I love the Raging Blast series and in definitely in support with Treefax on pushing 3. That being said i didn't see Scouter Vegeta doing the dirty fireworks
vegeta's scouter signature is based on the atack he used against zarbon. is the perfect skill for him and is very usefull while playing. and you didn't even hit the final explosion, there's an animation that is awesome.
Majin Vegeta’s final impact is reference to the anime where he used it against majin buu where the background turns black which is why it fades to black at the end. Also ssj3 Vegeta’s Galick gun looks awful similar to Vegeta’s (scouter) ultimate, just different colour and startup
Am I the only one who thinks that the aura Vegeta flashes for a few seconds in Majin's Awakening should be one of those available custom equip auras? I mean, that aura just looks so freakin' awesome.
The reason a few attacks fad to black in the game is because that's how they faded in the anime. I thought it was pretty cool that the game paid attention to detail like that.
@AbeLandPro Generally, it's a "what-if" form, Brolly is a SSJ3 in this game too. Remember how King Vegeta, Turles, Nappa, Raditz, and Bardock had Great Ape forms in Budokai Tenkaichi 3? They were forms exclusive to the game. Raging Blast has the two SSJ3's as game exclusive forms. But they're seperate characters in the character roster, they can't TRANSFORM into SSJ3, you have to select them in the roster.
For Super Vegeta, replace Super Explosive Wave with Galick Impact and then its perfect. And for Majin Vegeta, one of his moves should be where he does the Galactic Donut thing and then keeps punching them in the stomach.
John Zhou He did it in the anime, not manga. It wasn't galactic donuts but similar. You're right it shouldn't be in there since he never did it in the manga. I was a bit uninformed when I made that comment.
Its not galactic doughnut ( lol ), it was called 'Energy Rings' and he did in the Anime. Would have really been cool as his super, instead of Big Bang Attack which was fucking over-used.
like with SSJ3 gokus true kamehameha they should of called SSJ3 vegetas galick gun the true galick gun. would be nice to see a beam struggle between the main rivals first signature attacks in their strongest forms
@Alaska1925 Yes adding giant characters like the Great Ape Kid Goku, Great Ape Vegeta, Great Ape Kid Gohan, Lord Slug, Wheelo, Great Ape Baby Vegeta, etc. Also putting the GT and Dragon Ball characters in(like many people have mentioned) would be very welcomed. I mean having more characters only improves the game.
like I said with broly of the fade to black. It looks better for the darker characters. And since it didn't explode necessarilly it doesn't need the bright light. Same with broly. I think it makes it stand out amongst all the bright flashes
In the android saga when vegeta first turned into a super saiyan he explained how he was on another planet. There he uses an attack to destory a meteor. It kinda looked like the big bang attack which can explain why in raging blast he has that as an ultimate in his base form. Also, why he has that ultimate in the first place.
He has it as an ultimate because he used all his power to form that attack and kill an energy enhanced Android 19. The filler attack he used to destroy a meteor was maximum flasher, if not just a normal ki blast.
@supervegito2277 No, its the attack itself. The color of the two Big Bangs are different. The base one is a dark blue and the SSj one is almost white. For the Final Flashes, for Super the blast just goes around them while in SSj2 the beam hits them and there is a lot more chaotic stuff going on. That happens after the attack has hit.
You know, with this game having both removed Giants as playable characters and made it so you can customize the super moves, why did they feel the need of having Scouter Vegeta be a separate character? And if they're gonna include a what if transformation, why not make it available for you to transform into?
because there is a difference between scouter vegeta and the vegeta from the cell saga. scouter vegeta is specifically from saiyan to Frieza saga. the other vegetas from Cell and so forth
Altar360 how would that even work? That's why majin vegeta/base vegeta-ssj2 vegeta/ scouter vegeta at separate. So they can do sagas specifically for those characters. Think about it in story mode. Why would they make vegeta one character when he changes his outfits completely. And it helps them keep the move sets organized
Yet Goku and Piccolo aren't separated in eras. This game has alternate costumes and special move customization. You could just make Scouter Vegeta an alternate costume. If I wanted a lore accurate Vegeta, I can customize him as such but give me the freedom to customize him however I want. There really is no good reason to have 4 different Vegetas in this game. Two tops should be enough
@Ironsoulsmasher From what I have been told in Japan Cell only has one voice across all his forms. So they only program him to have one voice for his generic voice clips. Such as getting hit. Ones for the supers and such stand on their own so they do get a voice change.
@Omega2040 first: love you vids second: i think when you use super explosion waves you should also use them on the enemy you are fighting so we can see how strong it is
@SonicTheHedgehog3220 That's his signature attack, since he pretty much stopped using Galick Gun after the fight with Frieza. It's like how Goku has Kamehameha for every form but it never seems over used.
@supervegito2277 The color of the two Big Bangs are different and the Final Flashes is pretty easy to tell the difference. The SSj2 one has a beam in the middle of the attack.
I miss the Raging Blast series. The movesets had a lot more accurate moves. Xenoverse is less accurate. They cut out a lot of moves between the forms. Not a fan of that. I wish they could do a mix between them both.
@Omega2040 It's because you always use the beams attack from afar, but if you look closely, the explosions are 2-3 or even 4 times bigger than the characters.
@butchdeadlift10 Alucard and Alexander Anderson from Hellsing, Kohta Hirano from Highschool of the Dead, and Edomae Lunar's dad from Seto no Hanayome (My Bride is a Mermaid).
ssj1 vegeta its a big defference between maximum flasher and galick gun at maximum flasher it show that he prepares to fire it freezing the match a liitle(and i could be dodged if used on a online match) at galick gun it show's the character that it prepares to fire it but not freezing the match and it cant be dodged so easy(if played online)
they probably did galick gun and maximum flasher in the same form because not everyone likes one or the other, so they can use whatever beam they like.
@supersayin5gogeta001 they aren't there because dirty fireworks was a bit overpowered and the game developers must have forgotten to add final galick cannon
SSJ3 Vegeta should have Super Galic Gun. It's a move that already exists and would fit perfectly. It's a lot better than his other generic attacks Big Bang Attack and Final Flash. Final Shine too if anyone even remembers that attack.
@supersayin5gogeta001 im kinda sure Dirty fireworks is how he killed cui and final galic cannon is what he fired at goku that he tried to destroy earth with...
@MajinHD Exactly. He purposely isn't hitting him. If he's going to show a move then he should hit them. That's why I said and I quote "Why don't you let the explosive waves actually, you know, HIT THEM!?" I said that since he appears to just not let them hit and purposely stays out of range.
@SuperXD25 yes, you're right, and that was pretty boring. with some work you can invent some new moves, but designers didn't have enough time, so they put almost the same moves to all the great apes... but there are also other giant characters, like janemba, great ape baby ( which has great attacks), giant slug, dr. wheelo, etc. so they could have put at least ONE giant character, but they didn't... what a pity, giant characters were fun... they didn't even put GT characters... :(
@likinroxas With this game? Its hard to tell, more important fights were included like Piccolo vs Frieza, Zarbon vs Vegeta, Android 19 vs Vegeta, Gotenks vs Super Buu etc. All those fights weren't in BT3. BT3 did have more content, but in terms of story mode? I'll give RB the slight edge.
@Alaska1925 well in the new Ultimate Tenkaichi game coming out later in October, there are giant characters ... but you can only fight them as bosses. but at least they are correctly sized.
@PS3boy1994 whatever button it appears in . Suppose You wanted to play as Vegeta ssj and u wanted to use THE AMAZING IMPACT for Xbox hold the D-pad down or for ps3 left anolog stick down it depends on how you set it up tho but normal custom has to be left anolog or d-pad down
@SuperXD25 yes, listen to this guy, he's RIGHT!!! still remember his ultimate in BT3: in fact, wasn't hercule who did the damage in the ultimate, it was buu!!! then PUNT in the head and you have 14.000 damage... pretty impressive, and very fun!!!
@PS3boy1994 it's like using supers - i don't know how is it in RB but in RB2 , which is similiar, you have to press right analog to some direction - up / left / right / down - 4 techniques. Maybe you will have to chance supers before fight.
@Omega2040 this is true, super saiya-jin in japanese translates to super saiyan, plus, if everytime someone said ''saiyan'' it would be akward e.i ''im a saiya-jin from earth'' ''the saiya-jins are a true warrior race'' ''he's the legendary super saiya-jin'' the only time i recall the words ''jin'' in the english dub was when goku went ssj3, during the demonstration buu said super saiya-jin?