Daisy has a random chance of doing a Luigi Misfire with Side Special Also certain "flower power" attacks will be given Lip's Stick properties if used enough times
I feel like the one change I would make is swap out her jab from slapping to punching. Daisy is supposed to be the tomboyish princess, realistically she wouldn't be doing the same dainty slap that Peach uses, she would straight up deck you
@@TheTrixster690 Yeah, the only real difference (that technically makes Peach better) is that she has bigger hurtboxes while running because of the different animation
If I were in charge of directing Daisy's moveset for this mod, I would've taken a different direction and make her a lot less similar to Peach, even if it would take additional development time.
the only power-ups in Super Mario Land are the Super Mushroom, Superball Flower and the Star, there's no "secret lift block power up" in Super Mario Land 1
A couple moves that I would want to see changed are her neutral b and down smash. As they are right now, they are very unaesthetic or feel kinda wonkey/off. Her up B is random as hell since she doesn't use her parasol at all. The three jumps are interesting but her losing float canceling tech just hurts me.
The use of a Snifit is a reference to said enemy being Daisy's partner in Mario Party 3's Dual mode, just as Toad was for Peach and Piranha Plant was for Waluigi.