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QUICKLY Implement Joystick For Mobile Games In Unity (2023) 

Root Games
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Learn how to create a virtual joystick for mobile games using the new input system.
More joystick sprites: www.kenney.nl/assets/onscreen...
✅ Get my courses with discount:
👉 Unity Mobile Course: www.udemy.com/course/unitymob...
👉 Unity 2D Master: www.udemy.com/course/unity2dm...
👉 Unity Input System with Rebinding: www.udemy.com/course/unity-in...
👍 Save your time and learn Unity faster
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Timestamps
0:00 Intro
0:10 Mobile Course
0:21 New Input System
2:30 Canvas Setup
4:35 Joystick Movement
6:17 Outro
#unity #unitytutorial #unityjoystick #unitymobile

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14 июл 2024

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Комментарии : 12   
@alxdrksoul
@alxdrksoul Год назад
Thank you Mario :D I love all these updates to the course nwn
@Majitov2
@Majitov2 2 месяца назад
raxmat brat thank you
@okeuwechue9238
@okeuwechue9238 Год назад
Thnx for the vid. Very helpful. @2:18 you say that we need to add a Player Input component. If I wanted to associate this new movement controller to my main camera, what type of component should I be adding instead?
@StickyLabDev
@StickyLabDev 4 месяца назад
what if i must have 5 different joystick ,,,,,,,,,,,,,,,please help,, i must show the joystick ui so i'll use on screen stick ,the problem is , how to differentiate each joystick
@bluefroggames5451
@bluefroggames5451 Год назад
So I used this for a 3D project is there a way to make it easily move forward and backwards because when the joystick goes upwards my character flys up into the air great tutorial btw
@RootGames
@RootGames Год назад
Maybe you are using the wrong axis. Try to apply movement to another axis.
@SenpaiZeroo
@SenpaiZeroo День назад
i know this is late but i will comment it anyway for others to see. save it in vector2 variables then get the y and store it as z value Vector2 vector = moveAction.action.ReadValue(); mX = vector.x; mZ = vector.y;
@codehubhq
@codehubhq Месяц назад
why is every one using the easiest way to make a joystick? Can you make a tutorial on how to make a DPad for mobile?
@hooliganszone6484
@hooliganszone6484 Год назад
Is this can move 3d charachter?
@RootGames
@RootGames Год назад
yes, you just need the code for 3d but the principle is the same
@hooliganszone6484
@hooliganszone6484 Год назад
Thanks about the course is it necessary to have a big backround in c#? Cuz im justa. A beginner
@RootGames
@RootGames Год назад
@@hooliganszone6484 No, beginner level is enough to follow the course.
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