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Psychonauts Minds: Worst to Best 

Dafawfulizer
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0:00 - Intro
1:10 - Number 19
4:10 - Number 18
7:09 - Number 17
8:45 - Number 16
10:36 - Number 15
12:48 - Number 14
15:01 - Number 13
17:16 - Number 12
19:58 - Number 11
22:36 - Number 10
27:08 - Number 9
29:09 - Number 8
32:17 - Number 7
35:27 - Number 6
37:53 - Number 5
40:05 - Number 4
42:41 - Number 3
45:42 - Number 2
48:20 - Number 1

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5 май 2024

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Комментарии : 954   
@talkinghoorse6936
@talkinghoorse6936 2 года назад
I love how the memory vaults all have trauma or vital memories, yet Fatherland Follies's memory vaults are just Gristol eating caviar, and Gristol not having any more caviar. Really emphasizes how little he's suffered in his life.
@OriginalGameteer
@OriginalGameteer 2 года назад
It also shows how much those incredibly minor things mattered to him He's so spoiled that running out of caviar is effectively as important to him as the the failure to save Lucy and Helmut during the Maligula battle was to the Payvhic 6
@ZeroTheHeartlessKing
@ZeroTheHeartlessKing 2 года назад
that and one thing i liked if you noticed, all of the baggage were out for you to see meanwhile all the tags were hidden away, it just shows he's using his "baggage" as a part of his "feel bad for me" ride without you actually being able to get to said baggage
@Nexus08248
@Nexus08248 2 года назад
why are super rich people always portrayed eating nothing but caviar
@adamvancleave9200
@adamvancleave9200 Год назад
He doesn't even contextualize anything that happened around him.
@derpfluidvariant0916
@derpfluidvariant0916 Год назад
@@ZeroTheHeartlessKing that's actually some pretty cool symbolism.
@rage_2000
@rage_2000 2 года назад
Being told that your mind isn’t interesting sure is one heck of a roast
@trondordoesstuff
@trondordoesstuff 2 года назад
imagine someone walking up to you and telling you without a shred of doubt that the platforming segments of your brain were too unfair
@nihilego3634
@nihilego3634 2 года назад
@@trondordoesstuff "Well, yeah, I don't want to you see what lies behind, you shmuck !"
@JeremyGG
@JeremyGG 2 года назад
@@nihilego3634 "Exploring your porn addiction seemed like a funny idea on paper but it gets old pretty fast. The boss fight against your repressed fursona was pretty neat though"
@YellowScar2014
@YellowScar2014 2 года назад
@@JeremyGG I laughed way too hard at this.
@lazyboii735
@lazyboii735 2 года назад
@@JeremyGG oh my god i laughed way to hard at this Tho for real i wouldnt be surprised to see this as an actual level in Psychonauts
@zubat2391
@zubat2391 2 года назад
One thing I really liked about comptons cookoff was that at the end it’s shown that the hand controlling the puppets are comptons hands, implying that he’s the one putting so much pressure on himself
@henryapplebottom7231
@henryapplebottom7231 Год назад
There's something really powerful about it.
@sodacrush3052
@sodacrush3052 Год назад
another thing i enjoy is that they never mention it, because people with social anxiety *know* that they’re the ones putting all the pressure on themselves, they just need help taking care of it.
@PTemnikov
@PTemnikov Год назад
For me it was worst and lamest mind of them all
@mackenziewoloschuk7375
@mackenziewoloschuk7375 Год назад
Sometimes, you are your worst critic.
@sabertoothdragon6925
@sabertoothdragon6925 2 года назад
Compton’s cook off isn’t just about inferiority complexes, it’s also about anxiety. The way you’re thrown into the level, with little time to get your bearings, and a time limit really mirrors how anxiety can be sudden and immediately overwhelming. I also love how his mind being structured like a cook off perfectly matches the stress from it. Being on stage in front of countless people watching tv, the way you have to run around to and scramble your way through the kitchen, and the harsh critique of the judges insulting you for messing up all works perfectly for simulating a stressful environment.
@CantusTropus
@CantusTropus 2 года назад
Also, while you are probably pressured by the time limit, you suffer almost no actual consequences for not meeting said limit, so much like with anxiety, your fear of what might happen is vastly out of proportion to what will actually happen if you fail.
@ShaoKahnnor
@ShaoKahnnor 2 года назад
You nailed it. I was surprised dawa didn't get that overall the stage is about anxiety.
@mortalgargoyle2260
@mortalgargoyle2260 Год назад
Yeah but it isn’t worthy of being listed as number 3
@spyjack69
@spyjack69 Год назад
When I played it I was stressed on the final dish I wanted to finish within the time limit but couldn’t not even on my second play through
@sentienttaco9134
@sentienttaco9134 Год назад
I suffer from something similar to Compton. I fucking bawled my eyes out at the end of that level.
@Doctorolivercook
@Doctorolivercook 2 года назад
Regarding Bob's Bottles, I think there's an actually simple reason as to why Truman Zanotto fired Bob from the Psychonauts: His alcoholism. Bob may have been one of the Psychic Six, but being an alcoholic, along with still grieving over the loss of Helmut, is a recipe for potential self-destruction, as you can imagine. Hence the reason why Truman had to tell Bob to leave, as he didn't want Bob to potentially endanger himself and others. And though his nephew had good reasons for doing so, it didn't work as intended, leading to Bob isolating himself in his greenhouse and drowning his sorrows for years.
@nobitanobi
@nobitanobi 2 года назад
Knowing what happened with his mother, he was hoping to end it through chance mixed with alcohol poisoning but he was more fortunate than his mom.
@ninjapotatolorf6237
@ninjapotatolorf6237 2 года назад
If you wait around in the last area of the second bottle and listen to Bob's dialogue, it all but confirms this. Also, a few of the Figments in the area are pamphlets for an unnamed clinic, indicating that Truman fired Bob so he could try to get the help he needed.
@erint520
@erint520 2 года назад
This! Lili also says, when she's tending to her father's body with her plants, that her Uncle Bob was fired because he was "a danger to himself and others". We don't hear Truman's side of the dialogue during his recollection of the event, but Truman appears to hand him a phone number for AA. It's clear Bob's family loves and cares for him, and wanted to help him make meaningful change; but addiction is a disease, and the memory has soured over time for the pain of it. Truman felt he was acting in the best interests of the Psychonauts, but it's hard to help someone who is not yet ready to be helped.
@SunshineCo225
@SunshineCo225 2 года назад
I do really think its not hard to see why Truman had to fire him honestly. we see Bob, while incredibly intoxicated, get pretty borderline violent with Raz. who is just a kid. and Truman had both staff and the younger interns to protect, so of course even if he loved his uncle, he couldn't just let it stand. I really don't feel like this is something that needed to be heavily explained. it feels implicit that there was likely some violence issues.
@kaitlynhutchinson4470
@kaitlynhutchinson4470 2 года назад
Also the alcoholism was clear to me in the first level with his mother, who's level was littered with alcohol bottles and wine boxes. She drank herself to death and it's obvious that Bob inherited that addiction. Maybe I was more keen to that because I have been close to many people who struggle with addiction/alcoholism but I think the level also does a good job of explaining it without hand holding.
@WolfofKaos
@WolfofKaos 2 года назад
With regards to Shasha's hatred of Tiffany Lamps, Tim Schafer actually clarified in an interview ("Questions with Tim Schafer" on GameSpot, IIRC) that Sasha only hates cheap, knock off Tiffany Lamps. But real, authentic Tiffany Lamps he does love, being a man of fine taste and quality. So we can gather that the lamp in his office is one that's up to taste
@aruce9
@aruce9 2 года назад
That’s an odd bit of lore
@dakotasan8719
@dakotasan8719 2 года назад
They’re called “Tiffany lamps”?
@fennecwolfox
@fennecwolfox 2 года назад
The last stage of his Mindscape is supposed to be a lamp factory, too. I always assumed he hated them because he is a very controlled individual and hates something so complex and impractical as a lamp that doesn't show proper colors and even moreso because he MADE the things. But that info helps put it together better, thanks :3
@Bread_Bug
@Bread_Bug 2 года назад
Also in the Sasha’s First Loss memory vault there is a similar looking tacky lamp next to his mom’s bedside
@SuperSecretAgentNein
@SuperSecretAgentNein 2 года назад
@@Bread_Bug yeah, I was gonna mention that. I think on some level he associates them with his mother but also her death, which has got to be confusing on an emotional level.
@jeremytung1632
@jeremytung1632 2 года назад
The fact that Gristol/Nick was able to hide everything going on in his head from an entire organization of psychics is actually pretty impressive.
@Dafawfulizer
@Dafawfulizer 2 года назад
Especially since he likely isn't even psychic
@Olimar92
@Olimar92 2 года назад
@@Dafawfulizer No it's stated clearly when Hollis makes him Raz's Mentor that he isn't psychic. It's kind of hinted at when Lili's plants die since they feed on psychic energy.
@MookalH
@MookalH 2 года назад
Given that Truman is the Grand Head, there might be some rules or protections in place to keep people from reading his mind, though if they were protections placed on his brain, that wouldn't protect Nick.
@Dafawfulizer
@Dafawfulizer 2 года назад
@@MookalH Plus, that wouldn't protect Nick for what was likely years of him working in the mail room
@alexanderkosten7611
@alexanderkosten7611 2 года назад
@@Dafawfulizer Why would you read Nick Johnsmith's mind? Everyone loves Nick Johnsmith! He couldn't possibly be hiding any horrible secrets!
@Roboshi2007
@Roboshi2007 2 года назад
I believe Cassie's librarian is her trying to "tidy away" her emotions of guilt, anger, loss and regret. Neatly locking them away like the books she takes and locking away any other archetypes that might experience those emotions.
@jeremytung1632
@jeremytung1632 2 года назад
The beauty is that since a majority of these games take place in peoples minds a ton of it is open to interpretation.
@ozzie2.040
@ozzie2.040 2 года назад
It’s also possible that she represent’s cassie’s bees
@fennecwolfox
@fennecwolfox 2 года назад
@@ozzie2.040 I think the bees more represent that Cassie has limited herself to one Archetype, meaning she doesn't have the scope to overpower the swarm anymore.
@littlevivigaming4822
@littlevivigaming4822 2 года назад
it felt more along the lines of the Librarian has to shelve her past in order to keep it from coming back to haunt her in her memories
@eldritchcupcakes3195
@eldritchcupcakes3195 Месяц назад
And also stopping herself from processing them
@Nekrotix12
@Nekrotix12 2 года назад
"His main insecurity centered around Cassie being gone, and I don't think there's anything in this level that even mentions her." I mean, isn't that the point? Compton mentions several times during the stage that he wishes Cassie were there to help, and the whole level is based around Compton getting over his dependency on others. You could argue that angle doesn't really work either, though, because Raz was still helping him, but the main idea behind the level was "Compton misses Cassie and feels he can't do anything without her, therefore in his mind, he's missing Cassie and feels he can't complete this cooking contest without her."
@sleepythemis
@sleepythemis 2 года назад
Yeah, I feel like the point is that it's not a broad dependency, it's Cassie specifically who he came to depend on so greatly because her particular skills in multitasking balanced out his tendencies to hyperfixate on smaller things and details. He's more competent than he gives himself credit for, but he gets overwhelmed easily when he perceives that there's more going on than he can handle without her, and Raz helped show him that even if he needs help sometimes, his world doesn't have to revolve around her nor must he depend on her in order to be useful or do good things.
@teamkozmicabyss512
@teamkozmicabyss512 2 года назад
Yeah and even though raz helped Compton, he learned that he doesn't have to depend on Cassie all the time now. I believe that he is taking baby steps to be more independent. Not everyone can just get over something so easily, others have to take baby steps.
@Zpixi09
@Zpixi09 2 года назад
One Of The Puppets (I Think Ford Puppet) Deliberately Said Compton Was Nothing Without Cassie Tho
@gonzoGnostalgic
@gonzoGnostalgic 2 года назад
Compton read to me as someone suffering from severe generalized anxiety, with his sensory overload being a symptom of that. He had an inferiority complex and needed his support - Cassie - to feel safe and thus be functional. My interpretation was that he isolated himself after Cassie left to ease his worsening anxiety but being isolated from the other Psychonauts for so long allowed his intrusive thoughts to take over and replace them in his mind with distorted caricatures that look down on and judge him.
@TheChocoXCheese
@TheChocoXCheese 2 года назад
I think the dependency angle still works despite Raz helping him. He helps an anxious and unconfident Compton work through the challenges, until the boss stage where he's mostly on his own, with Raz only supplying the ingredients. After Raz exits his mind, he gathers enough confidence to go out and find Cassie on his own, not even hearing Raz's offer to help. While not as explicit as other minds, I think Compton's does a good job of not only depicting generalized anxiety, low self-esteem, and an overreliance on others, but the methodical way of working through those issues with a combination outside help and frequent breaks to decompress.
@Sjors_
@Sjors_ 2 года назад
9:32 I believe Tim Schafer explained this one once. Sasha actually loves Tiffany lamps, but only if they're genuine, like the one he has in his office. The ones he brings up in his level for Raz to shoot are cheap knockoffs, and that's why he hates them. It's kind of interesting since you would assume that he dislikes them because they clash so much with the Bauhaus aesthetics he's obviously going for.
@sleepythemis
@sleepythemis 2 года назад
I think it's a remnant of his time with his mom. She had one on the nightstand beside her when she died and he remembered it clearly enough for it to be in his memory vault.
@MysteriumArcanum
@MysteriumArcanum Год назад
@@sleepythemis also the final stage of Sasha's level before the boss fight is apparently supposed to be a lamp factory. So I feel Sasha hates the knockoffs both because they're an insult to his former profession and an insult to his mother's memory
@off-the-grounder568
@off-the-grounder568 4 месяца назад
He probably even applied for a job at the lamp factory because one of the few things he could remember about his mom was that she had one of those lamps.
@linghero4608
@linghero4608 2 года назад
I don't know if anyone said that, but here is something really cool about Basic Braining. There are no actual Soldie characters in the level, only figments. All soldiers in the level are figments of imagination.
@mechatecha8514
@mechatecha8514 2 года назад
And, there are no censors as everything was made to be that way.
@andrewgreeb916
@andrewgreeb916 2 года назад
@@mechatecha8514 pretty sure no censors because he's protecting those inside his mind, at least on the initial visit (when running out of health or falling off you won't lose psychic depth projection layers, but only until you clear his mind, upon brain tumbling into his mind again he'll mention he can't protect you so be careful)
@mechatecha8514
@mechatecha8514 2 года назад
@@andrewgreeb916 oh OK, it's just that this video talks about how this part of oleanders mind is fabricated. Even so there are still some cracks like the oleanders shame memory vault.
@mechatecha8514
@mechatecha8514 2 года назад
@@andrewgreeb916 one more thing, what I meant was that this part of his mind was made specifically for basic braining, so nothing would be out of place.
@CantusTropus
@CantusTropus 2 года назад
@@mechatecha8514 Actually, the lack of censors is there because he's actually insane and doesn't have a healthy mental defence system. It's the same thing with Boyd.
@zamboozle3741
@zamboozle3741 2 года назад
if you look closely at sasha's memory vault in the first game about his childhood, part of the reason hates those lamps is because he subconsciously associates them with his mother's death. so at some point he must've realized this, come to terms with it, and now accepts these tacky stained glass lamps as an occasional reminder of the loving mother he had rather than taking it as a symbol of her death. also the mafia teeth are tooth fairies. something you normally wouldn't know or realize without the subtitles on
@aruce9
@aruce9 2 года назад
Then why does he have that lamp in his office
@fennecwolfox
@fennecwolfox 2 года назад
@@aruce9 Apparently because he only hates the fake knockoffs, according to another comment on here. He likes the real ones.
@devinaddison8634
@devinaddison8634 2 года назад
@@fennecwolfox So in other words he just wants quality lamps
@fennecwolfox
@fennecwolfox 2 года назад
@@devinaddison8634 he worked in a factory that made them, which is what the last area of his stage is based on, and he hates cheap knockoff Tiffany Lamps, yeah
@Bunnyleadd
@Bunnyleadd 2 года назад
@@devinaddison8634 smh give him a high quality Tiffany Lamp
@Galarticuno
@Galarticuno 2 года назад
29:52 "Last time she(Lili) and Raz were in a mind together was Basic Braining" Forget about Loboto's Labyrinth already?
@axkin6856
@axkin6856 2 года назад
Ohhhhhhhhh
@signodeinterrogacion8361
@signodeinterrogacion8361 2 года назад
Yeah, but that pesky office is so un-romantic... Battlefields and delusional theme park rides are the real deal
@henryapplebottom7231
@henryapplebottom7231 Год назад
Oh.
@wesleydamaschino8047
@wesleydamaschino8047 Год назад
@@signodeinterrogacion8361 Don't mix business with pleaure, as they say.
@brodelicious
@brodelicious 2 года назад
I work in Chemical Dependency treatment and Bob’s bottles is probably the most profound expression of how a game can be art through both its theme, story and gameplay mechanics. If you need any reason for why Bob is fired…it’s because of what addiction does to you. It isolates you, it makes your brain foggy and it makes your job performance suffer overall (hence the firing). There’s a whole lot more there under the surface issues. The fact that there were references to both the effects of addiction and the some slyly referenced tropes of recovery tells me that the dev team took the time to research or there are people on the team in recovery. For me this level was the crowning masterpiece of the entire series. Not because it’s the best gameplay wise, but because the theme, mechanics and collectibles/mission objectives are so locked into each other. I don’t think any other medium besides gaming could have pulled off this type of deep connection to the audience, to those dealing with addiction and present the issue with such equity and understanding and still keep it funny. This was a high water mark not only in the series for me but in just how far we’ve come in answering the critics of video games as an art form.
@adiksaff
@adiksaff 2 года назад
Seconded! Bob's Bottles has so much HEART! Definite top level for me!
@madeofmandrake1748
@madeofmandrake1748 2 года назад
Could not have put it better. Bob's mind was just heartbreaking for me the whole way through. As much as I knew Raz was "helping" Bob through his problems, I was begging the game not to make me find those seeds. No one deserves to relive the discovery of their dead mother. Also the symbolism regarding the desert island. His mind is drowned in drink, disallowing him to explore deeper thoughts and more importantly - grow new relationships.
@FelisImpurrator
@FelisImpurrator 2 года назад
Oh, they did the research, no doubt. Hollis' Hot Streak alone already makes that clear and it's the first full level of the damn game. When basically the start of the real game opens with a crash course on things real therapists are expected to do and not do (like asking for consent and not aiming to reshape people in your own desired image), you know they did the work. On that note, the themes of Psychonauts 2's worlds seem to revolve in some ways around obsession, addiction, and regret. There's some aspect of at least one and sometimes all of them in each world. Bob's IS a great level thematically in that it weaves them all together, too.
@neptuneplaneptune3367
@neptuneplaneptune3367 2 года назад
We even hear how he accidentally injured poeple on his last mission. Alcohol and psychich abilities cant be a good mix. And it was heart breaking g to listen to Bob in that scene. Going from anger to just....being more and more sad and broken. From all the Founder 7 he had it the worst I think.
@lazilylapis676
@lazilylapis676 2 года назад
Yeah, and I think if he took a moment to look at the figments in the rooms before the office he would have known that's why he was fired. In the motherlobe area there are multiple figments of a seemingly younger Bob drinking, which implies he drank on the job and couldn't put it down. Even little things like that says a lot
@fennecwolfox
@fennecwolfox 2 года назад
Loboto's mind has the mafia teeth because there's a big theme there of trying to keep him quiet. And a lot of that is themed through posters using stereotypical mafia lingo "Don't snitch" "Snitches get stitches" "Only rats snitch" Stuff like that. So those are part of the theme. They try to remove your way forward because they're trying to keep Loboto's info from getting out. Because a mind is a beautiful thing. It would be a shame if something... happened to it. Also, Compton's stage is how it is because he has trouble multitasking and quickly becomes overwhelmed by anxiety overload, he needed Cassie, who is a master of multitasking. She, in-turn, worked well with him because she seems bad at small details since she's constantly working in such a broad scope, but he seems to have a knack for it. When Compton is making the dishes alone, he does great (better than your dishes, in fact), but he does need you to be able to get the ingredients to him, showing how detail oriented he is.
@henryapplebottom7231
@henryapplebottom7231 Год назад
Ohhh. That makes sense. The mafia teeth never clicked till just now.
@mackenziewoloschuk7375
@mackenziewoloschuk7375 Год назад
As someone who sucks with multitasking and has undiagnosed anxiety, I relate to Compton. Details are everything for me, and if you slap a time limit on me, it makes it harder for me to do the job right the first time, forcing me to go back and fix it and use more time to fix it than to do the task right from the get go. I relate to Compton hard now
@thecaptain7259
@thecaptain7259 2 года назад
I think the Cookoff story was about how he felt he couldn't handle things without Cassie, such as during the mission he mentions that he can't do it alone and he wishes she was there. The sensory overload thing is again derived from her not being able to help him, as she seems to be his safe space
@raccoonja5905
@raccoonja5905 2 года назад
Yes, the level is definitly about him learning that he is competent on his own. That's why the bossfight has him seperated from Raz and forced to cook on his own, in a kitchen without beeing able to hear Raz.
@amandaalvis5958
@amandaalvis5958 2 года назад
Yeah, it is more like co-dependency issues with Compton, that and anxiety. Everything about that level is about anxiety from sensory overload to the timer and the audience. Much of it comes from his own self-judgment in that case as he is telepathically sensitive to animals and he lost a whole army of them in the Deluge of Grulovia, thus, blaming himself and he thinks others blame him as well...again, self-judgment along with doubt, given all of the purple gunk that the goats were vomiting. So, he had to learn how to gain his confidence again in order to combat the anxiety, self-judgment, and the co-dependency issues, learning to stand on his own again.
@FelisImpurrator
@FelisImpurrator 2 года назад
What's fascinating is that Cassie needs him just as much, despite her mental projections of the other six seemingly overemphasizing Compton's codependency at first - the top of the room in Cassie's Collection is in a sense her literally projecting onto the others, after all. Also, their main skills complement each other and compensate for each other's weaknesses. Compton is strongest when he's focusing on one task; it's multitasking that overwhelms him with input and causes him to have anxiety attacks, which is why his level is simultaneously the most focused (one room, one repeating mechanic) and the most chaotic (filled with time management gameplay), but Cassie is the ultimate multitasker and no doubt helped him manage. Cassie on the other hand, as shown in the very same disjointed nature that makes her level such an odd one, lacks focus - she's constantly flitting from one thing to the next, doing a bunch of things in parallel, and spreading herself too thinly. She admits she needs Compton because Compton likely also helped her maintain focus on the task at hand and give it the care it needs. Really, it's just very wholesome, and one of the best non-explicitly-romantic character relationships around. Much like all the other relationships in game, it's not perfect, but that doesn't mean most of them aren't good and supportive.
@anthonytitone
@anthonytitone 2 года назад
Ya and the level design plays into the sensory overload too because each round includes more ingredients and steps and while that may overwhelm the player when they start, u will learn to take it step by step
@djsnopel9594
@djsnopel9594 2 года назад
@@raccoonja5905 idk if you did it on purpose but "beeing" was a good pun
@CrazyTom736
@CrazyTom736 2 года назад
It should be noted Milla's mind being less "interesting" than other minds is actually deliberate - Tim's said in interviews that hers is an example of what a healthy mind should look like. It's very controlled, it's a relatively safe environment as mental worlds go, there's no obvious internal clashes or conflicts, and while there *is* an inner darkness, it's hidden and locked away - not to the point of denial, but in a healthy manner, so that it can't spill out into the rest of Milla's life. It's the same way that Sasha's mind was originally just a cube, or Hollis' was originally just the classroom and the hospital - their minds weren't wild, sprawling environments, there wasn't an internal mental conflict, because they were in good working order, and their issues weren't on the surface.
@D3sdinova
@D3sdinova 6 месяцев назад
Her mind is one of my favourites, i dont think of it as bland at all. Its a super fun playroom that introduces more gameplay elements for you to get familiar with. I think the meat circus, war and order levels to be the worst, unfortunately two of those are the first two levels.
@ember3579
@ember3579 2 года назад
A quick point of contention, though I agree with your placement of the level; The Milkman is not Boyd's true personality. You can see this by the fragment of the personality leaving him after he finally completes his route. Instead, he's a construct planted by Oleander to have a patsy nuke Thorny Towers once it's no longer useful to have around to cover his tracks. He got triggered early by Raz, which might be part of why he's hesitating with doing the deed until after you're all done with the place; on some level, he knows it's still occupied, but by the time you're done, all the inhabitants are already around him (except Loboto, but in this game he's a bit of a dick), so it's now safe.
@henryapplebottom7231
@henryapplebottom7231 Год назад
Glad someone commented this.
@watchm4ker
@watchm4ker Год назад
It's an easy fact to miss, and it completely turns the level on its head: Boyd isn't afraid of someone out to get him, *he's afraid of what's been put inside his head* - something he can't remember consciously, but it's lurking in the back of his mind. Likewise, the Girl Scouts are hiding the Milkman from the outside world - and Boyd himself - to prevent the personality from being triggered too early. And once it is, Boyd does everything he can, throwing censors and his own paranoia against the Milkman to hold him at bay. And what really makes the level all the creepier is... Raz never seems to figure this out. He just turned Boyd into a walking firebomb, and leaves him to it. Boyd was an arsonist, certainly, but it's one time Raz unwittingly makes someone's life a living nightmare, and there's no resolution or consequences. Hopefully, Oleander left a graceful exit after the Final Delivery, but we don't find out one way or another.
@magnusm4
@magnusm4 Год назад
Also shows the milkman is made up cause all the agents are after him, and they work directly with the censors. So they are seeing the milkman as an intrusive thought.
@raccoonja5905
@raccoonja5905 2 года назад
I've been watching alot of the videos of the developers of psychonauts and they mentioned that The Milkman isn't Boyds true identity. Coach hypnotised him and build the sleeper agent The Milkman inside his mind, that would be triggered to destory the asylum, if anything in Coaches plan was to go wrong to hide his and Lobotos tracks.
@WolframiteWraith
@WolframiteWraith 2 года назад
Probably the smartest and one of the more messed up parts of his plan to be honest.
@Randomyoutuber-4831
@Randomyoutuber-4831 2 года назад
37:03 I think you kinda missed the obvious context here; bob started drinking after fullbear’s death, which was also around the same time the mother lobe was founded. Bob’s drinking problem eventually got so bad that Truman was forced to fire his uncle because of it; the game isn’t exact subtle about this either, as long as you’re paying attention it’s pretty obvious.
@quartzossie
@quartzossie 2 года назад
On a scale from 1 to 10, how scared were you when the Meat Circus theme started playing in Lucrecia's Lament?
@SystemBD
@SystemBD 2 года назад
A PTSD out of ten. Like, seriously... that music made me anxious. But the most interesting thing is that it actually took me a few seconds to remember that this music was from the first game (since I have not played it in 15 years). My subconscious was able to make the connection faster than my memory.
@belleparsley7797
@belleparsley7797 2 года назад
I didn't have issues with the meat circus, so 2/10
@justafan9206
@justafan9206 2 года назад
Null
@animal_gal_adventures9885
@animal_gal_adventures9885 2 года назад
Haven't played 1, only watched lets play of 2 as i Haven't asked for it yet, so 0/10. Catchy song tho
@nisar1527
@nisar1527 2 года назад
@@SystemBD same here Though it's not as hard for 100% than the Milkman conspiracy, or Black Velvetopia
@thehypist2587
@thehypist2587 2 года назад
I love how Psychonauts 2 increased the series popularity, nice to see people talking about how creative the levels are. My favorite detail is how both of the villains’ minds have the Aquato Circus in them.
@pantheman2842
@pantheman2842 2 года назад
While I would call Gristol, not Maligula, the true villain, still cool detail!
@henryapplebottom7231
@henryapplebottom7231 Год назад
Fatherland follies doesn't have aquatos.... Oh, you meant Lucy. Is she *REALLY* the villian?
@watchm4ker
@watchm4ker Год назад
@@pantheman2842 You can make arguments for both, or neither, since Gristol is arguably just Delugional in his motivations, and Maligula doesn't actively drive the plot until the immediate end.
@watchm4ker
@watchm4ker Год назад
You're technically wrong on both counts, for the same reason: The Circus is present in both 'final' minds because both are actually a fusion of the actual villain and a member of the Aquato family. Meat Circus is as much Raz's fears and insecurities as Coach Oleander's childhood trauma, and Lucy's mind is as much Nona's as it is Maligula's.
@eadanime1741
@eadanime1741 2 года назад
Honestly I agree on the cooking show level, as someone who suffers from anxiety I honestly felt it was a fantastic representation. I also loved the psychedelic world for representation of sensory overload and while I’ve only suffered mild panic attacks a few times the monster representative of panic attacks felt so accurate it’s scary
@teamkozmicabyss512
@teamkozmicabyss512 2 года назад
Yeah that's true. I feel like it does it right. I LOVE Compton as character I feel like I can relate to him so much. The anxiety and the dependency on another person so much. I know it's bad but I get so nervous and scared around people and I have to have my spouse talk to people for me alot because I get anxious and nervous so bad. I had a panic attack one time in a mall because I was around so many people. Idk why but I just get so overwhelmed and anxious around alot of people. Even when I'm with people I don't know or don't know so we'll I try to stay away from them and I feel so anxious. Like being around people just takes so much from me, and I love being alone by myself for long periods of times. And helps calm me like Compton was doing.
@plague1263
@plague1263 2 года назад
It was honestly my favorite level, the last cooking part legitimately overwhelmed me and almost gave me a panic attack, but I kept trying and eventually got it down to a pattern, and was able to control it, and it's helped me control my anxiety irl too.
@NANA-su5ql
@NANA-su5ql 2 года назад
I'm autistic and while I appreciate the psychedelia idea for sensory overloads, I really don't think it's all that accurate. Mostly because an overwhelming world isn't really neon, it's bright. It's like being caught in a lens flare, and everything around you is glowing on you. And they're also somewhat painful, I don't know how much my perception can actually hurt me, but the world feels like physical pain. And also someone during a sensory overload usually doesn't have a panic attack, which was the weirdest detail psychonauts added for me.
@EJ-vb5it
@EJ-vb5it 2 года назад
@@NANA-su5ql It's what happens if it's the first time in years
@NANA-su5ql
@NANA-su5ql 2 года назад
@@EJ-vb5it Well, not sure, I experience I'd say 2 big ones each year, and more micro ones all the time
@jahjalh9648
@jahjalh9648 Год назад
Fun fact about gristol's mind. While in there, you encounter every enemy type at some point, except for one: at no point in his mind do you ever see a regret enemy. Theyre the only enemy type not found in the level.
@mrlaz9011
@mrlaz9011 Год назад
it's the regret enemy thats missing, you can see doubts in the angry mob section.
@jahjalh9648
@jahjalh9648 Год назад
@@mrlaz9011 yeah. I realized that a few days after making this comment, but was too lazy to go back and change it. Guess I'll do it now.
@SageofStars
@SageofStars 2 года назад
This was a good list. I do hate how many people were saying that the levels in 2 weren't as good as 1, but then they only one they ever wanted to talk about from 1 was Milkman, which, yes, is the best level in the series, but that's a big thing, it's the best, period, so it's a high water mark. And while nothing really makes it that high, they all aim for pretty close, and mostly succeed. A lot of the concepts feel like more refined versions of levels from the previous game, and since I'd not really consider any level bad in either game, even Meat Circus, that's saying something.
@bugjams
@bugjams 2 года назад
My thoughts exactly. Milkman Conspiracy and Black Velvetopia were outliers. The rest of the levels from 1 were just... 'good.' Meanwhile the levels from 2 are all very high quality, which I think exactly why none really stand out in the same way. I also like how the levels in 2 creatively blend themes, like "casino + hospital," "library + shady backwater town," "bustling city + germs," etc. My personal favorite is Bob's Bottles - using bottles as both a metaphor for alcoholism _and_ the "message in a bottle" trope to represent loneliness is just... pure genius. Psychonauts 1 didn't do as much theme mixing as I remember. Black Velvetopia combined playing cards and art in a cool way, but other than that, most levels just focused on 1 theme or gimmick. Meat Circus was technically a blend of themes, but it doesn't really count, since it was literally made by 2 brains mixing together. Overall, Psychonauts 2 has a higher standard for levels. Although I have to say, I miss the item inventory from the 1st game. The way Milkman Conspiracy utilized it and the "disguises" was really clever. That's what made it stand out as a brilliant level. I get it was a relic of old adventure games, but if it wasn't broken, why try and fix it?
@alexanderkosten7611
@alexanderkosten7611 2 года назад
@@bugjams The removal of the inventory system also bothers me because for some inane reason the game has two pause menus, and despite the Smelling Salts being in the collectibles menu with all the other items, the option to actually USE them to exit a mind is in the menu that's otherwise focused on system stuff like settings. This is a terrible idea, who split up the menus like this?!?!
@papermario332
@papermario332 2 года назад
To be honest. I think Gloria’s theater or Waterloo world or lungfishoppolis is my favorite mind from the first. Milk man conspiracy was a let down for me.
@rosykindbunny1313
@rosykindbunny1313 11 месяцев назад
​@@papermario332 I love Gloria's Theater, but that's probably because I'm a bit of a theater kid and the mechanic with the stage lights wowed me
@grey-spark
@grey-spark 2 года назад
Fatherland Follies is my #1 unseating the Milkman Conspiracy. It's basically a superior Shido's Ark. Everything the ark did wrong, this level did right. It delivers a stunning and (as you mentioned) well crafted plot twist, an incredible last-minute villain, with a catchy villain song. All three of these feats could have easily been mishandled, but are instead executed flawlessly in an engaging final gauntlet, that tests all the skills you learned while expanding on the games themes about violence and closemindedness, which given the context of what Maligula represents, creates a subtext of fascist entitlement. Another layer of interest is how "he's not suffering from trauma or mental illness" as you put it. So many people come away with that impression but if you look closely at the details, he's clearly unwell. Suffering from "delusions of grandeur". For me, it didn't hit me until I saw him muttering the song to himself in the prison cell in the post game. The ride in his mind is the story he tells himself to cope. Consider that one part of the ride where the facade breaks and you're thrust into his traumatic memories of a murderous mob of peasants, indicating that deep down he knows they hated him. But he cant bring himself to believe it. So he just digs himself deeper into denial, The fact that it does all of this while being short enough not to break the flow of the climax is an astounding accomplishment.
@ember3579
@ember3579 2 года назад
Gristol is basically the grand archetype setter for the subtle narcissist. The level does a fantastic job of getting that across, and every single mention of the little turd both prior and after this point reinforces it with varying degrees of subtlety. The story through gameplay also works, because why would a narcissist ever have regrets?
@FelisImpurrator
@FelisImpurrator 2 года назад
Heh, subtext, you say. I thought it was as overt as you can get without being pushy - the most detailed and arguably best deconstruction of fascism's delusional mentality I've ever seen in gaming. Arguably, it's one of the best in any fiction in the specific context of depicting that from the inside. This mind's one of my top three or four, if only because of how perfectly focused it is; every single design element in the entire level mechanically and thematically plays into exploring the theme and everything fundamentally wrong about Gristol's psyche. It's interesting how people ever came away with the impression that he was healthy, because the very way his mind works is indicative of how he's arguably more broken than the Psychic 6. I mean, think about it: From the Truman room to the way the "theme park" itself works (where you can literally break the background music by delving into the backstage, leaving eerie silence for the entire damn level in perpetuity), the question this level raises is - why would you need a propaganda machine in your own mind? And that's the brilliance of it. His entire persona is this hollow construct, a play put on to disguise the fact that there's absolutely nothing of substance behind it, just the infinite silence of a black void. Gristol Malik was always just a pathetic loser, because all his life he's only ever gone from brainwashing to brainwashing, whether it's the near limitless entitlement of his childhood to the self-conditioning he engages in. He was never allowed to develop a personality that wasn't for show. The other crack in his facade is when you confront him in the Luctopus replica room and get to see how miserable he really is. And really, that's what all fascism is at its core. It's not the image of untouchable strength they put on; it's not a ruthlessly efficient war machine clad in immaculate black. It's a pageant of cardboard glory hiding a center of emptiness and patent absurdity. It's the screaming fits of an entitled child. And that's all it's ever been throughout history. Just, man, the fact that you can break the background music is already enough to seal the deal. And the fact that half of it is on rails exposition is part of the point. It's all meant to be infuriating to sit through and play, because that way you get to experience what it's like to be Gristol: Trapped in a candy-coated hell of his own making, over and over for what feels like eternity.
@ozmega
@ozmega 2 года назад
I Remember playing psy2 and thinking "persona5 and psychonauts are pretty similar and different at the same time" it was pretty cool
@TheBlueLink3
@TheBlueLink3 2 года назад
I feel like Shido’s Ark was going for very different things.
@grey-spark
@grey-spark 2 года назад
@@TheBlueLink3It's a grand opulent level in the mind of a megolomanic who wants to become the ruler of a country, built around exposition on how they achieved their masterplans, with a twist villain that's secretly the son of an important person. They even both have loudspeakers, and villain songs if you count the piano music dedicated to the future prime minster.
@r.pizzamonkey7379
@r.pizzamonkey7379 2 года назад
I'm surprised when talking about Fred Bonaparte and what the level does with size, you didn't mention how at the smallest level you can look into one of the windows and see the living room. It loops back on itself infinitely.
@henryapplebottom7231
@henryapplebottom7231 Год назад
I think about that all the time man.
@jonathantonner4263
@jonathantonner4263 2 года назад
I always saw Compton's issue as anxiety, but I could be wrong.
@ninjapotatolorf6237
@ninjapotatolorf6237 2 года назад
That was also my interpretation
@soulbound2
@soulbound2 2 года назад
Pretty sure that's what they where going for
@quartzossie
@quartzossie 2 года назад
As someone who is extremely hard on herself, I interpreted it as excessive self-criticism and insecurity.
@jonathantonner4263
@jonathantonner4263 2 года назад
@@quartzossie thats a valid interpretation
@MysteriumArcanum
@MysteriumArcanum 2 года назад
@@quartzossie that's how I interpreted it as well, Compton suffers from low self esteem and a fear of judgement, hence why his mind is a game show and why the first enemy we face is the judge.
@psi-blast
@psi-blast 2 года назад
I assumed that Bob got fired because he was coming to work drunk. Works with the level and feels implied.
@psychicjellyfish9466
@psychicjellyfish9466 2 года назад
The way I interpreted it was that Ford breaking his own mind was actually unintentional, and he was going to tell everyone about Helmut's Brain _after_ he had wiped his own memories of what he did to Lucy.
@mymaydaymelody6526
@mymaydaymelody6526 2 года назад
That's a good take, but it's definitely implied to be intentional. When Raz first enters Ford's mind, Ford says that whoever shattered it must really not want it put back together
@watchm4ker
@watchm4ker Год назад
@@mymaydaymelody6526 He certainly didn't want to remember anything about Lucrecia, out of fear of letting slip where she was, but he probably thought he'd still be coherent enough to hand Fullbear's brain over. He underestimated how deep he was going, and with nobody to help, he was gone.
@marley7868
@marley7868 Год назад
also if I remember correctly his mind kinda broke as he was doing the clean up hemce why he wasn't so good come psychonauts 1 in short the guy accidentally gave himself a shattered mind and psycho-senility at like 40 fair enough he forgot some things
@enzokalani
@enzokalani 2 года назад
. . . I never thought I'd hear someone say "lamp tsundere"
@themoagoddess1820
@themoagoddess1820 2 года назад
26:44 shows exactly why he forgot about Helmut's brain, the blanks(such as why he didn't tell anybody about it before lathing himself) are easy enough to fill in
@belleparsley7797
@belleparsley7797 2 года назад
Please help, I'm a dumdum and I don't understand
@themoagoddess1820
@themoagoddess1820 2 года назад
@@belleparsley7797 he didn't tell anybody about it before lathing himself because he was that distraught over the whole thing
@FelisImpurrator
@FelisImpurrator 2 года назад
Yeah, it is literally in a vault.
@axkin6856
@axkin6856 2 года назад
Yea it was pretty obvious. Dunno how he didn’t understand unless he missed the memory vault
@binbag4203
@binbag4203 2 года назад
I think Cassie’s Collection feels so empty because the NPCs don’t talk unless you go out of your way to talk to them
@jamesklark6562
@jamesklark6562 2 года назад
While I don't really like Compton's Level his story is pretty clear and not about sensory overload. Compton excels in the ability of telepathically communicating with animals much like the other members of his family Dogen and Sam Boole. His issue is something of a social paranoia, a fear that everyone is judging him; due to that insecurity he built a habit of picking up on the thoughts of everything around out of suspicion that they're all judging him, the only way he's been able to cope until Raz dives into his psyche to help him out was by isolating himself and his thoughts in the Psychoisolation Chamber. Compton's peers being represented as both judges and puppets ties into the idea of Compton's Paranoia, he is judging himself and assuming that's what his peers think of him.
@sleepythemis
@sleepythemis 2 года назад
Yeah there was a literal whole other mind about sensory overload so I'm not sure where the perception comes from that overload was Compton's problem.
@devinaddison8634
@devinaddison8634 2 года назад
@@sleepythemis Probably because he's in psychoisolation because of "Too many voices" and he freaks out when Raz brings 3 bees instead of one
@sleepythemis
@sleepythemis 2 года назад
@@devinaddison8634 We then proceed to get a whole mental world that has nothing to do with sensory overload.
@badideagenerator2315
@badideagenerator2315 Год назад
I believe its called social anxiety disorder.
@thomashart22
@thomashart22 2 года назад
43:20 I believe Compton's level is about his codependency as a whole not just his reliance on Cassie O'Pia. Although I believe she is mentioned during the boss fight. One of the boss shouts something like "you're nothing without Cassie".
@mcihay246
@mcihay246 2 года назад
Ah. Yeah. The Otto Goat Puppet. "And he's supposed to be the nice one."
@Bra1n__St3w
@Bra1n__St3w 2 года назад
I believe they did explain why Bob was fired, but you kinda had to dig for it in the story. He got fired because he barely worked and was usually drunk on the job since he was so broken up over Helmut
@samantha-jaynechapman2950
@samantha-jaynechapman2950 2 года назад
I like how by level 15 the critique is 'i wanted more!' speaks volumes of how awesome the game is!
@ShenDoodles
@ShenDoodles 2 года назад
Brain Tumbler is my lowest mind, followed by Lungfishopolis. The best is for sure PSI King’s Sensorium. Sorry, Milkman Conspiracy, but you just can’t beat a journey through trippy psychedelic locales set to bootleg Pink Floyd and Jack fucking Black.
@mackielunkey2205
@mackielunkey2205 2 года назад
I also feel that one aspect that Conspiracy actually falters at which Sensorium doesn’t is the theming. The Boyd level is there to show you “oh, look how paranoid he is!” While in the Helmut level, we see music and colour combine together.
@ShenDoodles
@ShenDoodles 2 года назад
@@mackielunkey2205 I beg to differ, Floyd's level uses its confusing, twisted design to communicate how much his mind has been destroyed by his delusions. Gravity is never straightforward and everything in the level is watching you, even lawn flamingos and fire hydrants.
@mackielunkey2205
@mackielunkey2205 2 года назад
@@ShenDoodles Oh wow I hardly thought of that!
@ethejumper6568
@ethejumper6568 2 года назад
The real worst Level is the Meat Circus because Reasons
@ShenDoodles
@ShenDoodles 2 года назад
@@ethejumper6568 I don't agree, but I get it. It's nowhere near as frustrating as I remembered and I had fun playing it. I lost once on the escort section and it was my own fault.
@megamannt125
@megamannt125 2 года назад
I'm glad I never watched any trailers for Psychonauts 2, as I got to experience the Psi King level entirely blind and I don't think it'd be nearly as effective if you've seen it before.
@BatailleRapTishort
@BatailleRapTishort 2 года назад
I also got to experience it partially blind, i just saw images of it on the xbox store page for pn2. Great if a bit slightly linear level, and i figured out who psi king was as soon as i saw the helmet on the stage in the world map lol
@iggykoopaiskool
@iggykoopaiskool Год назад
I came to psychonauts 2 blind and I still remember first playing Psi King's level I couldn't stop pausing the game and telling my friend everything about it like that level is one of my favorites it made me so emotional
@RD-tp4yp
@RD-tp4yp 2 года назад
I hate the meat circus as much as everyone else. But just saying the escort mission I completed it on my first try with collecting all the figments but the tunnel of love was such a pain I ended up finding a way to skip the tunnel of love with the ball. The platforming challenge with raz dad was a pain. And the final boss was pitiful.
@RosemaryBo1991
@RosemaryBo1991 2 года назад
Speedrunners on their way to ask you about the ball skip
@ethejumper6568
@ethejumper6568 2 года назад
Atleast this Stage had the 2 best Soundtracks of Psychonauts 1
@Ironsidesgamingtheuttphater
I get it’s main theme mentally mixed up with the stupid tune that plays in that movie about Mr Bean when he’s making his breakfast for no reason but that just makes it better in my opinion
@ChexieMyx
@ChexieMyx 2 года назад
All righty, here I am, stepping up to plate to be a filthy Meat Circus apologist. In terms of gameplay, from what I can recall from replaying Psy1 rather recently, the only real egregious sections when it comes to Meat Circus' platforming is the Tunnel of Love (which, as mentioned, is debatable to count since it's just a wonky railgrind) and the spiral gate in the Don't Drown segment, as the game has kind of a hard time figuring out your double jumps on it. Overall, on a gameplay standard, it's not that bad- Not even protecting Olly is really that bad, provided you can put the pedal to the metal in your movement. Is it still the hardest level in the game? Oh, almost certainly. But that's what makes it work. Not just from a gameplay perspective either, but logistically it's something I genuinely adore about the level. Meat Circus isn't hard because it's the last level of a video game, Meat Circus is hard because _solving your problems is hard._ This isn't the usual romp where you tinker around in someone's brain and help them grapple with themselves enough so they give you their jacket, it's a ten year old boy being forced to confront his own personal issues with his father, and just like they needed help, so do you. I think this point is honestly emphasized more so by the final boss. Is having a curbstomp final boss kind of lame? Sure, but the fact that it's a curbstomp is kind of beautiful, in a weird way, because you're finally getting help from an outside source, and one that's contradicting your personal demons at that. ...Also, while I'm here with my frankly, probably controversial hot takes, the Milkman Conspiracy is far from the best level in the game, especially from a gameplay standpoint to me. It's far from the worst, to be certain, but in and of itself isn't really that much to write home about, but much like Meat Circus I moreso like what it means for Raz as a character going forward, because the Boyd situation makes him realize that he has to be a little more delicate with the brains he's stomping around in, which you can tell immedietely because of how he starts interacting with the rest of the Thorny Towers Patients and their mental figures (Bonita Solei springs to mind as a good example of this), and, thankfully this carries into the second game, with another, more straightforward variant presented in the Aftermath of Hollis' Hot Streak. Anyway hi this was my small essay on why Meat Circus needs to be cut a little slack, thanks for coming to my TED talk.
@ember3579
@ember3579 2 года назад
Milkman Conspiracy isn't the best level for gameplay, yeah. But the storytelling and just pure outright straight in your face insanity of it on every conceivable scale of resolution just makes it the perfect representation of what Psychonauts is at its core, as well as being funny as fuck. It's hard to argue with those last two cutscenes. At the end of the day, the gameplay of Psychonauts isn't what you came here for, it's the premise. Milkman Conspiracy delivers on the latter beautifully without making the former drag on too long. Sure, some levels manage to make the combat work, but yeah. Having one with minimal to no combat every once in a while ain't bad.
@FelisImpurrator
@FelisImpurrator 2 года назад
I like that perspective. Even the escort mission means a lot when viewed from that lens - you have to be very patient and careful when dealing with childhood trauma, especially if it's your own, because there will be a lot of setbacks and it won't be fast or easy. Dealing with some of the most vulnerable parts of one's own psyche involves a huge number of setbacks, much of the time; it means learning to be kind to yourself, but also often to face your deepest fears, and it often means learning to ask for help as well. Also, that theme of Boyd and Hollis being breakpoint minds where Raz learns to take a healthier approach is interesting thematically. The second game especially almost seems to treat it as a crash course in the lessons real psychotherapists (at least, good ones) learn - that your job isn't to "fix" people by rooting around in their minds and smashing what you don't consider acceptable. Rather, it's more about helping people through the process of dealing with their own problems.
@erickgort3758
@erickgort3758 2 года назад
very well written, thanks for this bro
@rbaws1
@rbaws1 2 года назад
When you come down to it, the point of the levels isn't the gameplay. What draws you in is the stories, the minds themselves. It's about learning to deal with problems and help others recover by facing their demons. Although Raz hasn't always helped others correctly, he is still young and learning how to help. And even if he fails, he tries to fix it. Even though he's a kid, he's got a great track record and learned so much. So yes, Meat Circus is hard, but so is facing your problems head-on. And i respect Raz for being able to do so and help Olly.
@afriendofafriend5766
@afriendofafriend5766 2 года назад
@@rbaws1 From a real-world perspective, the gameplay has to be good to make the level worth playing. TMC just has terrible gameplay and therefore can't place highly.
@thegrandxbunny2073
@thegrandxbunny2073 2 года назад
The Meat Circus Conspiracy
@jonathansmith1281
@jonathansmith1281 2 года назад
"-or is Sasha a lamp tsundere?" is not something I was expecting to ever hear but I am all for it.
@Darchias
@Darchias 2 года назад
Compton's level was about social anxiety and his social phobia, the hand puppets being controlled by his own hands representing that his insecurities were entirely fabricated by his own overactive mind. Obviously social anxiety is a bit more complex than that, but I particularly liked that segment and would place it equally high.
@zeenasty
@zeenasty 2 года назад
26:46 honestly I feel like it was well enough implied that he simply forgot to tell anyone because he was so distraught, and he possibly didn't realize at the time quite how badly he was going to mess himself up to the point where he'd forget about having Helmut's brain.
@BlueFireDrakka
@BlueFireDrakka 2 года назад
Comptons cookoff was more about scocial anxiety than sensory overload which then causes him to accidentally explode stuff, he can handle the rat just fine but when you bring him three bees instead of just one their collision of thoughts sends him into a panic attack. Cassy was more than just his friend, she was his emotional support that helped ground him, completing his mind helps him deal with his anxiety, at least enough that he can be out and about on his own so he can find cassy
@rayplaysgamesrpg7233
@rayplaysgamesrpg7233 2 года назад
Let's be honest here.. Next to the Milkman, the Boole family are also one of the best characters in the series.
@animal_gal_adventures9885
@animal_gal_adventures9885 2 года назад
Sam's stare
@rosykindbunny1313
@rosykindbunny1313 11 месяцев назад
I love every single person in the Boole family. They're so iconic.
@miguelescobedo5112
@miguelescobedo5112 2 года назад
At least we still got a great quote from one of the minds and that's I'm the milkman, my milk is delicious now that's a classic line.
@RosemaryBo1991
@RosemaryBo1991 2 года назад
My friends and I say it all the time
@rosykindbunny1313
@rosykindbunny1313 11 месяцев назад
If my brother wants to wake me up, he whispers that line into my ear. It's so absurd and funny that I can't pretend to be asleep, and I just laugh.
@charlesmieth2467
@charlesmieth2467 2 года назад
Entering Helmut's skull to hear their vows honestly nearly broke me. Their relationship is easily the best character dynamic in the game for me.
@AceOBlade
@AceOBlade 2 года назад
about the Dance party considering Mias personality and how she considers children in need of protection the handholding seem to make sense
@superbrofan
@superbrofan 2 года назад
Cassie's Collection was my favorite mind. During the boss fight I wasn't doing too good until one of the Cassie's said "summon an archetype of yourself that's good at fighting" guess it's supposed to be hounding you but just like that, it fight clicked and a beat it shortly
@SirSomeguy
@SirSomeguy 2 года назад
37:00 That's easy. If you wait and listen fully to the back and forth between Bob and Truman at the end of Bottle 2, it becomes increasingly obvious that Bob's alcoholism, which has resulted in him getting reckless, angry, and troublesome to work with others ultimately made him impossible to properly do his job. Even though we only hear Bob's half of the conversation, it's clear that Truman is basically saying "You need to get some serious help, Bob. You're a danger to yourself and the Psychonauts at the moment." He even gives Bob a number to call, implied to be Alcoholics Anonymous, which Bob angrily refuses, denying there's anything wrong with him. Here's a transcript for you: "Fired? You can't fire me! I helped create this place... recruited by Ford Cruller himself! No pipsqueak nephew's gonna fire me! What do you mean what's happened to me? What's happened to you?... What's this phone number? I'm not going to call some... stranger! I don't need help! I just need my job! I made some mistakes, but so has everybody. Yes, people were hurt, but no one died! It worked out in the end! Why are you all attacking me? You're my own blood. Why aren't you on my side? Truman... how could you?"
@SirSomeguy
@SirSomeguy 2 года назад
Bob's memory vault also shows him leaving the desk with Truman looking sad and sorry, far from the mad and angry depictions seen elsewhere in the world, implying that deep down, Bob knows that Truman felt horrible for firing him, and did so out of genuine concern for his health and safety, and that he chose to isolate himself instead of seek real help and control.
@scoutscoodles
@scoutscoodles 2 года назад
Pretty sure Ford forgot about Helmut’s brain due to the effects of the Astralathe.
@IToldYou2DredNot
@IToldYou2DredNot 2 года назад
I think the idea with Compton isolating himself was so he could avoid hearing anymore voices potentially judging him. As opposed to sensory overload.
@teaenthusiast6193
@teaenthusiast6193 Год назад
I'll be honest, Bob's bottles was one of my least favourite levels as it felt like a nothing mind to me. That was until I connected one dot that made me fall in love with it, the moth is a representation of his alcohol addiction. It hides the seeds (His memories) and provides a false sense of protection to Bob. The symbolism is just on point for it
@lannydragonlover
@lannydragonlover 2 года назад
I really enjoyed the change of pace and visuals that Cassie's Collection brought. The calm piano music, the dusty books and lack of movement... It was a very calming level for me and I enjoyed it a lot. I can see why it's not everyones favourite, but it really grew on me and I am very happy that it exists in the game. I wish there had been more sections of Library to explore.
@WeedSmackersFan
@WeedSmackersFan 2 года назад
The "he's dead" line in lungfishopolis is my favourite part of the whole series
@dracomurdock6349
@dracomurdock6349 Год назад
One big thing with the timers on the cookout level, and the tension, is that you're never TOLD that failing to meet them is fine. First time players will almost assuredly have no idea, making it an actual engaging challenge to complete it in time. I certainly didn't, and it is definitely the most fun level, mechanically speaking, for me.
@goldenhorse4823
@goldenhorse4823 Год назад
I was taken a back and genuently impressed when I did first 2 coockouts under the time limit but then failed the 3rd but nothing happened. I tought you were not gona be able to get the reward or something but no. It really is all inside your mind. That is what I call Lutonarative harmony
@kylehennkens9578
@kylehennkens9578 2 года назад
In Boyd's mind, the Milkman is the embodiment of Oleander hypnotizing him to guard the asylum, and to burn it down if something went wrong
@spongeintheshoe
@spongeintheshoe 2 года назад
Funny story, while I didn't really enjoy playing through Compton's Cookoff (the time limits wreaked havoc on my performance anxiety), I spent a while constantly replaying the last dish because my perfectionism demanded that I get it done within the time limit. It was only when I finally decided I was okay with not getting that one that I was able to move on and experience the rest of the game.
@henryapplebottom7231
@henryapplebottom7231 Год назад
Swap "game" with life and that's basically Compton's Character arc.
@thestrange2742
@thestrange2742 2 года назад
Defawfulizer drinking game: Take a shot if he rants on the meat circus
@YourCrazyDolphin
@YourCrazyDolphin 2 года назад
A correction at #8- Raz and Lilli are in the same mind for Loboto's, as well. You even show it in the video.
@nickwoodfin2690
@nickwoodfin2690 2 года назад
While I loved the Casino, I find it jarring in hindsight. The whole secret agent angle and the interns don't mesh well with the more personal story focused on the psychic seven that the game is really about.
@iantaakalla8180
@iantaakalla8180 2 года назад
I do really hope that if they don’t show off the secret agent shenanigans later on, that they at least write stories about it. The whole point is to be a secret agent that neutralizes threats by helping minds, but in both games they are both swept aside. For good reason, but now that every crisis is dealt with, there shouldn’t be any reason to not show off the missions.
@charlesajones77
@charlesajones77 2 года назад
I actually liked the Meat Circus (except the bosses). The one thing I really thought Psychonauts 2 was missing was a difficult final stage. Maligula is way, WAY too easy.
@andrewgreeb916
@andrewgreeb916 2 года назад
The more annoying part is that they won't let you get the infinite ammo and increased psi cast speed for the fight, which defeats the point of those completion rewards
@lukebytes5366
@lukebytes5366 2 года назад
Yeah. Fatherland follies is a great semi-final level, but I was hoping for a final challenging water world, which seemed to be set up with raz facing his fears.
@ScintillatingSusie
@ScintillatingSusie 2 года назад
Maligua is not easy. There are so many enemies to deal with at once, especially when she is out of the whirlpool. And the whirlpool moves so fast that it's hard to dodge her, especially if you just hit her. Weirdly enough, the best Damage Dealer for me was Pyrokinesis. Thank God for Time Bubble or I never would've beaten it. And the second phase, I think it justifies being easy with what you had to do to get there.
@PTemnikov
@PTemnikov Год назад
@@ScintillatingSusie I expected climbing not to drown sections mixed with fighting sections which were possible only if someone helped you to fight maligula. That'd great in way of confronting fear of water
@goldenhorse4823
@goldenhorse4823 Год назад
​@@ScintillatingSusieI also found her boss quite tought. Not super hard or anything but if you are like me and ever use Psi pops it can be a challenge especialy if you try to just spam abbilites at her
@katswarrior
@katswarrior Год назад
Milla's mind is canonically an example of a healthy mind, it kinda has the same vibe as hollis's level, before the casino elements at least.
@Jackbarrany
@Jackbarrany 2 года назад
About the lamp: the one he conjures in the construct is a cheap knockoff. The one in his office is a high quality, artisan, Tiffany style lamp, which he’s a fan of.
@NezumiTheMouse
@NezumiTheMouse 2 года назад
gloria's theater was the fist mind they worked on in the first game and it shows
@AverageMeatBoy
@AverageMeatBoy 2 года назад
Great list. I was surprised to see Lungfishopolis so slow though, being one of my favorites. I had a huge grin on my face throughout the whole level the first time I played it. I never really minded the speed at which you move, but I did have frame rate issues since there’s so many enemies on screen. Nice video though!
@TCG31456
@TCG31456 2 года назад
Great video! To me, Compton seemed like someone with social anxiety disorder, cause he felt he was constantly being judged. I mean, the cooking show had some of his closest friends be literal judges, and the game introduces the big judge enemy in this level. He perceives the voices he hears as more judgments, and he can only handle so much. In the end, he finds out that he was his own worst judge (as seen when he removes the puppet and it is his hand controlling it.) Cassie was probably his rock that helped quiet the voices, and without her he spiraled downward. Though there is much more to say about him and his mind than just this.
@theprophettoast9914
@theprophettoast9914 2 года назад
In bobs bottles of you wait before picking up Truman’s seed you’ll hear bob and him arguing about his drinking at work, kinda easy to miss but a good indicator for why he fired him.
@otter4370
@otter4370 2 года назад
37:00 The game does tell us why Bob was fired by Truman. Play through the game again and listen to the dialogue that plays before you grab the seed in that segment. It explains that, after Maligula beat him and 'killed' Helmut Fulbear, he became a violent wreck, constantly lashing out at his friends and family. Because of this, Truman fired him to keep him from doing something that could compromise the Psychonauts.
@Pooky1991
@Pooky1991 2 года назад
Cassies level is actually one of my favorites in the game despite it having one of the most difficult to figure out secrets and figments. The librarian is clearly her coping mechanism trying to lock away aspects of her personality she feels make her weak due to her failures with Maligula. It also has one of my favorite austhetics in the game with the paper npcs and the flavortext. The Meat Circus terrified me as a kid, but somehow Fatherland Fallicles managed to be so much more creepy compared to the majority of levels due to how its basically the mind of a egomaniacal narcissist who literally has no regrets or empathy for his actions.
@mashu_sukotto
@mashu_sukotto 2 года назад
The milkman is not the true personality is shown in one of the vaults That the coach hypnotized Boyd And after the asylum is set fire to the milkman personality disappears
@Platinum_Baskets
@Platinum_Baskets 2 месяца назад
Raz helping Edgar literally evict people living rent-free in his head was cathartic.
@pormpfspimperton6804
@pormpfspimperton6804 2 года назад
The reason why Ford didn’t tell anyone about helmet before he shattered his brain was because he most likely didn’t mean to. He attempted to use the astralathe to make him forget about Lucy but took it a step too far and broke his psyche.
@Dafawfulizer
@Dafawfulizer 2 года назад
That makes a lot of sense
@gragongv
@gragongv 2 года назад
If you translate the Latin in Cassie's mind it tells the story of the Deluge of Grulovia, with bees representing the members of the Psychic 6.
@Wiimeiser
@Wiimeiser 2 года назад
I noticed that while I was looking for the last figment, I translated some of the Latin text and got "And he lives there to this day, scaring strangers"
@PeaceandPuzzles
@PeaceandPuzzles 2 года назад
I interpret Compton's mind to be more about anxiety than sensory overload. Specifically performance anxiety. Anxiety can be caused by sensory overload, yeah, but if you look at Helmut's level, he's a literal rockstar playing for a packed stadium. Compton is in a tiny, confined stage, but he's in a total panic because he's actively being judged and watched for his every move. He doesn't trust himself to make decisions on his own, and feels like he constantly needs help. Now that Cassie is gone, he's put himself into a literal bubble where he can be safe and not cause anyone any problems. Cassie isn't present in the level, because she's no longer present in Compton's life. It wouldn't make sense for her to be a judge, or even an audience member, because she was his rock. If she were present, there would be no stage and no pressure to perform. That's why he needed Raz's help to trust himself to act on his own again. As someone working through serious anxiety problems, his level was an amazing depiction. And I also love cooking shows, and that just made it all even better.
@QuestionDeca
@QuestionDeca Год назад
One, MAJOR correction: The Milkman is NOT Boyd's true personality, it's actually a Manchurian Candidate Personality Oleander installed in Boyd's mind, taking some of his already present neuroses (paranoia, and mistreatment by his mother and sisters) and twisted them into protections for "The Milkman", but what little of Boyd's Sanity kept him from burning down the Asylum till the other Patients had gotten out. When the Milkman Persona completed it's preprogrammed mission, much of those converted neuroses disappeared/were destroyed (but not completely, Boyd has a better chance at being cured/a normalish life after but that's in Spite of Oleander and Raz's meddling, not because of.
@Reblee
@Reblee 2 года назад
Meat Circus is one of my favorite levels I was mad they lowered the difficulty on PC. Dad's pushing their children too hard the level is such a cool idea and mixing the brains just adds such a genius layer. I love details like we learn the only reason Oleander wants to be in the military and act tough is that his father taught him small weak things die. Raz having to unwillingly listen to his father and do family acrobats or drown is awesome. It's got a lot of depth to it, but I guess it can be seen as just hard annoying platforming. I agree with most of the list as somebody who has also played the first one too many times. I got ptsd you mentioning finding all the figments at Mila's and that stupid fairy.
@pantheman2842
@pantheman2842 2 года назад
A detail I liked is that while Evil Augustus is a mustache twirling caricature, the Butcher is genuinely chilling. Meaning only Oleander had an actually abusive dad.
@goldenhorse4823
@goldenhorse4823 Год назад
I love the themings of the level but again I think gameplay falls short. I did actualy like the boss tho. He felt like a fitting conclusion to the game. Generational and personal trauma combined into a final mental wall.
@StagFiesta
@StagFiesta 2 года назад
Im very glad you put a lot of 2s levels higher up. A lot of people felt like some of the new minds were weaker but they were really good. Plus Comptons Cookoff being so high was good to see, as it was one my favorites too.
@MegaDude10
@MegaDude10 2 года назад
Wait, there are people who hate Lungfishopolis? I LOVED that level, it was hilarious and I really fun to rampage around as a B-movie Kaiju. Funny how both "worst" levels of both games are Cirus-themed. Also apparently they nerfed the difficulty of Meat Circus in the Steam Version.
@sleepythemis
@sleepythemis 2 года назад
Apologies if someone already mentioned it, but I think the reason why Ford didn't mention Helmut's brain to anyone is because he literally forgot. He fractured his own mind so greatly because he couldn't live with the guilt of what happened to Lucy and the rest of the Psychic Six, after all.
@childoffire1565
@childoffire1565 2 года назад
I like Mila’s dance party because: I don’t care about collecting figments, it has a dark and character developing backstory, I’m glad to acquire levitation, the music and the level are well groovy, Mila’s over the top expressive energy is entertaining, I like beating Bobby in the race. Though the level design is not the best of the bunch.
@finnmchugh99
@finnmchugh99 2 года назад
A part of me would like a HD remake of Psychonauts 1 mostly cuz of figments. Honestly I only seen the 2nd game so seeing this contrast is drastic, all hazy and fade in especially in those aforementioned colourful levels. NGL the game is great but that's the only gripe I have
@NiGHTSIntoMemes
@NiGHTSIntoMemes 2 года назад
God, what I would've given to have a proper level for Lucrecia. You wouldn't even have to get rid of most of it-just make it longer and stretch out the degradation as it goes on and she regains more of her memories. To watch a sweet and almost Wonderland-esque world twist and warp into something horrifying and unrecognizable as you help her work from the moments with her family all the way back to the death of Marona, where Maligula lurks behind that dam of emotional baggage would have been incredible. It's probably the only real complaint I have with Psychonauts 2-we never really get to see her actual perspective on what's happened, even though she is undoubtedly the central figure in all of these events.
@Dafawfulizer
@Dafawfulizer 2 года назад
That's why it's my least favorite level. It could've been one of the best if they gave it the time and attention it needed.
@MStonewallC
@MStonewallC 2 года назад
It would have been interesting to see her perspective changing in real time too, when at the end she finally admits to herself that she killed her sister.
@KaminoKatie
@KaminoKatie Год назад
Plus highlighting the fact that in spite of everything, it's still her who ultimately chooses to destroy Grulovia out of guilt-driven rage
@TheTolnoc
@TheTolnoc Год назад
I think the near total lack of Cassie being mentioned was intentional; she's gone. She has no lasting presence for him to cling to and work through his problems with. That's where Raz comes in.
@glittereater420
@glittereater420 2 года назад
9:35 I think the reason why the lamp returns in Psychonauts 2 is because it was present during his mother's death, as it was seen on the nightstand when she died. So im guessing He keeps it in memory of his mother? also in 37:04 It was theorized that Bob was fired because he was caught drinking on the job. There are figments in the HQ in this level of people drinking, so this makes sense
@mymaydaymelody6526
@mymaydaymelody6526 2 года назад
It's probably worse than just being caught drinking on the job. Bob actually hurt people as a result of his drinking. During the part of his stage where he recounts being fired, he says something along the lines of "people were hurt, sure, but no one died!"
@glittereater420
@glittereater420 2 года назад
@@mymaydaymelody6526 yeah i didnt see that, my bad
@kadebrockhausen
@kadebrockhausen 7 месяцев назад
I really related to Bob in his level, especially that bit where Helmut said "I don't really love him." It SUCKS Knowing something isn't true but the worst parts of yourself make you feel it anyways
@samualwakoski4560
@samualwakoski4560 2 года назад
This year was definitely a highlight in the career of Richard Horvitz. This game AND Helluva Boss?!
@darkAwesome100
@darkAwesome100 Год назад
fun fact about waterloo world, if you look outside the window in the room you start in, you can see that the building they are in is, in fact, part of the board game itself. At the smallest level you can also find a building with a window in it that lets you see the starting room as well. The level is infinitely recurring.
@rendedspace5606
@rendedspace5606 2 года назад
By the way if you wait until after the mission is over you can come back to the race with no time limit. If you take it slowly and plan your route you can get all the remaining figs in 8 minutes with only 2 runs.
@srujankale7274
@srujankale7274 2 года назад
I don't understand why noone mentions that psy king's level is a literal acid trip, it was my favourite level, the music,the cosmos scene, the moving colours sends your mind the exact stimulations like you are on lsd or something
@animal_gal_adventures9885
@animal_gal_adventures9885 2 года назад
I'm pretty sure in the tasty/sniffles section the player has to give the tongue doors "candy" to pass through. (Aka LSD)
@UmTois
@UmTois 2 года назад
I think I only disagree with The Milkman level, it's indeed hilarious with the spies and I like the Mario galaxy feel, but it's the level with the cobweb wall and I don't think the backstory is quite as interesting compared to Edgar and Fred levels imo.
@Titan990
@Titan990 2 года назад
The number one spot has its own freaking Wikipedia page. That’s impressive
@Bevsworld04
@Bevsworld04 2 года назад
"This track is probably my favorite out of the entire game" *is Tchaikovsky's 1812 overture* A bit weird considering its a RUSSIAN piece of music used for a time period where the French and Russians weren't exactly... friends
@Bevsworld04
@Bevsworld04 2 года назад
@Swamp Expert Extraordinaire thats also true, didnt think of it that way
@silversolitaire1519
@silversolitaire1519 7 месяцев назад
When I first played Psi king sensorium, my birthday was just a few days away and my family and I put in a request with a local shop for a milicrepe cake, something I'd never had before. So for me, it truly was a feast for all my senses and it was awesome.
@gabriusv
@gabriusv 2 года назад
Excellent ranking video! I disagree with almost every one of them! 😊 In spite of this, I think what makes this ranking still so enjoyable is that is speaks to the vast differences of perspective & with out life stories. The comments are filled with what spoke to each of us, and I love that a game series can evoke that.
@CallowG
@CallowG 2 года назад
I used to volunteer at a lot of music festivals so that bumps the PSI-King levels up to #2 for me. Milkman Conspiracy still #1 though.
@ScintillatingSusie
@ScintillatingSusie 2 года назад
After thinking, I noticed another difference between the minds of Psychonauts 1 and the minds of Psychonauts 2. Psychonauts minds didn't have many main minds that connected to each other, not counting the Tutorial Minds. Psychonauts 2 on the other hand had all of them to connect to each other. Every mind feels like you can't experience without experiencing other minds, like imagine playing Bob's Bottles without the Psiking's Psirosium. Like you would still get the story of both without the other, but you don't have any of the emotional satisfaction. Like if you played Bob's mind without Helmut's mind, then you would miss out on the emotional satisfaction of knowing that Helmut is alive. And Same thing with Helmut's mind, you won't get the idea that Bob blames himself for his husband's death.
@ADHDont
@ADHDont 2 года назад
I gotta say, I couldn't disagree more on Milla's dance party. (Aside from the collectibles bit, her level sucks for those) i think the slightly generic setting is perfect for one of the first minds you enter. She's created a fun dance party to teach the kids levitation and its all light hearted and fits her character, then you get that emotional whiplash from finding the orphanage and you realise how constructed everything is. She has a lot of pain but chooses to show her mind to the kids like its always a big party. Her mind is just as 'under wraps and organised' as Sasha's. I think its really strong subtle storytelling and sets the tone well for how dark the game gets later on. Also if you aren't on a completionist run its a super fun level I think you made some fair points about placing it so low but I would have bumped it up at least a couple places
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