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The way that many anime fighting games are built is that the oldest version of a game has simpler mechanics and as new games come out, new mechanics are added. As a result, the newer a franchise, the easier it tends to be to get into. Out of the ones shown, Undernight is probably the easiest to get into because it focuses on ground movement. With an airdasher like GG or BB, as a result of those games being older, you'd be much further behind in terms of knowledge of mechanics. Also, because of the properties of airdashes like in GG or BB, the addition of an airdash adds another layer which clouds fundamentals. However the most important part is that you are having fun.
For the record, Eltinum is from an older fighting game called Melty Blood, and her IW is her summoning the literal final boss of arcade mode and doing their insta kill super
This game overflows with your lolis, but you seemed to miss Linne. Naturally, two of the three are hundreds of years old ;-) Just so you know, the supers in this game aren't insta-kills like most of the games you've been doing. That's why they are a little more toned down.
This is a budget indie game so you can't expect super fancy special attacks but the combat in this game is sooo smooth. It has a complex combo system with a fast tempo while not having off timing execution like harder to play games ala Blaz Blue so it's friendly to novices. The producer of this game (French Bread) is the creator of the Melty Blood fighting games which are some of the most legendary and successful competitive fighters of the Japanese arcade scene. I can't praise Under Night enough, if you liked GG it's a must try Weeby. I'd say Undernight is even more fluid and intense than GG and BB, soo fun and easy to get into.
Way late but Enkidu wears those shackles because as a child his martial arts master died of disease so he channeled all the frustration he had into gains. Later, he kicked the collective ass of the martial arts world so hard they were scared into forgetting him entirely. Everyone was so easy to body when he heard that a magical fightclub existed he went out of his way to get bit by a creature that gives you powers but he was so strong it couldn't pierce his skin, giving him only a fraction of the power he should've gotten. But he was STILL too strong so he shackled his powers and closes his eyes whenever he fights.
Important thing about UNIB "Supers": The main set of Supers are EX versions of the character's special moves, with each having an Infinite Worth, which would be an actual Super Move in any other game. The Infinite Worth EXs aren't designed to be Instant Kills/Astrals like the other ASW games, so they don't really look as flashy as the ones in BB or GG since they weren't meant to be big kill moves. Also, Merkava, the guy who seems like Twelve or Necro from 3rd Strike, is eating his opponent in his IWEX. Also, [REDACTED] Mika.
About eltnum and her finisher Eltnum isn´t a character made for UNIST but she comes fron a different game called melty blood based off the Tsukihime manga and her finisher is based off of the final boss in metly blood akatsuki is also not a UNIST original character he is from an even more oscure game called Akatsuki blitzcampf
Enkidu was created to take down Gilgamesh, Gil wins, they become best friends (*Cough* Slave) then both defeat A divine bull sent after them.. The Gods then killed him driving Gil mad searching for immortality Him being dark skinned is uncalled for since Iraqi Men are of lighter shade (Maybe unintended on the artist part)
I feel like your missed half of them. I just get the sense you lose focus on what you're watching as you're talking about stuff. Chaos' IW looks really good! I just feel like you missed the beginning where his beast is a badass shadow creature because you were talking and looking away a bit