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Revealing the Tricks Behind Hitman's Level Design 

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How were the Hitman levels of Miami, Mumbai & New York designed? We sit down with the designers at IO Interactive to talk about track teams, creating explorable spaces and creating satisfying targets.
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Filmed & Colored by Jeremy Jayne
Hosted & Edited by Danny O'Dwyer
Music Used:
Pause Screen - Hitman 2 OST: • HITMAN 2 Soundtrack - ...
Himmelstein/Hantu Port Custom Mix: • HITMAN 2 Soundtrack - ...
Miami Custom Mix: • HITMAN 2 Soundtrack - ...
Count Down to Death: us.audionetwork.com/browse/m/...
Whittleton Creek Custom Mix: • HITMAN 2 Soundtrack - ...
Star City: www.audionetwork.com/browse/m...

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4 авг 2019

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Комментарии : 495   
@NoclipDocs
@NoclipDocs 4 года назад
What's your favorite level in the Hitman franchise? What's your favorite target or opportunity? Reply here and let us know!
@djmurgatroyd87
@djmurgatroyd87 4 года назад
I would have to say Paris from HITMAN is my favourite level narrowly edging out Sapienza. Favourite target is Vinnie Sinistra from 'A New Life' in Blood Money & favourite "Opportunity" is swapping the guns in 'Curtains Down' from Blood Money & having another person do your job for you. Shout out to Beldingford Manor In Contracts as a great level too :)
@blakeh8681
@blakeh8681 4 года назад
Traditions of the Trade from Codename 47 was a long time favorite. There's a lot of solid choices from the latest 2 releases though.
@gUwU47
@gUwU47 4 года назад
Sapienza / World of Tomorrow. Incredible level; absolutely huge, tonnes of detail, traversal is fun, lots of verticality, and targets are fun to kill. Favourite target in the franchise is either Reza Zaydan or Claus Strandbeg. They had some great interaction and execution kills.
@HarpKenneth
@HarpKenneth 4 года назад
The thing I always liked in the Hitman games are how they Make you really wanna kill these targets, because you hate Them, and none made that more clearly to me than Dawood Rangan I Hated everything about him, but He was also kinda Funny because He was so full of himself :) Another Life from Hitman 2 was so great love all the small stories, and the enviroment. My farvorit was 47 acting like a House seller, all the things He Said had double meaning in his presentation of the House :) And Once again Great video Noclip.
@HarpKenneth
@HarpKenneth 4 года назад
Ah Yep, Dan, Brad And Vinny from Giantbomb playing the levels are the Best, that Flashbang tactic mention here, and also Vinny’s Fireaxe attack in the Paris level was so fun, I myself try to play stealthy but it’s great to see people just go nuts also :)
@defalt7023
@defalt7023 4 года назад
Knowing the devs knew that most of the players hated the virus in Sapienza made me appreciate them even more. They really do care about the players.
@bad_robot4842
@bad_robot4842 4 года назад
They care about the new playerbase not the old one it seems. They said they made Hitman 2016 episodic so they could get fan feedback and change things. I see tons of older fans requesting the ability to climb with the briefcase and more blood splatter like in the older games yet they never added either when they could have easily done so. Same thing when over 25k fans signed a petition to get Jesper Kyd back doing the soundtrack. Kyd said in an interview they never asked him back and that he didn't know why. So they have selective hearing.
@Sandro234
@Sandro234 4 года назад
I honestly think it's because Jesper Kyd is too advanced for the more "consumer friendly" sound design that they opted to go with. Go look up the meaning of the Blood Money song "Apocalypse" if you don't already know. Such a macabre and political message as that would never "work" in the modern, politically correct Hitman re-imagining. It's a shame, because Kyd has an incredible talent for atmospheric soundtracks.
@bad_robot4842
@bad_robot4842 4 года назад
@@Sandro234 I'm not so sure. When you watch this whole documentary you will see IOI say the original Hitman team are long gone and its been a mostly new team since Hitman Absolution onwards. Add that to the fact that they say Hitman Absolution was going to be more linear than the released version and that Absolution had NO targets in the game and all kills were cutscenes. After they revealed it at E3 they panicked as fan backlash said it looked way too linear and they had to crunch hard for 2 years to open up the levels and put targets in it. To me that shows that IOI were wayyyyy out of touch. So i personally think they were and still are a bit out of touch. Because to make a Hitman game with no targets is like making a Forza game with no cars. lol
@retro2103
@retro2103 4 года назад
​@@Sandro234 Not really. The answer as to why they didn't ask Jesper Kyd back can be easily explained by the fact they now have an in-house composer. Niels Bye Nielsen works for IO Interactive, Kyd doesn't. When people talk about this the issue of money never seems to come up. Kyd's not a small name anymore. He's arguably much more expensive to get these days than he was in 2006.
@bad_robot4842
@bad_robot4842 4 года назад
@@retro2103 The fact that Jesper Kyd said after Absolution came out IOI never even asked him back and that he didn't know why though. It took IOI 7yrs to make Absolution so work started in 2005 while Blood Money was still being ported to next gen Xbox 360. So it can't be down to money. Absolution had a huge budget where they spent 7 million on advertising alone. I just think they became seriously out of touch as like how they said Absolution had no targets at all and all kills were cutscenes and Absolution was much more linear than the released version.
@RealRanton
@RealRanton 4 года назад
They seem like such cool people.
@b.3015
@b.3015 4 года назад
Ranton definitely! It’s also amazing to see what their philosophy and thought process is in creating the game
@drftr7735
@drftr7735 4 года назад
MEGALADONI
@assassinaria
@assassinaria 3 года назад
You'd have to be to make a game like this. You gotta really understand what a gamer wants because the less-versed would just follow trends and 'checklist' features in. The game is the best CIA Agent simulator on the market.
@sloop_3522
@sloop_3522 3 года назад
Hey it’s Mr. Megalodoni
@Kafetti
@Kafetti 3 года назад
PAPA YOU’RE HERE
@ChickenFriedCorgi
@ChickenFriedCorgi 4 года назад
“In colombia we have a brick, a cocaine brick, right? its the same thing.” God is this game great.
@carrottoponcrak
@carrottoponcrak 4 года назад
Okay so now Agent 47 getting a sunburn HAS to be in the second dlc level haha
@Jojje94
@Jojje94 4 года назад
I'm gonna let him lay on the deck chair for like an hour just to see.
@potatoguy5552
@potatoguy5552 4 года назад
Also make a costume for the challenge
@jovee6155
@jovee6155 3 года назад
His superhuman genes prevent him from getting sunburnt 🤣
@JeffStreamsThings
@JeffStreamsThings 4 года назад
26:48 - Having 47 get a sunburn if he "hides in plain sight" too long in the resort sounds like an awesome idea, you should definitely do that.
@xelldincht8149
@xelldincht8149 3 года назад
agree. Could be a feature when you play it on the hardest difficulty
@halley42
@halley42 8 месяцев назад
Wait too long and he passes out and wakes up in the medical area, unless you're carrying illegal items, in which case you auto fail
@ShellComics
@ShellComics 4 года назад
There's so much work that goes into making these games! Props to IO! Loving the series, Noclip :)
@indieprogress7170
@indieprogress7170 4 года назад
Definitely a lot of work behind the scenes. I never realized that until i started making my own game. Its fun though!
@ShellComics
@ShellComics 4 года назад
@@indieprogress7170 That's awesome :D
@Markom3D
@Markom3D 4 года назад
Completly agree. I would love to have the opportunity to make something like this.
@babylonian
@babylonian 4 года назад
12:47 YOOOOO this makes me so happy hahah. i always wondered if anyone at IO saw my "Beating the HITMAN 2 demo the wrong way" video - i'm so glad to finally hear they did ☺
@frusci.t
@frusci.t 4 года назад
lmao well done, dude
@221Prohunter
@221Prohunter 4 года назад
I knew I had heard that story somewhere before, was she the person behind you that whole time?
@devinson9063
@devinson9063 3 года назад
Congrats yo
@JamieAubrey
@JamieAubrey 4 года назад
10 guys walk into a bank start taking notes and images, The Manager walks up to you, "Nah all good fam, we from ioi and we need a new Hitman level"
@forickgrimaldus8301
@forickgrimaldus8301 3 года назад
Just like a real hitman they scout the area though in an actual hitmans case its far deeper than just knowing where the target is, they have to know the routine, the window period before the guards can respond ect.
@garronjohnson483
@garronjohnson483 3 года назад
"Don't worry we are just planning an assassination"
@sharkofjoy
@sharkofjoy 4 года назад
"In our game, people disappear." Understatement of the year.
@sharkofjoy
@sharkofjoy 4 года назад
Designing these levels sounds like so much fun. I started drooling a little bit looking at the flow chart of "dramas". Soooooo cool
@Chandasouk
@Chandasouk 4 года назад
Randomly stumbled onto this channel just checking out video game documentaries and ended up rekindling my love for Hitman
@221Prohunter
@221Prohunter 4 года назад
Chandasouk If you haven’t tried out the most recent games you’re playing yourself by not picking them up.
@Nelson_Swamp
@Nelson_Swamp 3 года назад
Word up. I am waiting for it to re-install right now.
@lijonsa_music
@lijonsa_music 3 года назад
Yeah hey these new games have serious taken a new turn, like here 47 feels like a real person instead of the clone he actually is, that was established in the first game, and now he feels so wise being a man in his 50s
@saloonboone
@saloonboone 4 года назад
Please let Mette make more levels! The Bank quickly became one of my favorite levels behind A New Life and Tracking Hayamoto ❤️
@kyb8773
@kyb8773 4 года назад
Not gonna lie i was mildly disappointed at first when i found out how small the map was but after playing it it might be my third (2nd?) favourite hitman level ever, its just so tight and polished. I hope we get a few smaller tight levels in Hitman 3, it was a nice change of pace.
@alexanderwilliamson1918
@alexanderwilliamson1918 4 года назад
And get her an adjustable monitor stand!
@Streetrocker28
@Streetrocker28 4 года назад
Ky B kinda reminds me of basement killing from hitman 2 SA. , i really like that one
@dirtyspah
@dirtyspah 4 года назад
This whole series has been great. I've never played any of the Hitman games, but this has given me a lot of respect for IO. Not many studios would have given you this much access and time (seeing their tools was cool), everyone you interviewed seems to love what they do, and they have an appreciation for their playerbase
@antonybr1
@antonybr1 4 года назад
dirtyspah What are you waiting for? Go play Hitman.
@mourningcitizen
@mourningcitizen 4 года назад
One of my most favorite documentaries produced by Noclip besides The Witcher one. I am having as much fun in this one as that one.
@thesteamguy6171
@thesteamguy6171 4 года назад
It's clear that IO listens to the fans, they even cited Nick Robinson's video. I hope they get the recognition they deserve as a studio.
@TheLastArbiter
@TheLastArbiter 4 года назад
I find it fascinating how much goes into seemingly small concepts, and also kind of sad that so much hard work and detail may go unnoticed by the average player. But maybe that’s a good thing, meaning it isn’t noticed because they made it so accurate and natural. Thank you iOi
@assassinaria
@assassinaria 3 года назад
Oh, trust me, the average player notices when something is amiss. If they don't notice the small details, that means IOI did their job right!
@DerHirni
@DerHirni 4 года назад
If Marta (?) worked on Sapienza and Miami, I'm sure the resort map will be great as well. Those two are absolutely amazing levels.
@notlime7456
@notlime7456 7 дней назад
Haven island is the worst and most broken map in the trilogy
@MoreImbaThanYou
@MoreImbaThanYou 4 года назад
I hated Mumbai the first time. Now it's my second favorite map. Their design philosophy worked i guess :D Edit: Just watched the part in wich he quoted the forum post saying exactly the same. I guess it REALLY worked :D
@ThePS3G4mer
@ThePS3G4mer 4 года назад
For some reason I really liked that map from the first second, something about the atmosphere and the density of it all, all the crooks and corners just waiting to be explored :D
@justwatch7091
@justwatch7091 4 года назад
At first it felt so overwhelming due to bigness but then it became pretty enjoyable once I learnt how to use map to speed things up.
@azfaru4367
@azfaru4367 3 года назад
I love how you can feel the dry humour of the game through the designers themselves.
@cooperm211
@cooperm211 4 года назад
This is just amazing - my god. It's so hard to find a real behind the scenes showcase of any pro's process and tools. Thanks, Danny!!!
@smzee27
@smzee27 4 года назад
One of my favorite things about the new Hitman games is the outstanding textures. The games are absolutely beautiful, and I often found myself just slow walking through the levels admiring the details.
@johnmanak7956
@johnmanak7956 4 года назад
I've never been happier to hear Dan Ryckert's voice! Love that guy!
@SirScythe
@SirScythe 4 года назад
The complexity of creating those levels is insane! Loving the docs so far as always! :)
@Maniahg
@Maniahg 4 года назад
7:18 that's one heavy ass hamburger lol!
@apictureoffunction
@apictureoffunction 4 года назад
It must be the Krabby Patty Squidward made
@Smothtiger
@Smothtiger 4 года назад
12:46 Oh sweet, Marta is talking about Nick Robinson's E3 gameplay of Hitman 2. That was a fun retelling of his playthrough.
@TheSilentHamish
@TheSilentHamish 4 года назад
Philip Carlson Yes! Exactly him.
@Jolgeable
@Jolgeable 4 года назад
So cool the devs talking about their work and ideas. Nice!
@MsNerdine
@MsNerdine 4 года назад
Much love to Mette and Marta. It's really encouraging to see successful women in Game Design :)
@woodyfentress
@woodyfentress 4 года назад
Hell yeah! I really enjoyed watching Marta on the livestreams, in the ramp up to Hitman 2. She has a brilliant design mind and a creative and hilarious way of thinking. Just take in the utter complexity and greatness of the whole race side of Miami and you can see that amazing level design 🏎️👍🌴
@Dominian1
@Dominian1 4 года назад
It's good to see them have success in that field. Computers and girls were certainly a weird thing only 20 years back. I was in school then and us boys were totally into video games on PC and the girls were actually pretty mean about it, calling us "nerds" in a mean way. Kinda tough for a girl to fit in with either all the boys in that world or to keep the passion alive despite most of their friends rejecting that stuff. With cellphones and social media it's different now. They all have a computer in their face now to do shopping and to socialize, so they might install a game or watch an anime. They really didn't use to do that when I was young. I wish they had.
@MsNerdine
@MsNerdine 4 года назад
@@Dominian1 Yep. It was also due to the PC being heavily advertised for boys. Marketing decisions like this can have huge effects on society, especially if they're targeted towards children.
@danielspellingclausen4669
@danielspellingclausen4669 4 года назад
That was super interesting! It is like a masterclass in how to think when doing open world, open strategy level design! Good job NoClip, and props to IO to open up like that :)
@recht_voor_zijn_raap5506
@recht_voor_zijn_raap5506 4 года назад
This may be one of your best series you have done so far No Clip. Fitting as Hitman 2016 and 2 are easily the best IO have done. And seeing I love their work all the way back from Hitman 2 SA and Freedom Fighters (extremely underrated classic) that says a lot.
@AceTycho
@AceTycho 4 года назад
Freedom Fighters was a great game! I still think about it from time to time.
@JulianWinding
@JulianWinding 4 года назад
It's great to watch this documentary series; I enjoy Noclip work immensely in general, but my big bro works on the writing and dialogue for the Hitman games (which has been a total banger for me for years, being a fan) and it's fascinating to attempt to comprehend the massive amounts of work put into it. I'm proud of him and IO in general. Thanks for the doc, Danny!
@Mellonote
@Mellonote 4 года назад
I wonder how many sales these videos have caused, cuz I defiantly got one from me.
@jakejutras5420
@jakejutras5420 4 года назад
You defiantly got a copy from yourself?
@beefknuckles
@beefknuckles 4 года назад
I bought it too lol
@BlueCrashFigurineHoldingWumpa
@BlueCrashFigurineHoldingWumpa 4 года назад
@Jake Jutras When you feel like very vigorously stealing from yourself!
@dirtypisspinko
@dirtypisspinko 4 года назад
I was about to but there are so many different editions and DLC's I couldn't figure out which one gave me the game, so I gave up.
@killer1one1
@killer1one1 4 года назад
Very glad to hear that, hope you enjoy it!
@waveplay3978
@waveplay3978 4 года назад
This series is AMAZING. So much great insight, and the devs are so sympathetic too. What a wonderful watch.
@Plush.Hunter
@Plush.Hunter 4 года назад
This doc gives so much insight into the development process. It's so cool to see that.
@ZRovas117
@ZRovas117 4 года назад
I would LOVE, if they tried to make a level where, you have the gimmick is this: You have a target who's actively hunting another person. The rules of the level is that, you have to figure out who the Hitman is, and prevent said Hitman from killing the other person who you're tasked of keeping alive. You keep the other guy alive by tampering with security, and like, making him where body armor and stuff. Directing the other guards to his location so he won't be alone--something like that. It would be a nice variation of what Hitman is all about.
@GVilleAnarcho
@GVilleAnarcho 4 года назад
That's... an escort mission.
@nottelling7488
@nottelling7488 3 года назад
They did something similar to that back in Blood Money, where you had to kill some assassins who were trying to take out a senator in Mardi Gras, and prevent them from killing said senator. Lot less complex than what you were thinking, in that you can't really interact with the senator, but just have to find out the location of and kill the sniper before they take out the senator. It would be insanely cool to see a more modern take on that mission, though.
@Leonardorth.
@Leonardorth. 4 года назад
These videos are a must watch for any game designer/developer. I'm really enjoying your documentaries. Fantastic work !
@ioshinigami2165
@ioshinigami2165 4 года назад
"hi, we're here to get a tour of your bank so we can design a level for players to get experience doing all kinds of crimes within a simulated bank." yeah, the bank manager would definitely be up for that lol
@TeddiGramz1001
@TeddiGramz1001 4 года назад
It's nice to know the devs behind my favorite series are such lovely people!
@disabledcable685
@disabledcable685 4 года назад
Sunburned 47? Omfg I hope it happens! Looking forward to this last one on wednesday and the CA w/e that lands...TY Patreons for supporting these guys and TY Danny for all the hard work man,damn you just keep getting better!
@trevorphillips8895
@trevorphillips8895 4 года назад
DisabledCable I noticed in the suits menu that you can choose tan 47 with Italy suit and pale 47 with Florida fit
@KaiJason
@KaiJason 4 года назад
The sun don't burn Agent 47. Agent 47 assassinate the sun by BURNING it.
@PanelPanda
@PanelPanda 4 года назад
Thanks for giving us a behind the scenes to one of my favourite series, since before this there really wasn't anything out there that shows us what goes on at IO
@leoviceconti5940
@leoviceconti5940 4 года назад
I am so grateful that I discovered this documentary and this channel. Really great content, I'll keep watching.
@jacquesca
@jacquesca 4 года назад
For some reason, I found that I was unsubscribed from your channel even though I loved the past videos. This series made me resubscribe. Great work.
@skullrainabdx2610
@skullrainabdx2610 4 года назад
lol
@sbo5447
@sbo5447 4 года назад
I've been watching noclip since DOOM and I gotta say that you guys are really underrated
@BackfallGenius
@BackfallGenius 4 года назад
So cool! Mumbai was such a complicated level when I started playing it. It took me like 5-6 times of playing it to actually understand the layout, the way the areas are connected, what disguises get you where, all the underground areas, and all the mission stories / opportunities. I actually had no idea you could setup a meeting with the Kashmirian and the Maelstrom until I saw this video, because I'd always take out the targets in a weird order, so I guess that event never happened. But once I nailed this down, I got Silent Assassin on Mumbai in less than 15 mins and I was so proud of myself. My first runthrough took like 2 hrs lol. Looks like you didn't get a chance to interview the Isle of Sgail level designer. I'm always curious about that one, because it's a literal fortress but also has a snail house esque design inside of it. It's my favorite Hitman level in terms of atmosphere and ambience (alongside Hokkaido), so I'd love to learn more about the design of it!
@nobuzzlitebeer7258
@nobuzzlitebeer7258 4 года назад
I really enjoy these game docs you guys have made for us, no fuss, hype or hoopla. They all have a professional journalist feel to them. Well done and keep them coming.
@MrNucleosome
@MrNucleosome 3 года назад
I can't express in words, how much I love this series and especially the reboot games. Thank you, noclip, for this series.
@tamzidraiyan
@tamzidraiyan 3 года назад
I can watch those creators talk all day. Very Informative, thanks.
@bagofnickels
@bagofnickels 4 года назад
Oh, i love this. In my little bit under 1000 hours spent with the Hitman series, i have been pondering how they design the levels, ever so many times. Thank you :)
@GZeta789
@GZeta789 3 года назад
Oh my god as soon as she mentioned the flashbang grenades playthrough I thought "is she referring to the Giant Bomb one?" and it totally was! I remember watching that live and laughing my ass off. What an amazing game and an amazing documentary about it too, it's cool to see how intricate they have to design each level so they play so well. Great job as always.
@CreativePixel
@CreativePixel 4 года назад
The work this people do is amazing and this helps to have perspective on how complex it is. You get even more knowledge of the amount of work this requires when there is no other studios that does what they do. I didn't play Hitman 2 yet, but I really liked the first one. It's a very good game and I enjoyed playing each level a few times to see the different ways you can reach your objectives.
@loganknoll
@loganknoll Год назад
Absolutely fascinating stuff. I love these glimpses into game dev
@gybzen
@gybzen 4 года назад
What a great development company. They seem so proud of their hard work. I hope they stick around. Congrats to them. Thank you noclip
@riverfilmer5183
@riverfilmer5183 4 года назад
Fantastic video. Great to have the game we love put into true perspective for us. A rare and excellent insight! Keep it up!
@nathan.dunahoo
@nathan.dunahoo 4 года назад
12:47 I saw this video, so cool that the Hitman team as it as well!
@RaffaeleCanepa
@RaffaeleCanepa 4 года назад
love this series on what I regard to as the best game ever... great storytelling
@undisclosedmusic4969
@undisclosedmusic4969 4 года назад
What a wonderful team and great game! Thanks for the work you put in!
@LeoVader
@LeoVader 4 года назад
so glad they let you see the dev tools, that was super fascinating!
@simonbrouder7752
@simonbrouder7752 4 года назад
Great doc series as always. New York bank level is great but I’m delighted to hear one of the main ‘resort’ level designers did Sapienza and Miami. Wow, next level should be awesome
@jessejames3040
@jessejames3040 4 года назад
I posted this elsewhere, but wanted to share it here too. I hope the next DLC coming up uses the suntan/sunburn mechanic, or at least makes it toggle-able. I just want to here Bateson use some ambient grumbling sounds from sunburn.
@Riprie
@Riprie 4 года назад
Easter Egg?
@rettorical
@rettorical 4 года назад
I think my favorite location has to be Sapienza. Its still amazing to me just how big that level feels and yet its all interconnected thanks to the underground passages. The targets are also really fun to kill and it strikes the balance of serious yet room for the wacky and hilarious ways you can take out targets. I got a similar vibe from Miami and really enjoy both the atmosphere of that level and the fun stuff you can do there. I never thought I'd actually get invested into the story of Hitman but here I am.
@TheEternalOuroboros
@TheEternalOuroboros 4 года назад
Ahh been waiting days for the next instalment to this series!
@Rimland23
@Rimland23 4 года назад
Man, I could listen all day to these people talking about the individual levels´ designs. I wish you´d do a documentary after Season 3 where they´d talk about all the levels :D
@bagofnickels
@bagofnickels 4 года назад
11:22 My quote, Omg Edit: I think someone else said it too, but i remember one of the level designers was there responding to comments about the level in the exact same thread where i said that.
@ChadCarter
@ChadCarter 3 года назад
I love these documentaries ... wish I had seen them originally. 23:47 had me literally laughing out loud. Great job on these documentaries!
@Trivvy
@Trivvy 4 года назад
47 getting sunburnt sounds hilarious
@IRWPD
@IRWPD 4 года назад
Am really liking this series of videos. Learning a lot on games are made.
@TinKelp
@TinKelp 4 года назад
I loved that you included the video of the game being played by Brad and Co Player.
@JamyzGenius
@JamyzGenius 4 года назад
Props to IOI and infinite Kudos to Noclip! I am an aspiring and enthusiast 3D environment designer and level designer and this is GOLD to me. Thank you so much for doing this guys, you are amazing, and I think you are the best! :]
@woodyfentress
@woodyfentress 4 года назад
I'm right there too! I love this stuff 😁❤️
@SuziLikesToPlay
@SuziLikesToPlay 3 года назад
Such a fun game, it's crazy how much effort goes into it and how creative the devs are.
@DanteBogdan
@DanteBogdan 4 года назад
I really need to play this, well done with the documentary.
@juliancortescalle3136
@juliancortescalle3136 4 года назад
I haven't played this version of Hitman but i will do it now, IO is amazing and all the work put in is fascinating!
@tobbeeleeto
@tobbeeleeto 4 года назад
I love your videos. Nice work guys.
@gilpetperdon9831
@gilpetperdon9831 3 года назад
Watching this video is really fun hearing their detailed insights.
@TheSpiritRF
@TheSpiritRF 3 года назад
Great video! This game feels heavily underrated, perhaps because it's at times slow and methodical but I enjoyed every map and have only played the 2016 game so far.
@crobro
@crobro 4 года назад
Another rock-solid, insightful entry from noclip. 👍
@p-o2938
@p-o2938 4 года назад
Hey Danny, really missing those Escape from Mount Stupid videos! Nice work, as always!
@TheRealStenn
@TheRealStenn 4 года назад
The part where she's flying through the level in her debug mode and explaining the design system trees (idk what it's called, I'm no game dev) are awesome. Would love to see more of those with different games.
@avedinamling8320
@avedinamling8320 4 года назад
excellent documentary.. i love the hitman franchise, its what got me into gaming in the first place with the Hitman 2: Silent Assassin, It was the game i've re-played over 10 times at the time that i was too broke to afford the latest games. Nonetheless, more power to you guys IO Interactive, wish you'll triumph as CDPR.
@5kastubh5
@5kastubh5 4 года назад
Fascinating stuff. Never thought if hitmen level from this perspective
@nikolajjensen3638
@nikolajjensen3638 4 года назад
I kinda hope they do a map set in Copenhagen, where I have no idea but there are many interesting places it can take place :)
@Plush.Hunter
@Plush.Hunter 4 года назад
That would be so cool if they would reference or rebuild their own HQ in that level.
@TheJamesM
@TheJamesM 4 года назад
I wonder if they'd save that for the third installment - bringing the game back home for this series' finale.
@mduckernz
@mduckernz 4 года назад
@Thomas Bruinsma That is an amazing idea! And I think they'd totally be down for that too, they have the right culture for it :)
@assassinaria
@assassinaria 3 года назад
It would be pretty awesome to see every dev inside of the IOI studio, voiced by themselves and you have to eliminate certain targets. It would be pretty weird for them to plan out their own murders though lmao
@Autonova
@Autonova 4 года назад
I did a couple of playthroughs of Mumbai and didn’t like it that much until I went back to master it. Now it’s one of my faves. The variety and depth is astonishing.
@revistinha1
@revistinha1 4 года назад
Hitman 1/2 are the best games of this gen I have no idea how IOI will step things up for next gen
@brandon4391
@brandon4391 4 года назад
Hopefully next gen brings more options where the team can thrive on most likely will need a new but similar game engine
@Dominian1
@Dominian1 4 года назад
They honestly don't have to. Slight improvements in graphics and animation quality with the same standard in level design could carry them for decades as far as I'm concerened. As long as they keep shoveling new levels at us for this iteration I'm happy. I really want them to stretch it out into the year 2025 at least with content for Hitman 3. I mean Hitman is out for three years now and it's amazing. I still keep playing Paris and all the oldies. This game and Red Dead 2 really gave me hope for gaming in general after seeing a lot of good franchises becoming monumental failures.
@PaulV3D
@PaulV3D 4 года назад
The best game industry documentaries around!
@mattjbg7025
@mattjbg7025 4 года назад
Very well done - both this doc and the designers. These docs will not get millions of views but will likely inspire a future generation of clever, thoughtful developers.
@Goorlel
@Goorlel 4 года назад
This video series is cool, would love to see this of other big games
@luiscc2884
@luiscc2884 4 года назад
Nice work guys.
@lijonsa_music
@lijonsa_music 3 года назад
Wow like I haven't been gaming in a very long time and back in the day I was a big fan of Hitman, I played Hitman 2 silent assassin and Hitman Contacts, this new reboot TV series feel makes me wanna buy a gaming platform and get back into gaming again cause my life has taken a turn that has had gaming not fit into my time
@Robocop_1987
@Robocop_1987 Год назад
These the most transparent Dev's I've ever seen . Speaks a lot about the healthy work environment , more studios should be like this .
@laure7285
@laure7285 4 года назад
Amazing series! Thanks Noclip. I would love a Hitman-like game that isn't about killing people though. An espionnage/spy themed game could be incredible.
@miller13ico
@miller13ico 3 года назад
I'm impressed by their modesty, this third Hitman brings it all together and feels like a genuine masterpiece! Thanks for the high standard you kept through the whole trilogy, always a pleasure.
@agencecreativechipoyjuan3410
@agencecreativechipoyjuan3410 3 года назад
Thank you for your fantastic documentaries ! Ps- Io interactive seems to be a very pleasant place to work
@nogohoho
@nogohoho Год назад
So good to hear Vinnie and Brad from Giant Bomb having fun in the game. They were some of the early supporters of the new Hitman series.
@Liptins
@Liptins 4 года назад
nice work! i love watching your videos :)
@Choteron3
@Choteron3 4 года назад
Cant wait for the tropical island map! Great video
@itskingpakal
@itskingpakal 4 года назад
these type of documentaries need more attention. I fucking love these.
@KamtheAstro
@KamtheAstro 4 года назад
Such a high quality video, I love it!
@joshuaortmeyer291
@joshuaortmeyer291 3 года назад
It would be so awesome to have these kind of documentaries for the first hitman games. But I can't find any documentary on RU-vid unfortunately
@karandex
@karandex 4 года назад
As someone from mumbai, I loved the addition of chawls as i used live in one.
@JHA854
@JHA854 4 года назад
I love the new Hitman games. The levels are so diverse and I like how they guide you along the way but let you do your own thing.
@ginkarasu
@ginkarasu 4 года назад
I totally love these documentaries, not sure if I'm that fond about the Hitman gameplay seen in these videos, because I usually play as a hitman, stealthy, no kills and a lot of sneaking. Granted that wouldn't be that exhilarating to watch.
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