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Replays (Adobe Character Animator Tutorial) 

Okay Samurai
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9 сен 2024

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Комментарии : 144   
@-jq8gt
@-jq8gt 3 года назад
Thanks so much for all your work in explaining Character Animator. I'm a 20 year Flash dinosaur and depend on your videos to keep up with the times. Can't wait to get a grip on Ch!
@BrianEYoung
@BrianEYoung 5 лет назад
This is going to make my life easier! I've been using Illustrator + Triggers for similar effects. And animating frame by frame to get the control I wanted. This way, I'll only have to worry about. Will test it out!
@yoyoemmyjo
@yoyoemmyjo 5 лет назад
This worksheet style tutorial layout is really cool. I think the visual notes really help me follow along and lock it into memory!
@robbclayton9515
@robbclayton9515 5 лет назад
I like this format Dave. It's like having a specific job aid... nice.
@rgarlinyc
@rgarlinyc 5 лет назад
Great stuff! Thanks for the detailed explanations, gotta try this out soon!
@MapYoda
@MapYoda 5 лет назад
Thank you brother. This is the exact training vid I needed. I love this software.
@betteryouin2418
@betteryouin2418 2 года назад
Another tutorial that will be on repeat for me. Thanks for this, this will be very helpful with what i am trying to achieve
@dannywilliams9254
@dannywilliams9254 5 лет назад
Yes! This is exactly what I needed from Character animator. Thank you CH team for doing the hard work.
@Cloud-pt9cw
@Cloud-pt9cw Год назад
Excellent feature, thanks for the video!!!😀
@ststurm
@ststurm 5 лет назад
That update is so awesome. THX Love it.
@JulienAngebault
@JulienAngebault 2 года назад
thanks a lot ! 😀 Super Video!
@dknotts30
@dknotts30 4 года назад
Fantastic as always! Thank you Dave!
@SutuMutu
@SutuMutu Год назад
very much greatful in your teaching, dear sir
@SkyGrymm
@SkyGrymm 5 лет назад
Thank you so much for this! My current character basically tried to do this, but I had to accomplish it by using dozens of cycle layers behaviors. That made the character file really big and a nightmare to try and edit. I'm really looking forward to using replays to create little actions I can trigger with my stream deck while recording :)
@jovancampbell7
@jovancampbell7 Год назад
when u link the stream deck to CA, do you use the "midi" option ?
@-jq8gt
@-jq8gt 3 года назад
3:40 - A very important point that I think isn't mentioned enough (I could be wrong!): Replays can be blended with other replays or poses.
@AndreasPichaeli
@AndreasPichaeli 5 лет назад
Great update! Love the video format Dave!
@BestJerome
@BestJerome 2 года назад
I am new to Character Animator (in 2022). It seems as if many of the 2018 links in the information section are broken. I am sorry, I didn't know how to share this in a private session. Thanks for all of your work.
@okaysamurai
@okaysamurai 2 года назад
Which links aren't working for you? I'm trying all the links in the video description and they seem to be working for me...
@totlenmoingay
@totlenmoingay Год назад
Thank you for all the inspiration. Do you have a recommendation guide in which order we should learn your videos to get a good grasp of CH?
@okaysamurai
@okaysamurai Год назад
I think the ordering on adobe.com/go/chtutorials is pretty good. The complete workflow tutorials on that page might be the best overall.
@GurpreetSGulati
@GurpreetSGulati 4 года назад
amazing video tutorial. thanks so much
@kristihex8961
@kristihex8961 2 года назад
I come back to this video a lot when animating my characters. I find myself incorporating the tips from this with the new body tracking update and it's made it even easier. I'm wondering if you plan to make an updated version of this video with body movement? (maybe you already did and I'm missing it 😛)
@okaysamurai
@okaysamurai 2 года назад
Yeah, this tutorial probably is due for an update - there is a lot more you can do with replays now! Hopefully I can find the time soon to make a new one.
@heykyson
@heykyson Год назад
@@okaysamurai That update ever happen? :D
@totlenmoingay
@totlenmoingay 10 месяцев назад
@@heykyson it has been updated mate :D
@jeetqloo825
@jeetqloo825 3 года назад
Helps a lot Thanks sir
@user-or1yh5tv6b
@user-or1yh5tv6b 5 лет назад
Amazing! Great and very usefull!
@tjc360
@tjc360 5 лет назад
Wow, very cool stuff.
@StarbubuGAMING
@StarbubuGAMING 4 года назад
Hello Dave i tried the arm ik behaviour but the problem is that the''Reverse bend Left'' and ''Reverse bend Right'' are light and are not recording my different hand positions.ANY SOLUTION OF THIS???
@okaysamurai
@okaysamurai 4 года назад
If Auto-bend is checked, it will automatically bend based off of whatever you're doing. Uncheck this to do the more manual arm bends.
@StarbubuGAMING
@StarbubuGAMING 4 года назад
@@okaysamurai ohhhkay that was the problem.Thanks!
@monkeypainter
@monkeypainter 5 лет назад
Thank you very much!
@simplysulay2675
@simplysulay2675 5 лет назад
We need key framing in Ch it would be awesome if i could enter a pose then move to next frame then set another pose. this would allow fort jump animation and other more complicated animation
@okaysamurai
@okaysamurai 5 лет назад
Yep this is a very common request. We hope to implement something similar in the future.
@wabsterino
@wabsterino 5 лет назад
I have learned a new dance move, great video btw, :+1:
@ma.fouani
@ma.fouani 2 года назад
Hi I created my replays and put them in a swap-set, but I can't seem to make them to ease transition between them. Is there a way to fix it?
@okaysamurai
@okaysamurai 2 года назад
Make sure each element has blend in and out curves for all parts that can use them...if they do, things should blend when moving in/out. If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.
@sylvioempinheiro
@sylvioempinheiro 4 года назад
HI, Dave! How are you? I'm getting late to the party but here I am :D I hope you see my question. I followed this tutorial and everything happened exactly as you said except for blending the hand as you did with Chloe's. I dragged my puppet's right arm to the position I wanted, hold the key for the activate the trigger for the correct hand position and recorded a take for a few seconds (I was aiming for a quick arm raise with a changing hand). But the elements showed in my timeline are different from yours: The take bars for the Arm IK Behaviour didn't appear. I got only two take bars for this puppet: 1 for the Dragger > Handle (the Right Arm) and 1 for the Triggers > Right Hand. But after recording only the Dragger's take bar has Blend Handles - The Trigger take bar doesn't have them so I can't blend the hands. After trying unsuccessfully with my puppet for a long time I used Chloe to to accurately reproduce your steps (luckily I had downloaded the puppet some time ago) but I was unsuccessfull as well. Any ideas why this is happening? I'm using CA 3.3.1. Any help will be greatly appreciated!
@okaysamurai
@okaysamurai 4 года назад
Copying my response from Twitter: If it's just hand triggers, those don't have blend handles - they are simply on/off switches. Only stuff like dragger, face, etc (performance based) have blend handles.
@sylvioempinheiro
@sylvioempinheiro 4 года назад
Hi! Thx for answering here too. I posted my question here 1st but them I notice that the video is from 2018. I was afraid you wouldn’t see my question and that’s why I went bother you on Twitter :) Anyway, thx again!
@nedimk
@nedimk 5 лет назад
thanks
@SaintSeiyaForeva
@SaintSeiyaForeva Год назад
I don't know if this is a silly question but i'm still learning. Can i drag and drop a replay to the timeline after a recorded scene like we can do in starter mode? i find it easier to work like that and much more precise. I can't find a way to do it in pro mode.
@okaysamurai
@okaysamurai Год назад
No, Pro mode doesn't have the drag and drop functionality that Starter mode does - but I agree, that would be nice! The best way I'd recommend doing it is activating one trigger in a swap set, recording it, and then editing the track to switch between different triggers, kind of like how I do it here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VhCKD5vl848.html
@Mulmul
@Mulmul Год назад
hi dave, i made a replay to change the default A pose to rest pose (like willy and heller) but the problem is after the replay finish, the puppet only stay still, not tracking my camera movement anymore, i already set the trigger end ti stop/sustain replay, but still not wroking, any tips? thanks
@okaysamurai
@okaysamurai Год назад
If you include things like face, eye gaze, etc in the replay, then those will be sustained until the replay is released, causing your character to be in a "stuck" position. So at least for your default pose I would only recommend doing the dragger behavior for the arms.
@Mulmul
@Mulmul Год назад
@@okaysamurai oh i see, thanks a lot dave, turns out you also mention that in this video, my bad for not watching the video thoroughly, better not skipp any part for other tutorial here 😂
@DanWeeks
@DanWeeks 2 года назад
Thanks for this! I tried following along, but apparently the arm behaviors aren't in the downloadable file, only the body moves when I hit the replay triggers. Still, following the tutorial is great!
@okaysamurai
@okaysamurai 2 года назад
Oh wow, that's a bug - thanks, I'll dig into it and fix it!
@okaysamurai
@okaysamurai 2 года назад
The file should be fixed now on the okay samurai puppets page. Thanks so much!
@Ansel_Here
@Ansel_Here 6 месяцев назад
Is it possible to copy the replays from say… Tull and paste them into my own puppet?
@okaysamurai
@okaysamurai 6 месяцев назад
Unfortunately you can't copy and paste replays. You could copy and paste recordings from one character to the next but they would have to be the same layout, because otherwise CH won't know what handles/artwork it's looking for.
@sgolan20
@sgolan20 2 года назад
Hi, thanks, little question. I saved a "waving" replay and it works fine, but when I record the replay, it shown at the preview but when I stop the recording It seems like I never recorded it... do you have idea why?
@okaysamurai
@okaysamurai 2 года назад
Make sure you are using a trigger to record it, not the replays panel. The replays panel isn't attached to any behaviors, so it won't actually record anything - it needs to be connected to a trigger to work as expected.
@sgolan20
@sgolan20 2 года назад
@@okaysamurai thank you so much!!!!
@PolymerJones
@PolymerJones 5 лет назад
I tried this with the Breathe behavior today, recording setting breathes per minute from 0 to 25 and back to 0, trying to time it with deep inhale sounds. It sort of worked but it seems like the Breathe behavior is not keyframed and kinda does just what it wants
@okaysamurai
@okaysamurai 5 лет назад
Right, unfortunately you can't currently keyframe exactly when the breathe will puff in and out, just the parameters. I guess another option is to use the new transform tag and do a triggered scale recording.
@PolymerJones
@PolymerJones 5 лет назад
@@okaysamurai oh yeah ! I haven't played with that yet , thanks! I tried to make a Replay for visemes but I couldn't get it to work maybe I wasn't doing it right.. Is there a way to copy and paste visemes for things that repeat a lot?
@okaysamurai
@okaysamurai 5 лет назад
Audio & visemes don't work with replays (yet) I think. But you could do a manual mouth trigger and do it that way.
@bodnarbulcsu
@bodnarbulcsu 3 года назад
Hey, how did you make multiple puppets? Are they separate puppets or just one copied 4 times? Thanks for your reply!
@okaysamurai
@okaysamurai 3 года назад
If you look in the file you can see that each instance of the girl "puppet" is really just a group inside Photoshop that are 1) independent, and 2) have a head behavior added to them. With a normal puppet you would just have all these behaviors assigned to one character, but for example projects like this I basically put a bunch of mini-characters inside one parent puppet file.
@gbs3505
@gbs3505 4 года назад
Is it possible to start a replay from a motion trigger and not just a key press?
@okaysamurai
@okaysamurai 4 года назад
Good question, I haven't used motion trigger much - I'm guessing no, but worth a try!
@gbs3505
@gbs3505 4 года назад
@@okaysamurai Thanks for taking the time to respond. I been at it for a few days off and on trying to get it to work but without any success. I've been using my puppet in live streams and wanted to play a welcome/goodbye replay with the trigger head motion up as people come in and out of the stream. The other possible soltlution is building it in cycle layers and linking that to the motion trigger. Using replay would be soooo much faster tho.
@ellie-fd6jn
@ellie-fd6jn 2 года назад
Hi Dave! Thank you so much for your great videos. i have question: i made some triggers using replays for right hand of my character, is there any way that i can mirror all of those triggers for the left hand too? 🙏(if it helps, i also save all of the scenes of those triggers)
@ellie-fd6jn
@ellie-fd6jn 2 года назад
sorry i also have another question: is there any "mirror" or "reverse" option available for the puppet body or hand option? for example sth that i could move one hand and the other hand move exactly like that at the same time🤔thanks alot🙏
@okaysamurai
@okaysamurai 2 года назад
Unfortunately there is no mirroring option currently, so you would have to record each arm element on its own. If you wanted to match exactly, I would add two dragger behaviors so you can record with one and watch the other while recording. Check out this tutorial on how to do that: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-XolxHNixBpA.html
@ellie-fd6jn
@ellie-fd6jn 2 года назад
@@okaysamurai oh thanks a lot🙏
@AVW_Dr.Dr.
@AVW_Dr.Dr. 2 года назад
Thanks! Can I trigger a replay with a specific mouth shape (vocal such as Ee). I want to trigger the rest of my face for a replay based on my mouth. I imagine I would turn off mouth recording while making the replay, but then how do I link the mouth to the replay of the rest of my face? Thank you!
@okaysamurai
@okaysamurai 2 года назад
Unfortunately I believe the lip sync mouth doesn't count as a triggering event, so when it sees a certain mouth it can't fire off a replay. Replays only really happen with manual trigger presses. So you would have to do it manually live or add it in the edited recording.
@AVW_Dr.Dr.
@AVW_Dr.Dr. 2 года назад
@@okaysamurai thank you for the information. In this video that I made I ended up manually making the character move via webcam. I would like to have the movements automated and just add my audio recording, just to save time. Maybe there's another way to do this? Or at least make the replay happen at random times? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-q4iFuh6r64k.html
@okaysamurai
@okaysamurai 2 года назад
There is a feature called speech aware animation that will automatically do head movement: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HTdKGYjdSFY.html. Otherwise, you could make replays of your head movements, but right now I don't believe there's a way to randomly fire them off.
@AVW_Dr.Dr.
@AVW_Dr.Dr. 2 года назад
@@okaysamurai That looks really helpful! Thank you!
@WilliamGarrisonArts
@WilliamGarrisonArts 5 лет назад
Is there a way to trigger Replays with something not commonly used for a command? Like SHIFT + CTRL + 3 or something of that nature? Right now things trigger while typing normally. Which is maddening. :)
@okaysamurai
@okaysamurai 5 лет назад
You can't have modifiers (yet) - but you can add as many triggers as you want to the Controls Panel without keys, and you can also use external devices like MIDI controllers, X-Keys, Stream Deck, etc to trigger as well. In user testing we've found that people seem to respond better to visual systems like the Controls Panel as opposed to trying to memorize what all the alphanumeric keys do. :)
@WilliamGarrisonArts
@WilliamGarrisonArts 5 лет назад
sweet! Yeah I did see something about midi. I will look into that or getting an x-keys. I have Stream Deck but its not been reliable lately. Thx Sir!!
@TheTimeProphet
@TheTimeProphet Год назад
I use 8 to go into a resting pose. The problem is that because it is holding on the last frame the bones and the drag don't work unless I turn off the latch. Is there a way around this?
@okaysamurai
@okaysamurai Год назад
Yes, the only way to have dragger control is to get free from a replay hold. So sometimes I will make a blank trigger called "manual" and use that if I need manual control. I believe Sirr at okaysamurai.com/puppets/ is set up like this.
@TheTimeProphet
@TheTimeProphet Год назад
@@okaysamurai Can you point me in the direction of a video on this. I tried to load in Sirr, but it wouldn't load. Lots of errors came up. So perhaps it was created in an earlier version of Animator.
@okaysamurai
@okaysamurai Год назад
I just tried him in CH 2023 and he works fine without any errors, so not sure why you might be seeing errors unless you're on a much older version...If the problem persists, please upload the errors you're getting to the official forums at adobe.com/go/chfeedback so we can take a closer look.
@Raccoon-Toons
@Raccoon-Toons 3 года назад
Is there a way to import a previously recorded replay into your recording timeline for editing?
@okaysamurai
@okaysamurai 3 года назад
Yes - if you disarm everything but triggers, press record, and press a trigger connected to a replay, it will "splat" out the contents into the timeline below. It will be longer or shorter than your original replay depending on how long you had the trigger active, but it should work.
@Raccoon-Toons
@Raccoon-Toons 3 года назад
@@okaysamurai Thanks! That was exactly what I needed. Much obliged! Go Giants!
@juliocid9821
@juliocid9821 Год назад
Can i copy and paste the replays to another puppet?
@okaysamurai
@okaysamurai Год назад
No, because each character's rigging is different and it wouldn't translate the same. I create my replays for each individual character.
@MrYuan321
@MrYuan321 3 года назад
hello dave,really like your tutorials, just one question, how to clear cache in Adobe character ? I saw there are so many unused voices recorded and I don’t know how to delete them correctly. And Yesterday I was playing with this software but it forced me to shut down suddenly , probably because I don’t know how to clear the cache so that it was getting so slow to run the process.
@okaysamurai
@okaysamurai 3 года назад
You can delete the CH Data > temp.noindex folder to clear your cache. To get rid of unused recordings, your best bet I think is to File > Save Project As, which will make a copy with all the relevant linked recordings in the Ch Media folder. File > Copy Media Files into Project Folder will also make sure you have all relevant materials, so you can do that after copying just to be safe.
@MrYuan321
@MrYuan321 3 года назад
@@okaysamurai ​@@okaysamurai Thank you so much!! you know I have watched this tutorial 5 times already!! its just so detailed and practical! Just one more question, if I applied the same mouth set from yours to my project, will I get trouble with the copyright?
@theShinySheep
@theShinySheep 5 лет назад
I have followed this tutorial several times but I can't get the blending to work. Every time I make/use a trigger/replay, it doesn't ease at all and skips right to the new position and then snaps immediately back to the resting position when it's done. Have re-done this many times on several puppets and it just won't work. Getting so frustrated. Any help would be greatly appreciated.
@okaysamurai
@okaysamurai 5 лет назад
If you see snapping, it's probably because there's an element that wasn't blended as expected that is being included in the replay creation process. As a simple test, open Blank Face, and record just your face moving for 3 seconds. Blend the in and out of the Face track that appears, then right click to make it a replay. That should definitely ease in and out as expected. If it doesn't...something is seriously wrong.
@bastiangasser2458
@bastiangasser2458 5 лет назад
HELP: It worked in the timeline, then i created the replay. After the replay was created, i gave the trigger a key on the keyboard, but when i click on the key i see no difference.... What can i do?
@okaysamurai
@okaysamurai 5 лет назад
Try playing with the trigger end parameter at the bottom of replays when a replay is selected and latch in the triggers panel. It’s possible you’re only pressing the trigger for a short time but the recording is longer.
@watchit3062
@watchit3062 5 лет назад
Does the replay can do the lip sync with a pre recorded voice cover ?
@okaysamurai
@okaysamurai 5 лет назад
One thing replays do not currently work with is sound - as in, you can't say "hello" and have that replay every time you wave. You can still use live or prerecorded audio for lipsync, you just can't trigger it yet - but we know this is a highly desired feature that we hope to get to very soon!
@jo.da.6240
@jo.da.6240 Год назад
Is it possible to loop replays? I set to two keyframes, made a replay, works perfect but now I would like it to loop for a minute so I don't have to copy/paste all the keyframes. Is that possible? :)
@okaysamurai
@okaysamurai Год назад
Sadly not yet. Making long replays is the only way to go for now.
@jo.da.6240
@jo.da.6240 Год назад
​@@okaysamurai I see! I got around it by animating the part in After Effects, exporting it as a png sequence, putting it in photoshop and triggering it as a cycle layer, this way it can loop! I could probably also have exported it from Character Animator. But sometimes After Effects comes in handy when I want limbs to move in 3rd dimension. Anyways, your tutorials help a ton and I have so much fun animating.
@michaelschutte2472
@michaelschutte2472 5 лет назад
I set up a puppet in the style of Kaufman, everything works great, the issue is that if I put it in record mode, I only see the front puppet, left and right profiles are not showing up . What can I do to make it work? Thanks, Michael Schutte
@okaysamurai
@okaysamurai 5 лет назад
If you're only seeing the frontal view that usually means CH doesn't recognize the others, either because they're not tagged, not at the right hierarchy, or something else like head turns is using them first. Make sure they're organized and tagged exactly like Kaufman. If you have head turns too, make sure to set it up like Walker like here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Bg4j0xmxa9Q.html.
@michaelschutte2472
@michaelschutte2472 5 лет назад
@@okaysamurai Thank you Dave but I think everything is in the right order with no head turns. It might be great to have the photoshop file of Kaufman. Would that be possible?
@okaysamurai
@okaysamurai 5 лет назад
You can! You downloaded him from okaysamurai.com/puppets, right? In CH, select the puppet in the project panel and go to Edit > Edit Original (like I show in ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BYkl9VhfHpQ.html)
@LoganBasketball2
@LoganBasketball2 2 года назад
do the same rules apply in cc 2021?
@okaysamurai
@okaysamurai 2 года назад
Yep, should work the same.
@LoganBasketball2
@LoganBasketball2 2 года назад
@@okaysamurai awesome thank you!
@CryptoFeeders
@CryptoFeeders 4 года назад
how to set relaxing pose to default not this t pose?
@okaysamurai
@okaysamurai 4 года назад
Make a swap set of replays and make the one you want to stick the default. Several example characters like Heller on www.okaysamurai.com/puppets/ are set up this way.
@CryptoFeeders
@CryptoFeeders 4 года назад
@@okaysamurai ..i can see many replays r there in replay list but when selected one them or anyways there is no default button.?
@okaysamurai
@okaysamurai 4 года назад
I'm talking about swap sets and replays for triggers. It's mentioned in this video but you can also check out ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WzYJbZYhxmk.html for more info.
@cleborainey
@cleborainey 5 лет назад
What is the Mac alternative for right click after you select the replay content?
@okaysamurai
@okaysamurai 5 лет назад
On a touchpad it would be either a two finger click or control + click.
@cleborainey
@cleborainey 5 лет назад
Okay Samurai ok have some actions highlighted and tried both of these. Nothing happens.
@johnlagou5362
@johnlagou5362 Год назад
When i try to record a replay nothing gets recorded... What am i doing wrong?
@okaysamurai
@okaysamurai Год назад
You can't record a replay via the replays panel, you need to assign it to a trigger. So assign it in the triggers panel to something like the 1 key, and then when you record and press 1, it will show up.
@johnlagou5362
@johnlagou5362 Год назад
@@okaysamurai Thanks for the quick answer, you are amazing! My problem was in the recording mode. When i pressed the record button, then tried to start a replay to record it (not by pressing the triggers because i wanted to manipulate its takes) in my scene, no take from the replay was showing up. When i tried to record it via its trigger button it was recorded as a trigger, fine. But i wanted to change some things in the takes of the replay as you showed in the video. The problem solved when i unchecked the "Smart Replays" button in the scene properties. I did not understand exactly why but that's ok. Thank's for your answer.
@okaysamurai
@okaysamurai Год назад
Ah good to know. Yes, Smart Replays combines everything into one track for a cleaner timeline, but if you want more individual control, "Dumb" replays are the way to go. :)
@johnlagou5362
@johnlagou5362 Год назад
@@okaysamurai Thanks a lot! Keep doing your awesome work!
@dabuttonpushajpbgolivetv
@dabuttonpushajpbgolivetv 2 года назад
i amd doing everything you are saying word for word and it doesnt work
@okaysamurai
@okaysamurai 2 года назад
Should be working...If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.
@dasaca07
@dasaca07 5 лет назад
This trigger animation can be exported to another papepets?
@okaysamurai
@okaysamurai 5 лет назад
Unfortunately no (not yet at least) - replays depend on specific tags and structure.
@dasaca07
@dasaca07 5 лет назад
@@okaysamurai Thanks for your fast reply!!!
@ZenGuitarStudios
@ZenGuitarStudios 5 лет назад
Can you turn a walk cycle into a replay?
@okaysamurai
@okaysamurai 5 лет назад
I haven't tried it personally but I think so...it's in the timeline, should work.
@ZenGuitarStudios
@ZenGuitarStudios 5 лет назад
@@okaysamurai this is very exciting... I am not a trained artist. I'm a trained classical guitarist. But I've always loved drawing... And like you... Animation is new to me I was born in SF... Go Warriors!!!
@TzStories
@TzStories 4 года назад
you are the best one now how to give who watch this video a better ideal terested me thhhhhaaaaaannnnnnnkkkkkkkksssss adobe
@BobBunch-ownyourlife
@BobBunch-ownyourlife 5 лет назад
Ok for over 2 hours I've been trying to record the TRIGGER with the ARM IK and Draggables, just like you show in the video and I've had no luck. Any ideas?
@okaysamurai
@okaysamurai 5 лет назад
Official forums might be the best place to get more individual help, if you can share screenshots or your .puppet file. Check out the end of the Arm IK video as well, that has a tip for turning IK on/off.
@BobBunch-ownyourlife
@BobBunch-ownyourlife 5 лет назад
its been recording the ARM IK and DRAGGER but not the TRIGGERS. As an example I've been using Chloe like you did, and set up everything like you did. When I go to record her waiving, the arm motion and everything looks great, but It won't had the hand turn (3 trigger key) to the replay. I've looked on the forums and haven't found anything yet. Thoughts? By the way your videos are great bro ;) @@okaysamurai
@okaysamurai
@okaysamurai 5 лет назад
That's weird, you should definitely be able to add triggers to a replay. Maybe make sure you are selecting the take bar and not just the triggers themselves (you'll need Timeline > Show Trigger and Viseme Take Bars checked to make sure of this)? If that doesn't do it then it seems like it might be a bug...
@BobBunch-ownyourlife
@BobBunch-ownyourlife 5 лет назад
Okay Samurai what interesting about what you just said. There isn’t a take bar for the triggers, but there is for the other items like ARM IK and draggers. I have record turned ON for triggers but the take bar never shows up, just the trigger in the time line. I’m sure it’s user error. Thanks for talking with me. Any ideas on how to get the take bar to turn on for triggers? If I already turned on record for the trigger, is there something else I’m missing?
@okaysamurai
@okaysamurai 5 лет назад
Then go to Timeline > Show Trigger and Viseme Take Bars and make sure it's checked.
@CryptoFeeders
@CryptoFeeders 4 года назад
plz make norma lhuman chr and animation plzzz
@okaysamurai
@okaysamurai 4 года назад
Plenty of different human characters and styles are up at adobe.com/go/chexamples or okaysamurai.com/puppets.
@CryptoFeeders
@CryptoFeeders 4 года назад
@@okaysamurai Hi i got One of the puppet with T pose, how to set his T pose to normal rest pose as for always. i mean default. I tried one of the pose were there under trigger, i set that to Default but it was not for always, chr come back to t pose automatically. i want chr start pose should be rest pose or whatever we want?
@okaysamurai
@okaysamurai 4 года назад
Set it as a default in a swap set and make sure the replay is set to "Stop/sustain replay" instead of "let replay finish." I talk about this more in ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-aZadeOEFumY.html.
@okaysamuraide6876
@okaysamuraide6876 4 года назад
Die Deutsch sprachige Ausgabe findet ihr hier ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vxizjFdbvvc.html
@mountainofyeses
@mountainofyeses 4 года назад
Thanks so much!
@sachiowo
@sachiowo 5 лет назад
is it possible to loop replays?
@okaysamurai
@okaysamurai 5 лет назад
Not automatically yet, but that's a great recommendation that I'd love too!
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