Always learning with the best. Great video A legend once said: “If you no longer go for a gap, then you are no longer a racing driver!” But I appreciate keeping the respect in the track and out of it
Said Ayrton Senna after deliberately crashing into Prost in Suzuka's T1 to win the championship. It has been used as an excuse for simracers to try outrageous divebombs that always end up in a crash ever since.
Dive bomb can be perfectly countered by a move called the "switcheroo", doesn't always work but whilst performing that move you avoid the dive bomber and also get a better exit than him heading into the next straight, works well especially if there's reasonably a good straight
I think I understand what you mean, but I suppose that if the dive-bomber is followed close by another car this may end into a three cars crash... Just guessing
@@mino73T11 oh then that's a slightly different scenario altogether, I meant 1v1, in 1v2, then you may get the dive bomber follower but the first one may get away tho obv fight would continue
@@patrick17_6 this also reminds me of an older video by VC, suggesting not to rely on the opponents for braking points... So the follower shouldn't do the same mistake as the dive-bomber
"Contact is part of racing" finally someone else agrees with me on this. The amount of ppl I've met on grid 2019 that called me dirty for tapping them while overtaking and not even ruin their race used to annoy me to no end
yeah like a single tap or a slight nudge is normal. if you were like body-slamming people into the shadow realm, that's dirty (obviously you know that I'm just agreeing)
@@shimakazef.7809 The problem is that cars in racing games are solid walls, if you even slightly nudge someone he'll get sent far wide. In real life the metal absorbs the hit.
Very nice video and perfect explanation of different situations. Thanks for that, I think a video like that was strongly needed! Hopefully many people will watch this and follow that!
Just stick to F1 rules and you'll always remembered as a classy driver.. And squeezing is not a good in any kind of situation. Squeezing and defending or fighting for a line is totally different. Try not to touch your opponents(Rallycross is an another case), don't change direction AFTER braking, most of corners has individual characteristics so experienced drivers knows where and when to overtake or not so you're not invisible. Everyone knows you're an ***hole or an MVP 😂
Hey... I try to not hit people I just suck at it. This is why I never play online games. Racing games are fun, and maybe it's just having a controller and not wheel, but I've always had problems hitting people even when I try hard not to. AI doesn't take offense.
Thanks for that one) Just started to go into sim racing and feeling really shy about rules and stuff, that is really affecting on my driving. Would love to see more vids describing racing rules)
Be careful on some events or multi-categories a lot of time it’s written that you have to stay on your racing line and the opponent (on a faster category) has to know when he can overtake, so if he squeezes you or try to contact you, it’s not your fault (i speak about what i saw but it’s not for all races)
multi-class or not, it's always the responsibility of the person making the pass to do so in a safe way. just because you are faster, doesn't mean i have to let you pass, likewise im no better if i constantly weave across the track to delay the inevitable pass from happening
Great video as always, Viper. But I noticed that you never actually touched the trail braking seriously, in the separate video. I think it's very important to explain different situations that can occur while trail braking and often mistakes. So please make a video about it! I sometimes struggling to know if what I'm doing it right or if I could do it even better. Thanks in advance!
I dealt with inside corner approach pushing a lot in GT 6, Sport, Forza H4, Forza MS3\4&6. I was always more of a defensive driver, and as a result, I learned a few tactics to void pushing. 1. (aggression) *Feather the throttle and fall back into a pit maneuver* Only do this if you're are obviously being shoved off course, if thats the case then go for it. If done correctly, you can punish the pushing. But this can turn into a situation where you're T-Boning your rival down the straight, which will ultimately cause both drivers to fail. Pit maneuvering is common throughout Forza, also the reason why so many matches in Forza start with massive pile ups. 2. (high risk)This is a very high risk move that strains the driver and the car to its limits, and can only be done if your on the inside. *Follow the inside line* Usually this technique becomes more plausible the faster the type of race. And if done correctly, this results in you and the other driver being neck & neck, which looks great in replays btw. 3. (low risk)If your opponent looks like he is going to push you to the outside, feather the throttle, then fall back across the the middle. This move if timed just right, should cause your opponent to over-lunge the apex, to which you now carry up the inside. This is a low risk high reward move that is easy to learn, and is widely applicable. In Forza Horizon, you either learn this move or get shadow zoned mercilessly. Anyways, hopefully someone will be able to inference from this just as you see it in the video. For others I'm probably just preaching to the choir. I'm not a pro, but if I get shadow zoned by the same guy twice, on a circuit no less. I will ram my front bumper up his ass at a staggering 370kph with no regrets. I know forbidden right. LISTEN, I've put up with the worst scum under my treads throughout my years playing racing games. I've torpedoed fools into the 10th dimension on whim because I was sick of getting rammed, just to wind up getting banned. Never stoop to there level, but it was totally worth it. Peace, but if you are a rammer... *visions of horsepower trap from the saw movie*
Leaning on the other cars to help you get around a corner is actually legal in most closed-wheel racing. Within reason of course, you can't push them off the track. But you'll see it all the time in BTCC and NASCAR road.
yeah, there is a big difference between just scraping through a corner, and actively using the outer car to help you steer. the goal should always be to pass without contact, because any contact causes you to scrub speed.
Just similiar like in other racing series, these tracks are short but wide enogh for racing, also there are more contacts, but touching opponent slightly is ok, hitting hard, pushing especially when can cause a spin is not fair, you aldo have a joker lap for use :) I played DR2.0 and AI sucks there, one car made divebomb and send me into air so high I made triple barrel roll xD
Viper,If you can, answer me if I acted correctly: I was playing Live For Speed, (on Blackwood) I was in a corner, then a guy hit my car, so I hit the curb and flipped, causing a yellow flag, I did I act correctly when teleporting off the track?
2:12 it would be a great reminder if you said that this type (the bump and run) of contact is allowed at american stock cars (not too aggressively, because then you could be penalized).
Ofcourse, its the same as online. It improves your understanding of the track and how to drive it. If you want to attack and defend better AI can help you, but it depends on the game if the AI are actually good or not.
If your going straight on a straight, can you hold your line if they try to squeeze you over? If you keep your straight line and they hit you and cause an accident, is it their fault?
To answer your question. A great driver won't have time to play the block squeeze game. He will be beside and past you into the next corner and pulling away. Putting your car on the outside is bad practice and putting your life/car in the hands of another driver is careless. The only exception is if you've set up the leading driver to pass them in a specific place.
Allways in racing doesn't matter the game, I allways find some alternate routes, that's a tip before racing, keep practicing in race tracks before the real race to find alternate routes, even when I had gold membership I practiced and tuned my competitive cars to alternate routes and adaptate your selected car to your style of driving(in my case is pass the curves as fast as posible and making rythms doing races, and driving defensevly). Even squeezing F1 cars is higly dangerous, more in official F1 games where is more a simcade(principally in 2018 to 2021), can cause a loose wheel and end of the race. I recognise sometimes is fun racing and make contacts, but allways no risky, toxic and dangerous, is a race, not a burnout race, even in F1 game where the damage is simulated, small and no risky bumps can be tolerated.
Alternate routs arent always a good thing, most of the time the optimal racing line is the fastest. Also squeezing in F1 is highly common in real life and in the games, wheelbanging is also common. A wheel doesnt pop off by hit a hit from the side. You honestly dont have any idea what you are talking about.
What about when youre side by side, or sligthtly ahead of your opponent in a corner? Like Albon vs Hamilton Austria 2020 or Verstappen vs Hamilton British GP 2021? The car that is at least half its length ahead of the other car in the corner, should dictate what racing line he can take and the rest is up to the opponent to figure out, no? Just some food for thought...
If you overtake him or you get an advantage towards to him thanks to the corner cut, yes. If you simply cut the track while being far away from your opponents, no.
The Mclaren scene isn't a divebomb, the outside car brakes way too early and gets overtaken on the inside. Divebomb means you enter the corner very fast, then apply the brakes at the last minute to try and salvage something out of the corner For example, this move in F1: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xg1cnHu-aro.html
What's your advice to someone who has played racing games since they were a kid and can't not hit people? Like I can get decent lap times, but never clean. Maybe I push too hard. I don't play online ever because of it. Also because I'd rather buy a sim wheel if I played online.
@@deaj8450 This is a knotty question, especially because i never learned english... :) But i try to answer it. If You dont want to buy a wheel, play that kind of games, that are perfectly managed with a controller, Gt Sport, Forzas, Project CARS, etc. Games like ACC, RF2, Automobilista are really hard to learn with a wheel too, i dont think that these are really playable with a controller. My first wheel set was a Thrustmaster T150 Pro with the T3PA pedals, that time i brought them for approx. 150 Euros. In the first days i was so angry, because using a sim racing wheel/pedals is much different, than drive a real car, i was thinking that i give back the wheel for the seller... :) But when you learn how to use them properly, it will be much more predictable, than playing wiht a controller or a keyboard. I was an "overdriver" in the corners too, when i first try ACC, i dont know how to take a corner without slipping, and because of this i dont play that game for more than a year, and went back to PC2... :) So everything is coming, you only need to practice more and more and more. Im a 44 years old guy, who was a massive alcoholist for 10 years, and i learned to drive 24 years ago, so i never learned and never will learn how to make trailbraking in a corner... If i know how to make 1:53 laps at Nurburgring in ACC, then almost everybody capable to do this. If you got the equipment you want, and you can learned the braking points of your favorite track, and learned how your favorite car behave on it, then go online, dont play always against the AI... You need to race online to learn the whole racing etiquette. I recommend that start from the last position, until you learn how to behave in the middle of the field (and then on the front). From the overtakes: on tracks like Nurburgring, Barcelona, Silverstone, without a really long straight, with car classes like GT3 you dont have a chance to overtake someone who defend properly, you need to wait for the opponents mistake. I was beat so many faster players in 20-25 minute races, because i know how to defend properly. If your opponent dont make a mistake, your only chance is to punt him out, but please dont do this. :) But if You punt him out at least say sorry, and give him back the position. We are humans, if you watch F1, you can see in the last weeks Hamilton/Verstappen crashes, that even the biggest pros are make silly and stupid mistakes. I never get angry for someone who hits me out accindentally and then write to the message wall that he sorry, it was his fault. But the most annoying thing is when someone's hit me out then quits without saying anything, please never do this... :) I hope that i answered your question, if not, please give a signal. :)
@@lowfastracing I didn't expect such a detailed reply, thank you. I think I'm often forcing the issue too much rather than focusing on not messing up and waiting on mistakes from opponents. I intend on buying a wheel but they're pretty expensive for someone who doesn't play these games super often. I think it would make a big difference as I have some issues with joystick and gas sensitivity on controller.
@@deaj8450 every force feedback wheel is better, than any controller. If you got an opportunity to try out a wheel for free for 1-2 weeks, lets try it, maybe you fall in love to simracing, like i did. But there is a chance that you dont. I bought my second wheel from a guy who bought a T300 Ferrari Alcantara, a T3PA, a TH8A and a Wheel Stand Pro with a shifter stand for 630 Euros, then after a week he sell me for 350 Euros... :) So the simracing is not for everyone.