Thanks for checking out the video! My full set up is in the description. Say hello on Discord and don’t forget to subscribe to my twitch: www.twitch.tv/maxafterburner
I'm putting my request here, so it's easy to see, I would love to see more matches, contemporary opposition airframes obviously... one question though, is it possible to do PvP in that simulation? Or is there too much opportunity for lag to ruin the experience?
You're not that old, so why are you permanently grounded? You should still be in the military flying jets. I have been noticing many young people go on youtube telling people, they no longer fly, but they are still young people. I don't get it, and I am confused by that. 🤷♀
@@Jeremiah-f8hsame. That completely sold the experience for me. I wish I could see his reaction when he played it back and realized what he did. His body was just trying to stay alive, the way it was trained to do.
You can tell he’s is super immersed! At 1:34 , 6:31 , 8:06 and several other points he actually uses high G breathing technique! I’m sure force of habit when your sensory system is registering the situation as “real” .
The biggest thing I noticed when I first started in VR in 2016 was how you didn't need the zoom anymore, since the FOV is correct in the cockpit. In 2D everything outside the cockpit is like twice as far for some reason. You will also noticed in AAR you have depth perception now, like when you were talking about how you had a feel with the water now. Love how your instincts are kicking in, you are tightening up and want to start to do the hics in a pull, lol. I remember when Casmo first tried VR in a F-18 and when he went to look behind him he tried to grab the canopy handle.
Not _'for some reason'_ but for obvious geometry. The screen does not occupy all of your field of view, so you have to choose a balance between viewing angle and object angular size. You can calculate exact FOV setting to get real-scale angular sizes with any online FOV calculator based on your screen diagonal and distance to it.
I have the Quest 3 also. The first time I went into DCS after I got it running, I jumped into a cold F/A 18. Was absolutely BLOWN AWAY. First thing I did was REACH OUT WITH MY HAND and try to flip a switch. Seconding thing I did was call myself a "Dumba**" One tip I'd give you. Get the USB C cable to connect your headset to your computer. It will help extend your flight time by mitigating your battery draw (It won't keep it charged, but it will slow down the draw on it because you're not on WIFI so it doesn't have to broadcast, and it will TRY to provide some power back into the headset), and a direct connection is MUCH faster than a wireless WIFI connection
VR really takes it to an entirely different level. I got into it like 6 years ago and I haven't played a sim on a monitor since. And the crazy part is that VR is still improving significantly all the time. Soon, hand tracking will be so good that interacting with the cockpit will feel totally natural. It's a fun time to be alive.
@@paro2210 Agreed. I started with VTOL to get familiar with the basics before moving over to DCS. That's what got me thinking about the hand tracking. It'll get there and probably sooner than we think.
There's something about watching a VR feed of a trained fighter pilot that makes DCS look a thousand times more intense. The pro sim streamers are great to watch but this was on another level.
I wouldn’t say obsolete, the motion simulators give a very different feel even to VR but I see your point it’s definitely making it easier and cheaper to train people
@@RuralProgressive IMO, VR is >90% of the way to a full motion sim. It's better for immersion, but worse for interacting with physical controls. I'd personally go for a real cockpit trainer for learning buttons and systems and VR for learning to fly the plane itself. It's that good...IMO.
@@oisiaa A good AR setup is the best solution, IMO. You're in VR, but you see the real-world simulator cockpit around you. the only parts that would be in VR is when you look out the window. I'd love for something like this to be common with racing games and flying games.
I noticed a difference when you tried this in VR. Sounds like your military training crept out more in this one for sure. A testament to how immersive VR in DCS is.
My buddy Scott always made fun of me for accidentally g straining when I got into VR. I'm glad I'm not the only one that had to get used to not doing that.
Not fair on Scott's part, honestly. You might be able to tell him you're not in the plane when asked, but that jar of meat on top of your neck doesn't know you're not in a plane fighting for your life once you have another reality strapped to your eyes
@@MAXIMUMF You're dense enough to think that only fighter jets can pull 9 G's. Not so cute. Instead of making a friend you just run around the internet trying to call people out without knowing that you too, can experience the thrill of getting into an aircraft that's aerobatic without ever signing up for the Air Force.
yeah I want to try to integrate that into my videos to remind people of that whole different dimension, can't fully replicate it (YET LOL) but it's such a factor that I would feel weird not expressing it.
It's easy to forget that IRL, dogfighting is as much a physical fight as it is about tactics and technology. In the sim, we are only really limited by the aircraft's capabilities, so every pilot has the same limits. In the real world, you could have the better aircraft but end up getting shot down because the other pilot had better fitness and G training.
I am a bit behind on computing power. Only a 7 chip with a nvida 970 and only 16 megs of memory. I do have a couple of terabit ssds. I probably need to upgrade. I had the first gen oculus
@@MaxAfterburnerusa You should try to find a "Saitek X65" ( don't confuse with a X56) It has a force sensing joystick akin to the f-16 and can be modified to have a little bit of flex to suit the feel you had in your original aircraft.
Its just so good how you tell the details cuz u lived this. Like when you said "look at the whispies that means he has some actual energy" I woulda just never thought of that. Great senses man.
Racing and Flight sims in VR are on another level. I've played a lot of VR games and nothing feels as amazing as these sims. It's a spiritual experience.
Yeah its so true VR is so distracting sometimes im flying and there is a sunset and im just like wow that's so pretty and i get blown up and it scares me so bad cause i forgot i wasn't in friendly airspace i really do love free flying sometimes
What u need is a Motion Seat! :) I bought one 4 Years ago for Simracing... now 4 years later i can handle a f18 and f16 but lost my racingskills... what i want to say. DCS is absolut brilliant and catches me! And hell yes, Virtual Reality is the big thing!
I remember when I first started using my Quest 2. I was starting the Viper, and I literally tried resting my arms on the canopy rails. I couldn't figure out why they wouldn't stay there.
SUPER awesome seeing your first time reaction to the VR. I felt the same way, but without the memories like you. Truly incredible. I would strongly encourage you to check out Falcon 4 BMS. Falcon 4 is THE original F-16 Viper simulation from a couple decades ago. After Microprose "ended," a dev leaked the source code to modders. Thus, the BMS team has kept the sim up and improved it. It now even has VR. It is considered as or even MORE accurate than DCS, which only models the F-16C Block 50 (52? idr) The thing IT has over DCS is that it has just about every variant of the F-16, ever, in full fidelity with clickable cockpits. It now also has a WIP F-15C. It has numerous other planes to fly as well, but they're all directly based on the F-16s and are not their own thing. But the F-16 variants and now the F-15C are fucking AWESOME. And Falcon 4 is only like 5 bucks on Steam. Then BMS is 100% free. Pretty much Must Have. The graphics aren't DCS quality, but you really don't notice unless you're specifically "looking for pretty." But not when you're actually simply playing. The campaign engine is renown as THE BEST flight sim campaign engine ever. Not yet matched. It is live and continuous and dynamic and you can jump into any fragged flight at any point. And frag your own missions. Even control an entire squad, or just let the AI deal with planning and ops.
Max! My son (22) has been bugging to get this setup. The addiction is real. Didn’t think this would take the edge off… judging by your reaction it might?! Still think about and miss it daily. Why doesn’t everyone? Cheers
Watching you get the blood back in your knuckles in round 2 made me think, i mean, i never got round to setting it up myself, but you can enable hand tracking with the quest so you can see your hands and use buttons an switches too.
Sir, I would like to ask you some questions about aerial refueling: 1. For aerial refueling, should I display the speed as CAS or TAS? When I was under the belly of the KC-135, I always felt inexplicably nervous because it was difficult for me to focus on speed control while also controlling the plane's ascent and descent. Do you have any experience in attention allocation that you can offer to DCS beginners?
Technically its not Zuck you're thanking, its Palmer Lucky, as FB bought his VR company Oculus and that was how FB got into the VR headset game! Now that he's left Facebook, Palmer actually runs a defense company called Anduril, that is trying to compete with the major military contractors!
Either way, that visor is a walmart toy compared to Proxima. Can't wait until the true VR innovators finally release full FOV 16mpx visors. Will never leave the house lol..
@@ZombieLincoln666 no, not really. The peak GPU of today will NOT power the peak headset of today to the fullest. This was actually a reason for pimax cancelling one of their future headsets. Not surprising that headsets need less technology. I mean how complicated is a cracked up display with a mobile chip attached?
What made you want to try VR ? I'm so happy you enjoy it and your reaction is so fun :D I love the experience of VR for sim games, and I encourage people to try it. It's 100% worth it
btw, the knob for the brightness of the JHMCs is functional in DCS world. If you turn that up you should have a working helmet mounted display for locking enemies and those high off boresight shots..
@@MaxAfterburnerusajust remember you can set which eye it renders in under the special settings. You may prefer to change the eye if your left-dominant, or you can run with both eyes. You’ll also need to be cognisant of what eye your VR is recording if y you start running with it :)
so interesting that he is unknowingly mimicking the breathing and pushing of his blood queching hard. he cant help it its so real. i doubt he does this on the 2d game.
if you want the pilot press right shift + p and the pilot should display, it is fully modeled with animations if you look too far sometimes you can see the pilots head but if that happens you can turn it off. you can turn on the pilot in the MISC settings as well so when you spawn in the pilot will always show but if you need to see buttons/switches just turn the pilot off with right shift + p then turn it on again. in VR it's hard to look at your keyboard so just bind it to a button to your HOTAS that isn't being used. in the control settings for the Viper. the pilot body is called "Show Pilot Body"
At first I was like, “what’s he bugging out about?” Then i remembered he normally used ir track. I’ve only played this in VR and I agree it’s very immersive. I’m saving up for the flight motion rig by Yaw 3
There is a checkbox setting to make you be used to the G forces automatically instead of the pilot “getting used to it” over time. Its in the special menu or something like that.
If you go to DCS VR settings page you can select "crop to rectangle" checkbox and that will remove the beveling of the VR view on a monitor for recording
@@MaxAfterburnerusa I would shrink your live camera in obs and over lay it on top of full screen dcs so viewers could see more of the recorded content. With the current setup it is hard to read hud or any cockpit symbology. When you do “crop to rectangle” and also “use dcs something resolution” it should fill into your whole monitor. I think if you dont do the latter option as well then it will crop out the beveled edges but it will just look like a square window on your monitor screen as opposed to a full screen view. Might have to change mirror options as well. The mirror option changes what vr eye is projected onto the monitor view. I cant remember if you can select both but if you only do one then it can sometimes be hard to see some things on the edges of the hud as the monitor view is slightly left or right. These are all dcs vr settings btw in the vr panel. I dont know enough about obs to suggest anything specific but there seems to be a few yt vids on dcs obs settings and obs settings depending on your model of vr headset.
i think some other former fighter pilots who do the youtube thing have talked about constantly having to check the indicated speed in DCS. they said because you don't have that feeling of knowing when you're at corner speed in 2-circle or the like
It was very interesting, especially seeing how your body automatically reacted to what you were seeing even though you weren't feeling actual g's... Apparently all that training is still well imprinted)
Wait until you go around the rabbit hole of movers and tactile transducers with the shudder. I have G Belts on servos the load up your thighs and chest, and with the motion and shudder from vibration, it trips people out. The mover is wild too because with VR your eyes trick you inner ear and balance to make it feel or recalibrate the motion. The first time i pulled up for a vertical climb, the rig can only do like 20° of angle, but I thought something broke and I was flipping over backwards. Very trippy sensation.
Nice to see the reaction of a real fighter pilot 🙂 Started with a Lenovo Explorer, moved to the Reverb G2 powered by a 4090 and over the years, i got ~500h in the F-14. Now having the F-4 ... it's a time consuming hobby 🙄
When you fish gasp from a G pull I know it's gotta be reverie. Nice not to feel like a tube of toothpaste being steam rolled every time you perform a tight maneuver, lol. Now your a NGAD drone pilot lol.
With computer and gaming platforms becoming more advanced each year, games and simulation programs like DCS are more realistic than ever imagined by most people. At this point the only thing missing from the DCS experience is actually feeling the G’s, speed and motion that you have when actually flying. There are full motion gaming rigs that move full circle in any direction that can make DCS even more realistic but you still don’t feel the force of gravity or speed when you’re flying. If someone could accurately replicate that feeling and experience it would make DCS absolutely insane.
That's awesome!! Medevac Heli pilot here.. and I hated the Full Motion sim my first few years... but actually grew to love it! I would love if they went this route for at home base training ! what's does a set up like this cost?
This was amazing to watch. Also interesting comparing a REAL dogfight with what we see in hollywood. This dude is constantly looking straight up and back over his shoulders, almost never looking straight ahead, unlike movie heroes that are almost always just looking straigth into the camera.
That was my biggest eye opener when I started flying VR. Just how little you look straight ahead, even when not engaged in combat. I could never go back to 2D now. VR ain’t cheap, but it’s worth every penny to me.
If you thought this was cool then you should try vtol vr. It’s a full fidelity vr sim. You can actually put your hand up to the switches and flick them yourself it’s awesome. It’s not as advanced as dcs graphics and realism wise but the fact that it has a fully modeled cockpit is awesome and definitely worth a try. I have 250 hrs in it so I have definitely enjoyed it
I have the Oculus Rift S - and the first time I wore to to do BFM in an F/A-18C vs MiG-29 or an Su-27 vs an F-14, I was absolutely gobsmacked. Launching off the carrier in an F/A-18C or an AV-8B Harrier was something else as well. But Ryan, the Oculus as well as HP Reverb use aspheric lenses so to read an instrument, you need to look directly at it. You can't just look forward and glance down because it's blurry. The VR headset that *everyone* raves on about is the PIMAX CRYSTAL. However, it's over 4 times as expensive as the Oculus Rift.
F-16 was banking above me today. Still bad ass after all these years. My great uncle designed the missle guidance sysyem for GD. They made a few delta wing variants but they weren't seriously considered I guess.