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Review: Captain's Sea from Legion Wargames - The Players' Aid 

The Players Aid
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SORRY about the sound quality on this one. This was the second time recording this, and it still came out poorly. I figured out the issue and we replaced an audio cable after this so other videos don't have this issue.
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Website: theplayersaid.com

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19 сен 2024

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Комментарии : 28   
@fsmoura
@fsmoura 2 года назад
Thanks for the video, guys! It was a really interesting introduction to the game. I hadn't heard of it before, and it enticed me to learn it and play it. I've then been studying the rules. Some things I got so far: 12:50 - 'C' is the ship's stern, 'H' is the ship's bow. (Opposite of what you said.) 13:07 - You're reading the wind reversed: If it blows from bow to stern, it's 'wind condition H' ('H' is the bow). You don't read the wind "across the ship," but instead where it "meets" your ship. The ship at 13:15 is at 'wind condition E' (not D). And the American one, is at 'wind condition B' (not F). 17:29 - Not a rules error, but you chose the maneuver to move ahead across a side, and do a free optional turn D->A. But, right after that (19:30) you choose a cost 2 wear maneuver to undo the rotation you just did! (You could have just opted to not turn D->A and do an extra maneuver with those 2 points.)
@agrayday7816
@agrayday7816 2 года назад
"Players should quickly understand that the controlling the “weather gage” is key to victory."
@HethwillWargames
@HethwillWargames 2 года назад
Definitely one of the best board wargame set on the age of sail duels hands down. Cheers !
@bgm-1961
@bgm-1961 Год назад
If you're still reading these comments, I'd like to repeat a previous comment about 'Sails of Glory'. Given how you liked this game, SoG will also win you over. Whereas 'Flying Colors' models larger fleet battles at a higher granularity, and 'Captains Sea' just the opposite, SoG models battles at an in-between level, but closer to 'Captains Sea'. With 'Sails of Glory', the games are usually 1v1, or 2v2, or 3v3 ships, or any combination of those! Plus each individual ship has its own strengths, capabilities, and maneuvering based on it's size. Each ship has its own stats mat, just like CS, which models crew numbers, cannon loadouts, ship status, damaged areas, morale, etc. But unlike CS, the combat in SoG isn't has fiddly. It uses a bag draw system which is very cool.
@ThePlayersAid
@ThePlayersAid Год назад
I still read these! I'll check it out!
@douglewis1273
@douglewis1273 Год назад
Audio was fine from my perspective. Would love to see you two cover Flying colors and Wooden Ships & Iron Men from Avalon Hill (a classic)
@jameshiers9679
@jameshiers9679 2 года назад
You might also look at Sails of Glory. Very accessible, somewhat similar but with models; has a similar ship’s card. Cheers!
@rockhopper01
@rockhopper01 Год назад
Thanks for the thorough review! Interesting tidbit though… the word “port” for the left side of the ship was not adopted until 1844 for the Royal Navy, and 1846 for the US Navy. Prior to that, the left side was referred to as “larboard.” As a naval historian of the Age of Sail, “port” just sounds odd to me. 😊
@ThePlayersAid
@ThePlayersAid Год назад
My understanding is that it was also changed just to avoid any miscommunication/confusion between larboard and starboard?
@rockhopper01
@rockhopper01 Год назад
@@ThePlayersAid precisely right!
@VonChoker
@VonChoker 2 года назад
interesting the initiative impulse system is lifted straight from the rpg Champions from the 1980's
@Conflict_Boardgaming
@Conflict_Boardgaming 2 года назад
Static in the audio. Sounds like a heavy rain hitting a metal roof.
@ThePlayersAid
@ThePlayersAid 2 года назад
Yeah, sorry about that. We had a major audio problem, recorded this a second time the following week, and this came out less awful.
@brianfoley1805
@brianfoley1805 2 года назад
I thought it was my headphones but at least they figured out the issue!
@Conflict_Boardgaming
@Conflict_Boardgaming 2 года назад
@@ThePlayersAid No big deal. Just wanted you guys to be aware.
@malwiniuscyranoolframfromy4820
@malwiniuscyranoolframfromy4820 2 года назад
It did sound like heavy rain, so the audio problem was more like a calming background noise :).
@igycrctl
@igycrctl 2 года назад
If you liked this game, you might enjoy Wooden Ships & Iron Men.
@jazzlovr6515
@jazzlovr6515 2 года назад
In addition to the sound difficulties, the camera had trouble maintaining focus. The game box in the foreground and the Wall o’Games in the background would both pop in and out. Once one notices, it’s actually hard to concentrate on what you’re saying 😊
@derMikester
@derMikester 2 года назад
For those interested in history behind this and general age of fighting sail - there are some great books out there I'd highly recommend. All are exceptionally well researched and written: 1) Six Frigates by Toll 2) Perilous Fight by Budiansky 3) Cochrane (Biography on Royal Navy Officer Thomas Cochrane) by Cordingly (This is the historical figure upon which much of the Master and Commander storyline and character is based)
@fsmoura
@fsmoura 2 года назад
Thanks a lot, Mike! I've put those on my to read list.
@landonbohinc8146
@landonbohinc8146 2 года назад
hi, I know this is really random but I have a question about Fields of Fire. as a pinned unit can I A. Still shoot therefore projecting a VOF on an enemy B. make grenade attacks sorry for this but if you just remember off the top of your head it would definitely help alot Jesus Bless
@michaelwelker8759
@michaelwelker8759 2 года назад
Just look at the table of allowed actions
@voagunclubwebmaster3808
@voagunclubwebmaster3808 2 года назад
Star Fleet Battles could benefit from that movement track.
@voagunclubwebmaster3808
@voagunclubwebmaster3808 2 года назад
I mean Impulse Track.
@capitanyogiroo
@capitanyogiroo 2 года назад
Can we redo with crisp audio?
@fenthedog
@fenthedog 2 года назад
Seems overly complicated and abstracted for my liking.
@Conflict_Boardgaming
@Conflict_Boardgaming 2 года назад
FIRST!
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