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Quake Done 100% Quickest (and Smoothest) qdq100st -  

pagb666
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The legendary series of Speedruns that began it all. RU-vid needed a 60fps of this, without Darkplaces and its shitload of light sources and specularity.
Just to clarify, this IS NOT my run.
The demo can be found in quake.speeddemosarchive.com/qu...

Игры

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6 май 2015

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Комментарии : 105   
@pagb666
@pagb666 4 года назад
Just to clarify... This is *NOT* my run. This is a playback of the legendary demo found at: quake.speeddemosarchive.com/quake/qdq/
@bophi_true
@bophi_true 5 лет назад
quake is the definition of skill.
@pagb666
@pagb666 5 лет назад
So true!
@axetheviking6482
@axetheviking6482 2 года назад
No, Quake is a video game :)
@CirclesandSounds
@CirclesandSounds 6 лет назад
I'm pretty good at Quake. Pretty good. However, this makes me feel like a child who doesn't know what video games are.
@demonkoryu
@demonkoryu 6 лет назад
This is so absolutely fucking sick. I've been watching this on and again for years and never tire of it.
@stefanmoravcik598
@stefanmoravcik598 3 года назад
There isn't one single move, shot, jump or any other action made by these players that doesn't have its purpose in this speedrun. Sure, certain actions require luck and cooperation from the enemies, but the main prerequisite here is perfect knowledge and mastership of the levels. One must literally feel sorry for the monsters, because, as soon as these masters get hold of the Quad damage or Pentagram, it's game over. One cannot imagine how much time and tries it must've taken for these players to reach this speedrunning craftiness, but it is truly a unique spectacle to watch.
@szymon6207
@szymon6207 2 года назад
This is nightmare version ?
@kerenton5897
@kerenton5897 5 лет назад
100% speed runs are always the best. Hate 0% ones.
@davidbaigorria5847
@davidbaigorria5847 5 лет назад
Not a lot of 0% runs, but any% runs...
@szymon6207
@szymon6207 2 года назад
Nightmare skill 3
@executivebexley252
@executivebexley252 3 года назад
That level where he does the whole thing in the time it takes for the invulnerability powerup to run-out, it's starts going right at the end on the last monster, blaah blaah blaah
@UnrealQW
@UnrealQW 3 года назад
8:05 -- that rocketjump that leaves 1hp... OMG
@Huqe
@Huqe 2 года назад
That gave me anxiety, especially since he could have shot much further from himself in a higher angle to take less self damage. He shot way too close to himself considering how small rocketjump was needed
@Jackal2991
@Jackal2991 6 лет назад
Quick, Smooth and Chunky! It's raining blood! >:D
@szymon6207
@szymon6207 2 года назад
E1M3 WITH ENEMY ogre !
@EpicShitForYou
@EpicShitForYou 9 лет назад
Mad skill!!
@rominikov2003
@rominikov2003 5 лет назад
Great run. They make me feel like a novice.
@pagb666
@pagb666 5 лет назад
As stated in the description: "NOT my run" :P
@rominikov2003
@rominikov2003 5 лет назад
*they* make me feel like a novice :D
@dansmoothback9644
@dansmoothback9644 10 месяцев назад
Love seeing all of the places to position yourself for a telefrag. Also props to these folks for the 100% nightmare. Just as skillful as any%, but in a totally different way.
@andrzej445
@andrzej445 8 месяцев назад
This is the best Quake gameplay I've ever seen
@StefanConstantinDumitrache
@StefanConstantinDumitrache 7 лет назад
I love Quake, but I'm not the type of player that's so good with reflexes. But I did completed it more than a dozen times on PSP, a couple of times on Nightmare even. Not to mention multiple times on PC, but that's a given.
@AlexanderBorshak
@AlexanderBorshak 4 месяца назад
Surely that is the very best Q1 playing I've ever seen.
@xXah
@xXah 7 лет назад
sick run man, cheers
@pagb666
@pagb666 7 лет назад
This is not my run! :P
@Robert_G101
@Robert_G101 3 месяца назад
The sheer level of skill to pull this off is outstanding 😮
@pagb666
@pagb666 3 месяца назад
Mind bending to say the least
@prltqdf9
@prltqdf9 4 года назад
Thank you for uploading this PROPER, no-bullshit 60fps version. The only bad thing about this is the music, but luckily, when it's playing, it's playing at a low volume. EDIT: I recently recorded an even noer-bullshitter version and put the segments up on my channel.
@pagb666
@pagb666 4 года назад
Thanks for the kind words. I also wanted a no-bullshit version on YT :)
@conzmoleman
@conzmoleman 3 года назад
@@pagb666 watched this insane run for the first time ever yesterday, and now rewatching it all again because i found your 60fps, no HD-bullshit version. thanks!!!
@pagb666
@pagb666 3 года назад
@@conzmoleman Most of the runs avaiable were Darkplaces with hd textures and the such... That's why I uploaded this.
@Chaibabba
@Chaibabba 6 лет назад
this is what ppl can do with video games, very nice! =)
@KiLLJOY1056
@KiLLJOY1056 Год назад
This counterstrafe skill is amazing
@AlexanderBorshak
@AlexanderBorshak 4 месяца назад
You're the beast!
@radscorpion8
@radscorpion8 Год назад
the famous grenade launcher kill 12:04. I am happy that this replay will probably be preserved for hundreds of years as the pinnacle of human skill on mouse and keyboard. And also doom :)
@myro1716
@myro1716 8 лет назад
finally a good ole GL quake without that shitty ass shadow/texture/billion color shit
@pagb666
@pagb666 8 лет назад
+myro Try DirectQ or Quakespasm, those are the most vanilla ones
@naptastic
@naptastic 6 лет назад
Yes! Thank you for doing this! (If you make more, I'd suggest setting gl_texturemode to gl_linear_mipmap_nearest and setting anti-aliasing to the max. IMO it's truer to the original while still looking fantastic.)
@pagb666
@pagb666 6 лет назад
But that is no texture filtering, right?
@naptastic
@naptastic 6 лет назад
pagb666 the mip maps get filtered, so there's no "edge" where the detail level changes. Anisotropic filtering improves things even more. But yeah, this mode turns off the texture filtering we all got giddy over when we first saw Quake on our Monster Voodoo 2 cards... what a time that was.
@jeremyskinner564
@jeremyskinner564 Год назад
I know I'm late but I want to say that it's simultaneously impressive and hilarious that you're killing stuff as you're running backwards because you're just in too much of a hurry to stop.
@pagb666
@pagb666 Год назад
Warning: This demo is not mine, it was assembled by a group of different players
@MavicAVF
@MavicAVF Год назад
Love it
@executivebexley252
@executivebexley252 3 года назад
Skill
@jean-pierreboutin6002
@jean-pierreboutin6002 2 года назад
nice technic moves
@user-ut7dh6iq1l
@user-ut7dh6iq1l 3 года назад
e1m5 very nice quadrun
@StevemanChair
@StevemanChair 2 года назад
28:36 Rocketjump god confirmed
@christiaanjellesma1851
@christiaanjellesma1851 4 года назад
Amazing skills
@Zandonus
@Zandonus 2 года назад
ASMR
@Fiendzy
@Fiendzy 3 года назад
What engine is this? VKQuake? Mark v? Or something else? (The software style water screen warp gave me that idea that it’s one of those 2)
@pagb666
@pagb666 3 года назад
This was DirectQ
@algo2957
@algo2957 6 лет назад
Do you compress your vids before uploading them to youtube? How do you get them looking so clean? Could you please tell me your settings/program you use? Thanks m8.
@pagb666
@pagb666 6 лет назад
All my videos from ~2015 onwards are straight uploads after recording with Nvidia's Shadowplay/Experience. You should Google for RU-vid's video formats/resolution/bitrate table to get the best settings for your recordings. I'm currently uploading at 4K, which requires 70mbps for optimal results.
@algo2957
@algo2957 6 лет назад
alright thank you. I envy your internet connection lol
@beanut7759
@beanut7759 Год назад
400th like epic 😁
@cocobolocabinet
@cocobolocabinet 3 года назад
playing dissolution of eternity for first time rn, they just don't make em like they used to.
@mptyyegdlc
@mptyyegdlc 2 года назад
Dissolution of Eternity was much harder than the original Quake game
@conzmoleman
@conzmoleman 3 года назад
is there a single instance in this run that makes it distinguishable from a TAS??? my god. i mean, i know its not. but holy crap. how is this not a TAS!
@pagb666
@pagb666 3 года назад
It's segmented, but not TAS
@dantealighieri5547
@dantealighieri5547 3 года назад
Why did they often use the rocket launcher instead of the grenade launcher with a faster fire rate?
@pagb666
@pagb666 3 года назад
I won't argue with them, they're the real pros :P
@Scummyer
@Scummyer 6 лет назад
:O
@mythic5256
@mythic5256 2 года назад
Braindead Fast Nice !
@algo2957
@algo2957 7 лет назад
what sourceport is this? the lighting effects are subtle but very nice.
@pagb666
@pagb666 7 лет назад
That is DirectQ
@algo2957
@algo2957 7 лет назад
thanks bud
@polaczek86
@polaczek86 2 года назад
34:47 ???
@datrickster8674
@datrickster8674 4 года назад
does anyone else keep hearing the shadow clone Jutsu sound effect from naruto lmao
@executivebexley252
@executivebexley252 3 года назад
Obviously not! Hahaha
@VimyGlide
@VimyGlide 5 лет назад
...thhis...this is fucking absurd.
@BastianBatory
@BastianBatory 6 месяцев назад
48:51 bro...
@Slayer_The_Rogue
@Slayer_The_Rogue 4 года назад
What source port is this, and if it’s a mod, (I mean the smoothing) where can I find it?
@pagb666
@pagb666 4 года назад
Quake has had texture filtering since 1996 with GLQuake, any port will do. This was recorded with DirectQ, though I'd recommend Quakespasm or VKQuake
@Slayer_The_Rogue
@Slayer_The_Rogue 4 года назад
pagb666 oh thanks, But I meant the weapon anims is that a thing with DirectQ?
@pagb666
@pagb666 4 года назад
@@Slayer_The_Rogue That's animation interpolation, most sourceports implement it
@Huqe
@Huqe 6 лет назад
It's great to have a 60fps version, but the problem with this version is that it's just way too dark. I honestly have to put my brightness to almost maximum if I watch this with phone, and normally I keep it at 25-30%. You made the contrast/brightness settings so that in places where there's not much light it's very hard to see anything. That's why I prefer watching the normal version with 1.5M views (by wusseh), even though it has only 30fps. It's much more bright and visible
@pagb666
@pagb666 6 лет назад
Well... for starters, Quake has always been dark, and one thing I hate is people cranking the brightness to the top in games and ruining them. And tbh, it looks fine in my display, not too dark, not too bright. But thanks for the feedback :)
@Huqe
@Huqe 2 года назад
@@pagb666 Just an update years later, I think I had my monitor setting to very high contrast and a bit dark so it made the problem worse. Seems fine with my current settings :D And no, I don't prefer cranking the brightness way over the top, I just had a difficult time seeing things in the dark spots. And with phone you just gotta put brightness fairly high, but it's not too big of a problem!
@pagb666
@pagb666 2 года назад
@@Huqe Fair enough :) On top of that, last year RU-vid changed the way it reads the color space from video files, so it ruined a lot of videos that no really do look too dark because of high contrast. This wasn't one of them fortunately.
@Apathesis0
@Apathesis0 5 лет назад
Why no music? This game had a great moody OST
@pagb666
@pagb666 5 лет назад
This particular demo doesn't play it, because it's segmented and edited.
@Apathesis0
@Apathesis0 5 лет назад
@@pagb666 oh, ok. It's hard to find videos of this game with the soundtrack on, especially speed runs.
@aceshighdueceslow
@aceshighdueceslow 5 лет назад
it sounds like some of the demos DO have music, just not all of them
@XTeMe_dEw1453
@XTeMe_dEw1453 2 года назад
There is music it's just low compared to the game noises.
@Apathesis0
@Apathesis0 2 года назад
@@XTeMe_dEw1453 oh ok. The OST Itself isn't very loud even maxed out. I usually lower the SFX levels so I can hear the music better.
@mds6387
@mds6387 2 года назад
Obviously the work of a bot. The physics are a little altered. Either way, still impressive.
@pagb666
@pagb666 2 года назад
xD
@radscorpion8
@radscorpion8 Год назад
hahahahahah
@diegoravenus9206
@diegoravenus9206 7 лет назад
gamer hardcore or hack
@pagb666
@pagb666 7 лет назад
This is legit, as everything avaiable on speeddemosarchive
@diegoravenus9206
@diegoravenus9206 7 лет назад
pagb666 incredible O.o
@RedHazeCh
@RedHazeCh 4 года назад
this video would be perfect without that awful texture filtering
@pagb666
@pagb666 4 года назад
You mean John Carmack's GLQuake *default* settings? How you dare defy god!
@user-sr6pi5lp3q
@user-sr6pi5lp3q Год назад
48:51 dafuq????
@pagb666
@pagb666 Год назад
Yeah, you can shoot while at that screen
@user-sr6pi5lp3q
@user-sr6pi5lp3q Год назад
@@pagb666 how? Why the fuck did they plan to kill a monster this way?
@pagb666
@pagb666 Год назад
@@user-sr6pi5lp3q Because you just can do that... and any time saving in a speedrun is welcome.
@user-sr6pi5lp3q
@user-sr6pi5lp3q Год назад
@@pagb666 how stable is this trick? How does this work?
@pagb666
@pagb666 Год назад
@@user-sr6pi5lp3q No idea on stability, but I've got it to work in the past accidentally
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