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Resident Evil 4 Remake Speedruns have a PROBLEM 

WaifuRuns
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This is kind of different from my normal content but i really thought it was about time i shed some light on this information, this video is more of a think piece than my normal stuff, let me know what you think and whatever opinions you have on the current events.
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#speedrun #waifuruns #re4remake

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24 апр 2023

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Комментарии : 1,3 тыс.   
@ConanSchmonan
@ConanSchmonan Год назад
Leon backing into a closed door over and over "I swear this used to work, Ashley! We can get through here! I'm not crazy!" Ends up Ashley has to save Leon. From himself.
@OG_McLovin
@OG_McLovin Год назад
"Leon, you look like a dog trying to scratch its ass on the coffee table. Come one, let's just go do the wrecking ball part already. We'll skip the last bit with heavy grenades, I promise."
@ceruleanvoice3538
@ceruleanvoice3538 Год назад
This comment eerily echoes my thought process while I attempted to skip chapter 14 for the first time ever, not knowing it had been patched out mere hours earlier. PS5 btw
@sofyne2292
@sofyne2292 Год назад
No wonder I couldn't do it...I was thinking I sucked at it... I'm mad they patched it.
@Jo_Josuke
@Jo_Josuke Год назад
@@OG_McLovin "but I used the last resources on flash grenades!"
@gamervet4760
@gamervet4760 Год назад
This little section is a trip! 😂😂😂😂
@nkr808
@nkr808 Год назад
I guess we're not getting the Leon aiming at the ground sniper charm in the next remake 😂
@cellP8
@cellP8 Год назад
Lmfao😂
@dighad3824
@dighad3824 Год назад
Good one😂
@CoolSaver
@CoolSaver 11 месяцев назад
Yeah, i was thinking, why would they fix this glitch, if they admired and honoured Ditman glitch as a charm. But then Waifu brought up that it's not always the developers' decision to fix something, and now it makes sense. At least i hope that what's happened.
@Kjarrigan1
@Kjarrigan1 Год назад
As a Developer myself, you sometimes solve an issue like for instance long loading occurring based on a section of unoptimized code. While patching this you sometimes unintentionally fix also an exploit like faster movement with an specific weapon used in a specific way you never know of. Not every bug/glitch is fixed specifically on an observed bug … what you describe is adding a bug into the feature catalog and that is sometimes really hard especially if it is an result of something completely different.
@belchicola
@belchicola Год назад
Sometimes you get spaghetti code fixes and bugs yes, but this is intentionally in the patch notes. This was almost certainly a targeted fix.
@iitzfizz
@iitzfizz Год назад
@@belchicola Yeah it's actually in the patch notes. Clipping into areas when using a scope.
@ramrodbldm9876
@ramrodbldm9876 Год назад
You ain't a devoloper of anything significant kid quit embarrassing yourself. Devolopers show "their" games on "their" yt channels" Just cause you bought a few unity assets and made a free cell phone game that has 1 download doesn't mean you're a developer lmao
@Plague_Gurl049
@Plague_Gurl049 Год назад
Very good point, but yeah unfortunately this was targeted.
@tessademsky1156
@tessademsky1156 Год назад
It said it was specifically in the patch notes as a glitch fix 39 seconds into the video.
@sutoriimmortal2177
@sutoriimmortal2177 Год назад
I'm honestly more concerned that people complain about glitches in a speedrun to begin with. Speedrunning is already a niche subset of a community intended for fun and competition that's pretty tightly organized. The existence of categories in of themselves should've made that whole argument moot. The only thing off the top of my head that would make someone complain about glitches in runs would be that someone was mad that their preferred glitchless category wasn't getting much attention or something, but instead of just trying to bolster the community around their preferred category they decided to take swipes at people having a good time.
@TheRibbonRed
@TheRibbonRed Год назад
ikr? Categories like NMG exists for years, yet people are coming in bashing those that want to keep the non-disrupting glitches. I dunno what's going on in their lives, but this mocking people that liked those glitches simply ain't it.
@idontwantahandlethough
@idontwantahandlethough Год назад
there are a surprising amount of dimwits (can't think of a nicer word for them) who are fundamentally misunderstanding the concept of speedrunning. They're the people that make comments like "speedrunning is so dum. Why do u think it hard to beat game in unintended way? glitches are EZ. No skill"
@_______________2001
@_______________2001 Год назад
Yeah there’s a lot of idiots with the whole “get skill” in a SPEEDRUNNING channel lmao
@aStupidGecko
@aStupidGecko Год назад
@@idontwantahandlethough my favorite is people who completely ignore the fact that skipping huge sections of a game can cause the player to be in a disadvantage in later parts of the games from lacking resources or abilities they would have had and now have to Compensate for said disadvantage.
@hartonosutrisno5452
@hartonosutrisno5452 Год назад
Let me be honest with you guys, I prefer playing the game without doing Intentional Glitch rather than accidental glitch which found by some random luck. If players keep abusing the glitches just for easy play, what is the point to play the game normally??? Its just ruin the core of game itself and I really dont like it at all. Scope glitches are the most broken thing in this game and you literally cheesing the game without even trying to beat the dungeon with different strategies, try to beat the game without doing scope glitches and you will feel hard to play because you get used to play easy while not trying to play it normally. Dont get me wrong, some glitches that kept for entertainment (single player) were fine, but doing it on online games is straight jab to the face and it just make people upset. I always playing games on glitchless run because I know that sooner or later abusing glicthes will get fixed and you get forced to play without that.
@bradleyharris774
@bradleyharris774 Год назад
So I was one of those guys who couldn't wrap their heads around why speedrunning was so popular, thinking it was this foreign/alien concept. However recently, specifically with the release of RE4 Remake, I've seen just how much time, effort and dedication goes into speedrunning and the community around it. I think people who are so hostile to speedrunning (especially those that use glitches and skips) need to understand that speedrunning doesn't invalidate normal, glitchless play. Someone's 2.5-hour speedrun of RE4R doesn't make your 10-hour glitchless run meaningless. Both forms of play are equally valid. Honestly, they should be watching Speedruns to see what skips and tricks they can incorporate into their normal play for faster/more interesting playthroughs without glitches.
@Jeff_Guapo
@Jeff_Guapo Год назад
Exactly! I always try to!
@bennytenny4662
@bennytenny4662 Год назад
W comment
@pseudonym6959
@pseudonym6959 Год назад
that's so true glitches and skips weren't the only thing i took away from watching RE4R speedruns, things such as when to upgrade and what're the most optimal guns to use and what route to take have been so helpful to me.
@Fishbro
@Fishbro Год назад
It'll never be mainstream to click a button and skip 99% of a games content and call it a "speedrun". Playing ocarina of time, doing the first dungeon, glitching to Ganon and ending the game is the opposite of what people consider "skilled" or "cool"
@axllow3914
@axllow3914 Год назад
@@Fishbro Did you even read the comment? Lmao
@fleckmylife
@fleckmylife Год назад
Capcom: Includes a Striker charm in RE4make as a loving homage to a major speedrun glitch in RE4 Also Capcom: Patches out major speedrunning glitches in RE4make
@valiensfortus6400
@valiensfortus6400 Год назад
Honestly, Striker charm was probably a work done by a passionate employee who loves their job, while patching everything into ground was a decision made by some boss man at Capcom. I highly doubt that Capcom at any executive level know anyhitng about original barring the most basic thing.
@RealCGH
@RealCGH Год назад
The door glitch felt like something they prob were planning to patch for a while, obviously they couldn't do that in a GameCube game
@abysswalker3891
@abysswalker3891 Год назад
1 is intended other is not simple logic
@fleckmylife
@fleckmylife Год назад
@@RealCGH Capcom has ported RE4 to like 10 different platforms, and has never once patched out the Ditman glitch despite the opportunity.
@camharkness
@camharkness Год назад
​@@fleckmylife that's actually because, let's be real, Capcom doesn't care when they port re4 to other systems.
@TacticalFanBoy
@TacticalFanBoy Год назад
I’m honestly surprised door skip was patched. Given how Ditman remained present in every release of RE4 since the original GC release - and the devs’ own subtle nod to the glitch with the Striker charm - that another progression glitch would be tolerated in a similar fashion. I do suppose the inclusion of timed completion rewards in the remake influenced the decision to patch the glitch, but it’s still a but disappointing to see such a unique and interesting trick phased out of the latest version of the game.
@soraneptune4178
@soraneptune4178 Год назад
I have mixed feelings about the second part of your comment tbh. I partially agree but then again when I think about it more. The people who were able to do the skips and interested enough to find out how to do it, are probably able enough gamers to beat it anyways. The people struggling to beat it probably just bought an exclusive ugprade ticket when those dropped lol. I personally did some runs myself, managed a 3 and a half hour run on ng pro. Which isn't exactly a good run by any means, but like I ain't a speedrunner, I just did s+ with like 2 hours to spare "first try". Even without the door skips ( I didn't even do first garrador skip in the first place cause tbh I still can't do it lol) I wouldn't have struggled at all. And I suspect is a similar story for many other players. All they've done by patching door skip is add roughly 20-30 minutes and maybe some money routing differences because you have to fight mendez now. That still puts even like pretty average gamers like me easily under the 5 and a half hour threshold. The in game thresholds for s+ was never about being good anyways, it was just telling you to not loot goblin and you will easily do a sub 5 and a half.
@ZombieSlayer-dj3wb
@ZombieSlayer-dj3wb Год назад
Wasnt it cause of people not getting luis key ?
@dillonqaphsiel7977
@dillonqaphsiel7977 Год назад
Because Ditman glitch was discovered two years after the PS2 version
@brendangibson8200
@brendangibson8200 Год назад
​@@dillonqaphsiel7977 but they very easily could have patched it out of the Steam version and every other console it was ported to
@upd0g1
@upd0g1 Год назад
Timed completion rewards PLUS the purchasable tickets that are absolutely factored into the difficulty.
@Thatitchyguy
@Thatitchyguy Год назад
I think the main problem is that these were so easy to pull off to blitz through challenges. Makes sense that they'd get rid of them. That said I think its somewhat hypocritical to patch for that reason whilst selling upgrade tickets.
@millmr20
@millmr20 Год назад
The upgrade tickets don't speed anything up at all.
@angelbless45
@angelbless45 Год назад
@@millmr20 Ohh they certainly do.
@Mir_Teiwaz
@Mir_Teiwaz Год назад
@@jonhoepner3021 But it does speed up the process of getting the tickets, since you can normally only get 2 per run. Allowing people to buy exclusive tickets lets them cut down on how many times they have to play through the game to power everything up.
@NovaStrike118
@NovaStrike118 Год назад
Upgrade tickets aren't allowed in speedruns
@jonhoepner3021
@jonhoepner3021 Год назад
@@Mir_Teiwaz Yeah I realized what was meant by "buying" upgrade tickets and retracted my previous comment. I agree with that, buying the upgrade ticket to use ASAP at the start of a professional run will absolutely remove the challenge of the game in certain parts, especially during Village.
@alfiebarboza
@alfiebarboza Год назад
Once thing I really hate about speedrunners is when they mess up a run, they say "Shit game" or "This game is trash". Like, you are trying intentionally to break it and then you blame the game for not breaking how you want precisely. And lots of SR have a really entitled attitude like they're doing something amazing and anyone who asks or questions it they get defensive and sarcastic. That's another factor on why the SR community has a bad rep.
@JustSendMeLocationPlease
@JustSendMeLocationPlease 8 месяцев назад
I’ll say the one exception with this game or at least the past couple RE remakes are getting stun locked into oblivion and dying very fast with nothing you can do to defend yourself after you take that first hit
@groovyhoovy2606
@groovyhoovy2606 7 месяцев назад
You gotta understand how much time they’re putting into the game lol after streaming runs for 11 hours one mistake makes them go off of course but with 1k hours into the game they don’t actually believe it’s bad it’s just pissing them off in that moment
@XxxTheFireEmblemxxX
@XxxTheFireEmblemxxX Год назад
To go back to the pool analogy: You can use the pool to skateboard all you want, but you don't get to complain when the owner comes by and fills it with water again.
@WaifuRuns
@WaifuRuns Год назад
TRUE!
@Kevlanco
@Kevlanco Год назад
It’s not like you’re borrowing the pool (game) when you dropped $70 to own it though
Год назад
True, but honestly it's kinda fucked up that they just filled the pool without fixing any of the holes and cracks in it too. To bring it back to the game, I'm no speedrunner but I wouldn't use the door skip in the island if Ashley's AI wasn't so inconsistent.
@XxxTheFireEmblemxxX
@XxxTheFireEmblemxxX Год назад
@@Kevlanco Legally, yes, you kind of are. Ownership of digital video games is a gray area.
@AngelicRequiemX
@AngelicRequiemX Год назад
@@Kevlanco ^This. You really don't "own" the game even if you spent $70 on it. You're just buying the license to play the game, as the publisher sees it.
@Jeffthestrider
@Jeffthestrider Год назад
Another possible reason why a glitch gets patched is because it may be unintentional. It's the same reason why new bugs can get introduced in a patch as well. And developers are probably not ensuring glitches remain in place during testing. Modifying code can cause all sorts of unexpected behavior, especially in large codebases. I'm not saying that happened here or anything, just giving another possible reason some glitches might disappear, even from developers that support the speedrunning community.
@XJoeyJordison666X
@XJoeyJordison666X Год назад
They purposed fixed the door skip glitch they even said it in their release blog
@punusername3445
@punusername3445 Год назад
@@XJoeyJordison666X yeah but it was probably a major fix, not a "let's put a invisible wall here so they don't do it" To see a bad example of sequence break glitch fixes, go to FNAF Security Breach, it literally is all they do, put invisible walls around. The scop glitch it's a glitch that works all around, speedrunners use it on specific locations, they fixed the entirety of it, not just the part speedrunners use
@agylao6894
@agylao6894 Год назад
I agree with you. It's so crazy that there are so many people that do not know there is a difference between a bug and a glitch and how they should be defined or handled or what is intended or not intended. There' so much that goes on behind the scenes testing and making the game but people think it's a piece of cake.
@agylao6894
@agylao6894 Год назад
@@punusername3445 Exactly
@joshpace6943
@joshpace6943 Год назад
as someone who doesn't speedrun I have no fucking idea whats going on most of the time, but for whatever reason I can't stop watching runs they just look so fun. Idk, maybe I just love watching people break things kekw
@albertozalon8477
@albertozalon8477 Год назад
For real when ever i dont jnoe skip glitchs its so funny to watch people break the game to high hell
@idontwantahandlethough
@idontwantahandlethough Год назад
Great vid as per usual. One note @2:55 - you can't use _'infinitesimal'_ like that because _infinitesimal_ only means "infinitely small", and not "infinitely large" like one might assume. Put another way: an infinitesimal quantity is one that is approaching ±1/∞, rather than one approaching ±∞. I know ∞ isn't a number, but it gets the point across. (i know it's not important, I just figured that i'd want someone to tell me if I was using a word wrong, so I figured you might want the same lol)
@WaifuRuns
@WaifuRuns Год назад
yea i noticed that in editing but i didnt bother to fix it LOL thanks tho
@roddy_doddy
@roddy_doddy Год назад
That pool analogy is top tier ngl
@matthewharber1632
@matthewharber1632 Год назад
Lords of Dogtown has been my favorite movie for as long as I can remember, loved the analogy as well
@kaiderhai86
@kaiderhai86 Год назад
I've honestly never seen such a "round" pool. Is this only a american thing? European pools are all some sort of square shaped. I wouldn't skate in them, thats for sure😅
@somefrog6089
@somefrog6089 Год назад
No. In order for the analogy to work the skateboarder would have to break the laws of physics, which is what his performance relies on. Since he cannot do that and has to overcome gravity and whatnot by means of pure skill, the analogy does not work.
@brandonsvenson5323
@brandonsvenson5323 Год назад
@@kaiderhai86 most pools are square circle or rectangle in america just not all
@Kenlac92
@Kenlac92 Год назад
While skaters do use essentially empty pools for skateboarding, a pool filled with water clearly to swim in, couldnt be skated in. Because, while you could purchase your own pool and decide to skate in it, people who make pools arent doing so in consideration of skateboarders. They are doing it in mind of swimmers. Game devs arent making games for speedrunners.
@spookyhoney5743
@spookyhoney5743 Год назад
As a Developer, a lot of the reasons we patch out certain bugs is because yeah it is no thow you intend to play the game and for some people that can immersion breaking which is one of our main focal points when it comes to a game design. Also certain bugs we patch out, not for "speedrunning reasons" but for balance reasons. Updates to a game mainly focus on the balance between the players strengths and weakness, and when a perfect balanced is achieve all players can find enjoyment in the game with little to complain about. When this balanced get's skewed, more people get upset than people get happy from this balance skew. So I am pretty sure the Dev's didn't hate the speedrunning community, its probably they patched those bugs to appeal their market audience and main community moreso than the niche category of players that liked those bugs.
@horizonbumpy2828
@horizonbumpy2828 11 месяцев назад
my opinion is that a speedrun is ''a playthrough that means to finish the game as fast as possible within the game's constraints''. imo this also means any updates that fix bugs and glitches (tho i do not think using glitches or bugs is a problem.) you work with the glitches you get, not the glitches you want.
@miked2591
@miked2591 Год назад
As someone who skateboards and a lifetime RE fan, the pool analogy couldn't have been better. Keep up the good content my friend.
@gamevidsnstuff5805
@gamevidsnstuff5805 Год назад
I think Capcom thought the scope glitch was just too game breaking to keep in there. You can skip through so many doors and sections using that glitch and it's not that difficult to learn. They probably thought that the game needed that fixed to be the perfect product they wanted.
@weisin9660
@weisin9660 Год назад
Ah yes, the very engaging and fun gameplay of standing against a wall pointing to the floor until time passes and you can get your keycard
@nuggetclone8406
@nuggetclone8406 Год назад
Any%; Runs that mean anything goes to get the fastest time, meaning cheesing the game as well.
@tyhill111
@tyhill111 Год назад
Great video homie. You stayed very objective about it and showed both perspectives fairly.
@mika.notarnicola
@mika.notarnicola Год назад
Thank you for having a really level headed mindset about this topic, kind of rare nowadays. I feel like there's way too many super vocal speedrunners that think their wants and needs are the most important thing and that they own the game more than the developers do.
@WaifuRuns
@WaifuRuns Год назад
INCLUDING ME! so i tried to be more reasonable in this one because i felt it was important
@Salamandaa
@Salamandaa Год назад
It happens with a lot of niche communities in gaming, like eSports players. Sometimes that can improve the game overall, but a lot of times catering specifically to the people at the highest level of play can make the game less fun for regular people. It's an easy trap to fall into though because those small groups can be so vocal, like you said.
@AydarBMSTU
@AydarBMSTU Год назад
Next time talk about the opposite vocal side, since they are just as obnoxious. Oh, or are they not a problem for you? Maybe you are one of them, that's why
@mika.notarnicola
@mika.notarnicola Год назад
@@AydarBMSTU I don’t see the connection. What about my argument is obnoxious? Is it that I’m saying that the people who make a thing should have more say over it than the people that use it?
@isa300100
@isa300100 Год назад
I just like glitchless runs a lot more, I can watch a glitched speedrun fine and all but when speedruners start to do IA and time manipulations, warps from one room to another or when they don't even play the game and just do things that break the game too warp to the end credits is when I just can't stand speedruns, those are the times where I'm like, "and how's this the game I like anymore?"
@k1ler4m
@k1ler4m Год назад
The videos point --> Your head
@danriley282
@danriley282 Год назад
I'm not a speed runner yet I've actively been trying to keep up with all the latest speed running techniques, so I routinely practice them and use them in my own casual playthroughs. I'm pretty bummed. I'll be down patching, too.
@nemesisjrrrn
@nemesisjrrrn Год назад
Since the door glitch was leon having half his body on the other side of the door, i think it was patch as a secundary effect to maybe the devs trying to fix collitions to ensure the character wont fall or something like that and resulted in the door glitch being patched.
@sunderwire
@sunderwire Год назад
They put it in the patch notes though, it was intentional
@nemesisjrrrn
@nemesisjrrrn Год назад
@@sunderwire Yeah it es totally possible, it could also be that once they found out that the glitch was fixed as a result of another bugfix, they listed it on the patch notes, in any case, whats done is done. At least on pc they can continue to do it.
@michaelmooneyham9478
@michaelmooneyham9478 Год назад
@@sunderwire good, it’s weird that people wanna cheat to play the game
@quenonisbsphennin4286
@quenonisbsphennin4286 Год назад
@@michaelmooneyham9478 brother you do know cheat codes have been a thing since forever ago? you can buy an INFINITE rocket launcher in game. you can also get a infinite knife from a challenge. both of these completely trivialize most of the game. maybe these glitches are things unintended to trivialize the game but it doesn't change that both of these things are something you can choose not to use. idiot
@brendangibson8200
@brendangibson8200 Год назад
​@@michaelmooneyham9478 it's no more of a cheat than buying the exclusive upgrade tickets
@geofff.3343
@geofff.3343 Год назад
To continue your analogy: The skateboarder can't be mad when the guy who owns the pool doesn't want him to do that anymore.
@ogSweetD
@ogSweetD Год назад
Imagine being mad at developers for fixing the game
@skeltaldelegate5408
@skeltaldelegate5408 Год назад
Except when you pay for the pool
@johnnykeintindigoyenlopez9639
@@skeltaldelegate5408 -100iq
@niggacockball7995
@niggacockball7995 Год назад
@@skeltaldelegate5408 you arent really paying for the pool but you paying so you can enter the pool, empty or not
@edgefayth
@edgefayth Год назад
You are right at 20:20 when you say there are two types of bugs in a game. Dev teams usually don't fix the second category since it doesn't arm anyone, so no need so spend money fixing them. The problem is that the door skip glitch belongs to the first category, since you can softlock if you use it to reach the clocktower on chapter 10. Pretty sure Capcom got feedbacks about this point, the reason why they fixed it.
@CoolSaver
@CoolSaver 11 месяцев назад
I think it also have much to do with time restricted challenges and the popularity of this glitch. I mean, why bother having these challenges if you're intentionally letting such easy-to-do and well known skips exist. Maybe they shouldn't have include speedruns as in-game challenges in the first place, because speedruns will always be intertwined with the glitches, and by doing so they just, one, gave themselves much more work, because now they need to fix every glitch that somehow fastens your playthrough in order to maintain challenge fair, and two, fixing these glitches will turn away from you your most loyal community - speedrunners.
@theevicerater96_97
@theevicerater96_97 Год назад
This video was amazing, solid, informative with some great comparisons to relate to! I've always wanted to try my hand at speedrunning but it always seemed pretty daunting (especially being a console player) but you've inspired me to wanna try in the near future, thanks fam🤜🤛
@TheSupersabby
@TheSupersabby Год назад
my only problem is the speedruns is the any% kinda overshadows and drowns out the glitchless runs because of how social media works when you see WR at an 1:50 or something then you try to you watch a glitchless run it takes away something because the perception is its not the fastest way to beat it
@AlpacaEmperor
@AlpacaEmperor Год назад
Personally I think this change kind of sucks because I thought it was charming for those glitches to be in the game, and you could choose to not do it. I also see where Capcom is coming from though, they implemented multiple legit skips like a way to make the wrecking ball part faster (presumably for speed runners) and all of it gets skipped with the door clip glitch
@iitzfizz
@iitzfizz Год назад
yeah definitely, people were loving the game anyway then these skips added to it, it didnt take anything away. now it feels like a feature has been removed.
@TheAluvisify
@TheAluvisify Год назад
Exactly. The game was already curated for speedrunning without the glitches.
@joseknight1832
@joseknight1832 Год назад
While I love speedrunning and all the insane glitches and strategies used in them, I love AGDQ and make time off work to watch it when it comes, you can't really be mad at a developer fixing their game. As you said yourself, speedruns are a niche use of the game. To use your same analogy, it is cool to see a skater doing tricks in an empty pool... but you can't be mad when someone fills the pool with water.
@BlackButler32
@BlackButler32 Год назад
Ok, but in this analogy the empty pool is way out of the way. Skaters discovered this way out of the way empty pool and started using, then someone sees a video of the skaters in the empty pool and for some reason go out of their way to fill this pool. In this analogy filling the pool does nothing but hurt the skaters, as normal people who probably don't even know about the pool aren't going to go out of their way to start going to the pool
@stevenmike1878
@stevenmike1878 Год назад
no lie kinda glad they patched em, gives speed runners a higher skill ceiling. if the tricks and skips are too easy then the game reaches perfect time efficiency so much faster, rather then having many many decades of world records being traded between runners and making extra hype runs. mix in some rng and you can have a speed running community dedicated to a game for decades. RE games are one of the few games where speedrunning is very entertaining for everyone to watch, because it's still very close to the same path that every normal players has to go thru. there are very few section skips. there are speed bugs, which are entertaining, but not many full on section skips, re4 original world record is still very entertaining to watch and still close to the original intended game route. re3 original is still being ran today because no one has gotten a theoretical perfect run because of rng, and having no section skips the way i see it certain games all have a different speedrun niche. re games dont have section skips, same with goldeneye 007 you can't clip thru walls and go out of bounds, thats why it is so beloved by its community as everyone is forced to run the gauntlet, if you could clip thru walls like metroid prime or granny, it would completely ruin that speedrun, it would be much faster but it would kill the whole thrill of running thru that game.
@painhurtssometimes2185
@painhurtssometimes2185 Год назад
Bro thank you for this! I’ve never been a speed runner but I actually loved using these glitches. The chapter 14 one was so cathartic to finally get on console. I’m usually a hardcore completionist every playthrough but something about RE4 remake really made me understand why people Love glitches and mechanics like this.
@Chizuru94
@Chizuru94 Год назад
Same :D Planning to get into speedrunning in general since a year or two also, but using these really made it so fun I'll tackle speedrunning Haunting Ground soon (ik this sounds random, but I planned to do that since a while already)
@MarcoA3774
@MarcoA3774 Год назад
The pool analogy is awesome haha. Also great variety of perspectives. Nice video.
@ThatSillyToast
@ThatSillyToast Год назад
I remember when I 1st heard about speed running I didn't even know what it was exactly then I started seeing times on some games and thought to myself there's no way they beat it that fast after that I just started getting into watching speed runners and have been enjoying it since then
@HarryBondInc
@HarryBondInc Год назад
I think it will be interesting to see who can get the best time without using any skips or glitches.
@WilsonMackle101
@WilsonMackle101 Год назад
That's a popular category in speedrunnung :)
@curto201
@curto201 Год назад
@@WilsonMackle101 Should be the only category
@SuperNeos2
@SuperNeos2 Год назад
@@curto201 Exactly. It’s called speedrunning not skiprunning. Skipping parts of the game doesn’t show your skill, it’s a cheat to avoid parts of the game. By that logic, why can’t I just load a save before the credits and just submit it as a WR run? I sped through the game by loading it up before the end, doesn’t get faster than that. Speedrunners seem to forget games aren’t made for them to beat in less than an hour. If Capcom wants to get rid of glitches to make the game better in their eyes, then they have every right to do that.
@curto201
@curto201 Год назад
@@SuperNeos2 to be fair alot of the glitches are very hard to do. But im with you, I think its super cringe glitching a game and skipping parts. Like the one skip makes you skip an ENTIRE chapter lmfao. So stupid
@fedequim2
@fedequim2 Год назад
Can't we just have different categories for different patch versions? That way everyone can play or watch whatever they want. I like revisiting the fastest possible way to beat a game now and then but also love watching how the speedrunners adapt to game patches and have to rethink their strategies.
@TheRibbonRed
@TheRibbonRed Год назад
FromSoftware kinda had this in some of their Armored Core games through "Regulation" versions. They're not "different patch categories", but you can choose which major patch or lack thereof to play the game with.
@soraneptune4178
@soraneptune4178 Год назад
there typically will be yes. But you can't really control what's the most popular. By creating different versions you simply divide the community up. That's really the core of the issue here. Ds3 is probably the most prominent example.
@TheRibbonRed
@TheRibbonRed Год назад
@@soraneptune4178 it's either that or forcing similarity & have the hate directed to the devs themselves. I'd take the "divide" anytime. It's not much of a divide either, not even like multiplayers that bought certain DLCs vs those that don't.
@axllow3914
@axllow3914 Год назад
@@soraneptune4178 How is diving the community up an issue? Having different categories so people can watch the types of runs they enjoy the most makes complete sense.
@soraneptune4178
@soraneptune4178 Год назад
@@axllow3914 is bad for new members. Imagine trying to look up "re4 remake speedrun" then seeing about 27 categories all with different version numbers. Just makes the prospect of speedrunning less appealing. That's always the issue, nobody who's already running or in the know already care at all, it just hurts potentially new runners and viewers.
@dubwub4667
@dubwub4667 Год назад
Not enough people know about speedrunning categories as well
@mattprueter9231
@mattprueter9231 Год назад
homie used the pool analogy to flex his sick moves on us
@patrickthies8683
@patrickthies8683 Год назад
the smith, nosegrind grab out line was dope af
@thestand5217
@thestand5217 Год назад
I'm sure if we could look at a pre-release version of the game there would be plenty of glitches and bugs allowing you to skip all sorts of content (obviously) The fact that this clipping bug made it to release is arbitrary. Just because it survived this long isn't a valid reason to never address it. It's not like they're patching out a specific "skip" but rather the issue that makes it possible; this same issue (Leon's hitbox displacing when scoping) can soft lock you out of progressing through the game if you use it at the wrong point. Even when not game breaking the glitch leads into situations that are untested, and that they're not going to want to support. Really not surprising they patched it!
@willhorton7624
@willhorton7624 Год назад
such great content mate you're a legend
@p0laris74yt8
@p0laris74yt8 Год назад
Very good points about the glitches, and I’m wondering if it wasn’t a dev team member that pushed the idea to patch them out, but a higher up seeing them and going “Hey, that’s not right,” and telling them to fix it ala Fry from Futurama. It might well be a actual dev, but it feels weird with a game that obviously has a lot of love put into it by the team making it to the point where they put in a STRIKER CHARM in reference to the Ditman glitch (which I didn’t know about this charm TILL looking in the comments of this vid) to suddenly get rid of all the more unique ways to play the game. I’m just guessing it’s someone in management cause since REmake 4 sold so freaking well, they probably got a closer eye on it to keep it up to their expectations, but I’m just assuming and assuming makes a ass out of mostly me. Still tho, great video explaining everything and giving valid and solid criticism toward this without coming off as upset or angry at the team. Great job sir.
@TheRibbonRed
@TheRibbonRed Год назад
Your first point has some backing to it, and that is the MTX Capcom is selling. TL;DR Capcom sells MTX for the game MTX lessen the grind for IRL money Glitches lessen the grind for free Capcom wants people to buy the MTX Simple as.
@p0laris74yt8
@p0laris74yt8 Год назад
25:26-26:12 I really should write a comment AFTER watching a video cause you basically brought it up. Lol.
@stef-ruvx
@stef-ruvx Год назад
Holy hell the most impressive thing in this entire video was you absolutely shredding that pool!!
@genospec3290
@genospec3290 Год назад
7:00 there is also glitchless speedrun category so just imagine it as a different race for each one :/
@axllow3914
@axllow3914 Год назад
That commenter's argument was a complete fallacy anyway, comparing a niche sub section of video games, to an actual physical race. The reason an athlete doesn't cut through the circuit is not because that would make them a fake athlete, but because it's against the rules of the race. Different speedruns have different rules, even if they're of the same game.
@denisruskin348
@denisruskin348 Год назад
Ahahahah the Crowbcat reference.
@ak_chief8853
@ak_chief8853 Год назад
For the algorithm! And very informative and to the T even if it was a “longer” video enjoyed every second. Keep up the great work Wifu
@JustSendMeLocationPlease
@JustSendMeLocationPlease 8 месяцев назад
The door skip allowed you to bypass multiple rooms that would otherwise be very difficult without door skipping. I’ve seen people skip Garrador, Novistadors and that one Regenerador section that takes like 7 minutes.
@patrickjones2843
@patrickjones2843 Год назад
I don't speed run but one of my fav things to do after beating a game is watch a few speedruns of it. I also loved watching ones where you get the devs reaction to a speedrun. Its so fun seeing fast ways to beat stuff that you didnt know about. Depending on the game sometimes the solutions people find is so different it can be confusing though.
@roddy_doddy
@roddy_doddy Год назад
I think that the glitches don't ruin the gameplay to the average player so why patch them out? If a player randomly glitched through a wall while passing by it I understand patching it out. But if a player chooses to partake in it, I consider it a feature.
@TheRibbonRed
@TheRibbonRed Год назад
Most plausible reason I can see is to steer casual players into buying their MTX like Upgrade Tickets. You can get through the game just fine without it, but if you want to fully upgrade your weapons then you kinda have to repeatedly slog through at least multiple runs of the game to get enough Pesetas....or, you can buy Capcom's MTX. The other plausible reason is Capcom somehow not liking any immersion-breaking bug in their games, but that can't really be proven without dev statements.
@direct0ry
@direct0ry Год назад
it actually does, it's rare but i have fallen out of the map during regular gameplay. i fell under the ballroom running from the novistadors and had to reload my save during my s+ run. i only have 40~ hours so it's completely plausible for someone who plays the game very regularly to experience this more often and potentially lose progress like i did. i was disappointed by the patch and it really is a hard pill to swallow but sometimes these things are necessary for the integrity of the game, even at the detriment of runners.
@roddy_doddy
@roddy_doddy Год назад
@@direct0ry Well that's what I mean. If you fell through the floor there, it's understandable to patch that out. But all the skips aren't accidental for the most part.
@valkenpunch2145
@valkenpunch2145 Год назад
@@roddy_doddy fwiw it isn't like they patch "door skip before wrecking ball", what they have to do is patch "scoped rifle displaces the player hitbox through collision". Without being on the dev team none of us are going to know the explicit reason, but the result is that it solves multiple bugs, some of which can hurt the player's experience which ofc comes before extra community stuff like speedrunning
@secondalice4405
@secondalice4405 Год назад
​@@direct0ry this glitch you speak about is actually different from the "phase through doors" one, it happens sometimes when the game doesn't 100% load the next area you're about to enter, and fun fact: it's still present in the game, nice priorities Capcom
@jdm3075
@jdm3075 Год назад
I think the situations between L4D2 and RE4 Remake are totally different. I think there is a MASSIVE difference between releasing a patch that breaks speedruns a decade after release, and Capcom releasing a patch WEEKS after a game's release to remove some bugs & polish mechanics so the game can be played as intended. My point is, when you are constantly downpatching BRAND NEW games to get the best time, you're splitting up the community in a really weird, stilted way right at the game's birth and making it way more difficult than it needs to be to speedrun in the future. Is it really worth kneecapping the viability of speedrunning a game for PC players who don't wanna downpatch + console players just because a game launched with critical glitches that can exploited for time? I don't know... seems like a net negative overall to exclude huge portions of the community like that so early into a game's lifecycle.
@crimson-foxtwitch2581
@crimson-foxtwitch2581 Год назад
L4D2 is also basically a PC-exclusive game at this point so yeah that also contributes to the disparity.
@yairgomez9090
@yairgomez9090 Год назад
A common complain in modern gaming is games released on an incomplete ir unplayable state, by wanting debelopers to not fix their games I think is to justify a practice that hurts the entire gaming community.
@T0mOD
@T0mOD Год назад
Great explanation, I love speedruns but they can be really hard to watch without in-depth knowledge. knowing what mechanics are done and where are so important to the enjoyment of the run
@insertnamehere5452
@insertnamehere5452 Год назад
I'm glad you tackled this topic. After years of only watching you and others speedrun, I finally started to do it as well on PS5 (wish I could on PC but I can't afford one). What's great about the skips is the fact that it's somewhat easy to do after practicing it, even on console. Sadly, the new patch killed my happiness in finally trying to copy what you and other speedrunners do. Awesome video as always, Waifu! And thank you for the making the speedrun race happen, it was such a blast to watch!
@iitzfizz
@iitzfizz Год назад
I know what you mean man. Have watched speed runs for years but with this RE4 is the first time I've tried, and sucesfully implemented them myself and it felt really satisfying. Really gutted it's gone now.
@thehighlandfox
@thehighlandfox Год назад
I feel like these glitches that will never break casual gameplay and only help people who want to speedrun the game should be left alone
@thestand5217
@thestand5217 Год назад
if you use the skip in the wrong spot (chapter 13 while ashley is still locked behind the keycard door), you can softlock yourself out. There's probably other places too. it's not really surprising they fixed it
@thehighlandfox
@thehighlandfox Год назад
@Brian Sullivan yeah but what I mean is no one can accidentally clip through any of these doors, if people try to skip stuff and softback themselves then that's on them, a casual player would never get softlocked in that way
@DanceswithBlades5
@DanceswithBlades5 Год назад
​@@thehighlandfox It may require some specific work but it can happen accidentally, running around to avoid a regenerator and ending up back against a wall I accidentally yeeted myself out of the world. So I can o ly imagine other accidental activations of the glitch in other places just through sheer happenstance.
@KiSTekken
@KiSTekken Год назад
So will the down patch after future content like the possible Separate Ways dlc? Kinda new to this speedrun thing and I did already down patch.
@CoolSaver
@CoolSaver 11 месяцев назад
So much good thoughts in this video, thank you for bringing them up. I am actually that one (probably (not)) person that feels left out, because i wanted to do speedruns of this game, but for gaming i have only my console, so knowing that i can't do these cool skips or that console version speedruns will no one ever watch due to lacking them, i feel holded back and don't know if even start to run.
@schieferf15
@schieferf15 Год назад
I really like watching speedruns of games i know and find it very fascinating how some gliches work or even get discovered. I even tried a few skips on my own knowing nothing how to speedrun or use certain gliches, and i have to say the hapiness i felt when i managed to do the skip was alkostnas big as conpleting some challenges in the game. On one side i get the developers because some people see those gliches and think that the game is broken. But in the example of re4 remake you only can come across those gliches if you know about them, and they don't harm the game or the fun playing it. I mean who loves the wrecking ball section and the one before😅. I just find it a little bit hypocritical that they patched them because they were accesseble for everyone and made a new game pro easier to get the S+ rank, and then they sell the special upgrade tickets for real money so you can buy them and use the sweeper and handcannon from the beginning with infinite ammo and have it easier that way. Not a smart move capcom because you already got a little shitstorm for selling those tickets. I hope you understand my point because my english isn't the best😅
@curto201
@curto201 Год назад
That is so fucking cringe....
@Grimeaper
@Grimeaper Год назад
I as a dev... think if you leave your game vulnerable to glitches and not like softlock glitches that happen sporadically its cool not to patch. Glitch gameplay is a style to me as well. That is just how I see it. You have the average joe style, you have the cracky who thinks so far out of the box he is not on the same planet, you have the TAS-ers, you also have the speedrunners who make use of all this and that is fine to me. Same with modding and so on your game do whatever you want with it.
@vismattress5760
@vismattress5760 Год назад
okay, but glitches are by definition unintended therefore its fine to fix them.
@supersoldierx40
@supersoldierx40 Год назад
Glitches are by definition a mistake in the game and a good developer will fix them or it'll lose credibility in The eye of some people Speedrunners are like 1% of the consumer and they can still speed run the game without glitches
@writerlairchannel2636
@writerlairchannel2636 Год назад
Yes glitches that aren't necessary breaking the game is the fun thing for some that mastered the game and know how to bend the system to their needs
@red_menace1829
@red_menace1829 Год назад
@@vismattress5760 you're ridiculous 💀 this is a modern game dilemma, with the way people like you think, I'm pretty sure you're about 19 and have grown up with this mindset.
@TheRibbonRed
@TheRibbonRed Год назад
@@supersoldierx40 as another dev, I say this is not true. Especially in video games. Your statement might ring true if this were some other professional software, but this is a single-player video game. Bugs; like features; have priority scales. The bugs Title Update fixed were neither regular gameplay-breaking nor disrupting in any shape or form.
@buttlet2226
@buttlet2226 Год назад
Reminds me of when Nintendo patched the Infinite Assist Trophy glitch from Smash Ultimate. It’s not even usable to skip hours of an adventure mode or get an advantage over other players (at least in a genuine setting), it was a *fun* , wacky thing you could do at no expense. But any glitch is a bad glitch to developers so it was removed.
@reagansido5823
@reagansido5823 Год назад
"You shouldn't be using glitches to speedrun it's bullshit!1!!1!!1!" Glitchless categories:
@kirbodin
@kirbodin Год назад
I disagree slightly with one of your points. I can understand and agree with devs who patch out tech that is fun and used for speed running, that don't break the game, in one context. That is exploits that a casual could reasonably actually find. They could then use the glitch to play more optimally, and end up having less fun with the game overall. One example that jumps to mind is the infinite luck levels from the demon's souls remake. I love it, but It can hurt the overall experience of new or casual players.
@GiganticPawUnit
@GiganticPawUnit Год назад
The thing about your skating in an empty pool metaphor is it doesn't hold up when we talk about patching glitches, and a more suitable metaphor is pretty illuminating. It's more like skating in an unfinished construction site, and being disappointed that there's less stuff to grind on when they take away some leftover scaffolding.
@ACTNRPLY
@ACTNRPLY Год назад
Machine Girl started playing in the middle of the video and I kept checking my pocket thinking my spotify had started playing lmao
@BigSparky1316
@BigSparky1316 Год назад
I absolutely love watching speedrunning! Especially resident evil! RE had been my favorite since 1998 playing it on PS1. I think it is super impressive seeing people find ways to get through the levels so quickly!
@serbidian7140
@serbidian7140 Год назад
Is there a glitch going around in the community where you teleport up a flight of stairs? This happened to me and I have a video of it on my channel but I haven't seen a single other person talk about it. I feel it could make speedruns faster by a sizable amount but I'm also unsure how to replicate it.
@soraneptune4178
@soraneptune4178 Год назад
happened to spicee on several runs. This might be the re engine's version of elden ring zip lol. which would be hilarious if someone found how to make it consistent after capcom went out of their way to patch glitches lol.
@serbidian7140
@serbidian7140 Год назад
@@soraneptune4178 Happened to spicee, huh... could you link a video where this happens to me please? I'm curious to see where it happened to him and maybe piece together why.
@xCyanosis
@xCyanosis Год назад
I have also had it happen to me on 2 occasions, once going down and once going up. I have been trying to replicate it.
@josetomascamposrobledano4618
I dunno man. It’s a weird community placebo I think. Remake 2 had a crazy speedrun community that on the surface level was people doing “glitchless”. But the game itself was unbalanced for giving knife more damage thanks to FPS. So while most runs with millions of views were done on 60 capped. The millions of clueless viewers thought it was a regular run that could be replicated in console. Hence the 1000’s upon thousands of randoms asking “why didn’t my Birkin 1 die so fast?”. Now as for Remake 4, I bet that most people don’t watch the entire speedrun. So while they skip to their favorite part of the game, they don’t see the runner skip the Ashley Boulder section or Big Cheese skip. But rather only clicked on the video to see Verdugo eat a rocket launcher. At the end of the day it’s up to the people AND DEVELOPERS. People will just downpatch and continue the glitches. A dev will patch so the game isn’t considered “buggy trash” as some consumers claim.
@josetomascamposrobledano4618
Oh, and back to “the people”. In Remake 2 everyone wanted to see a “regular run” mostly so everyone ran the usually path. While the all glitches of getting bitten by the stair zombie on RPD and then sewers stairs would lead to a sub 20 minute run… but the people, to their knowledge or lack there of, didn’t watch these glitch heavy runs, with the trick being viewed mostly on joke videos instead of videos explaining how this can help on a speedrun optimal level.
@HanniSeidenba0525
@HanniSeidenba0525 Год назад
Oh boy, Capcom did patch a lot of thing. The pain in my ass is the Pigman at begin of island. Instead of walk toward us in order to bait the sentry, now push kick and stun lock us to death. Also the sentry now can track movement, I tried with my best luck I can lure the Pigman, the moment he started to walk into the sentry laser, I run to his left as always, the sentry shot him also tracked me and I died.
@KDZen
@KDZen Год назад
I won't lie, the skateboarding in a swimming pool analogy was genius. Also nice moves!!
@koffiya9184
@koffiya9184 Год назад
If people dislike these glitches, they just have to ignore them and leave speedrunners alone.. there are glitchless categories for a reason lol. Interesting to hear your perspective on this patch. I am not a speedrunner myself but it's very interesting to learn about it!
@k1ler4m
@k1ler4m Год назад
Like what the hell why there is so much hostility all of the sudden, or I am just discovering this?
@DeathXtremeHaseo
@DeathXtremeHaseo Год назад
Now hold on tho; you have to remember that what is fun for one person is not necessarily fun for another. The Halo Infinite run is a perfect example, I wanna see a speedrun which to me means playing the game the most efficient way possible WITHOUT having to resort to major game breaks, out of bounds stuff etc. I don't want to watch someone just fly through the air constantly for 20+ min etc, I don' want to see someone clip through the map and skip entire areas. It gets kinda hard to find good runs when most of them involve major glitches (thx god for NMG category), especially when runners stick to just one category (very few runners dabble in multiple categories). I guess this is why I prefer to stick to RPGs and Action games since it's more skill based/planning is required (not that I myself find some of the strategies fun since fun strategy vs cheap strategy is another debate)
@Crouton-
@Crouton- Год назад
I mean that's why there's two catagories, Glitchless and any%. I like watching glitchless too because I it involves strategies that any player can use without needing to cheat or abuse the game. However, I did really like the wall glitches because they were a charming part if the speed runs. I think I felt more joy and satisfaction when I first clipped the wall in the island than I did getting the platnum trophy lol. But if this is the direction capcom wants to go with the game that's fine with me. Just sucks that there's now going to be a disconnect between console players and PC players.
@rh7474
@rh7474 Год назад
You just solved your own problem by bringing up the fact that there is a NMG category. There are always multiple categories so you always have options. Glitch runners and their viewers never talk shit about non glitch runs. But the opposite is not true. People act like you're personally harming them by playing the game in a way they don't find fun.
@k1ler4m
@k1ler4m Год назад
It’s if people have different tastes and prefer different playstyles, if there was a way to conveniently separate the categories in tidy and orderly fashion, clearly marked by name to let you know what to expect, wishful thinking I know. Oh wait.
@PrinceMallow
@PrinceMallow Год назад
I think it's especially weird how they have a shout out to the Ditman Glitch with the Striker charm and then they go and patch out their own glitches.
@crimson-foxtwitch2581
@crimson-foxtwitch2581 Год назад
it’s probably the decision of some higher-up executive
@PrinceMallow
@PrinceMallow Год назад
@@crimson-foxtwitch2581 Oh yeah, definitely. I'm sure this and the recent "pay to win" microtransactions added to the game were the decision of some suit and not the dev team.
@whiteweeb2161
@whiteweeb2161 Год назад
I always felt it being much like when you first play a game and don't know what to expect, then the next playthrough you get through faster and faster because of what you now already know. Its like a form of mastering gameplay elements in a competitive way, with time being a source of representation of that mastery. New glitches add another form of skill set to learn in order to get a better time and another element of the game to learn and apply in order to improve your time and in a sense: increase of game knowledge. This is a similar rush to working out and pushing yourself harder to get a better mile time or doing more push ups then you did a month ago. Seeing the improvement or even beating another runners time is great feeling that adds a layer of competitiveness, perseverance, and most importantly a whole ne life to game that keeps people playing and uniting the communities together.
@pancakessbu
@pancakessbu Год назад
especially sucks being a console runner. managed to pull off WR for any% ng+ console like 8 hours before patch released LOL. NMG seems to be the way to go 😢
@TheRibbonRed
@TheRibbonRed Год назад
NMG is kinda the fate of console players. The lack of different input options basically sealed that fate.
@pancakessbu
@pancakessbu Год назад
@@TheRibbonRedyeah i agree. NMG seems to be more competitive on console anyway than Any%, im not too cheesed about having to make the switch.
@writerlairchannel2636
@writerlairchannel2636 Год назад
Yes glitches that aren't necessary breaking the game is the fun thing for some that mastered the game and know how to bend the system to their needs
@severed6001
@severed6001 Год назад
Solid commentary and machine girl in the background. Fucking gold keep it up! 👍🏼💗
@sonicjack43
@sonicjack43 Год назад
Basically made an entire video to answer my comment on your last video. Totally unintentional I know but still. Great video. I did use some speed run strats to get the platinum and S+ on PRO, I never used any glitchs. Thank you for your hard work.
@mrw5102
@mrw5102 Год назад
I do think that removing the glitch from Resident Evil 4 was actually necessary. we're not talking about just a minute or two cut from the game by doing it you literally can skip an entire chapter, one instance you can softlock yourself so I do think that this can lead to a bad outcome that's necessary to remove it. I don't really think it was a stab at the speedrunning community.
@luiswalla9778
@luiswalla9778 Год назад
The guy use footage of him skating to use it like an analogy...and he just said it, "to use an analogy I only get", used anyway in a video... it just flexing to me tbh, he saw the opportunity and he took it.... Hahahaha awesome waifu I love it!!
@heavymetalmixer91
@heavymetalmixer91 Год назад
There's a huge example of something that was "used incorrectly" that evolved into something we all love: Rock. You see, in the 1950s when guyitar amps were created the creators knew about distortion but they saw it as a problem, even to this day from a certain poiont distortion IS a problem, but musicians started using the distortion coming from the amp in a certain amp to make the guitars fuller, more agressive and to even create a new kind of sound that would give birth to a whole new genre of music. Were the musicians doing something "wrong"? Yeah. Were they going against the creators and corpos whises? Of course. But in doing so they open the gates for a new world of possibilities that didn't really hurt anyone, and actually made the creators and corpos get way more money from then on that it the musicians simply used the amps "correctly".
@sauceinmyface9302
@sauceinmyface9302 Год назад
I think part of patching door skip might also have been related to the other cheesy parts you could do with it. You could just wait out verdugo by hiding in the wall for 4.5 minutes, and even an amateur player like me was able to do it. Even if Capcom gave the thumbs up to the door skips, they probably don't see the verdugo cheese as a positive, and decided to remove it, sacrificing the door skips as a byproduct.
@curto201
@curto201 Год назад
Like what the fuck are you saying? It wasnt a byproduct it was a glitch they fixed. Seriously what are you thinking?
@morelesslike
@morelesslike Год назад
Accusing developers of being ignorant for not going along with your perspective is kind of ignorant in itself. Glitches might be gamebreaking, they might be cool, they might change the experience for better or worse, all of that. It's author's right to keep or change their vision in the end. Good luck riding the hype, anyway
@WarrenValion
@WarrenValion Год назад
Shame that Separate Ways won't have any skips like this.
@matthewbonner100
@matthewbonner100 Год назад
what song is playing in the background in the first 9 minutes?
@beardedwonder211
@beardedwonder211 Год назад
Your line about how the major glitches in this game are very purposeful (door clips, Mendez skip) is mostly my issue. I played through the game 2 or 3 times casually before even trying any of the skips possible on console and never had a major noticeable glitch in my "dev intended" playthroughs.
@kittycecil3253
@kittycecil3253 Год назад
So, one thing that people should take into account is that when someone makes a product, they want it to be experienced in particular ways. While speedrunning is on a couple of developers' minds when a glitch like the door skip comes up, and they see a whole bunch of videos telling people to play that way for completing challenges, you see that everyone is being told to skip entire sections of the game that you worked hours on. On a side note, i love speedrunning and think it is a fun way to enjoy games. But to be fair, i mostly enjoy watching glitchless speed runs myself lol
@rh7474
@rh7474 Год назад
At that point though the fact I paid for the game should come before the developers intentions. I don't care what their intentions are. I paid 60 dollars( or more if you're the type to buy Limited Edition versions) so I'm gonna play the way that I want at the end of the day. And if you patch out something that makes the game more fun for me I will just stop playing.
@AndyMcKeeFanForLife
@AndyMcKeeFanForLife Год назад
@@rh7474 Exactly. The devs already got my money for their product. I should be free to play it the way that I want to and not the way they try to force me. Imagine buying an album and instead of listening how you want to the band forced you to listen start to finish with no skipping or rewinding. No one would tolerate that.
@YandereGogeta
@YandereGogeta Год назад
I was just having a conversation about this with one of my friends and I must say you hit the nail on the head about every single point. The glitches on RE4 Remake and in video games in general almost always increase my enjoyment of a game, and seeing glitches that don’t harm the general experience for casual players get patched just sucks. It screws over the already niche community so hard because it divides everyone even more. I feel real bad for the console players who get hit by these things the most.
@pimpsterpidgeon4502
@pimpsterpidgeon4502 Год назад
To be honest, even though i got re4r on console I wanted to get it on pc cuz of the door glitches and maybe even for duffle bag ashley but now that they have been patched, its unfortunate because now I might not get it for pc making capcom lose an extra purchase. I am also not too interested in speedrunning but when it comes to Resident evil games where it requires you to beat the games in a fast time for rewards I simply couldn't stop watching top speedrunners and their tactics. I was fascinated and I even got to a point where I was at times more knowlegable than a top speedrunner on optimal pathing. It sucks cuz honestly something about leon phasing through doors was soooo satisfying. It's not like I didn't play those areas the first time but when playing it 10 times I prefer the faster way skipping annoying sections.
@VegaArchAngel
@VegaArchAngel Год назад
As far as the scoped door skips go, I have fallen through the map on mercenaries a few times now while trying to scope shot a leg out for a quick stab kill, as soon as it happens it just kills the run. Even if I can work around that by being more proactive about removing the scope for those situations that's an inelegant solution, I feel like they should have just patched it out for Mercs given there's no real use for it there.
@Cotsos88
@Cotsos88 Год назад
Personally I always prefer to watch glitchless speedruns. It's more fun to watch someone for example walk the ballroom perfectly than simply glitch through. I understand the appeal of the glitches though. As for the scope glitch, it 's a glitch that happened in multiple occasions and it's easy to accomplish. If it was only in one door it would be different. Now it makes sense to me to fix it.
@davidbjacobs3598
@davidbjacobs3598 Год назад
Same here. The appeal of speedruns to me is to watch the game get mastered (and give me tricks for my own playing). I feel like everyone kept saying that RE4 would get a glitchless category, but I've yet to come across any.
@Raven_Redacted
@Raven_Redacted Год назад
The glitches actually took skill to do, unlike glitches in Bethesda games or security breach. My issue is they fixed glitches that added replayabilty instead of balancing some parts of the game
@larkan511
@larkan511 Год назад
The glitches did not take skill, you cranked up your mouse sensitivity and spammed a button. If you want to glitch through doors, download a cheat engine.
@jamesmcmackin8773
@jamesmcmackin8773 Год назад
Bethesda games have some pretty wild speedrun strats, people like tomatoanus are extremely skilled at exploiting them.
@Raven_Redacted
@Raven_Redacted Год назад
@@larkan511 chapter 14 door. Need I say more
@cerflap
@cerflap Год назад
Im not surprised this was patched at all. It made it possible to skip entire portions of the game where skill would be inbolved. I do understand speedrunning includes glitches but i think the point of removing this glitch was to make the run more entertaining and less cheesey.
@fattimslim8343
@fattimslim8343 Год назад
I like how you related your skater experience with the empty pool metaphor. I have a question btw: Do you think you'd ever find yourself spreading games like LoZ:ALttP or SH? or do you just stick to games like L4D2 and RE4?
@sirnickels9979
@sirnickels9979 Год назад
The tickets probably aren't selling well, so they took away glitches in hopes people would buy them
@TheRibbonRed
@TheRibbonRed Год назад
When did these sell well anyway? I don't think the one they sold for DMC 5 sold well either. But they keep choosing this route as a safe inbetween taking the gacha/EA route & missing out on cash altogether. Still, funny they don't even give any MTX on games where you really need to grind like Monster Hunter. But that's for the best. I can just see the massive backlash if a mainline MH game have MTX.
@Zombiefruit
@Zombiefruit Год назад
Really sad they patched this stuff in a PVE game. Capcom wants to sell those complete DLCs
@jonahbrown5669
@jonahbrown5669 Год назад
How the fuck is it sad that they fixed their game? Just because "iT's A pVe GaMe" doesn't mean the devs should leave it as a cesspool of glitches and exploits. Never thought I'd see people complaining over devs doing something GOOD, but here we are. You people are crazy
@abysswalker3891
@abysswalker3891 Год назад
bruh giving the multiplayer excuse lmao 💀🤓☝🏻
@datguy2271
@datguy2271 Год назад
I think the type of glitch where player needs to actively do certain inputs to achieve (like scope and wall clips) should not be patched. Speedrunners are also consumers of the game and are entitled to enjoy it the way they like. Casual players are not going to practice hundreds of times just to be able to skip a battle. It’s not fun for them.
@666jcjv666
@666jcjv666 Год назад
I was doing my run to unlock the handcannon and the last save I did was just before the skip in chapter 14, I came back later, booted my PS5 and noticed the game had an update to download, after it finished I loaded my save, changed the camera speed and after like 25 mins of trying non-stop to get the bug to happen I realized it might have been patched but had no way of confirming this as the patch notes just mentioned the scope glitch being fixed. Anyway, great video! I never thought about the different ways people might see speedrunning other than 'beat game fast' and while speedrunning looks WAY too complex for me to get into it I did attempt and included most skips in my runs to pretty much unlock everything in the game by now and I don't think I would have even tried it if it wasn't for the speedrunning community.
@user-mv3cg7hi7g
@user-mv3cg7hi7g Год назад
I am glad they patched it, and I respectfully disagree with you. If you wish to downpatch so you can keep your time skips, that's up to you, and I encourage you to do what you enjoy, but It is important to realize that glitches impact everyday players. You can say "then just don't use x glitch", but realistically, knowing a glitch is there will both pressure casual players to play using these because they know it is there, and promote glitches and skips as high level play rather than overcoming a game using the mechanics present currently in the game. Both glitches and non glitches speedruns have their place, but I think developers should be considering "will this possibly encourage normal players to rob themselves of portions of the game" Ultimately, I agree that people should be able to play the way they wish to, however I disagree with developers not patching out glitches. Both have their place, but I would rather have people attempting to circumvent normal gameplay for speedruns go around a few hoops than impact casual players. Anywho, wish you all safety out there and happy speedruns.
@WaifuRuns
@WaifuRuns Год назад
This is a really interesting perspective that I haven’t fully explored, I have seen a couple of people comment this and I’ve been thinking about it quite a bit. Thanks for the insight
@user-mv3cg7hi7g
@user-mv3cg7hi7g Год назад
@@WaifuRuns of course, glad to just throw thoughts into the mix. given the often varied and different goals of Speedrun players (glitches, non glitched, %, ect.) It just makes sense they would focus on what is considered "normal and fair play" for their games official versions of games and normal players seeking to play within the games intended mechanics. Speedrunners outside of that will always find a way if they so choose. Always enjoy your content and look forward to watching your runs well into the future!
@AngelicRequiemX
@AngelicRequiemX Год назад
Well said.
@Grimmylock
@Grimmylock Год назад
Honestly i prefer glitchless speedruns and gameplay in general
@TheRibbonRed
@TheRibbonRed Год назад
That's totally fine & there's No Major Glitches for that. People just want the option, y'know.
@shannoncnnr
@shannoncnnr Год назад
90% to 100% speedruns that dont include glitches are infinitely more impressive than someone using glitches, a 2hr no glitches speedrun is more impressive than someone exploiting some unintended thing to get that same time with glitches, ive watched everyones runs since the start of the remake coming out, i also wanted to speedrun the game but refused to even try to learn glitches, besides the grenade ones in chap 7 or the grenade at the crane section, my best time was 3hrs no glitches with about 80% done, i feel that is more impressive than speedrunners who skip boss fights or sections entirely
@Kacpa2
@Kacpa2 Год назад
This is more of the case why glitch runs shouldnt be the default way ie. "any%". Doing glitchless runs and glitched runs are two separate things and glitch speed running should be this hyperspecific way to play the game. No major glitches or ideally glitchless should be the default ruleset. I understand why glitchruns are interesting and impressive to menage, but they shouldnt be the default ie. Any% being the main category. I dont like when developers "over fix" things, but then it's more of a case for leaving the access to older patches like we could for many older games on PC in 2000s. Having same system like Steam's Beta branch or depot could be used to leave old glitchy version easily accessible for people to try, while retail versions is on latest patch. No accessibility issue this way.
@AERoVALKYRiE
@AERoVALKYRiE Год назад
Speedrun should always be done on the latest patch. That way the game is accessible to everyone. Fair and no BS
@WaifuRuns
@WaifuRuns Год назад
watch teh video
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