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Pre-Dawntrail Monk Crash Course 

DrakGamestein
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27 сен 2024

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Комментарии : 54   
@DrakGamestein
@DrakGamestein 3 месяца назад
Support the channel and get some Japanese snacks with our sponsors Sakuraco and Tokyo Treat. Get your first box(es) for $5 off by using code " DRAK" to receive $5 off for your first #Sakuraco box through my link:team.sakura.co/Drak or your first #TokyoTreat box through my link: team.tokyotreat.com/Drak
@Queen0fKingss
@Queen0fKingss 3 месяца назад
Monk was my starting class when I began playing a couple years ago! This is the first time I'm hearing that we're finally getting ranged attacks though. Now I can finally stop foaming at the mouth to hit that gap closer when I have to step away from a boss lmao
@clumsyturtle8544
@clumsyturtle8544 3 месяца назад
Love monk, played it for years, don't need a guide but will take any excuse to hear drak talk monk.
@DrakGamestein
@DrakGamestein 3 месяца назад
@SleepyOmel
@SleepyOmel 3 месяца назад
I second this
@Fast_Iain
@Fast_Iain 3 месяца назад
Monk was and still is my baby. It doesn't matter how many times they change it. I will never abandon it!
@KBKarma
@KBKarma 3 месяца назад
I picked up MNK recently, and I love the flow stuff. It's very like the Monk class in the tabletop RPG 13th Age - you get an opening, a flow, and a closing. You do any opening you know, then can either follow it up with another or any flow you know. You can then either start the combo again with another opening, or pick any of your closing attacks. Different opening, flow, and closing attacks do different things - some give you buffs, some do damage to more than one enemy, some do fancy stuff (one closing gave you flight for a round for the full wuxia effect). I am glad to see that I appear to be playing MNK the way it's meant to be played. I need to get into the habit of switching from AoE to single target, but otherwise I'm getting the hang of it.
@Ladyrhan
@Ladyrhan 3 месяца назад
I'm not gonna say it took me until level 79 to realize I hadn't been using Perfect Balance thus not activating the master gauge, but it took me until level 79 to realize I wasn't using Perfect Balance, at all.
@FeralShadow
@FeralShadow 3 месяца назад
Theres something about monk that just feels so empowering. Being the hero of the story with the power of my lefts and rights against dragons and armies, so good
@TheCobrahhhhh
@TheCobrahhhhh 3 месяца назад
I consider Monk to be my main job and am really excited to hear your thoughts once we get media tour info! DT is gonna be my first on launch expansion and you know I gotta punch my way through the msq!
@DrakGamestein
@DrakGamestein 3 месяца назад
Likewise! I can't wait.
@thompson6223
@thompson6223 3 месяца назад
leveling a monk right now and this is the clearest yet concise guide i've found!
@Altasetra
@Altasetra 3 месяца назад
it takes a lot of balls to make a guide that will be outdated in a month. i respect it
@Yorukin
@Yorukin 3 месяца назад
I generally drink orange soda, but Japanese melon flavor just hits different.
@DrakGamestein
@DrakGamestein 3 месяца назад
I found a Japanese store here that sells cans for $1 and it's been a gamechanger.
@elrilmoonweaver4723
@elrilmoonweaver4723 3 месяца назад
I came from WoW into FF14 as a Windwalker Monk main, but because I wasn't a hardcore raider in WoW, I used to believe that I could never get into FF14's MNK because it was too complex. Instead I went for a job that combined a similar feel to Windwalker Monk and Arcane Mage from WoW, namely RDM and played that for more than 1 year and a half, this EW Savage tier I was a WHM main because of its straightforwardness and now in preparation for DT, I had a selection of jobs that I vibed with I wanted to try out. DRK, RPR, BRD. Ultimately I went back on my opinion of MNK and really started enjoying the flow of the job and been practicing it since the start of April. I settled on learning the flow of MNK as well as a few little intricacies about it to maximise damage output. I've taken into Unreals as well as non-demanding Savage fights like P4S as well as a bunch of Normal and AR runs from EW and ShB just so that I can practice it some more. I've been having so much fun as a fledgeling MNK main, spending minutes on end punching and kicking my striking dummy and attempting DoT and buff management - which I admittedly suck at, but I'm glad they are removing that in DT.
@xAciasx
@xAciasx 3 месяца назад
it is interesting to see MNKs complexity shift from his basic 6 single target attack buttons, each with directional requirement, to making the best use of the perfect balance window. A friend of mine really does not like the changes to MNK. I have to say the many requirements of the direction and the weaving between attack chains was a reason why i didn't play MNK until they changed it, but i am sure others do see that as a negative.
@wavypavy4059
@wavypavy4059 3 месяца назад
Awesome, I've decided I want to play the new msq on monk since healing is never the most fun in solo duties, so perfect timing to get a guide for me. Personally, I'm looking forward to the new gauge replacing the heavy reliance on buffs just as a UI issue - it gets hard to keep track of which of my own monk buffs I have when there's constant buffs popping up and dropping off from the rest of the party. As long as the overall flow style rotation is still in place it seems to me that it won't change much gameplay-wise.
@Lancefh_ENV
@Lancefh_ENV 3 месяца назад
DRAGONKICK DRAGONKICK DRAGONKICK DRAGONKICK-
@StarBlood27
@StarBlood27 3 месяца назад
Yo, Seiryu theme in the back? Hell yeah
@escahfaidhe755
@escahfaidhe755 3 месяца назад
I like monk. It's fun, not one of my mains though! (Though it and SAM have one of my fave glams)
@MeThorvald
@MeThorvald 3 месяца назад
I only hope that bard won't be seen as a pest in future xD
@DameonStarflame
@DameonStarflame 3 месяца назад
ALL DA PUNCHA! \o/ My Viera is a Monk main (pic is my Au Ra SMN main) and I'm looking forward to the updates to Monk. Figured I'd throw a comment to help the algorithm of my fellow Monk. o7
@aybarra912
@aybarra912 3 месяца назад
Is it bad that this actually makes me fear playing monk more? It sounds easy when he says it and it makes me that much more paranoid that i would mess it up.
@DrakGamestein
@DrakGamestein 3 месяца назад
I'm glad it at least sounds easier. But everyone messes up. Like I said, takes a lot of fight and job knowledge plus practice. I hope you give it a shot and can be patient with yourself :)
@evilanimegenious
@evilanimegenious 3 месяца назад
How do I get my skill list to look like that????? Would make levelling and setting up my hotbars so much easier! Please don't be a mod, I'm a console player
@hoisoynono
@hoisoynono 3 месяца назад
It's not a mod. You can go into hud layout in the system tab and then choose one of the hotbars to change their size, row x column amount, location etc. Only thing is controller cross hotbars themselves aren't as customizable but if you just want a hotbar to keep track of cooldowns you can use the regular hotbars in any orientation you wish.
@evilanimegenious
@evilanimegenious 3 месяца назад
@@hoisoynono I meant how he had them organized in the menu. It shows each skill and it's upvrades
@hoisoynono
@hoisoynono 3 месяца назад
@@evilanimegenious In the actions and traits menu you can click a button in the bottom right to see the combos etc
@evilanimegenious
@evilanimegenious 3 месяца назад
@@hoisoynono oh. Ty
@flandrescarlet4489
@flandrescarlet4489 3 месяца назад
melon and cream huh, i gotta try that
@laceyclark311
@laceyclark311 3 месяца назад
MNK pawnch!!
@Arphila
@Arphila 3 месяца назад
I was hoping you'd cover the 2 minute burst window for MNK haha, ah well, maybe an Advanced MNK class later on (unless it gets smoothed out in DT).
@CorynSilver
@CorynSilver 3 месяца назад
My core issue with monk is that I have the memory of a goldfish. I will immediately forget if I have Leaden Fist or not, and my brain doesn’t have enough RAM to remember all 8 different combo routes without looking at the timers. I can’t even manage to consistently do both DRG rotations properly without deadass doing the same combo twice in a row, and sometimes I’m too distracted by paying attention to the timers that I just forget all my oGCDs. I think I could get used to the rotation itself with the buffs and dot being removed, but I think I’d need a visual indicator. Like, if Bootshine lit up after Dragon Kick, instead of both lighting up after the third combo hit, showing that I should click that one in the next rotation. It’s just frustrating that I understand the job, but physically can’t perform it optimally because my brain can’t keep it straight.
@RazAnime
@RazAnime 3 месяца назад
they are literally adding a visual indicator bar for what you are supposed to hit next with dawntrail
@CorynSilver
@CorynSilver 3 месяца назад
@@RazAnime well I know that, I need an indicator on the hotbar itself, because if the new bar is just taking the place of the timers, it’s the same issue all over again, instead just staring at the new bar. I mean, if the new bar is supposed to tell me what the next button is, at least light the button up.
@tunoddenrub
@tunoddenrub 3 месяца назад
If you want an easier method that'll get you 95% of the way there, just think of it as two combo routes with a variable final hit. You pretty much always want to alternate between Dragon Kick and Bootshine, and same for Twin Snakes and True Strike. So you can literally just run your basic rotation as "Alternate between DK-Twin-Finisher and Boot-True-Finisher". The buffs take care of themselves that way, and you can just watch your Demolish timer to know which combo finisher to use. This sacrifices some minor flexibility in cases where you already have Twin Snakes buff but not Dragon Kick buff, or vice versa. But those are relatively rare, and this makes the whole base rotation a lot easier to track mentally.
@CorynSilver
@CorynSilver 3 месяца назад
@@tunoddenrub I usually just do Dragon > Twin > Demolish > Bootshine > True Strike > Snap Punch and then repeat, call it a day, because i just dont have the brain power to remember two True Strikes per Twin Snakes, or three Snap Punches per Demolish.
@TriangularPrism
@TriangularPrism 3 месяца назад
​@@CorynSilver Late, but you are getting combo indicators depending on if you have your fury balls or not in DT. No fury = generator, fury = spender. Hope this helps
@benwolfe9858
@benwolfe9858 3 месяца назад
Don't forget mantra!
@ShadKats
@ShadKats 3 месяца назад
Great guide, Drak! I'd love to see more guides from you!
@666rivera666
@666rivera666 3 месяца назад
I started with monk, so maybe I can't comprehend when people say it's difficult. This job as natural as breathing is to me. Dawntrail does make me worry with new rotations and no longer needing to do buff and DOT upkeep. Serious tunnel vision gonna hurt me lol
@Azzarra_Evardoux
@Azzarra_Evardoux 3 месяца назад
Already fluent in Monk language :) been my Melee since HW
@kyeda
@kyeda Месяц назад
Aged like milk.
@ballom101
@ballom101 3 месяца назад
MNK was the job I started with, I loved every bit of it but when I reached Ishgard...I heard AST calling my name. While the likes of AST, BLM, and WAR are my mains. MNK does and forever will hold a special spot in my heart. Often the first job brought to level cap after my mains. DT is making it look real good though, so excited to get to it then. Thank you for the guide, definitely had some helpful bits I forgot or just didn't know. Keep on punching Drak, keep on punching.
@henrywesterman493
@henrywesterman493 3 месяца назад
I've loved monk since returning but the timers are hard for me. Hoping the new system with an easy gauge to follow in one place instead of looking between buffs and debuffs will help because as far as I'm concerned, monk really is the most stylish of jobs.
@Disqord
@Disqord 3 месяца назад
I've been wanting to get back into MNK for a while now, but it's kinda overwhelming for me. Here's hoping Dawntrail will give me the push I need to FINALLY understand wtf I'm doing.
@drewwinter9811
@drewwinter9811 3 месяца назад
I honestly have always liked MNKs aesthetics and design. I am finally playing it now and more excited to see the changes in Dawntrail. I have been collecting the weapons to prepare myself for my first playing of a expansion as a melee
@priscylla_the_purragon8011
@priscylla_the_purragon8011 3 месяца назад
Great video! Is it bad that I just assumed all this information (on regards to the rotation, at least) was intuitive? I thought everyone already knew this from just... leveling the class and reading the tool tips 😅
@Poukena
@Poukena 3 месяца назад
Played Monk for years and pretend to know what i’m doing. Gonna give this a click, watch, and like
@michealwatts7469
@michealwatts7469 3 месяца назад
Been on MNK since Beta.. Lets friggin go!
@OutlawViIe
@OutlawViIe 3 месяца назад
I'm 9 seconds in and already second guessing if I want to play Monk lmao. on a serious note, I like difficulty, but not ALL the time. So thankfully XIV allows me to play other jobs cause that would excise monk from my roster immediately if it weren't true.
@DrakGamestein
@DrakGamestein 3 месяца назад
Yeah, I'm personally for this. I like a wide range of skill caps and am totally fine with easier jobs. SAM is my brain-off job. So satisfying and things just flow without having to do math in the middle of the rotation.
@AkiyoAratemuso
@AkiyoAratemuso 3 месяца назад
20% of the runtime is ads, a guide for a job that won't exist anymore in less than 25 days, and have plenty of detailed existing resources...
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