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Retopology for Beginners in Blender 2.8 - Retopo the Correct Way 

FlippedNormals
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Retopology in Blender 2.8 - full 4 hour series on retopo in Blender
flippednormals.com/downloads/...
In this Blender 2.8 tutorial, we'll teach you how to retopo using vanilla Blender 2.80 without addons. The techniques taught can be used to make topology for any character or 3d model. #b3d #blender
05:31 - Retopo Settings for Blender 2.8
24:23 - Retopology Demo
TL;DR
Enable the F2 addon
Snapping - enable 'Project Onto Self' and 'Project Individual Elements'
Enable Backface culling
Object Context - Viewport Display - enable 'In front'
Material - Viewport Display - Give it a color
-Modifiers:
ShrinkWrap - Select target object - otherwise default settings
Mirror - Enable 'clipping'
Subdivision Surface - Use for sanity checking ONLY.
-Modeling Tools:
Extrude Edge - Ctrl RMB
Extrude - E
Loop Cut - Ctrl R
F2 - F (while a point selected)
Bridge - F
Slide - GG
Merge Verts - Alt M
Select tool - W
GridFill
Proportional Editing (soft select) - O
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Website - flippednormals.com/
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4 июл 2024

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Комментарии : 1,1 тыс.   
@JaredOwen
@JaredOwen 4 года назад
I don't know if I've ever seen a tutorial done by 2 narrators. Well done!
@FlippedNormals
@FlippedNormals 4 года назад
Thanks! We really enjoy our format, makes it a lot more fun to do
@drterrynguyen4057
@drterrynguyen4057 3 года назад
great chemistry
@PrinceWesterburg
@PrinceWesterburg 2 года назад
There was a SoftImage one with three, that was pretty crazy, felt like you where in a class :o)
@aifutureknowledge
@aifutureknowledge 2 года назад
exactly my thoughts :)
@duhzilla590xYensitheninja
@duhzilla590xYensitheninja 2 года назад
so retopology is just spawning in a plane and remaking the entire mesh by just wrapping skin around the base?
@activemotionpictures
@activemotionpictures 4 года назад
13:20 - How to extend the polygons in a single click. 20:00 - How to fill faces. 21:20 - Fill grid 26:40 - Repeat fill faces
@rustythefoxcoon5143
@rustythefoxcoon5143 3 года назад
How to get respect 00:00 - 30:00 Thanks for the help mates!
@kokoze
@kokoze 4 года назад
7:07 You can skip the making of materials and just set the vieport shading color from material to random 10:15 You can set an offset in the shrinkwrap modifier (by default it's at 0) and the displacement modifier isn't nesecary 19:09 You can add any operation to quick favorites by right clicking it and selecting the option. Then when you press your Q key it comes up. 20:25 If you want the mesh in the middle to look like it's joined you have to move the subdivision modifier before the mirror one (it goes from top to bottom)
@Tobiu
@Tobiu 4 года назад
Thought the same - thanks for pointing it out! :D
@Tobiu
@Tobiu 4 года назад
@@bezoro2008 true.
@BaptisteG
@BaptisteG 4 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CuQzPDs99yM.html in the subdivision modifier select "simple" to have more geometry to work with.
@vitos1k
@vitos1k 4 года назад
Also - F2 addon is sensitive to mouse position agains the selected point or edge. if there are more than 1 posibility to create a face, it will look at mouse cursor
@GaryParris
@GaryParris 4 года назад
@@BaptisteG yes!
@PaperBenni
@PaperBenni 4 года назад
This is awesome. The problem with blender being free is that everyone can just pretend that they know what they're doing and people from the industry stuck to Maya until now. This has been one of the best tutorials I've ever seen. Demonstrating it in the end without the tutorial pace is really helpful as well.
@FlippedNormals
@FlippedNormals 4 года назад
Thank you so much! We'll do a longer retopo demo soon too.
@sithmaster
@sithmaster 4 года назад
Could you continue this series by keeping this model and then doing a proper unwrap and normal-baking? ♥ Awesome video, thank you!
@FlippedNormals
@FlippedNormals 4 года назад
Thats a great idea!
@Gravedrinker
@Gravedrinker 4 года назад
Second that! That would make a great series.
@TheGamesHitman
@TheGamesHitman 4 года назад
I third that !! That would include "seam positioning" and reason behind it (always struggled with that)
@CRW3DMedia
@CRW3DMedia 4 года назад
OMG YES!!!!!!! A full character retopo all the way through rig ready. Including baking high res, laying textures, painting, etc. Really interested in retopo for rigging when it comes to deformation and weight painting.
@Fxnarji
@Fxnarji 4 года назад
id love to see that happen
@yourfriendlygamedev
@yourfriendlygamedev 3 года назад
I really like that there are two of you. This breathes a lot more life into the tutorial.
@BlenderBurst
@BlenderBurst 4 года назад
Plz Make more Blender Tutorials!
@DeltaNovum
@DeltaNovum 4 года назад
I really hope they do! They are one of my favorite teachers and people, that I love to watch do sculpts and explain what they are doing and how they are doing it. But I don't use Maya :P.
@alexc7857
@alexc7857 4 года назад
I was about to ask them if they are interested in making some, but looks like they are 😊
@ponzgamer8303
@ponzgamer8303 4 года назад
eagerly waiting for more such quality tutorials from them.. thanks
@FlippedNormals
@FlippedNormals 4 года назад
Thanks! We'll make all the blender tutorials :D
@DeltaNovum
@DeltaNovum 4 года назад
@@FlippedNormals All of them!
@The_Last_of_K
@The_Last_of_K 2 года назад
Well, at first when opened this vid I was terrified of a thought that retopology is not a procedural process but a manual process of remodeling your mesh. But once you set up all these modifiers everything became clear and easier to understand :)
@FlippedNormals
@FlippedNormals 2 года назад
Glad it helped!
@mborok
@mborok 4 года назад
You can set vertices to auto-merge once they're within a certain distance of each other. In edit mode, press "N" and select the "Active Tool" tab from the properties menu. There is an Auto Merge check box under "options".
@alexisprojects
@alexisprojects 4 года назад
Damn, thanks for this
@levithefisherman3363
@levithefisherman3363 3 года назад
A god among men
@Snoozy96
@Snoozy96 2 года назад
Love you homie
@theobunz2267
@theobunz2267 Год назад
Bless you thats the exact thing i was looking for
@hotbergina
@hotbergina 7 месяцев назад
why it does nothing
@PrashanSubasinghe
@PrashanSubasinghe 4 года назад
You guys are in a perfect position to explain blender to people who are working in production
@FlippedNormals
@FlippedNormals 4 года назад
Thats one of the things we'll really try to get across :D
@Oveyz
@Oveyz 4 года назад
LOVE YOU GUYS!!! This was amazing. I've just started with Blender and 3D in general, did a first sculpt, loved it, and was looking for a clear tutorial to take it further down the production line so I get to try everything, and you delivered like nobody's business. Thanks SO much, especially for your professional approach and tips. Learning is where bad habits are formed, so thanks!
@CanberkSezer
@CanberkSezer 4 года назад
What! A blender tutorial on flipped normals? I'm super excited!
@quorrafromtron
@quorrafromtron 4 года назад
I've been looking into character modelling recently, and have been wondering what you do with a complex mess of a model when you want to rig it. This video has single-handedly answered all those questions. Thank you very much for this, I will definitely be using it in the near future!
@malinegor
@malinegor 4 года назад
Thanks so much for the tutorial, guys! Today is Blender day: first, you, guys, uploaded Blender tut, and second, Peter Stammbach is back with Blender video :)
@lukakuleshov1422
@lukakuleshov1422 4 года назад
I cannot explain just how useful this was. You have answered everything I needed to know and threw in multiple useful tips(like F2) that I will be using a lot more now. I would love to see more tutorials like this on things like light setups, baking, materials and texturing, etc. Many thanks, mates.
@DannyMac3d
@DannyMac3d 4 года назад
Now we're talking!
@FlippedNormals
@FlippedNormals 4 года назад
Thanks Danny! We love your 2.8 tutorials
@albaneedge
@albaneedge 4 года назад
@@FlippedNormals sorry for being off topic but since you have a reply here I wanted to share a little trick about Alt+M since you mentioned it in the video. Thing is you can use it with one hand if you can get used to hit Alt with your pinky finger and M with your index finger, which might be unconfortable at first but you can get used to it really quick. Hope it helps and thanks for the video.
@mascarademermelada8746
@mascarademermelada8746 4 года назад
Pretty Nice but i still rather use 3DCoat, it's just way too good.
@john3d376
@john3d376 4 года назад
Omg haha. Nice to see u here. - Subscriber
@Avsword
@Avsword 4 года назад
I never knew about the f2 addon.. You actually just saved so many hours of my life
@11markrodgers11
@11markrodgers11 4 года назад
Love love love to see you guys making Blender content ❤️
@FlippedNormals
@FlippedNormals 4 года назад
You bet, Mark!
@marcfuchs6938
@marcfuchs6938 3 года назад
That was one fantastic tutorial. Good examples, clear audio, good narrators, showing clearly all the somewhat simple steps you have to do. I was hesitating to watch 30 minutes, but incredibly worth it. I even downloaded the video in order to never lose it if I might forget a few details for my next project, because retopology will be needed all the time, but it will take a couple projects, until everything is burned into my brain. Great stuff, you are helping a lot forming new 3D artists.
@beepbeep-m6m
@beepbeep-m6m 4 года назад
I love the format of your videos. The two person setup works really well, because as a beginner there are tons of small details or newbie questions that don't make sense at first. I really appreciated the conversation aspect and a second person to point certain things out. It makes for a really effective learning situation. Great work!!!
@johnsmith56920
@johnsmith56920 3 года назад
Great tutorial. Informative, precise and efficient. As every beginner I got a lot of meshes that are poorly done (not riggable) but they render great in the position they have. With this tutorial I'll be able to use them in more than one position. Thanks a bundle.
@rafaelpuyana
@rafaelpuyana 4 года назад
Great video. I love the conversational aspect. Thanks guys.
@FlippedNormals
@FlippedNormals 4 года назад
Thanks for the support!
@laganjaestranja6352
@laganjaestranja6352 3 года назад
@@FlippedNormals omG gurrrl
@MarkOfArgyll
@MarkOfArgyll 4 года назад
Speaking as a newcomer to Blender and 3d modeling in general I really appreciate these kind of tutorials. Thanks guys.
@OhDangTheJam
@OhDangTheJam 4 года назад
Thank you thank you thank you. Thirty minutes and you guys didn't waste a second. So much useful information in such a clear well presented way. More 2.8 videos please, these are invaluable.
@MrDrimakus
@MrDrimakus 4 года назад
Kudos for Blender tutorial! Im waiting for RetopoFlow for 2.8, best retopo solution EVER!
@AImagery4444
@AImagery4444 4 года назад
It'll send me an email when ready for 2.8x : )
@Wakka9000
@Wakka9000 4 года назад
I never seen anyone use it or recommend, or even acknowledge it as an option. Its actually slows you down.
@beneilts7104
@beneilts7104 4 года назад
Wow, great vid! I’m new to 3D modeling. I kind of knew what retopo was but this tutorial really cleared things up. Hope you do more Blender stuff!
@GPEART1
@GPEART1 4 года назад
I really like the casual but very practical style of your tutorials, thank you!
@jeffg4686
@jeffg4686 4 года назад
Been watching a lot of retopo videos the last 2 days, and learned a lot in this one I didn't learn in others. Great job on this, and thanks for sharing.
@gnightrow4020
@gnightrow4020 4 года назад
I didn't realise you can add new geometry with Ctrl right click, thanks for that, please do more blender related content in the future.
@Userdoesnotexit
@Userdoesnotexit 4 года назад
same here
@ChristinaMcKay
@ChristinaMcKay 4 года назад
Ctrl right click is the shortcut for the extrude. You can also do that with vertices (mesh and curve).
@BaptisteG
@BaptisteG 4 года назад
if you select a vert with right click select and hold down the button, just drag mouse and the vert follows. confirm with left click. That is the fastest way to move verts.
@5m4r27
@5m4r27 4 года назад
wow the perfect time I was retopoing my character!
@ActivelyVacant
@ActivelyVacant 4 года назад
Really appreciate that you go over all of the steps and commands used in the description.
@Veramillionart
@Veramillionart 4 года назад
Literally one of the most helpful and clear tutorials I’ve watched in a long time... thank you
@trillneato9040
@trillneato9040 4 года назад
The subdivision modifier would work fine for retopo if you had the subdivision mode set to simple. This way you are guaranteed quads without changing the edge flow.
@rbettsx
@rbettsx 4 года назад
Completely agree .. and as a sub-d modeler, if you're outside retopo .. it's perfectly OK to model under sub-d, even Catmull-Clark, *if you know that's the production resolution*. Sometimes block out a level lower than final resolution and then apply sub-d to get all quads before moving on to detail. It can save a lot of time. In hard-surface, sometimes it's essential to model under sub-d to know the dimensions of the finished object.
@afish2281
@afish2281 3 года назад
The only downside is now you have unnecessary vertices.
@FaithWasntTaken
@FaithWasntTaken 3 года назад
@@afish2281 And you need to apply the subdision so you can edit the model or move it.
@afish2281
@afish2281 3 года назад
@@FaithWasntTaken One of us is misunderstanding the other. So I want to keep my model below 5,000 verts but also want to fix the mesh: I can't just subdivide, that'll likely make my mesh go above my limit.
@Jeacom
@Jeacom 4 года назад
11:02 To work with subsurf for retopo the ideal is to have subsurf in simple mode and swrinkwrap below set to surface normal project and a displace modifier.
@jeepaholic326
@jeepaholic326 3 года назад
I love you lol
@mashonoid
@mashonoid 4 года назад
Cant get any more happy to see you guys teach Blender. Please do not stop Blender 2.8 tutorials. Thank you soo much you guys, you are really helping a lot of people here (including me). Thank you so much again.
@FlippedNormals
@FlippedNormals 4 года назад
Thank you so much! We'll keep getting the Blender content out. We have another one coming out on Thursday.
@TheHowingFantods
@TheHowingFantods 3 года назад
This is an absolute pleasure to watch; to learn from and see your expertise conveyed so elegantly and accessibly. Ace!
@ocri998
@ocri998 4 года назад
Pls more Blender Tutorials. Thank you so much for that :D
@cleansingajax1399
@cleansingajax1399 4 года назад
11:36 with subdivision modeling if you change it to simple from catmull Clark(don’t know how to spell it) it litterally just subdivides each quad so it doesn’t smooth and average out the subdivision points, and also it can work in conjunction with the shrink wrap and so each subdivided point will also be snapped onto the model
@hurmeli
@hurmeli 4 года назад
Definitely one of the best tutorials on 3D modeling I've seen.
@eriksart5767
@eriksart5767 4 года назад
Thank you so much guys for making blender tutorials as well. I really like to see more of these tutorials in the future and I hope you cover other topics like sculpting, texture painting, shaders in Blender, UV-Unwrapping and so on. I watched your videos for a while and always tried to use your tips in Blender. Now I can see you actually using it, which helps a lot. By the way, in my opinion, you chose with the release of Blender 2.8 really the right time.
@Gapbrick
@Gapbrick 4 года назад
This really solved all of my problems I had with retopology in Blender. Finally I can trash Maya! Thank you so much!
@FlippedNormals
@FlippedNormals 4 года назад
Brilliant! Thank you
@47Mortuus
@47Mortuus 4 года назад
@Zed O Not for long. And given the fee (which isn't nothing, to be polite), the only place to be for Maya truly is the trashcan.
@ale-pg3xb
@ale-pg3xb 3 года назад
CobraA O “wElL mAyA cAn Do tHiD, blEndeR cAn’T” or ”maYa iS a iNdUsTrY sTanDarD, bIg sTuDioS uSe MaYa” well do you work in big studio? Even if you did I wouldn’t care that much because you probably haven’t used another software other than Maya. And if you did use Blender it was not a recent version. I use whatever I want, I don’t care if it is Houdini or Blender. I use the tool that is best for the specified task. No one asked for your opinion. So shut up and don’t be toxic.
@Anvarynn
@Anvarynn 3 года назад
If you add "00:00 - Intro" to your timestamps in the description it'll carve the timebar on the video to each timestamp with labels
@rodrigososa6098
@rodrigososa6098 9 месяцев назад
I've seen so many tutorials do crazy shit with add ons and modifiers and thank god I found you guys, I can't belive retopo could be so simple and stright forward
@harrysanders818
@harrysanders818 4 года назад
Great to see you guys discovered the power of retopoing in blender and spreading the word!
@fotistsantilas39
@fotistsantilas39 4 года назад
Thanks for the video, you can also try the polybuild tool . Its great for retopo.
@erik....
@erik.... 4 года назад
You could just open up the Alt+M-menu, right-click "at center" and add to quick favorites.. Then just use the Q-key instead of Alt+M. And btw, I think this is probably seen as an intermediate or advanced tutorial in "the blender world"... But maybe that will change now when more professionals are starting to use it. :)
@SegaMegaLoh
@SegaMegaLoh 4 года назад
Actually they added merge vertices commands in the vertices menu(Ctrl+V)
@NotSoAccurate
@NotSoAccurate 4 года назад
Well there's beginner course, and then there's opening any modeling software for the first time so you need 30 minutes to learn how to navigate course.
@tadwyn
@tadwyn 4 года назад
Thanks for a well made video with voice clearly describing what you're doing and why. Several key shortcuts were useful ones I'd searched for but couldn't find until now.
@stephenmendoza7745
@stephenmendoza7745 4 года назад
This video really helped even beyond the topo methods. Shortcuts like GG to slide and extruding with ctrl + RMB is super useful. Thanks for putting in the time to make this video! Blender4life!
@StaleCookies
@StaleCookies 4 года назад
Oh. this explains why I was getting annoyed when my brush was slowing down on my 1.2m vert scuplt. :'D
@rossterry3002
@rossterry3002 4 года назад
Just some useful timestamp notes I made for myself. 4:20 Make high poly mesh unselectable (so you dont accidentally select it) 5:41 enable snapping for easier working 6:35 enable "in front" view on low poly object so you always see on top of high poly 6:50 enable "back face culling" in view port options for an easier time seeing what your doing 8:07 add a shrinkwrap modifier to low poly object (I didnt use this one as the snapping thing seemed to work fine for this on its own?)
@WakingDragon
@WakingDragon 3 года назад
Great subject matter and engaging delivery. Excellent stuff!
@elizabethhamilton1166
@elizabethhamilton1166 4 года назад
Best retopo tut I've ever seen. Until Blender comes out with a neural link direct to my brain, I will watch your excellent tutorials!
@BlenderBurst
@BlenderBurst 4 года назад
Yes!!! Blender!
@VitorGuerreiroVideos
@VitorGuerreiroVideos 4 года назад
Nice vid overall. A couple of notes: . The displacement modifier tip isn't really a correct approach - just use the Offset option in the shrink wrap modifier . Unless you specifically need it to be at center I never use the ALT+M to merge vertices - you should activate the auto merge vertex option on the N panel for efficiency. . Blender has had professional use for quite some time now - lot of individuals use and teach blender and are industry pros, there are a couple of advertisement and animation production studios using it and most recently Ubisoft Animation announced they're switching their pipeline to use blender, so that's a bit of an outdated misconception - damn entrie Netflix feature films were made with blender. Either way nice vid on the topic of retopo in blender :)
@VitorGuerreiroVideos
@VitorGuerreiroVideos 4 года назад
Just wanted to add a thing in regards to how ppl sometimes regard blender - Blender has TONS of pro users, the thing is that it's used for so many industries not just entertainment so that might make it a little obscure in our sight (even though there are tons of pros from our industry using as I've stated above). What I want to say is that a big part of why blender is important is that It's being used by tons of different areas, I've seen simulation projects, Product and Arch viz, Medical/Dental viz, engineering, Archeology reconstruction etc etc. Another fact that is some times overlooked is the 'social' importance of the 'pure free' of the tool. A group of kids with barely any working conditions are suddenly enabled to create their own videogame, animation, vfx films, etc, bc it runs on a potato (almost) and it's free it democratizes the technology which is amazing. That's why its community is so big and from so many walks of life :). That's it, just wanted to add this little curiosity that I find is particular in Blender. The rest (the "is x better than y" discussions/arguments) is a useless discussion these are just tools what matters the most is still the guy using them, as you've said in the video :D.
@drphdmd7064
@drphdmd7064 3 года назад
Snapping to the surface of the other model is the most wonderful thing in the world. Thank you so much for showing me that amazingly useful tool.
@Luciferdelight
@Luciferdelight 2 года назад
I Love you guys ... 2 weeks looking at RU-vid and noone has these tutorials in vanilla tutorial with a industry focus. Thnx 🍾💯
@Stylusofwonders
@Stylusofwonders 4 года назад
With all it's new features , Will blender be now used by professionals?
@FlippedNormals
@FlippedNormals 4 года назад
It will probably be used more by professionals, but it will not replace Maya at the current state. It could reach higher levels of adoption in the future though!
@magnumbollocks9320
@magnumbollocks9320 4 года назад
Ubisoft notably announced they'd be doing so, at the very least. That's a far cry from wide adoption, but they also said they'd be contributing developers and financial support to the project directly while they're at it. They've been posting update logs showing off what features they're working on with the additional resources, which is pretty interesting to keep an eye on.
@Stylusofwonders
@Stylusofwonders 4 года назад
@@FlippedNormals Hope to see more blender tutorial! Just another question: I wanted to know it is important to have a diploma to work in the entertainment industry? My environment keeps telling me that if i don't get a diploma, i'll not have a job in a studio, And even if i'm employed, people will exploit me, and i won't be paid as good as those possessing it , Even if i have better technical skills than them.
@user-ip1uz2vj4m
@user-ip1uz2vj4m 4 года назад
This is my advice: If it works for you and you can do all your projects with it, it shouldn't matter who uses it or not. There will always be sects in everything. Just focus on your own work and let others do theirs.
@Frozen_Death_Knight
@Frozen_Death_Knight 4 года назад
@@magnumbollocks9320 Do you have a link to those update blogs from Ubisoft? Really interested in what they're up to. :)
@marsmotion
@marsmotion 4 года назад
why not use the poly build tool (icon with a five sided poly). its pretty good and has some nice functionality like two ways to pull out a face. using the ctrl button is an alt mode which is nice. great topic. essential. thanks for making. also machine 3 tools , free, enables a nice auto merge verts toggle which is great for retopo btw my pie x menu looks diff than yours maybe ill have to disable a tool?
@toddspeck9415
@toddspeck9415 2 года назад
Thank you for making this one. I just learned so many things. Happy New Year FlippedNormals.
@le_chronicc
@le_chronicc 4 года назад
Thank you for helping new people like me for entering the community building a skillset very fast. The video is awesome and you transported so much information within this one video. Keep up the good work.
@CariagaXIII
@CariagaXIII 4 года назад
blender without retopoflow is slower and the previewing before applying needs to be added i prefer 3d-coat without the weird modifier it has better ghosting and z- offsetting and a built auto coloring on separate topology and tools are a more visually obvious with naming and icons this will help alot if your a beginner also after testing alot of retopology softwares 3d-coat has the most features for retopology but no retopo tool is perfect in the mean time ill just wait for blender retopoflow
@rubendrakkar
@rubendrakkar 4 года назад
when I press F to extrude a quad from a vertex it will make a triangle how can I correct this?
3 года назад
Same here... even when I have 4 connections like they said
@xiaofan1228
@xiaofan1228 3 года назад
You need to enable the F2 add-on first
@mathiasbang1999
@mathiasbang1999 2 года назад
This tutorial is super good wtf!! insane amount of information and good reasons as to why you've done as you've done!! super goood!! subbed alone because of this!
@adnaneelbadri6613
@adnaneelbadri6613 4 года назад
Thank you for explaining it, I've been having lots of trouble finding a proper tutorial til I saw yours. You guys are awesome.
@mihaelkardum8000
@mihaelkardum8000 4 года назад
In the video: So we won't be using any add-ons so lets start by enabling the f2 add-on
@remon563
@remon563 4 года назад
no idea why that isn't a native Blender tool xD ps. Pro tip! : machinetools (add-on) has an even better tool than f2.. called f3 ! go check it out :)
@Wohodix
@Wohodix 4 года назад
he said external
@GapcrozMx
@GapcrozMx 3 года назад
I had a lot of complication because I can't completely understand about the add on "f2" you save me, thanks
@angrybonobro8711
@angrybonobro8711 4 года назад
This is awesome, well explained and the description is very complete! This channel is going to be my favourite blender channel :)
@RubenSterlingS
@RubenSterlingS 4 года назад
I just checked the comments and I guess I'm not the only one exited when I found this video.. I love the way you explain and thank you for sharing your knowledge. Keep up the awesome work and hope we can have more and more in the future :)
@adrianmardari
@adrianmardari 4 года назад
Thank you for the video! You guys are very good at explaining. Cant wait for the retopo principles videos in the future. Cheers!
@BITE_MECHANISM
@BITE_MECHANISM 4 года назад
Viewing this after the donut series, this is like sharing all your love with me
@ninicookie6300
@ninicookie6300 4 года назад
I'm still fairly new to 3D modelling, but I like how you guys are explaining things, this was very pleasant and informative to watch, thank you for doing this and also for showing how it would be professionally done and what the blender community might've been doing wrong so far, like not using the subdivision surface while modelling, I've seen so so many people suggesting to do that
@S.Theodore
@S.Theodore 2 года назад
one of the most informative modeling videos that I've seen so far!
@PineView80
@PineView80 4 года назад
Thank you! I absolutely love how this is aimed towards somewhat experienced users. It makes it so much more enjoyable to watch and learn. More please. -Subbed & Thumbs up
@DavidPatMathis81
@DavidPatMathis81 Год назад
my jaw is sore from dropping when yall started doing control rmb. I'm sitting here thinking i'm doing e, move, e, move, e move. Yall just did 15 minutes of work in 2 seconds. I don't know shit about blender... THANK YOU!!!
@frumpypoptart6709
@frumpypoptart6709 4 года назад
This is the first video of yours I have seen, and now I feel like I am getting a grasp on concepts that were super foreign to me. Now on to your full retopo demo! Thanks fellas!
@FlippedNormals
@FlippedNormals 4 года назад
Awesome! Thanks a lot. We have a lot more CG videos on our channel, and a bunch more Blender videos coming.
@MIKKSDH
@MIKKSDH Год назад
Been coming back to this video several times for years, very helpful
@mccrizzletg3336
@mccrizzletg3336 3 года назад
i just wanted to say a huge thank you for this this tutorial and especially the F2 addon. For my retopo it was a literal lifesaver, thank you!
@FlippedNormals
@FlippedNormals 3 года назад
Glad it helped!
@victinigabsmash2025
@victinigabsmash2025 3 года назад
Thx guys, that the most detailled guide on retopology i've found, and the most fun !
@greanhare5270
@greanhare5270 3 года назад
I'd spent several hours trying to retopologize a character. Decided to scrap it and start over with this advice and I've caught up with much better results in one hour.
@gaschneidr
@gaschneidr 4 года назад
Amazing tutorial guys! Always wanted one on retopology and you two nailed it! Thank you so much!
@sebastianscharnagl3173
@sebastianscharnagl3173 2 года назад
You’re a great team, fun to listen to and really experts in your field! Thanks 🙂
@MVARTZ
@MVARTZ 4 года назад
Fantastic tutorial! Covered all the options and best practices thanks especially for the F2 addon. That one opened a whole new world for me. Still learning new things everyday.
@gracefulPainter
@gracefulPainter 4 года назад
Fantastic video, gentlemen! Simple, informative, easy to follow. Well done!
@coffeediction
@coffeediction Год назад
this is the best method by FAR. Legendary Tier Quality I tried a few, this feels more like "topogun fluent" thanks
@EnriqueSilvaWebDev
@EnriqueSilvaWebDev 2 года назад
First time I don't 1.5x a blender tutorial, everything is perfectly explained, catchy material, thanks a bunch
@isabel5066
@isabel5066 3 года назад
i was just watching this for a few minutes, planning on saving the video for another time,... but i ended up watching all of it xD great tutorial! I just started and cant wait to do character modelling
@Atezian
@Atezian 4 года назад
yall are legends. 12 minutes in and this is amazing thankyou!! ctrl+RMB is nuts
@janahoeningmusic
@janahoeningmusic Год назад
They say too many cooks will spoil the broth but you two really complement one another. Great tutorials!
@olvinabarca
@olvinabarca 3 года назад
This is by FAR the easiest to understand blender tutorial of retopology. I am definitely subscribing!
@FlippedNormals
@FlippedNormals 3 года назад
Welcome aboard!
@nilricci4835
@nilricci4835 4 года назад
guys you're the best blender pals out there!
@johnlannikk2701
@johnlannikk2701 4 года назад
Great Tutorial Thank You. Hats off to all the software designers for Blender, amazing software! Hats off to you guys for doing all this, especially as you also work in the field.
@chuckocheret4115
@chuckocheret4115 4 года назад
Super thrilled to see Blender getting attention in here. A couple of quick tips. With the shrinkwrap modifier, I recommend occasionally Copy-ing the modifier and then applying the first shrinkwrap in the modifier stack. This guarantees that over time the actual mesh is not too distant from the shrinkwrapped mesh. Otherwise you can get some unpredictable behavior during editing and when you finally apply all modifiers.
@purplelightgames1331
@purplelightgames1331 4 года назад
I was waiting for this! Amazing tutorial! Thank you :)
@cristianosimao3d
@cristianosimao3d 3 года назад
Thanks for the excellent step by step professional workflow.
@sansydoodle1805
@sansydoodle1805 4 года назад
awesome tutorial guys! thank you so much. this is my first time looking into retopology + gotta say y'all explained it simply + clearly. thanks so much for the video, i'm looking into more of y'alls Blender videos to see what other gold i can dig up.
@Deviiie
@Deviiie 4 года назад
Awesome video! Keep them coming
@SonictheHedgehogInRealLife
@SonictheHedgehogInRealLife 3 года назад
This was a perfect tutorial Good Job Guys at FlippedNormals you served us blender users well! :)
@aheymann2
@aheymann2 3 года назад
An amazing tutorial. Very helpful and clear!!
@katarzynakaminska8482
@katarzynakaminska8482 3 года назад
Excellent tutorial, just learned retopo for work from this. Thanks!
@MoriAnimations
@MoriAnimations 3 года назад
Thanks guys, I had just spent hours re-topologizing my model point by point, until you guys snowed me the snap feature. Suddenly lots of progress. Awesome tutorial too.
@hagelslag9312
@hagelslag9312 3 года назад
Great video. I enjoyed it too with the two of you. Thanks
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