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Ray Portal Node BSDF Demo on Blender 4.2 Alpha 

Gioxyer
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In this video you will see Ray Portal Node as BSDF Demo in Blender 4.2 Alpha that allow you to transports rays that enter another location in the scene.
It acts much like a Transparent BSDF and render passes are passed through and it is affected by light path max transparent bounces.
It can be used to render portals for visual effects, and other production rendering tricks like in this video demo.
It works only on Cycles at the moment and you can find more information on Blender docs manual:
docs.blender.org/manual/en/de...

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7 май 2024

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Комментарии : 13   
@JackToth
@JackToth Месяц назад
I finally have a solution for transporting ligth and avoiding floating point errors on my lens rigs with this. it works pretty well just waiting for 4.2 to release before i make updates to my lens kits
@LandHooman
@LandHooman Месяц назад
I love your lenses man
@pi_3147
@pi_3147 2 месяца назад
Oh finally! I waited years for making a proper Portal scene like in 0:47
@Nyubug
@Nyubug 2 месяца назад
Who made the NPR demo?
@Gioxyer
@Gioxyer 2 месяца назад
It was made by npr2021, here is the complete video: twitter.com/npr2021/status/1787276933082058888
@urusov8515
@urusov8515 2 месяца назад
Music?
@berringervids
@berringervids 2 месяца назад
Zeli - Only the Fallen
@Monomorphic
@Monomorphic 2 месяца назад
Who did the Rod Demo?
@Gioxyer
@Gioxyer 2 месяца назад
Vectorlapis name Rod: twitter.com/vectorlapis/status/1786227035204935761
@andreybagrichuk5365
@andreybagrichuk5365 2 месяца назад
Could I ask what is the point or this portal node ?
@Gioxyer
@Gioxyer 2 месяца назад
You can use for your project for manage as geometry nodes rays that could be used to another location in the scene by define the location too
@Aimyx
@Aimyx 2 месяца назад
Tarbis
@officialfallenfx
@officialfallenfx Месяц назад
THATS WHAT I SAID:D
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