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I ran Blender with Zluda on my rx580 8G, but when i try to render something i face an error "Failed to configurate CUDA context". What does it mean and how can i cure it?
Basically it could be because they didn't update for Blender 4.1, but they did a compile version that works with Blender 4.1 and Blender 4.2, if you scroll the conversation, an user called BaalNetbek makes it work well with higher version of Blender: github.com/vosen/ZLUDA/issues/146
My renders still take me up to 8h for only 80frames BUT now i can still use my computer while it's rendering with the GC and not the CPU, thank you so much
I finally have a solution for transporting ligth and avoiding floating point errors on my lens rigs with this. it works pretty well just waiting for 4.2 to release before i make updates to my lens kits
I'm not a Blender user, maybe a wannabe or just curious: what did you mean? Could you explain the technique to someone just basic in 3D modeling? I knew UV is the texturing itself, applied onto models. How Krea is related?
Make sure that you use node correctly: 1) Input Image as Viewport (last button) 2) Use Blank Grease Pencil with Draw Mode 3) Test different pose If you encountering some issue you can report on or email directly the creator from GitHub: github.com/AIGODLIKE/ComfyUI-BlenderAI-node/issues
@@Gioxyer actually have a doubt. the wires material works fine in eevee but in cycles I keep getting only black for multiple cables. Like the first color set in color ramp.
@@sharanpoojary3313 Make sure on Shading Tab on Color Ramp you click first on the black arrow (first color) and then change the black color to another to see changes
Oh boy, this is exciting. Wonder if you can import an existing workflow in there, and if it's compatible with any custom nodes. Being able to edit the composition of your generation like this saves time and opens up potential.
Hi, for the import feature, I don't think there is already something that reproduce same workflow, generally you need to start from scratch. I tested after this video from myself also a few like Lora and SDXL model and works well, they require different nodes. There is also the possibility as image to 3D, but I didn't tried yet and it seems also AnimateDiff for consistent animations should be supported. To be sure that ComfyUI is compatible with a specific model you need to check this list, these are all working nodes tested by the developer: github.com/AIGODLIKE/ComfyUI-BlenderAI-node?tab=readme-ov-file#tested-nodes
@@Gioxyer Thanks for the info! Nice to see it already supports a handful of custom nodes, hope the project gets the attention it needs to keep itself goin 👍
You're welcome, considering that there is the possibility to run already inside Blender it's a good thing for someone that would like to experiment more in deep with Viewport
Can't stand leonardo. It's a money hungry website that prioritises squeezing in app currency out of the users without letting them know its happening quicker than they think. EVERYTHING costs more and more in app currency. Really wish you would have narrated the video too.
Tienes que instalar el zip de los releases en particular la última versión y luego hacer la extracción, perdón por el video no quedó tan claro. github.com/vosen/ZLUDA/releases A continuación, ejecute zluda con el software
I never use Arnold on Maya, but probably if you have both installed in the same location you need to execute zluda with Maya and then run Arnold inside Maya
Radeon rx 580 should work,because there are benhcmark about it in blender website, here you can find a list of tested amd graphics cards: opendata.blender.org/benchmarks/query/?device_name=zluda&group_by=device_name&group_by=compute_type&group_by=operating_system&group_by=blender_version
At the moment it generates only one page, for the second question you can go into interaction tab and then as action set on click and refer to menu page, so basically you need to set the main action that you would like to do
At the moment it isn't supported yet, I tried personally 2 weeks ago on Cinema 4D, probably in the future, you should ask vosen by opening a ticket on github to be sure
En general hay que extraer la carpeta después, hay que teclear la ruta a zluda, luego zluda exe con el nombre del programa, ¿qué error te da concretamente?
This video half helpful and half "14 year old on discord playing emo music cringe". CMD Run as Admin "C:\zluda\zluda.exe" "C:\Program Files\Blender Foundation\Blender 4.0\blender.exe" Will get you there. (change folder locales accordingly)
It is slightly better in some circumstances, in other a wider range in high contrast, light and shadow scenes, here is a graph from zluda comparing different scenario usage: github.com/vosen/ZLUDA/blob/master/geekbench.svg
As main error should be that some dll files not found, I just check now, there is an issue similar but in unity(not entry point), if you open a ticket you will probably get an answer from the team: github.com/vosen/ZLUDA/issues
No, I have not tested it with that graphics card, but you can already find tests online with ZLUDA with the Radeon RX 7900 XTX with Blender Benchmark: opendata.blender.org/benchmarks/query/?device_name=zluda&group_by=device_name&group_by=compute_type&group_by=operating_system&group_by=blender_version