I wish every guide for SWTOR was like this, it's honestly been exhausting for years trying to find decent content and theory crafters who can streamline things so well. Bravo, friend
Glad they listen to the community and brought back 1.0 Powertech playstyle back. The changes when they went down the focus on pvp. Killed the powertech for me. Now I feel I can play it again. Yeah Flamethrower is back.
Thanks for this guide man, wanna do a shield tech recently because of watching too much of Din Djarin but wanted to make a character that lives the story in swtor. This is the perfect guide for me with minor adjustments.
Do you have biochem on all your toons or are you using the consumable stims and adrenals? Do you have any actual crafters for mods or do you just buy all the components? Just curious.
There is a vendor on fleet in the supplies area. It’ll spawn a quest and once the quest is finished you can buy them from the droid next to the person you get the quest from.
Hi m8, would you be able to tell me which tank is a proper beefcake that can stand there and face tank, I want to make a tank just to help out but don't want it to be massive micro management thing.
@@TakesCooosh thank you very much, I'll be making PT atm leveling assassin tank but it's so squishy, just doesn't feel like a tank at all, constantly have to dcd procking just to survive with some health without a healer
@@RB-cs5dw I use all the demolisher pieces, 14 shield augs, 1 shield ear piece, 1 shield relic and 1 absorb relic. Then the two legendaries in the video I still use!
You went for a tactical that gives more dps and an implant that increases dps. Why not go for power color crystals instead of endurance? Why not do a double grapple as an opener?
Honestly all the tanks are viable in my opinion. Just Jugg is super slow right now. I’d personally say Powertech cause I’m biased. Cant go wrong with Sin either. Most of the content I’ve done has been with a Sin Co-tank. Sin is very strong and has good utility.