I like doing various things with my traps. Sometimes objective management, sometimes exit doors around the corner, sometimes in spots I know they'll run through during chases. So many options!
This kind of build benefits a lot from the 'Always In Sync' Grandpa perk because it lets you check your traps more often. Especially if you aren't using AIS, try to use as little of your Family Focus as possible when checking traps to get it back sooner. The issue I have with trapping the sliding door itself is that the door often blocks vision of the trap from certain angles. Also, when Victims open a sliding door, they have a good few seconds to look at the floor before they can move so they will typically see the trap if it's right behind the basement door. Particularly on Nancy's House, four of the five basement exits (all except the cold room under Johnny's Shack) have a choke point (other than right behind the sliding door) where you can put a trap that must be disabled but which is less obvious to Victims playing quickly and/or carelessly.
On family house as Nancy i place a trap right at the enterance when they go down the stairs through that metal door cthru the living room, it always gets victims. Some maps cant put her traps in the enterances but other ways they might go through sometimes works to
omg arctik i was in a game with you yesterday i was a julie lol and you were danny on the mill map and i did the fuse and you and ana escaped so fast lol 😂😂
In Game 2, the ideal camping spot would have been the kitchen ladder since your 3 traps were blocking the 3 house staircases and Nancy's trap was blocking the side yard ladder. Then all you would need to do is watch your traps and camp the ladder, bopping down any Victims before they finish climbing up.
I used the Health deleting sissy build on my lvl 10 braid sissy: SO GOOD. Thanks for the build A 2:40 rctik! * P.S: Big fan, Love the Friday 13th gameplay! *