need to tell you, I'm brazilian and Thanks good I know English. It's really and helpful tutorial. thank you for this man.
@REALsandwitchlotter
@REALsandwitchlotter Месяц назад
Thanks!
@SwitchMediaTube
@SwitchMediaTube Месяц назад
any update on that voxel mesher plugin?
@danielschmid8530
@danielschmid8530 2 месяца назад
Even though I don't have a license right now it's just amazing to watch Chris work. It's like he's coming up with his own puzzles and solving them immediately in amazing ways.
@muser7935
@muser7935 2 месяца назад
I can not thank you enough
@peped6607
@peped6607 2 месяца назад
man you so smart!
@sevansoran
@sevansoran 2 месяца назад
hello, can we Invert Cuts in partition modifier? is there any possible way?
@bsways
@bsways 2 месяца назад
I still use R21 as I purchased on a perpetual licence . Still works perfectly in windows 11. Maxon add many new features all the time but the reality is that no one uses all of them and many of them aren’t all they are cracked up to be. I think Maxon would be better off concentrating on being really excellent at a few things instead of trying to be the jack of all trades. It’s ended up with a lot of very average features that slow everything down. That’s why I stopped subscribing.
@CinemaNinja
@CinemaNinja 2 месяца назад
I am curios to know the specks on your new computer upgrade. Would you mind sharing?
@user-um4wm2dr2m
@user-um4wm2dr2m 2 месяца назад
Hello my friend, I have a problem in this version. When I use Motion Track, when I place a video clip to track the movement of the camera, the video does not appear in the display area.
@Havealot
@Havealot 2 месяца назад
Go to the options menu in the viewport and turn off "Linear Workflow Shading"
@user-um4wm2dr2m
@user-um4wm2dr2m 2 месяца назад
@@Havealot thank you
@antronero5970
@antronero5970 2 месяца назад
Go on building this amazing capsules Chris!
@yodojo3493
@yodojo3493 2 месяца назад
Legendary. Wish you would have used a cloner for like 3 trees! I need to shatter a small fence for a client and I came here for a refresh. Thanks man
@totaltripit
@totaltripit 2 месяца назад
Super cool stuff. Thank you so much Chris! I feel inspired.
@alflud
@alflud 2 месяца назад
Chris, I'm not completely sure but I think the reason why you can't get the particles to hit the surface of the can is the particle radius is 1cm - which you can't see because you haven't enabled "Show Radius" in the group settings. I think it's the outer 'surface' (radius) of the particle that's hitting the can polys but you're only seeing the center of each particle which is _by default_ 1cm away - which seems to fit the scale of your can/scene.
@alflud
@alflud 2 месяца назад
Note: I think you have to use a math modifier to set the radius size - setting it in the emitter or group settings doesn't seem to do anything for me but adding the math modifier to the group and assigning the radius using that seems to work great - make the radius really small and the center of the particle will get closer to the surface ;)
@abuaysam6459
@abuaysam6459 2 месяца назад
Amazing ! Thanks a lot Chris
@SajjadBurhani
@SajjadBurhani 2 месяца назад
i need stove flame in c4d tutorial plz
@nathanarnold5861
@nathanarnold5861 3 месяца назад
Thanks!
@regilh
@regilh 3 месяца назад
At min 23:50 in the tracer Object activate Handle Cloners : Immediate Clones - that should do the trick and you don't need the matrix Object.
@regilh
@regilh 3 месяца назад
Thanks a lot - inspirational as always. At approximately min 14:38 when you put the base cylinder that´s outside the cloner first into the list of Objects - the whole setup already worked fine for me without the rigid body tag on the static cylinder to be needed. Alternatively, I used the mograph selection tag selecting all clones except clone index 0, and fed the selection in the rigid body tag of the cloner to get a static base cylinder connected to the rest of the cylinders.