7:41 I found the Princess inside Bowser's Castle in the dark. She sat there alone as she cried, Then my presence lit a spark. She said "Thank you, peace has Once again returned to our fair Mushroom Kingdom, The End." I saved the world according to plan, Kicking Koopa shells in Grass Land, Running from the sun in Desert Land, Diving deep down into Water Land. Stopped a takeover of Giant Land, Climbed the tower up to Sky Land, Parasailed up there in the clouds, And slid my way across the ice! I cleared out all the pipes, Killing piranha plants, Took on fortresses, castles, Dungeons, airships, And gauntlets too. Spiked floors, and ceilings too. Thwomp traps, ghosts and lava. Before I got to take, I got to take, Take on King Koopa!
@JediMasterOW Well, here's a not-so-fun fact. In All-Stars and the original, when you try that the tail doesn't move around and no sound effect plays. I wonder why.
That castle level was so hard I still haven't beaten it...I feel so ashamed that it is as easy as that...even more so I had to look up a RU-vid video to find out how to beat it
8:20 I love you DarkBowser64 from the bottom of my heart. I read the description and I agree with you 100% I hate the perfect clear music so you used the incomplete one with the complete credits :)
I don't hate Luigi either (like Mario, he is an awesome character), but having him do the Super Mario Bros 2 jump in the Super Mario Advance ports of Super Mario Bros 3 & Super Mario World just didn't sit well with me. I tried using him a few times & I felt like I just sucked with him & the jump made the game a bit harder. They should've just kept Luigi how he was in the original releases of those 2 games.
As a child it seems I could ignore the awful sound quality of the GBA in the Mario games, but now it's just sad how butchered it all sounds. When properly executed, music can still sound great like in Zelda - The Minish Cap (although with a lot of noise and hiss). I'm aware that the mixing is all done in software, and the Mario games were early games on the GBA when they were still figuring stuff out.
@actiontec2o4 It's hard to say... definitely Classic World 1-1, Classic World 2-2, and Vegetable Volley. I can't decide on a single one, so that's what I'd say.
For some reason, I always thought the shot on 03:14 was humorous to me. I guess it's because that lock was never unlocked with the view enhancing before.
@153Skyline Um, maybe try putting more content in? That overabundance of ? and ! isn't helping. Yes, e-Reader cards can add such things as 100-Ups, 50-Ups, and so on. They're rescannable, so you can use it repeatedly. Only the GBA version allows you to keep 999 total lives.
there are 54 normal courses in super mario bros 3. adn 54/3 = 17, 17x5 =85. So max. is 85 lives. Idk what you get from those roulettes, but 158 sounds like hack to me otherwise...
sutanpuu there are certain stages where you can get hundreds of 1-ups, a stage on world 3 can get you 150+ a level, you can even let the timer run out and redo it as necessary.
That castle level was so hard I still haven't beaten it...I feel so ashamed that it is as easy as that...even more so I had to look up a RU-vid video to find out how to beat it