Ich habe mir nun auch endlich einen RetroTink-5X bestellt und freue mich besonders darauf, PS1 und PS2 Spiele damit zu spielen. Für alle anderen Konsolen habe ich passende Lösungen parat, aber vor allem die PS2 war bisher in Verbindung mit dem OSSC eher schlecht als recht dank des Bob Deinterlacing.
Gratuliere :) Bei PS2 Spielen ist der RetroTINk5x ist auf jeden Fall die bessere Wahl als der OSSC. Kein nerviges BOB Deinterlacing mehr. Bei PS1 Spielen hängt es davon ab ob du optimal timings mit dem OSSC genutzt hast. Wenn nein, dann wirst du einen deutlich erkennbaren Sprung sehen, solange du beim retroTINk5x optimal sampling einstellst. Ach ja, und der Resolution Switch bei PS1 Games ist ebenfalls ein großer Vorteil. Ich bin gespannt auf den Review :)
For clarification: You can also add scanlines for 240p games and upscale other resolutions (which are not listed in the video) but supported by the RetroTINK5x: www.retrotink.com/product-page/5x-pro
..becaue thats how graphics looks like when they upscaled - the raw data would look even more sharp. ;) I think the mistake you make as many do they compare hardware scaler connected to real hardware with emulation. btw thats a review with older firmware. retrotink5x received many new features including smoothing filter.
Even though I don't understand most of the stuff, but this is so cool! I was wondering why the resolution of my PS2 looked so bad on my LED TV, then I found this. The problem is that it's very very expensive. Can this be used to record and capture games? Or you need other things like another game capture card?
In these tests you are using the component cables. How do you reckon RGB SCART compares? Even using the OSSC, I've generally found RGB to be more colourful than component. In these captures the colours look quite vibrant.
@@wobblingpixels3921 OK. The cables I have are the official PS3 component cables and the RGB Sync on Luma cables from retrogamingcables. Planning on getting a 5X, will need to give them a comparison.
Quick question: when the 5X deinterlaces the PS2 properly (i.e. none of this bob deinterlacing crap) and upscales to 1080p, is the output 30fps for NTSC and 25fps for PAL, or is it doubled to 1080p50 and 1080p60?
Hi! thank you for your great work. Is there a way you can provide a link to download the CRT Simulate sequence? I'm curious how it looks without the youtube compression
Switch to 1440p and fullscreen, the youtube compression is at minimum: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-on-033epzP8.html Even without youtube compression the screen will look more flickery. There is no way to show it except filming offscreen in 4k
@@wobblingpixels3921 Okay! Thank you so much! I'm very tempted by this retrotink 5x for ps2 console, especially to get proper scanlines and deinterlacing. I'm curious about the flickering difference with a CRT
@@batb6627 If you like scanline sI would recommend to use the standard scanlines option also shown in this video. CRT simulation scanlines are slightly to dark for my taste.
I found rgbs and rgsb picture quality a bit better than component via ossc and gbsc and retrotink 5x. ossc: very suitable for ps2, rgbs or rgsb or component. use bob. gbs-c: the 3 signals acceptable. rgsb need to press a switch. use adative motion retrotink 5x: both rgbs and component aceptable. use adative motion.
It's a system by system kind of thing. Some systems will display just fine regardless of the setting and others like the PC Engine will have terrible noise and jailbars unless you turn on/up the LPF setting. As shown in this video you can also use it to soften things a bit. I'm not really sure what makes some systems more sensitive to noise and jailbars. There seems to be variables at play that are on the console hardware level.
@@friedzombie4 I completed my order within like 30 seconds because I expected it to sell out quick, but I guess that wasn't the case! Still good I ordered ASAP though since mine is already shipping and will be here by Wednesday. Can't wait!
I'll admit most of this stuff goes over my head. I guess the question I'll ask is, what is the best settings / resolution / etc for the best possible picture for most games on a 1080 or 4k television? I have the RT5X, component cables, and a HD-modded PS2. What are my best settings?
For the most games: RetroTINK 5x which is IMO the best hdmi solution for the ps2. Set 1440p and LPF OFF for the sharpest picture and you are ready to go. Mclassic and GSM might be also both good additions with the RetroTINK5x.
Hey mate, could you help me out please? I connected the Retrotink 5x pro correctly with the AV adaptor to a PAL PS2 + 4K HDMI TV. I switch to 1080p resolution on the device with RR Type 4 running on the PS2 and looking like complete trash. Like no improvement AT ALL. What could be the issue? Could component cables be the solution? Idk cause I believe something's wrong. Do you have an idea? :(
I've had bad luck with HDMI cables with this system. I have a saturn with an HDMI cable that hasn't given me any issues with sound nor has any other system. I may need to invest in one of these retrotink converters.
@@Lookwhatthesandsdonedidtome Honestly this is very confusing to me.Neither Saturn or PS2 has HDMI input. So I guess you use cheap hdmi adapter? ...which might be the reason for sound issues and not the hdmi cable.
I'm referring to the hyperkin hdmi converter cables. I think the sound specs just aren't compatible with these types of cables. They may be more compatible with the old school hook-ups via retrotink. You just never know how things are going to react. I had another one in which the video would go out. So, that is why I tried the hyperkin.
@@Lookwhatthesandsdonedidtome OK, this might be an issue with the adapter but I don't own one so i can't really tell. All I can say I have no sound issues with the RetroTINk5x.
First of all: Getting a "good" picture out of the PS2 is pretty impossible. The image I get from this device is the best I could ever get. Nothing more or less. What I dislike: The device comes in a jute bag for some reason and there's also a quite low quality sticker included. I don't care about these things. A remote overlay would've been much better. Why isn't every input and output on the device labeled? Most are, some are not? Why? And I wished the device had an on/off switch. It gets really warm and I don't want it to be always on like that. Maybe I will put heatsinks on the ICs. Also, having the video out next to the power supply in doesn't seem like the best idea? For 300 bucks this should be the least..
Remote overlay is a good idea but what happens when Mike changes the function for the button with the last firmware update? ..the remote has only a few buttons which should be easy to remember. You can turn the r5x off by pressing the power button on the remote.
IMO No, the are major disadvantages using PS3 instead of PS2 + retrotink5x. Also consider that the Retrotink5x can be used with more then 10x consoles...
@@wobblingpixels3921 You are right it may be worth it if you want to run it on multiple consoles but i want to play the ps2 deinterlaced but i just can't justify the price. I hope some cheaper solution comes along in the future.
@@andtpfack8243 Its not just about the deinterlacer. Inputlag, output quality, filters, ps2 games compatibility, ps3 60gb has a high risk of yold, ps3 60gb full hardware compatibiity costs about 200-300$ etc. The topic is much more complicated