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Reaction: Nier: Automata - Amusement Park Theme & A Beautiful Song 

Ultrazine
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• NieR:Automata | Amusem...
• NieR: Automata | A Bea...
We usually don't make classic reaction videos. This channel is more about tipping each other off and broadening each other's when it comes to listening to music. We are happy to listen to things that have not received the recognition that we think they deserve and therefore want to spread good music to everyone who watches this channel. We make no money from our videos as the advertising revenue goes to those who own the copyright for what we listened to, we never appeal such a decision by RU-vid.
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3 апр 2022

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Комментарии : 8   
@Silencer2869
@Silencer2869 2 года назад
Orh you really have to play the game to take enjoy that 2nd music track a whole lot more. You see the enemy boss attack in sync with the music, while the song is describing her feelings with someone she is in love with, but who will not even notice her.
@ihopeyouandicanbefriends
@ihopeyouandicanbefriends Год назад
not only does the music sync with the track, some of the boss's attacks actually create bell tolls that chime in time with the music, which can create unique arrangements you wish you could find on RU-vid that you can only hear by actually playing the bossfight. so incredible
@mr.prince7086
@mr.prince7086 2 года назад
He should of just walked through the amusement park. Really didnt have to kill those robots they were in sync with the music like when they throw confetti and spin if you just walk through you appreciate the music in that scene a whole lot more. They game makes you play this part a few times and you realize that your getting tired of just killing robots and not all robots need to die so you start observing them. Showing this to a non gamer by just showing the fighting I think can be interpreted in a different way
@joshua7015
@joshua7015 2 года назад
Great review. Though I believe that both a video game scene as well as the context behind that scene is required to properly understand whether or not a particular song is fitting. The scene alone would not be able to do that. For example, the scene of the main characters destroying robots in an amusement park initially does not seem to match the somber, mysterious tone of the song. But when you realise the robots are going through an existential crisis after developing a sense of self and becoming sentient beings akin to humans, the song choice makes more sense.
@SpectreNight
@SpectreNight Год назад
So the language used in the OST of the game, is a made up language called "Chaos Language" created for these games alone, to sound like what our languages today would evolve into over who knows how many hundreds to thousands of years. Also Spoilers ahead~ Humanity is extinct in this game series. The language was created just for the Nier series afaik. The main characters in Automata are androids which you learn very quickly starting the game. This game is very, complex, it is very, what's a good word, philosophical. It has a great depth to it that isn't easily seen off the surface. A puddle is only as deep as you can see, step in and you may drown. The game on the surface just looks like "Haha anime Dark Souls" but it's extremely dark and depressing, it has multiple endings you reach after completing the previous ending usually, and each can be darker than the last. Nier: Automata is an existential crisis in all the best and worst ways. It is a masterpiece imo, and the OST in it is also the same. I think that's a good RU-vid Comment worthy summary.
@udopadrik9971
@udopadrik9971 Год назад
I first watched your reaction to Rammstein's "Zeit" and then also the one to "Imaginary Fire" by Carpenter Brut, both videos I knew and loved from before and songs that are on my own playlist from before, but I noticed I like your format and felt I might get interesting new music from here as well, so started to look around. I like these songs here, haven't played the game, but the video did make me want to contemplate on video game music and the recommending of it to people that aren't that much video game players themselves, or haven't played the particular games. It is an interesting situation. I have been in it myself. I have many friends that are not video game players at all and to a few of them I've gotten into a habit of trying to express, translate the value in some game to them. For some reason it really seems something I should do, because there is some artistic value in the games that they could greatly appreciate if presented from a relevant perspective. I've fallen to the habit of writing reviews and sharing music and videos while trying to take into account how their perspective is different. Yeah, there definitely is tendency on my part as well to be blind to the visual "tapestry", that which has become mundane to me, but which might seem silly to anyone else, because it actually is and I've gotten blind to it, or another doesn't have the necessary context for. That does seem important, the context sometimes needs to be given, that would make the gameplay have the meaning a player would subconsciously accept. Anyway, don't know about the game shown, but from my experience I do think I can quite well explain to someone that doesn't appreciate games, thinks they are a waste of time, or silly, the artistic, spiritual value of some games. To me these games tend to be Japanese in origin. The Silent Hill series, the Metal Gear series and video games by From Software. I haven't really played Death Stranding too much, but that seems to be one I could "sell" the artistic and spiritual value of, I think. I'd really like to recommend a few songs from these games, perhaps also those that don't play games could appreciate. MGSV: The Phantom Pain - E3 2014 Trailer. The promotional screens might be annoying, but it is pretty much a music video for a song by Mike Oldfield, "Nuclear". Death Stranding - E3 2016 Reveal Trailer - also a trailer, but I'd argue art in itself, sort of a music video for Low Roar - I'll Keep Coming. Aoife Ní Fhearraigh - The Best Is Yet To Come (from Metal Gear Solid 1). I don't know if a good video for it exists, but the song in itself is awesome, especially written for the Japanese game and sung in Gaelic. Translated lyrics would also add most likely. Of course there are more, but the comment has already turned out way way too long for the format (a RU-vid comment). :)
@udopadrik9971
@udopadrik9971 Год назад
It is weird how some games actually work almost spiritually, but usually I think the game creators have to understand that function. Killing monsters for example, from one point of view a silly gaming trope, a "necessity" to give excitement or drive engagement, but actually possibly a spiritual thing. Monsters as in horror movies tend to be metaphors for something else, fighting which in video games (or imagining to fight in horror movies) could be like reaching into yourself, confronting something about yourself, perhaps building something in your soul. It is like religious repetition. For people more tending to atheism it might seem weird, but I do think it is not only for religious people, it is a psychological thing perhaps if to use the current vocabulary, a building of something in your psyche and character. To me it seems it could best be done in games where the developers have left it open for that interpretation. For me it is usually Japanese games and especially games from From Software. Demon's Souls and Dark Souls for example to stare into the hardship in life, and perhaps death and loss itself and try to come to grips with the fact of it, feel your position in it, process it in a way that enriches you in a way that can't easily be described. Video games can be a weird thing. I think people could get quite a lot from video games, if they knew how to get to it more efficiently, and weren't easily side-tracked with the superficiality of some of the elements in them.
@solaris-7115
@solaris-7115 Год назад
I love how it is written and sung in an invented language (chaos language), and spells like gibberish, but you can hear an English chorus in there: This pompous scene, With silver tongue, This is a song of horror, Begin the song, This terrible song, We’ll swim and drown in slaughter.
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