For those people complaining about mellessa cheating, you guys are blind. She farseeked for a land, started shuffling and passed turn. Gerry then augored and passed turn back. Mellessa then augured for farseek after playing another land, allowing her two land in one turn. It's all in the round 3 part.
I honestly feel invasion block was the best meta ever it was when we evolved into these archetypes before that in masques and nemesis you had a horrible meta with wierd legendaries singlehandedly winning games artifact control and stuff like that.
It's amazing how eye opening videos like this are, where the pros are going head to head and despite everything it all boils down to one card... It shows me just how much I still have left to learn...
I am a new player since KTK, and I hardly believe that this is actually a Standard format! So refreshing watching this, in the time of 2, 3 standard meta deck.
Sam s Well I liked it. It was more fun than the 85 variations of mono black devotion and mono blue devotion that were the shit when I posted the original.....post.
Matsuoka Yukio I have to agree with you, since the release of Theros, there hasn't been a standard deck I have been interested to play. Bringing back bant :p
It was a shock land. They are two-color lands that are technically a basic land type of each color; Red-White shock land is described as "Land - Mountain Plain" As well, farseek isn't 'any basic land but Forest', it's 'Mountain, Plain, Island or Swamp'
You can say, "They look no better than other good players." Then when you look at the top 8, all of the players in it had success in GP's and PT's prior to the top 8. There's a reason for that. You may not have seen it, but there were several points in the game where they made decisions I wouldn't have seen or made. It's what separates the "good" from these guys when the obvious play isn't the correct play.
Well, I'm sure that's what they meant, but that's not what it said on the screen. However, seeing that each format (Standard, Modern & Legacy) all have some cards that are "too powerful", I just have to chuckle whenever Wizards refers to a card as "too powerful". Thanks though, for that clarification : )
He had written down, and announced "14" (speaking of his life), and she reminded him, that he was at 15, and not 14. I saw the "creating" you're referring to, and there's no way that wasn't a mistake, she gained no advantage at all by dropping that extra land (she had more mana than she needed to pay for everything she had), and, after 13 rounds of play and long games. Mistakes like this are understandable.
I think it's generally polite, and it is accepted in most magic communities, that you call every play you make, and voice every card you play. While I don't think it's necessarily considered rude not to, it doesn't hurt to be nice about it.
Wouldnt matter if it werent still very hard for female players to be accepted. Its way harder for females to get into games like Magic the Gathering, often facing open sexism and being discouraged to dive deeper. Its changing but only very slowly. Try walking into a store thats all male besides you. 100% feels weird and isnt easy to do for many. So its nice to see it becoming more nromal.
I am sorry, PartisanGamer, this has not been my experiance at all. My local store has a 50/50 attendance between female and male gamers and I would even go so far to say that this remains the same throughout my area. The real question as to why more women are not in the pro tour is that simply they are not on camera unlike the some of the more famous pro's and perhaps not as strong of a player.
I really don't think there's patriarchal hegemonic conspiracy against women in MTG. At LSG I played here there where a dominance of male player, that's true, but I can assure you that when every now and then a female approached, not all the players where eager to rape her.
what i find funny is that people call her a cheater needing to be killed for it, but the reality is... mostly all players, once in their life have gained a small advantage due to a mistake. i for once won an FNM by forgetting my 4 kikijiki back then... i was playing with 6 cards out of my deck and won that tournament, its only after everything when i got back my cards that i noticed that i was playing with the 6 out of the deck. an error they couldn'T go back on as the tournament was over with.
So free in fact that you need to buy the boosters and it's not a guarantee your going to get the tokens you want. But hey if you wanna spend even more on packs to get a couple of tokens you do that.
Melissa came prepared for the control/tempo decks. It is a math game and a lot of bluffing. There is one point where Gerry was holding only 3 lands....what a bluff! One major mistake from her could have cost her the whole match.
with no board presence that Jace ability to mill 10 cards from target player's library is overwhelming. In those kind of matches where the game goes on and on... milling 10, 20 cards is just game over with an imminent empty library situation.
Yes. 50 minutes. If the time expires the players are granted with 5 additional turns where they must finish the game otherwise it's called a draw or whoever was leading before takes the Win. e.g. if time expires, after the 5 ad. turns was 1-0 to player A, it's A the wins the match. If it was previously tied 1-1, it's a draw.
She didn't have Kessig in play when she played the extra land. Also, activating Kessig for x = 15 or x = 14 when you're attacking with a resto angel, and your opponent is at 11 life doesn't make any difference, it's lethal anyway, even if they block with their own resto angel.