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Okay Samurai
Okay Samurai
Okay Samurai
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Okay Samurai showcases tutorials and creative projects from me (Dave Werner). I currently live in the San Francisco Bay Area in California and work as the Senior Experience Designer Lead on Adobe Character Animator (but thoughts and opinions on this channel are my own).

Past projects include the Extraneous Lyrics music series, the indie video game Atmosphir, and the Okaydave design portfolio. Some of my work has been featured by Entertainment Weekly, TechCrunch, Laughing Squid, Mashable, College Humor, Kotaku, VH1's Best Week Ever, Slate, FWA and Sesame Street. I also enjoy speaking and teaching at events like SXSW, San Diego Comic Con, How Design Conference, NAB, IBC, and Adobe MAX.
Making Animated AI Character Shorts
43:07
3 месяца назад
What is Adobe Character Animator?
3:48
4 месяца назад
Your Character Animator Questions Answered!
18:15
9 месяцев назад
European Adventure 2023
3:35
9 месяцев назад
Consoles: Snacks (Episode 3)
3:39
Год назад
Pivotal Moments: Adobe Design 2022
9:15
2 года назад
Intro To Adobe Character Animator
47:21
2 года назад
Комментарии
@Cleanpollutionfilmz
@Cleanpollutionfilmz 8 часов назад
Bro explains things exactly and accurately 🎬
@PRODUCT5
@PRODUCT5 День назад
Superb tutorial.thank u so much
@tigerplay930
@tigerplay930 2 дня назад
when I make a puppet model at some point the pupils stop moving to follow the pupils from the webcam ((( How i can handle that?
@okaysamurai
@okaysamurai 2 дня назад
You would need to rig each as +Left Pupil and +Right Pupil and make sure there are big enough Left Eyeball and Right Eyeball layers for them to move in. Check this out for more eye rigging tips: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-5SxNChhm0jo.htmlsi=c46RFa0eAKuRWqK4
@actionmovievlog1426
@actionmovievlog1426 2 дня назад
Thank you very much for your dedication. I’m new to this platform, and I'm struggling to animate a circle character (similar to Footy). Could you please provide a video link or tutorial on how to animate a character like that? Thank you, and good luck!
@okaysamurai
@okaysamurai 2 дня назад
Check out the head + body rig in the Intro to Rigging video, I think that should help be a good guide: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hK-DjtiPzRs.htmlsi=euHH5Xt5D80tVmq1&t=5585
@daniel_morbin
@daniel_morbin 3 дня назад
Hi! I'm with a doubt about adding behaviors in "shareable" layers. Can somebody help me? I'm using the "Ninja" puppet for this example: I chose a layer that is inside of the "shareable" head layer (for example, the "frontal" layer) to add the "transform" behavior. After making some animations with this behavior, such as rotation and position, I created a "replay". Since the "shareable" Head layer is applyed to 5 different bodies (frontal, Frontal, Left profile, Right profile, Left Quarter, Right Quarter), the transform behavior layer is multiplied so that it appears in the 5 body groups. But the problem is that every time I click on "edit replay", the "transform" layers are multiplied by 5, and with that, I end up with dozens of useless layers... This does not change the animation, but it makes the replay very confusing to edit. Is it possible to prevent this from happening? I posted images on the Adobe Community so you can visualize this: community.adobe.com/t5/character-animator-discussions/transform-behavior-layers-are-being-duplicated/m-p/14780723#M25223 If I was not very clear, I can try to explain better. Thanks!
@okaysamurai
@okaysamurai 2 дня назад
I'll follow up on the forum thread thanks!
@daniel_morbin
@daniel_morbin День назад
@@okaysamurai okay! Thanks for the attention! 👍🇧🇷
@JamesRhodimer
@JamesRhodimer 3 дня назад
HI Dave, I've been going thru all your tutorials. Great content. Easy to follow. Can you direct me to a tutorial that shows how to animate a Profile shot of someone speaking. Directly profile, 90 degrees. I'm considering layer picker or Nut cracker but haven't found something that shows that straight on side view vs a 3/4 view. Thank you
@okaysamurai
@okaysamurai 2 дня назад
Walkbot on the homepage is a good nutcracker profile reference. I've seen some people mask or cut off part of the lip sync mouths to only show 1/2 of it.
@gambas21453
@gambas21453 3 дня назад
how to make animated animals in Adobe characters?
@okaysamurai
@okaysamurai 3 дня назад
Depends on the animal, but I talk about 4 legged characters here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hK-DjtiPzRs.htmlsi=GksJ2xkFC2BsRk95&t=5685
@gambas21453
@gambas21453 3 дня назад
@@okaysamurai I've done the practice according to the tutorial, but when transferring the results from AI to CH the mouth layer doesn't work. Sorry sir. Im super beginner hier.
@okaysamurai
@okaysamurai 2 дня назад
Hard to diagnose here - If the problem persists, please upload a video or screenshot of your issue to adobe.com/go/chfeedback and we'll try to help you out.
@NoComment-r4k
@NoComment-r4k 3 дня назад
Wow ! How did I not know about this ?? My very 1st job was working for Barbara Walters No kidding.
@DaviDoochannel
@DaviDoochannel 4 дня назад
I also use Adobe Express to create content, and even though I'm just starting out, the results have been great! It's a fantastic platform to bring your ideas to life. I really like your content, it inspires me a lot."
@JamesRhodimer
@JamesRhodimer 4 дня назад
Question. Hi, when creating a scene with 2 characters, should I import each character's audio as One file and then keep that all on one layer on the timeline? or should I bring in each sentence separately and create a linear back and forth scene with different audio files, cutting the 2 character conversation in Character Animator? Thanks much
@okaysamurai
@okaysamurai 4 дня назад
Yes, typically I have each character's voice as its own layer, and I time them out in Audition. This video shows my process: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VhCKD5vl848.htmlsi=_ied0oP8TlTRp9J5
@JamesRhodimer
@JamesRhodimer 3 дня назад
@@okaysamurai Thank you so much
@billfordbreezy
@billfordbreezy 4 дня назад
I recorded something, and all my recorded inputs like eye gaze, lip sync, is all there. I exported as an alpha. Noticed my character didn't move while the audio played. Went back to Ch and my puppet doesn't move when I playback what I recorded. again, all the inputs are on the timeline. Its only my puppet, no background or anything else. Why/how?
@okaysamurai
@okaysamurai 4 дня назад
Things record in the timeline only if a change is detected, so seeing things in the timeline makes me think something did record (if you saw things moving during recording) and I wonder if it's a playback issue. Behaviors could be turned off via eyeballs in the properties leading to them not showing up. Hard to diagnose here... If the problem persists, please upload a video or screenshot of your issue to adobe.com/go/chfeedback and we'll try to help you out.
@billfordbreezy
@billfordbreezy 4 дня назад
@@okaysamurai I just figured it out I was pulling up a script to read in notepad so the camera was disabling!! The next thing I’m stumped on or very sad about is not being able to split recordings on the timeline. I have a character I’m performing as talking to someone on the phone and I just did my puppets speaking part and figured that I would fill in the audio for the person later in my video software (die-hard davinci guy sorry lol). but because there are pauses during my performance (to let the other character speak), the pauses are not perfect. I can’t split and move the audio/lip sync closer to create that natural dialogue if that makes sense, thank you for all the help you always provide the community!
@okaysamurai
@okaysamurai 3 дня назад
Yeah, this is why I do all my audio editing in Audition. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VhCKD5vl848.htmlsi=O_cOwM_X59wY4crg&t=255
@cagkanyakut5520
@cagkanyakut5520 5 дней назад
Great thank you sir
@silviocosta1577
@silviocosta1577 5 дней назад
Hi! I have this problem: I have a character made in illustrator with all the layers in right ierarchy order. But when I try to rig it in character animator panel, I can't see the legs of the puppet. When I select "modify original puppet" in the panel and I come back to my puppet in AI, I see the legs and everything is correct in the ierarchy order. But in CA legs there aren't. Actually, the legs layer doesn't show any sub-level. Can you help me please???
@okaysamurai
@okaysamurai 4 дня назад
Illustrator can be weird. Try custom naming all of your layers and they should show up in CH.
@ilrestodelcremlino
@ilrestodelcremlino 5 дней назад
Something goes wrong... I've done this before in 2020 and everything works, But now NDI6 can't find CA in the source... any suggestion?😭😭😭 Why CA doesn't go tu OBS directly?
@okaysamurai
@okaysamurai 3 дня назад
I haven't tried the latest version of NDI but if the problem persists, please upload a video or screenshot of your issue to adobe.com/go/chfeedback and we'll try to help you out.
@ilrestodelcremlino
@ilrestodelcremlino 2 дня назад
@@okaysamurai why CA doesn't connect to OBS directly? It's 2024!
@Xcenda
@Xcenda 5 дней назад
Hi, thanks for the tutorials. I do have a question. All my Motion Library animations are making my character flow. I'm unable to keep his feet on the ground. For example Idle/Angry but he is sliding from left to right and back one inch. Can you tell me how to fix it, please?
@Prevenstuff
@Prevenstuff 6 дней назад
Such a good teacher! Thanks from France 🙏🏻
@Soncamxuc
@Soncamxuc 6 дней назад
mọi thứ thật tuyệt, cám ơn bạn rất nhiều, tks from Việt Nam
@yashk13
@yashk13 7 дней назад
Had been looking for this and so glad I found your video. Thank you.
@MaskeX3000
@MaskeX3000 7 дней назад
Thank you for your videos and effort!
@gern864
@gern864 8 дней назад
I cannot find the motion library in the behaviors tab. Is this not available with all puppets?
@okaysamurai
@okaysamurai 7 дней назад
No, it is an optional behavior creators can choose to add to their puppets or not. The examples website listed in the video description is a better place to go for motion library examples.
@kobiianardo
@kobiianardo 8 дней назад
inno why my magnets are repelling instead of attracting, i bring magnet tags close and the catapult the dynamic object
@okaysamurai
@okaysamurai 7 дней назад
Hmmm not sure, hard to diagnose here - I would just check your rigging vs. the example file to find any discrepencies. If the problem persists, please upload a video or screenshot of your issue to adobe.com/go/chfeedback and we'll try to help you out.
@ntbarone
@ntbarone 8 дней назад
Thanks again for your help! I'm creating a couple characters for a project at work that are supposed to interact with me via green screen for our STEM program. Kids are going to love this!
@doguztv
@doguztv 8 дней назад
Hi, I'm about to start learning Character Animator. This series is 4 years old. Is it still relevant in 2024, or has the program changed too m uch?
@okaysamurai
@okaysamurai 8 дней назад
This is still very relevant and still a workflow I use to this day!
@CdeeqFilmmaker
@CdeeqFilmmaker 9 дней назад
i open a bunch of character form the starter screen, i cant find the puppet controls to turn the head or do you have to use the camera to animate ??
@okaysamurai
@okaysamurai 8 дней назад
It depends on the puppet - not all have head turns. The unicorn character from the homepage is probably the easiest one to see how it works.
@CdeeqFilmmaker
@CdeeqFilmmaker 8 дней назад
@@okaysamurai yes it is awesome i creating my own custom rig now thanks !!!
@PabloCubensis187
@PabloCubensis187 9 дней назад
HI I am back. with a question, I almost done my character but I end Up with the hands moving apart from the body at the shoulders when I move them, and also when I try to move them in front of the belly they are going behind the body! I must have done something wrong !! Any solution ?Thanks
@okaysamurai
@okaysamurai 8 дней назад
For the arms moving away from the body at the shoulder, usually this would mean the arms aren't connected properly to the body group - check your rigging against an example character and see if there are any differences. For the arm placement, if you want the arms to go in front of the body you would want to put those layers above your body group in the PSD or AI file. If these problems persist, please upload a video or screenshot of your issues to adobe.com/go/chfeedback and we'll try to help you out.
@eminnaslann
@eminnaslann 9 дней назад
hi, Hello, when you first import the tiger after separating the head and body, it moves synchronously with the camera, but I did not experience such a situation, I wonder why? I did everything exactly as in the first step. I also get this warning: body tracking requires a puppet with an armed (active) and enabled body behavior
@eminnaslann
@eminnaslann 9 дней назад
@okaysamurai
@okaysamurai
@okaysamurai 8 дней назад
Try turning off the person icon under your camera, that's only used for body tracking and not needed in this example.
@jalas7209
@jalas7209 9 дней назад
How do you make a multi character clip?
@okaysamurai
@okaysamurai 9 дней назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZJXzjq3nZV4.htmlsi=FNLtYj0yKEf4wVPt
@jalas7209
@jalas7209 9 дней назад
@@okaysamurai Thank you!!!!
@ntbarone
@ntbarone 10 дней назад
Hi, I've created an AI generated character and want to make him wave goodbye. Should I create separate layers for each of his limbs prior to bringing him into character animator, or will creating the mesh be enough?
@okaysamurai
@okaysamurai 9 дней назад
The more separate parts, the better. Check out ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zSN76gb_Z28.htmlsi=WFJSG5pPZVzKSNNE for an AI workflow.
@ntbarone
@ntbarone 9 дней назад
@@okaysamurai thank you so much for such a prompt response! This is for a work-related project. You are a lifesaver!
@NgaKohungahungaManawanui
@NgaKohungahungaManawanui 10 дней назад
you missed a step explaining that the pen tool should be set to shape
@okaysamurai
@okaysamurai 9 дней назад
True, good point!
@PabloCubensis187
@PabloCubensis187 10 дней назад
I try to import my character into adobe character but cannot be selected. please advise
@okaysamurai
@okaysamurai 10 дней назад
File > Import a PSD or AI file and then select it in the project panel. If the problem persists, please upload a video or screenshot of your issue to adobe.com/go/chfeedback and we'll try to help you out.
@PabloCubensis187
@PabloCubensis187 10 дней назад
@okaysamurai Hi, I managed to do it, I just switched to Pro version, the good thing is that now is working. I start working along your video for a project. I have a lot of fun, your video is amazing. Keep up the good work. And thank you for the reply
@PiccoloNeto
@PiccoloNeto 10 дней назад
Is it possible to make the arm stretch but the hand not stretch?
@okaysamurai
@okaysamurai 10 дней назад
I haven't tried this or seen this personally, but the only way I could think of would be if the hand was independent and connected to the arm group, which would have all the rigging in it...but then I worry that you might have some weirdness with the hand moving on its own, like rotating at the wrist. It's probably worth an experiment but I wouldn't bet on it working perfectly unfortunately.
@PiccoloNeto
@PiccoloNeto 10 дней назад
@@okaysamurai Thank you very much for your attention! Your channel is excellent!
@unsopken0623
@unsopken0623 10 дней назад
How to create a puppet file? Can you make a tutorial for that
@okaysamurai
@okaysamurai 10 дней назад
Yep, best one is ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hK-DjtiPzRs.htmlsi=qO_Dn9atpD57cbjs
@mehtabrai4304
@mehtabrai4304 10 дней назад
Nice!
@andrewkful
@andrewkful 11 дней назад
So hey can you change the shape of an asset between head views in the parallax process, or not?
@okaysamurai
@okaysamurai 10 дней назад
For head turns yes, for parallax no.
@RightPlight
@RightPlight 11 дней назад
Thank You!!!
@R0xBandChannel-o5x
@R0xBandChannel-o5x 11 дней назад
Thank you. So good explanation !
@EricGeist-vo5ws
@EricGeist-vo5ws 12 дней назад
Follow-up question to my question below: Or, as an alternative, can you make arm swap sets in which one arm layer is below the torso layer, and a second arm layer is above the torso layer?
@okaysamurai
@okaysamurai 10 дней назад
Yes, this seems much more possible to me, and I've seen other users do this before.
@EricGeist-vo5ws
@EricGeist-vo5ws 9 дней назад
@@okaysamurai Thanks!
@EricGeist-vo5ws
@EricGeist-vo5ws 12 дней назад
Hi Dave - If you divide an arm into bicep and forearm, can you place the bicep layer behind the torso layer, and the forearm layer in front of the torso layer, and then tag each portion as an arm, and put the elbow hinge in the same spot on each arm layer, and still have a functional arm? I’m making a relatively realistic character who’s skinny, and the torso is a narrow V; and the biceps need to be behind the torso to maintain the integrity of the shirt lines, but the forearms have to be in front of the torso to make a wide variety of gestures. Thanks - Eric
@okaysamurai
@okaysamurai 10 дней назад
I don't think there's a way to do this? But it may be worth experimenting with.
@adamcomanche
@adamcomanche 12 дней назад
incredible
@King_Twinkie
@King_Twinkie 13 дней назад
I love your tutorials. You really make this software useable for a beginner. Thank you! 😁👍
@Cleanpollutionfilmz
@Cleanpollutionfilmz 13 дней назад
This is extremely well put together in perfect context I appreciate this video 💯
@jiexack
@jiexack 14 дней назад
how to change clothes or finish a mustache?
@okaysamurai
@okaysamurai 14 дней назад
Custom characters aren’t available for Express yet. You can make your own characters in the desktop version of Character Animator: www.adobe.com/products/character-animator.html
@levitabusman
@levitabusman 14 дней назад
Is there a way I can make fireflies just hovering? I tried using snow but they just fall down or to the side I can't seem to have them just either fall really slowly or just hover
@okaysamurai
@okaysamurai 14 дней назад
Hmmm, for that I don't know that particles is the best way to go, I might use a cycle layers animation of a swarm of them that I could drag around or something instead.
@robmartin7235
@robmartin7235 15 дней назад
I never comment on RU-vid videos but I have to say your tutorials are extremely well done. I have to go rig up a collection of characters now thanks for help!
@becbaytx
@becbaytx 15 дней назад
Awesome! Thanks for that!
@v_lucas
@v_lucas 15 дней назад
hi i want to purchase the premium version of adobe express so i can create similar content but does any one know if we can animate custom characters now? like maybe a character created with midjourney?
@okaysamurai
@okaysamurai 15 дней назад
Custom characters aren’t available for Express yet. You can make your own characters in the desktop version of Character Animator: www.adobe.com/products/character-animator.html
@MOON_dozer
@MOON_dozer 15 дней назад
Hello. I am having issues with dynamic link. I got very far editing multiple char animator scenes in after effects. I split some of the scenes in after effects and edited extensively. My problem is some scenes freezing within after effects. I am using multiple scenes from different character animator projects could that be the issue? Should all scenes be in one project? If so can I move scenes from one character animator project to the other?
@okaysamurai
@okaysamurai 15 дней назад
Adjusting the Preview panel can help a lot: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VhCKD5vl848.htmlsi=JxDPwph2tu7673Ca&t=3877. Yes, I also use a lot of CH scenes being imported and basically the more you add, the slower things might get. You could instead export as PNG + WAV from CH into AE and that would move faster.
@helloman4251
@helloman4251 16 дней назад
Good stuff!
@Xcenda
@Xcenda 16 дней назад
Is it possible to make Jamie Sterter Puppet full body tracking ready? I like the puppet but can't make it do anything. Is there some restrictions or it's just me?
@okaysamurai
@okaysamurai 16 дней назад
With some rigging I think Jamie could be turned into full body tracking. If you're starting with the Starter version she is going to be limited to triggers only, but deleting those poses should give you more flexibility.
@Sahiltest2321
@Sahiltest2321 16 дней назад
Hi can you please tell me how lights are working just by typing lights ??
@okaysamurai
@okaysamurai 16 дней назад
They just have several different layers with the lights in different positions and then a cycle layer behavior added to the group with the duration set to every 30+ frames or so. You can download the puppets here and see how they were made yourself: okaysamurai.com/puppets/
@Sahiltest2321
@Sahiltest2321 16 дней назад
@@okaysamurai thanks alot for helping I got the concept in more detail by seeing your behavior video. Really thanks you so much for helping ❤️