Its actually sad that fans can do a better job of modernizing this game sure the PC has some issues here and there that are guaranteed to be fixed yet the Switch release is just horrible and won't ever have an update. Us fans care about these games we make no profit we just want to bring these games into the modern world but the other publishers want money and give us crappy broken versions. Absolutely shocking!!
@007spudmanSpudsArmy It’s only for 1 reason how much more money the stockholders make by being cheap asses that’s why we end up with what we do. These companies never want to put money back into the company if they don’t have too.
Nintendo's emulation seems much better with their 8-bit and 16- era stuff, but they're still kinda working out the kinks with 64 bit stuff enmass (embarassing when the emulator cottage industry can outdo a multi-billion dollar multinational).
I remember first playing Perfect Dark in 2001 on a cousin's N64. Even though it only had the standard jumper pak, it was fun. Eventually, I got to play it with the Expansion Pak, and I soon began to devour the game's content. When I got my own N64, I was exploring all the levels over and over with different cheats and strategies, different Combat Simulator setups and the like, discovering things that no one had discovered. Even today, this game not only still holds up, but it totally beats the crap outta modern games. Only the GTA games have come close.
Perfect Dark Goldeneye TimeSplitters Trilogy Halo Half Life Doom the other 007 games. All up there pal I personally can't even pick a favourite I love them all equally!
I think the single player of Goldeneye is still beter than Perfect Dark's single player. The multiplayer however is no contest, Perfect Dark's multiplayer is far superior to that from Goldeneye. That doesn't mean i think PD single player is bad though, far from it.
@@AlienGenotype Gotta disagree with that, I think the singleplayer stepped it up over Goldeneye in every sense, and the only argument one could make is simply liking the Bond license more than Perfect Dark, which is totally fine, but Perfect Dark improved everything from graphics, to level design, to gameplay complexity. I can't think of a single thing that Goldeneye does better as a game apart from being a brand that most people are more fond of. I'll still replay Goldeneye any day of the week and love it for what it did for my childhood, but if we're being objective and comparing the two games side-by-side, it's no contest. Hell, Perfect Dark was built on the lessons learned *from* Goldeneye, both what was good and what they thought could be improved on.
My picks for a PD Movie: Jennifer Garner as Joanna, Nick Offerman as Daniel Carrington, Alex Pettyfer as Mr Blonde, Casey Affleck as Trent Easton, Tim Meadows as The President, Christina Applegate as Cassandra, Patton Oswalt as Dr. Carroll, Ryan Gosling as CI Spy and Frank Welker as Elvis
Funny how this game takes place in 2023. It's now 2024, where's the flying cars, laptop gun, energy shields, cloaking, and sentient AIs dammit?! 😮💨 Anyways great playthrough my dude! The unoffical PC port for this gem of a game is just top notch. Very professionally done, devs and Graslu! Also this moment made me laugh 31:55 Gotta love the AI in this game 😂
This game has been uncomplicated for almost a year and surpasses NSO's version in quality, it's incredible how the fans do a much better job than a billion-dollar company. Graslu00, there is some work related to implementing textures from the XBLA version for this port and new mods?
I very, very vaguely remember this game as a kid. Btw, I’ve watched so much of your Goldeneye content & have beat the game on 00Agent for the first time 😄 But this game is LITERALLY Goldeneye! I did not know that.. I mean. The animations, the mechanics, the sounds, etc. I find it awesome how much it it’s like Goldeneye. Time to play this game now!
2:07:18 wait, you can do that? Damn. I've read on more than one tutorial / walkthrough to just restart this level if you wanted the Double Phoenix and this wasn't selected as one of the pillars to put the Target Amplifier on.
When can get a multiplayer dedicated server or something where random people can play online with each other. So far no one has been able to do it and i want to experience this games multiplayer and i havent done it yet. I got the PC port though and its fucking amazing!!!!!! im going to play it right now.
You can find all the updates in the GitHub page. The port is considered complete when it comes porting over the N64 functionalities but there's more still being worked on.
my only complaint about the pc port is that its not with the better graphics of the characters like the xbla version, the faces are better in the cutscenes but all in all I still play the pc port and I love it
@@Graslu00 My original comment was harsh, my apologies, I didn't mean any malice. I have been watching your PE/GE playthroughs for years now and I don't recall seeing a full playthrough of either game that didn't have the live youtube chat being displayed, which I find rather distracting.
@@ToyotaKudoFan That's only for livestreams, all my normal playthroughs and longplays feature just the game itself. I understand, but due to the nature of streams most people prefer to see some of the engagement. Although it sometimes gets out of hand with the off-topic.
Can't play this anymore. Since the framerate cap was removed it starts stuttering very badly after a couple of minutes, and I can't find anyway to make it work. Unfortunately, I can't get hold of any earlier versions.
I've had stutter issues with this fan PC port of PD for months and months now... It still gives me OCD, not knowing why it happens or how to stop it no matter how much I try to analyze it (I don't have any other issues like it on my PC).
@@Graslu00 Still the same. I had actually tried this before I believe, but tried again anyway. Like I say, earlier versions ran perfectly fine, I had no issue.
Never played it until the Switch release. It was one of those N64s that I really want, but never got it. After completing the game, I can say that GoldenEye is better than PD. For me, at the Area 51 level, the game starts to decrease in quality, after a very good start, where I can feel like a new GoldenEye game. Also, the mission objectives and the way to accomplish them are very similar. The music is also the same (and it is good). But the overall feeling is not as good as GoldenEye. Not even close. But... Maybe I'll try playing it on PC with KB+Mouse, where both games would have shined even more if they could have done it.
The Switch version is a disgrace for both GE/PD, definitely recommend playing it on PC instead. It has too many issues otherwise. Although yes there's a general agreement that PD starts falling off when aliens appear but that depends on the player. I personally like all levels.
@@Graslu00 Yup, sorry used the wrong word. It is a decompilation project for the PC that allowed the game to be ported (correct me if i'm wrong). It's allowed since it's not using any of PD's original source code and is all original code. Great vids btw, it's a shame the NSO emulated versions of PD and Goldeneye ended up the way they did.