How about you guys stop defending the online only “free” version first considering you all seem to completely ignore on how the “free” version isn’t actually free since gacha games are designed to be predatory by nature and encourage people to spend lots of money a single game while also ignoring the fact that if they weren’t making any money off on the free to play version then the services would’ve shut down years ago and there wouldn’t even be an offline single player version of the game at all.
Source ? If people are saying anything it’s likely pointing out that the paid version is stripping a lot of content and selling it at a stupid price. Slapping a price tag on rubbish doesn’t change that it’s rubbish.
@@thehevandragon what you do mean source? They literally put the details on their page and even made recent interview videos discussing details on that the only things being removed in the offline version aside from pvp (which isn’t even a surprise) are the crossover content like street fighter, DMC and Monster Hunter stuff. “Doesn’t change that it’s rubbish” You wanna know what’s rubbish mr Aussie/Brit (or whatever you are not that I care anyways) the terrible gacha elements that are designed to milk players for money alongside the fact that the only reason why the “free” version lasted this long was because people kept paying real money and company was making profits from the game which is the only reason why the service didn’t end and they kept putting out content because of the money. Do you seriously believe if the company had not been making any money that they would have kept the game alive for this long? Get back to me on that one whenever you are ready.
@@thehevandragon “stripping out on a lot of content” The things being removed are actually minimal and nothing special except for a couple of things and even then only makes up like 10% of the game while the other 90% is still there. Stop the cap already.
Holy heck, i didn't realize how well the online version did financially. There's no way they're trying to sell the offline version for $30 after how well it already did 💀
Thing is, there's also the Regional Pricing issue that caused many Players to be priced out of reach. Note that SteamDB's Regional Pricing Listing for this game has the game literally OVERPRICED in all but just 3 European Countries (Norway, Poland & Switzerland) compared to Valve's Suggested Pricing for each country/region, some by as much as 290%! Also, rage over the the cut content has its roots traced back to the Online Version when the Devs CANCELLED rerun banners of the Sunbreak and DMC V Collab Characters that was supposed to arrive alongside their DNA Code installations, especially when the planned date and method of running said banners was datamined, only for them to be CANCELLED after Offline was announced in June. This was pretty devastating for players who saved up EMs for MONTHS just to be able to guarantee any one of those they missed out the first time through Pity Exchange, only to end up permanently shafted as a result of this unwarranted announcement, but the fact that these characters that they missed out permanently in Online are NOT going to be available in Offline by any means other than Fan MODs adds nitrous fuel to the raging flames of anger at the devs. Also, if there's anything "brand new" coming out of Offline that's not in Online, there's one. JUST ONE: A new Theme Song "Recognize" which will be available after you beat True ViA in Story Mode Chapter 20-6, sang by X DiVE Online's Music Composer "jun", that's it.
well mobile gatcha games are incredibly greedy money-wise, so it's certainly possible but, making a pay once offline version is better than an online gatcha, some credit where credit is due
I'll probably buy the game... when it'll be at a just price. Either capcom reduces the price down the line, either I'll wait for a sale, but I'm not spending 30 bucks on the offline version of a ok at best gacha game, with less content than in the online versions (I don't understand why we can't have the monster hunter crossover characters IT ALL BELONGS TO CAPCOM, THEY HAVE LITERALLY NO REASON OUTSIDE OF LAZYNESS). I hope some moders are able to put back said content because that's just crazy
Tbh I dig offline even with a $30 price tag. I've wanted to play this for such a long time but the pay to win gacha mechanics always turned me off. Since I can just pay a one time price I can finally play without worrying about having to pay hundreds just to have cool characters.
If anything, I'm proud to say that I did not fall prey to the Megaman gacha psyop. I'm probably not going to buy this version, though. Having the special costumes for holidays and promotions is one of the few interesting things it really had to offer to me, and now they'll be gone unless someone mods them in. There's always fan art... I have to wonder what Capcom's response to this will be. If it doesn't sell, will they think people don't have interest in Megaman X? If it does sell, will they try to push for more gacha in their products? Both are pessimistic options, but I, unfortunately, view this company with pessimism. I honestly thought that there'd be some announcement concerning the X franchise before it bit the dust.
Yea its always a frustrating situation when it comes to supporting MegaMan. You either buy it, and it shows that Capcom can get away making games with minimal effort. Or you dont buy it and it shows Capcom that MegaMan doesnt sell so they continue to do nothing with the franchise. I always go with the first option, simply because at least theres a teensy tiny amount of hope that Capcom, with enough sales, will actually make a big budget MegaMan game.
@@dummykeir1717 And not just them. MegaMan Volnutt is still stuck on the moon (granted he has two ladies with him but still...), And we never did get to see how ZX era would truly end with that cliffhanger ending from Advent.
I defend this from a game preservation standpoint. I don't care about the price, just that an offline version is available at all. But I will be waiting for a sale before getting it, if ever.
Never played the Gacha game. I don’t play those slot machines. I preordered X Dive Offline and I am having a blast playing this on the PC and Steam Deck. The 30 dollar price point is justified to me as a first time player. So much to do and I’m happy to have a new Mega Man game to play.
Or they could just, make another Mega Man X with the Dive OCs somewhere in the background or even playable. Picked up the Steam version around the time they said they were shutting it down, and gotta say, it's a rather tedious game when it comes to dailies (compared to most gachas) but I still had fun with it as I didn't really play much Mega Man games aside from a bit of Star Force and the entirety of Mega Man 2, so hopefully Mega Man makes another comeback (aside from anniversary collections) soon.
Hate to break your heart, but it is likely that the three versions would be priced the SAME on September 1st, only STEAM version has the pre-order option from August 18th.
I do not play Gotchas on principle, so my main question going in was "Does this still have the gotcha stuff", I am glad to hear that it doesn't. Waiting til games like this die is so worth it, cause I get to have the same experience with X Dive as I did with Kingdom Hearts χ.
Thats why it's such a slap in the face for everyone that played the original X Dive. They should have just released the Offline version from the very start!
@@megatroidvania9285 releasing an online only gacha game to begin with was the real slap in the face not what you stated earlier considering these online only mobile free to play games by nature depend on people spending lots of cash to keep the servers and live service going otherwise the devs and company will just simply stop supporting the game altogether if no money is being made.
@@megatroidvania9285 I can certainly understand the point of view of those who feel ripped off about having played the original and losing all those dollars and data. I really hate to say it since it feels a bit cruel, but while I understand and respect their POV, it's just not mine. I stay away from gachas like I would ground zero for a nuke, and seeing this announcement feels like hearing the Geiger counter stop clicking, as the receding radioactivity makes this ground suitable to explore. That said, it's a shame data can't transfer, for the sake of original players and my own reason. Capcom may well be blinded to the number of players who are picking the game up after playing the original vs first timers. I'd really like to send the message that I'm far more willing to pay a lump sum for a full game than three bucks here and five bucks there on one with stamina limits and random rewards.
i dont agree with you, i dont see why they would give the game for free considering they could earn more even after closing the online servers. remember, gaming is in the first place a buisness. My problem is that im not a buisnessman, im a gamer who wants enjoy playing games. My problem with this price its it not being worth a fraction for what the game offers: a boring, repetitive, shallow game, a MEGAMAN game where the only selling point is the roaster of characters, since the gameplay offers close to zero challenge compared to the entire franchise. Would i buy it? yes Would i spend 30$? no why? because it is a mediocre game that should be worth at best 10 bucks, not because they should give stuff for free. anyways i still enjoyed watching this video and honestly im surprised x dive even did this well, i though the game was a complete flop tbh
It's pointless to tell people to buy or not buy something because in the end most consumers are like zombies & will do it anyway even those who claim to hate it yet they also claim they must get it "for content" AKA for the views/clicks/money
Currently it's on sale including the legacy collection + the X collection for $21 in my country so I think it's the right time for me to buy it. Before it was more expensive here like almost $40 which is highway robbery.
2:32 I was thinking on the Joker too really. I pre-purchased the game, I found it funny the online version but the gatcha system and farming was tedious, now I know That i can farm to unlock VilM-II without gatcha method. I know it's not really a Megaman X game but I know I will have my little fun. I'm really agree with you in the fact that people who spend a lot of time and money in the online version, lose everything without the possibility for transfering the save file or having the game for free or with a lot of game currency.
30 bucks and then never again vs free but you have to pay out the nose either with time or money to have any fun with it. 30 bucks is nothing compared to the hundreds of dollars people spend on a gacha game. yeah "free to play" is always a scam. they have to make money somehow. this is for new-ish players or players who ran away from the gacha mechanics. yeah i will say its the veterains who will likely suffer. but like, its a gacha game. the entire point of a gacha game is to waste a ton of money on it. heres the thing: trainers, cheat engine, mods, and save editors are already being considered. itll expedite the process.
I don't understand why the hate for the Offline version because I have test the online version for a while and I don't understand how people can still enjoy the online version despite there is several issue and nobody care. Despite it's a gacha game, the dev should let the players to unlock easily any characters for enjoy the game the best that they can since the official trailer promise that every players can play as their own favorite characters like Sigma, Vile, Magma Dragoon, Bit and more but the true is unlock those characters in the online mode is a big pain in the a*s. It's been few years that I'm into this games and I have never manage to unlock Sigma or Magma Dragoon because there is no shop for you can buy your own favorite characters in exchange of Metal Element so the only way to unlock a characters is to use those stupid capsules who give you random characters and even if you have already unlock a characters like Axl, when you use the capsules somes times later, you get another Axl despite you unlock it already (4 times I get the same A rank Axl so people don't say the capsule system in this game is perfect because it's a true garbage) and when we get the Dark Coins event with the store for get every characters we want, they are so f***ing expensive despite I never use Metal Element in capsule for keep a max of Metal Element for the Dark Coins event. And I don't forget about every time I try to play in co-op with a friends, every time I defeat a specific flying ennemy, the game crash and close with no way that I can finish the first level in co-op even if I try to do co-op level but alone without I meet a crash issue. That why if the offline version be release and if they have fix all those borring issue from the online version like made playable characters more easy to unlock and without any crash when you play a level, I would definitively enjoy more the offline version than the garbage online mode despite its not free but I think it would worth it to have a game who is finally fixed unlike the online mode. Plus maybe we will be able to mods the offline version for add more custom Mega Man characters instead it's another useless X or Zero with just a alternate skin for the online version instead it's be a new playable characters like Napalm Man, Needle Man, Storm Eagle and more but, another good thing about the offline mode is, I don't gonna have to deal with any of those salty players that I meet before into somes guild in the online mode and who act like a jerk or be into a drama story i don't know what with others people.
"Why the hate for the offline version?" Simply put, there hasn't been a new console Megaman game since 11 in 2018. Most Mega Man fans probably didn't want this game in the first place and are annoyed that Capcom isn't doing much with Mega Man aside from collections. Releasing the game as an offline version is nice but the price is admittedly a bit steep.
@@gunvolt5246 I can understand what the Mega Man community feel since same thing happend to Nintendo: Star Fox, F-Zero, Kid Icarus and Metroid community expect Nintendo to release finally a first Star Fox, F-Zero and Kid Icarus on the Nintendo Switch and the Metroid Prime 4 who have been announced since 7 years ago but Nintendo don't really care and prefer stay focus on Pokemon, Fire Emblem and Kirby by release one game every year as a grab monney game due to the popularity instead to be focus on their others game. That why if Nintendo release another console, half of people (include me) don't gonna buy the next console if it's for support Nintendo who do the same mistake again but I'm gonna buy it only if they release a new Star Fox, Metroid, Smash Bros or Zelda game.
I have the mobile version and I don’t really spend money on it except the Battle Pass but only for characters I haven’t unlocked yet. Honestly, I’m happy for an offline version of a gacha game to “preserve” it and I do like this game. However, the loss of the Crossover Characters (I love my X Dante Trigger) and no p2p PvP and Co-Op sucks. And the price? I rather it be free. I’ll wait for a discount. Good thing it’s on Steam AND it’s made with Unity so I expect some good mods. I love the Mega Man series. I want an X9, ZX3, and possibly the final entry to the Legends series. I rather make my own fan games on the X characters. Maybe my own take on X Dive.
I never played the gacha version, I didnt mind paying $30 but can understand someone waiting for a price drop. Game is fun though and you can see some work was put into it to make it work properly as a standalone single player experience.
Honestly, I bought it day 1. Considering the fact that I never touched the mobile gacha version of this, I felt like $30 was more than fair for the amount of content in X DiVE. I'm just mad that I don't get X Dante and Zero Vergil. They're both Capcom properties so it felt needless to strip the crossover content from the game, but aside from that I have no problems with it.
I never played the gacha version, but I've been enjoying Offline quite a bit. I feel like I have plenty of content to enjoy for $30 tbh. With that said, after you mentioned how much the gacha version made, I was convinced. This game def should've been free.
X Dive is actually my first Megaman game and im having a blast. I love how rediculous powerful u get if u put in the hours. just feels good. Im considering giving other megaman games a try but im not sure where to start :/
So my go to starter for newcomers is MegaMan X 1! It does a great job teaching the player how to play for beginners! and it introduces the characters and world very well! It does get a little hard at times, but the more you stick to it, and the more you explore and discover, the easier it becomes!
@@megatroidvania9285 I will try it tmrw and can maybe leave u Feedback on ur discord or smth :3 (if u have one) but are the megaman x levels different from the x levels in XDive?
funny thing about that Dive joke, i never intended to make it, but as i wrote my script for this video, I re-read it and i was like: "Well now I have to make it!" XD
Definitely gonna wait for a steam sale along, the price is still crazy. with that in mind it’s still so cool for them to give us an official way to keep this game playable, but man I wish we got crossover characters and online and data carried over
It happens all the time, a company is applauded for stepping it up and not sucking big time and they get a big ego and think they're undefeatable. Capcom used to be a laughing stock and if they keep going this way, they'll be a laughing stock once again. That being said, I'm happy to see a free to play game I was interested in having an all inclusive "pay this to not have to deal with the shit" option. Should it have always been an option? Yes. Should the offline have just been patched in? Yes. They can do better and I hope next time they do.
I don't know much about games as a service, but I'll take a shot in the dark and guess that they can't simply update the online game to just turn into the offline game because a bunch of features are serverside and it's probably easier for them to just shove all those assets into an entirely new game that isn't constantly trying to phone home or whatever. Thank goodness for 30XX. I've been starved for new Megaman content since god knows how long but I'm not desperate enough to pick up Dive or Dive Offline.
I just play the Taiwan version without put a single cent to it, I was devastated when I hear about the shutdown, but men 30: F u capcom, as we say in Latin america its really hard to be a mega man fan
its nothing compared to the hundreds and hundreds youd spend on a gacha game. plus people are talking like x dive offline progression will be like onlines - grindy to the point of tedium. i seriously doubt they didnt at least make earning things streamlines. plus, you're speaking like cheat engine, trainers, mods, and save editors ARENT being considered. these will expedite the process. with all the additional monetization removed beyond the 30 dollar price point, *this is a good thing for a gacha game where youd be spending hundreds on a gacha game*
OK I’ll be honest that’s pretty lame. If you played this game only to have all your progress not get transferred into the off-line version and probably have to start from scratch.
@@supersmashbro596 Sorry, but I'll ONLY believe it when I do see that delivered duly. STARTING from the Capcom IP Collab Contents first and foremost, full restoration without missing parts, no excuses.
I find it to be quite a fun game. You can play it anyway you like. Wanna have a challenge use the standard characters, want to be an op god that nukes the entire screen, you can play that way too. Nobody is forcing you to play the op characters. MMX Dive Offline is scratching an itch I have not scratched in well over 10 years.
Ill... Ill probably buy it. I dont think ive ever heard people defend this but i had fun with the original gacha version because i mever pay for microstransactions, because imo they're a scam and a way for developers to be lazy and ignore balance issues and progression. If a gacha game can keep my attention and i dont drop it within a week, its good game design (low standards. Its mobile.)
I already bought it and I'm gonna enjoy it because for once they at least bothered to make an offline version and they are giving you literally all of the content which is HUGE (excluding the colabs which sucks but there weren't that many). Complain about the nfts if you want but I don't think this version is a bad decision. Nintendo would have sold it for 60 bucks and half the content.
When I look at Dive offline, especially off the trailer I see a complete game with tons of content, especially after not having any x content. The price seems fine to me. I do agree with you on the point of old players losing their accounts once It goes offline.
I gotta ask is 30 bucks really that much (especially in an era where games run 70 bucks new)? It's the same price Mega Man 11 released at. I plan on buying it, but waiting for a sale if one happens. I played a little bit of X Dive online and thought it was fun, but there were a LOT of currencies to balance and grinding if you wanted to play free. But with the micro-transaction stuff ripped out, I think 30 is a fair (but high) price. Really wish it would have launched at 15 or 20, but I can see 30.
The content with the price is worth it imo, normal megaman game is way shorter and usually is around that price too or higher during release. This is just you think a game which is originally free should be free too after it went offline mode when it's a different version and client that the online version
Hmm.. 30 bucks. Cheaper than I was expecting Lets see... hundred or so of different characters to play Wide variety of weapons Butt loads of collectables, solid game with a fun story and the Gacha mechanic is gone. Sure it sucks the collabs are gone but thirty bucks for ALL of this, compared to how hard it is TO GET Alot of these in the regular game.. 30 dollars does not bother me. Also slight nitpick the updates to older games went to players who already bought the games. The majority of fans played X Dive on mobile phones... and while it is true a cheaper option for Offline Mobile could have been done, many of us [myself included] will probably be getting offline on steam on pc or for the Steam Deck. Would a discount have been cool? Yeah. Is it necessary? Not at all considering how expensive the "Flash packs", Bundles AND EM are in the vase game.
I established that newer players are fine. But the big issue is that older players that already sunk in 3 YEARS WORTH of money and time get punished for playing the original. And older players also LOSE ALL THEIR DATA and are told that if they want to keep play, they have to cough up an additional 30 dollars just to start over. And once again, where's the gratitude for them already getting 45 MILLION DOLLARS from the original version? Its not only about the 30$. its about the ethics of selling the game for 30$.
@@megatroidvania9285 I can understand that point, but at the same time I cant help wanting to support this idea, because if this does well then other games may get the same treatment. The ethics is one thing, but which is better... loosing everything completely after years of play, or being able to start again with an easier slate? I do agree that giving long time players a discount code would have been a great idea. I also agree that updating the dead game into the offline version could have also workes to a degree. But im trying to look at a bigger picture as well. There are so many games I play daily that could just vanish, and I can say, with confidence that despite pouring hundreds into some of them over all.. having the option to pay 30 bucks and get to keep mygame, even if I need to start over, would be way better than seeing that server error screen
I was planning on getting the offline version because I love the concept of Mega Man X Dive but feel like it would've been good without the gacha elements, but charging $30? AND sell NFT's? Does Capcom even give a shit about Mega Man anymore?
Don't be surprised if that was one of the reasons Kazuhiro Tsuchiya resigned from Capcom as Mega Man Series Executive Producer, not to mention that Capcom BoDs have not named anyone to succeed that position 2 months after he left.
OK, so I was 100% fine with this. $30 for a game is not bad. I'm more than happy to pay that - The classic MegaMan collections are like $20 each after all. And how often do live service games get preserved in any fashion after getting shutdown? So for anyone that has never played this I see no problem whatsoever. However, I do agree that longterm players are getting shafted and that's bad. But it was a gacha game. Gacha games exist purely to screw you over, so that's pretty much what you signed up for. So I guess I'd say I'm like 95% okay with this release now.
Hey guys! I made a follow up video if you wanna check it out! I respond to some of your comments! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VIfrUtPRl1E.htmlsi=ilNccM1i9YaJeVT8
I didn't even have the means to play phone games, so for me it's just hopefully a non-gacha game at a non-gacha price. Being a slap in the face for the diehard fans who played the original also seems like it was always something X Dive did by simple dint of being a gacha, so...
to me its kinda win situasion for gacha game to become offline except for the price because i rarely play gacha games and never spend money on it last time i play gacha games is fgo even not reached half story and kinda pity for people spend money on this games
So what the Offline version will have taken out is the Gacha, Stamina, PVP, Co-op, Guilds, and all Collab Characters such as the Monster Hunter, Street Fighter, and Devil May Cry. However with all of that in mind, the Offline version is the best version for newcomers in my opinion!
@@ladyriethegoldendelmo5441 Sometimes it feels like you don't have a choice considering Capcom may not give us a Mega man game if they don't see numbers. If we do give them numbers they're most likely going to give us more of this.
I think I'll still get this game, but yeah. Why should anyone have to pay for a game that they already have, and lose their data? But, I'll take the positive with the negative for X Dive, because this way, I won't have to blow so much money on the gachas.
What are you dissatisfied with? You bought new CoIIection for $39.99! What are you all shouting about? You bought it and it's fine, but here it's 29.99 per port. Well, I can't say anything to the nft.
I played when it was online and honestly, it's not megaman x that I knew. So I'm not gonna buy this even with steam sales. As much as I hoped to see X9 or ZXA sequel, this francise's already dead to me.
Do you know how this game expensive for me? Common russian human which can't pay 29,99$ or 2150 RUB. And should i to pay for to play offline in the college?
My read on the situation is that most Mega Man fans just do _not_ realize the state of the brand. There's a good reason why we got Mega Man X Dive, which aside from being a low budget knockoff of Contra Returns, also happens to have a _serious_ amount of fanservice normally uncharacteristic of Mega Man thrown into a game. My read of it is that Capcom has been so battered by unironically ignorant fan backlash, that the company barely sees any hope with ever mending the divide. What the vocal fans want is always going to be impossible, and anything new they put out seems to always have the flaws put before the qualities. All of this is because of a relationship broken over entitlement issues that span over a decade at this point. Once the flood of games subsided, the entitlement began. Once Legends 3 was cancelled, the base broke and has never really recovered since. Even though cancelling games is especially hard on devs, MM fans seem dead set on absolutely not _forgiving_ (key word) Capcom, even though what Capcom needs to earn forgiveness for was a horrible misreading of reality to begin with. Legends 3 was not greenlit, and never was.
interesting, I disagree with the fan stuff. Everyone liked MegaMan 11! its even the most sold mainline game! and the collections are also doing well! The reason why we're getting hit with Gachas and NFTs is that megaman is just not making enough. Megaman sells millions, But Capcom wants MULTI MILLIONS! When you look at sales from Monster Hunter and Resident Evil and compare it to Megaman, they just dont even want to bother. And thats why we get all this minimal effort stuff, because they don't think it sells well enough.
@@megatroidvania9285 That kind of arrogance is exactly what got the brand into this situation to begin with, and exactly why I lay some of the blame on a sect of the fandom. You don't see this level of hostility towards the IP owners even within the _Sonic_ fandom of all things. Sure, Mega Man 11 has sold 1.6 million as of June of 2023, and that suggests the game is mildly popular. But, the game came out in 2018, and one look at SteamDB (though not the only source) shows that there were a lot of _deep_ discounts to get to that point on PC alone, and that was on top of the effectively default half-off price of $30 _and_ not counting the sales done on other platforms, as well as at retail! As you said, Mega Man isn't holding strong against things like Resident Evil, Street Fighter, and Monster Hunter. Is it any surprise, then, that Capcom gives it second-class treatment for what is effectively second-class performance? If Mega Man 11 was so widely beloved and accepted then why are its sales so low to the rest of the franchise relatively? Don't fall for the "but it sold 1.6 million", that doesn't translate to Capcom making a ton of cash off of it. I reiterate: $30 launch price, and _deep_ discounts. It doesn't matter how well built 11 is, if the numbers don't show that there's a base worth catering to, then that's that. It does not help when a sect of the community goes out of its way to attack Capcom for even trying in the first place. Not saying that you're full on part of that, though.
@FusionArmorX How is it ignorant fan backlash. Capcom oversaturated the market to the point that Mega Man was competing with itself then put the series on a near 10 year blackout after Inafune left.
@@gunvolt5246 The thing about the ignorance is that fans gloss over the oversaturation and blame Capcom for not keeping pace. Ever since then, the fans have always said that the problem is exclusively on Capcom, and have failed to hold themselves accountable for their _contributions_ to the current state of the brand, most notably the near 10-year gap in releases. - The Legends 3 Prototype Version was never going to be something Capcom used to judge whether or not the full game would be deveoped. _There was nothing on the Devroom that suggested that was the case, in fact the release on eShop was contingent upon the game being already greenlit for development. - Street Fighter X Mega Man was an unprecedented move by any gaming company, in actually taking a fan project _itself_ and working with its' creator to make it official. The fanbase, however, basically ripped the effort to shreds because it wasn't the vague thing they called a _good_ Mega Man game. - While I'm at it, Street Fighter X Tekken. The appearance of Mega Man was the result of Inafune asking producer Yoshinori Ono to be original, and the fans basically slammed the effort because they interpreted what was basically a parodic mix of Legends and Classic lore _to be an attack on them!._ - Finally, Rockman X-Over. Regardless of what you think of the game's sprite design, the backlash to this game was so strong that Capcom SVP Christian Svensson publicly announced in an Ask Capcom thread that the game would _not_ be coming to the US. Ever since 2013, Capcom has not been able to produce _anything_ major related to Mega Man without whatever resulting product being nitpicked for malicious intent. You might not see it upfront on the major community side of things, but the attitudes _absolutely_ still exist. Right now, there's another unprecedented thing happening: A live service gacha game is doing a dedicated offline release that can stand on its own indefinitely, and much of the Mega Man community are ready to find reasons to complain. And all of it is because of the ignorance of the fanbase itself, in just how badly they've sabotaged the brand globally. Their continued hostility towards Capcom for trying any Mega Man project makes the brand inherently difficult to work with, thus justifying safe bet releases like collections and low budget gacha games. If Capcom tried anything else, _the fans would kill them._
People complaining that a game costing 30 dollars is too much when its encompassing the entirety of a 3 year long game with constant developments, and now its under a healthy progression system, is fucking funny. Should there have been something for people migrating? Can't deny that'd be nice, but 30 dollars for the entire game being too much, I genuinely only see that as whiny.
Since there is no actual megaman release past,We should be united and Start a petition which all influencers must promote on their videos.. i guess they can hear us in that manner too and might develop a new game.. the change,org petition that i saw doesn't even have 100 signatures, capcom won't even budge an eye towards that petition.. we should let yt channels who make content on megaman to promote that, so that atleast they could listen to us.. hope someone notices this comment 😅😅
30 dollars is absolutely way too much lol. As someone who has played the game since the early days, the gameplay is definitely not good enough at all for a 30 dollar price tag. Especially with alot of the "best" aspects of the game being thrown out like pvp (sometimes) and collab content, I think people should just buy a legacy collection or something over this. But hey atleast most of this stuff will be molded back into the game lol. I think the mods will probably make up for it
I mean heres some things why it shouldnt be 30 even though I get it for my game content. first things first. why on earth we should give them 30 bucks for the way they treat the fans... megaman could be their best selling game if they make effort. and I dont need to hear it dont buy it then or make your megaman game.... I seen they can do better with their best selling games. so they can make effort with this one. I mean 2nd they cancel some megaman games like megaman legends 3. third no effort in megaman x dive whatsoever. the gameplay isnt bad its just lack of events, we dont have certain characters like the fire and the ninja dude four guardians. and also the way one guy left from capcom according to alphomaegasin... I mean... also... dragon quest 4-5 15 dollars and way better. and same goes with mobile final fantasy tactics. but anyways its like u said though. its up to people if they want to buy it. but at least they should make it 9-15 dollars. I could understand if they made a major difference and theres some good things like mabe we can have a special character or something. or more events and etc. cause just taking away the pvp and yet everything the same for 30 bucks.... I dont know what to say... but like I said I get it for game content and to use lev but still and Megatroid Vania? u going to get the game if not who here getting offline its coming tommorw
You said you would by the game but it is not acceptable. To Capcom it didn't matter since you still purchased it so they will keep doing it until people stop buying it.
Definitely not touching this until it goes on sale. I've seen all of the changes from the online version and they're good, but it's still not worth the price they are asking.
I think the oposite free games are the cancer of gaming culture, it always comes with lootboxes, pay to win, etc mechanics. This game is 30 dollars now, but will be 7 in the next sale, and i will pay that blindfolded. And will be gratefull if Ace Combat Infinity comes back somehow. And the coparisson made makes no sense, if you own doom, you paid for it. Owning a free game means nothing And keeping track of microtransactions is impossible. Now the game is properlly sold and they can keep improoving it. Just like no mans sky, day 1 was trash, but they kept building it up. GTA V was paid, but people keept feeding the greed of developers with microtransactions and GTA6 wasnt made yet. We should go back to owning the game for real, not free games with paywalls or DRM locked borrowed digital media. If you paid for it, its yours.
Yeah I prefer to keep rocking the global version, the interview set it clear, this is just a money grab , nothing is new and it’s literally a downgrade version of a free mobile game lmao
Sadly for this day and age, boycotting or waiting for sale isn't going to discourage Capcom from continuing with this half-hearted attempt, pirating this one has far more impact than the former two with a strong and powerful message to Capcom about giving fans what truly deserves their financial support, bar none. And while at it, you can also get additional perk of saving precious hard-earned money to spend on REAL Mega Man-like Platformers made and published by deserving INDIE Devs (such as "BatteryStaple" and "Domesticated Ant" just to name two!) that do put in fan-recognizable efforts to respect the players' time and money spent as well as player feedback, way better than any major developer/publisher. Baldur's Gate 3 Dev Larian Studios can be the best testament to this despite being of a different genre.
@@megatroidvania9285 no official word from anyone at Capcom confirming or denying. A history of fake mega man NFTs pretending to be endorsed by Inafune. And you think it's real?
@@dalaxdercrisper957 No smoke, completely sober, I've made hundreds of thousands of dollars flipping NFTs and this'll be the same. I'll let it cook for a while while I own an exclusive mega man NFT, somewhere down the road someone will want it for an exorbitant amount and I capitalize.