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Revisiting Hades in 2024 | Cold Take 

Second Wind
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This episode of Cold Take is brought to you by Sovereign Syndicate. Check out Sovereign Syndicate on Steam: store.steampow...
With Hades II on the horizon, Frost revisits the original Hades with a love-letter.
Support us on Patreon: / secondwindgroup

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16 сен 2024

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Комментарии : 1,4 тыс.   
@SecondWindGroup
@SecondWindGroup 8 месяцев назад
This episode of Cold Take is brought to you by Sovereign Syndicate. Check out Sovereign Syndicate on Steam: store.steampowered.com/app/1674920/Sovereign_Syndicate/
@smileybones9172
@smileybones9172 8 месяцев назад
In response to 8:00 , all I have to say is that I don't care what you decide to do, as long as you do so with that voice of yours and your superb writing.
@QuickRime
@QuickRime 8 месяцев назад
Thanks for waiting until the end for the sponsor read. Didn't disrupt the video, and as a result I didn't mind watching through it.
@allochervenkall9819
@allochervenkall9819 8 месяцев назад
The review was pretty good and I would like to see more reviews of games that have been out for a while, but maybe add a slight subtitle for differentiation from normal cold takes. I personally like "Cold Review"
@MisterRandomEncounter
@MisterRandomEncounter 8 месяцев назад
If you are looking for a review format to spice things up i would like to see you spend some time showcasing strengths and weakness of possible fixes of things you felt held the game back. Decisions that would have changed the game possible for the better. You cant change a games design path you can however show the future generation hey if your going to do something like this heres some things you can think on. Which honestly i feel would go more in theme with your previous show. As well as complimenting another show you stand alongside Design Delve. Where Cold Take would point out problems with the industry and how we might fix them. Your review show could showcase possible other takes and ways games might have been improved. For example yeah ok grind is an issue what could future game devs have done to lessen the damage here. Though you might want to have a seperate name for when you do these things so its easier to organize. Its not a necessity it just makes organizing playlists easier. I hope this feed back helps ya. Also as usual this video was great.
@rocko7711
@rocko7711 8 месяцев назад
❤❤❤❤
@Timeistheonlyessence
@Timeistheonlyessence 8 месяцев назад
"A bad grind ruins knives, lap dances, and video games". I love this guy lmao
@Dzztzt
@Dzztzt 8 месяцев назад
Now I'm imagining the Lap Dance "Simulator" in GTAV
@marcoliver625
@marcoliver625 8 месяцев назад
And coffee. A bad grind also ruins coffee. Just wanna say.
@E1craZ4life
@E1craZ4life 8 месяцев назад
Not to mention skateboards.
@kitestar
@kitestar 8 месяцев назад
When a person is _just now_ finding out about frost shortly after they departed escapist:
@koalaspruce
@koalaspruce 8 месяцев назад
True poetry
@kentonroush
@kentonroush 8 месяцев назад
Gotta be honest I'm starting to think I'd just listen to any video Frost made on any subject no matter what it was. He and Yahtzee are perfect contrasts to each other, and both make basically anything sound fascinating.
@TheCodemasterc
@TheCodemasterc 8 месяцев назад
True, they could both do a video on stamp collecting and I'd still watch both because despite them probably having the same opinion on the matter how they'd go about it would still be different and nuanced enough to enjoy watching. We come for their style and personality, the fact they both have good taste is just icing on the proverbial cake.
@gabrote42
@gabrote42 8 месяцев назад
That's what people say makes a youtuber Good. Especially guys like SummoningSalt
@SqueakyNeb
@SqueakyNeb 8 месяцев назад
@@TheCodemasterc We also come because we've come to know their tastes and priorities. Reviews need that context to really have meaning.
@Psilomyde
@Psilomyde 8 месяцев назад
He has his own channel as well. He was mainly focused on smite for years.
@jamesrule1338
@jamesrule1338 8 месяцев назад
What I look for in a reviewer is not necessarily a person I agree with but a person who explains why they feel a certain way about a game in a way I can understand. I would like to see more of your reviews.
@maxresdefault_
@maxresdefault_ 8 месяцев назад
I think that's why I love Mark Kermode. Even when I disagree with his overall options, his analysis helps me understand his opinion and even my own even better
@walksinthedarkness
@walksinthedarkness 8 месяцев назад
@@maxresdefault_ that's exactly the person who I was going to say. Mark explains his thinking as to why he does or doesn't like something. I don't always agree with his take but I enjoy hearing why he thinks the way he does.
@ToxicAtom
@ToxicAtom 8 месяцев назад
Your more chill, eloquent, noir detective vibe is the perfect contrast to the scathing hibachi fire Yahtzee brings to the table. Like cocoa and coffee, you two compliment each other, even if it doesn't seem it on the surface. Together you two make a flavor better than either part could achieve on their own. There's room on Second Wind for a second reviewer, surely.
@Mick0Mania
@Mick0Mania 8 месяцев назад
Well said!
@ParryTFronters
@ParryTFronters 8 месяцев назад
I wholeheartedly agree with this. I’ve never watched Cold Take before this, but I cannot wait to watch another!
@sampancisco4931
@sampancisco4931 8 месяцев назад
Yes! This. I'd even love to see both of their takes on the same game.
@JosephFitts
@JosephFitts 8 месяцев назад
personally I think it'd be neat to see them do a Siskel an Ebert or Waldorf an Stadler thing on a game or two. Can you imagine?
@pedroalceu732
@pedroalceu732 8 месяцев назад
Getting a little tiring seeing every cold take video have this exact same comment tbh
@OtherMomo
@OtherMomo 8 месяцев назад
I really appreciate how this show was so incredibly "yours" that it barely needed to change post windwaking
@gogauze
@gogauze 8 месяцев назад
Welp, job's done. Everyone can go home now. Windwaking is now the official term for what happened.
@ivansiemonek4296
@ivansiemonek4296 8 месяцев назад
@@dynomar11 "Cold Take" is owned by Frost outright, Nick talked about making sure the people who created them were the ones who owned them, same reason JM8 still has Design Delve, the other place owns the copyright (at least as far as we are currently aware) to ZP
@casualbird7671
@casualbird7671 8 месяцев назад
@@dynomar11 Wasn't Fully Ramblomatic still named this before The Escapist hired Yahtzee?
@ReiDuran
@ReiDuran 8 месяцев назад
Wow, I've literally never heard someone be CRITICAL of Hades. It's all been overwhelming praise. I appreciate your approach here.
@thesquishedelf1301
@thesquishedelf1301 8 месяцев назад
Fr. I wish I’d had this review before I bought Hades, because if I’d known the gameplay was “Bastion but with more graphics and movement” I’d’ve waited until I had a stronger machine.
@vezokpiraka
@vezokpiraka 7 месяцев назад
It's kinda weird cause anyone who played the game would realise the shortcomings of it pretty easily. The toned down powers that never get you to the insane builds you want. The ever present possibility of dying in a run regardless of skill level because you just couldn't get the necessary damage, the unfair boos fight at the end which is fine the first few times, but becomes a chore when you just want to test builds or finish up the grind. It's one of the few games I just couldn't complete because it got too boring by the end. Seen everything there is to see and done almost everything. The skill cap is also pretty unfair. Most games have a somewhat linear approach where playing more makes you better at the game until you reach the final challenge that requires you to improve over a certain limit. Hades becomes exponentially harder by the end (finishing 32 skulls run is the final challenge imo). and it didn't feel like it's my skill that's lacking, but my luck. It's a great game to play for some time, but it's not one of those games where you can just spent thousands of hours just to know you're getting better.
@cantuse357
@cantuse357 7 месяцев назад
To be honest, I wouldn't listen to me either, but Hades is a amazing roguelike for people who don't like roguelikes. Frost's point about never winning the lottery is dead on, Hades doesn't remotely come close to the game-breaking builds in Isaac. I think what grinds my gears is the notion that some runs are just garbage in Isaac. That's true... but if you watch any decently talented player in Isaac, the moment to moment decision making is always more exciting to me. Once you learn how to game the system in Hades for legendary boons, the shine on the gameplay wanes significantly. Because you realize the game isn't going to let you outside its walled garden of combinations.
@GuiltyKit
@GuiltyKit 7 месяцев назад
It kind of feels like they're being contrarian for the sake of being contrarian though. I've listened to the review and I just don't get it. I've played a lot of roguelikes / lites and Hades has a lot more options and flexibility and different playstyles than the vast majority of them. It's not that it's some kind of perfect game that stands far above all the rest. But the criticism they level at it rings pretty hollow. This feels like a long form version of clickbait, and combined with their really weird takes on railing against difficulty settings, it kind of makes me not want to stay subscribed to the channel if this is the kind of stuff they're going to be putting out. I don't have a problem with someone critiquing a game I like and putting some light on its problems. That's great! But most of their critique doesn't really seem to be founded in reality. Again, this feels like clickbait. It feels like someone being contrarian for the sake of it.
@vincentgeiszler3749
@vincentgeiszler3749 7 месяцев назад
@@vezokpiraka speaking as someone who loves Hades, I 100% agree with you!
@Atrophes
@Atrophes 8 месяцев назад
This is actually a great format. A review of how the precursor held up before a near but not quite here sequel. Not cloying but hopefully looking forward or reminding us of past transgressions before the hype cycle really starts taking off. Good timing with this piece. Exactly what I wanted when I wanted it.
@yomanyo327
@yomanyo327 8 месяцев назад
Did we get news on a release date? Or at least for the alpha? The last thing I remember seeing the the trailer a year ago.
@Atrophes
@Atrophes 8 месяцев назад
@@Scroolewse Hell yeah, brother. I even bag my own farts for future enjoyment.
@anthonybowman3423
@anthonybowman3423 8 месяцев назад
@@Atrophes Pshhh. Poser. I was beef bagging before it was cool.
@SiroBenju
@SiroBenju 8 месяцев назад
Coincidentally, the whole "cold take" theme lends itself incredibly well to reviewing games that have been out for a while, after all the initial review hype has died down, and/or after you've had more time to get a deeper experience with the game!
@dudeguy2330
@dudeguy2330 8 месяцев назад
I think the "broken vs. balanced" decision is always going to result in rogueli(k/t)es falling into one of the two camps, rather than either one really dominating. Both approaches have their merits, and accordingly, both have their fans. To pull from Yahtzee's "three Cs" video a while back, balanced roguelikes like Hades or Dead Cells maintain their replayability through Challenge (Hades specifically includes Context as well, but it's very much exceptional in that regard): Because you never become overpowered by what the game gives you, you can always count on it to offer a challenge, especially when paired with a system like Hades' Heat that lets you gradually ramp up the difficulty to match the skill level you've developed by practicing. Broken roguelikes like Isaac, Risk of Rain, or Vampire Survivors maintain their replayability through Catharsis: Once you've overcome the baseline challenge and understand item combos to the point where you can consistently put together something broken, you're not playing to be challenged so much as you're playing for the satisfaction of watching your screen explode and your computer struggle to keep up. Neither is inherently better than the other, it's just a question of what one personally prefers or is currently in the mood for, and so I think there's definitely a place for both in the market.
@BucklingSwashes
@BucklingSwashes 8 месяцев назад
I came back to Hades a couple of months ago, got the last of the unlockables, and finished my first 32 Heat run. I'm STILL discovering new dialogue and scenes. This is the one roguelite that grabbed me and held me tight. If there were ever a perfect example of a game that proves that great writing can be truly transformative, this is it.
@ilikepeople1795
@ilikepeople1795 7 месяцев назад
Dude nice I just did 24
@mikerice868
@mikerice868 8 месяцев назад
I can never get enough of reviews by people whose gaming opinions I respect. Your fast paced style which relies on fun wordplay rather than dick jokes (I love Yahtzee's style too, don't get it twisted) is short, sweet, and to the point. I'd happily watch reviews from you
@tedsomeone
@tedsomeone 8 месяцев назад
I only discovered cold take after the Second Wind began but damn I'm sorry I didn't find out about this gem earlier. I am in love with the writing and voice style of cold take. It's such a great take on the noir detective thing and the writing is outstanding. I'd give my left arm to write as good as Frost.
@maromania7
@maromania7 8 месяцев назад
I think we'd largely be down for more reviews, as long as the Cold Takes didn't go away. After all, reviews are what brought most of us to this group to begin with, and you have a very different angle than the other two I'd personally like to see more of.
@Serratiger
@Serratiger 8 месяцев назад
Very interesting! I don't disagree at all with your thoughts on how Hades is strongly balanced and avoids a "broken" build... but I think that is one of the things I like about it. Usually on other roguelikes I end up finding a couple of good builds and end up sticking to those, and resent runs where I get a bad roll, whereas with Hades I find that basically every run is about as fun and viable, where it feels a lot more down to my own skill than random luck and choices. Yeah, I also love a good lucky broken build on other games, it was just nice to have Hades stand out on this approach.
@matthewturpin6429
@matthewturpin6429 8 месяцев назад
Hades is one of the only Roguelites I actually "Finished" because Supergiant made it such that the highest possible peaks are a bit sanded down yes, but also the "well this run is shit" valleys are way less impactful. Its completely possible to beat a run without a single boon, and there is even special dialogue for it, meaning the devs intended it. You straight up cannot do that in something like Risk of Rain because the game is scaled to say "You must have gotten at least THIS tier of busted to proceed" And I kinda had to wonder if Frost ever got Duo boons... because those are truly where actual "builds" come in, not the weapons themselves.
@federicocasali1565
@federicocasali1565 8 месяцев назад
@@matthewturpin6429 yeah agreed, to me the combat is much better than most other roguelikes because of that, also there are still some really strong builds with legendary and duo boons
@federicocasali1565
@federicocasali1565 8 месяцев назад
Like there are runs even with the pacts of punishment where I would've had to intentionally lose to die to Hades
@LazyDogJumper
@LazyDogJumper 8 месяцев назад
My first successful run was with the weapon I like the least. I still like it least but I think that's saying something.
@malikbeat
@malikbeat 8 месяцев назад
​@@matthewturpin6429 The Risk of Rain comparison is perfect. Love both games, but Risk of Rain is designed for the challenge itself being the fun. It's unforgiving, but that's the point. The enjoyment comes with peacing together a build that gets you through the bullshit. Downside is, because of how punishing it is and how item dependent runs can be (compounded by the fact that you cant read item descriptions during a run), a lot of losses feel like no win scenarios. The Hades devs went the opposite way. They made the act of doing multiple runs the fun itself by having endless amounts of dialogue and story updates every time you play. The game is still challenging, its just that the game is meant to completable at all stages, regardless of how lucky you got with Boons.
@TylerRuins
@TylerRuins 8 месяцев назад
I'm absolutely down for more reviews from Frost. I just love the presentation and discussion he brings to whatever the subject is. So whether it's the conventional Cold Take, a review, or something new, I'll give it a watch.
@mistermamamia
@mistermamamia 8 месяцев назад
I like the reviews, especially with Frost's really unique writing style. I could probably listen to him talk about a game I've seen over a dozen hours worth of ramblings and still find it incredibly entertaining just from the way he'll word it.
@essidus
@essidus 8 месяцев назад
More Frost? Yes please. I love your writing and presentation style. Its an excellent contrast to Yahtzee's fire and speed. A cool, mellow wordplay-filled video as smooth as that 18 year old single malt i have for special occasions.
@31animafan
@31animafan 8 месяцев назад
Real red oni blue oni here and i'm for it.
@chaislaw5014
@chaislaw5014 8 месяцев назад
This feels like the antithesis to yahtzee's ramblomatic, and they compliment each other fabulously I could listen to Yatz first then absorb a more reflective delivery game after game and never get bored.
@Raythe
@Raythe 8 месяцев назад
Frost, I'd love to hear more reviews from you, but It should probably be a separate series, so from the title I know what I'm getting into. "Freeze Frame" maybe? Since you are really good at zeroing in on a few game features, exploding the understanding of how they fit into the greater puzzle, along with the "It's this not that that you actually adore here" which has taken me by surprise as being right more times than I'd like to admit. My hat is off to you. More Frost content makes this particular view happy. You unique laser focus really chills every time it's unleashed. And a welcomed fresh change of pace from Yahtzee's unending deluge. I like bouncing back and forth between the slower and faster paced content from this crew.
@orangekitty377
@orangekitty377 8 месяцев назад
Definitely start a review piece Frost, we love listening to your perspectives!
@Gorthaur42
@Gorthaur42 8 месяцев назад
This is a perfect description of supergiant’s strengths, and sums up nicely why I love them so much. Art direction and narrative place higher than gameplay for me, but I can 100% appreciate the dichotomy between a flawlessly executed narrative experience and gameplay that is fine, but merely serviceable. I’m down for more reviews of this sort.
@jacobs483
@jacobs483 8 месяцев назад
I mostly agree! I would say that, from my personal experience, I think their gameplay being merely “serviceable” actually has another positive element to it: accessible. My wife and sister, neither of whom have much experience with these types of games, both had a much easier time engaging with the game and enjoying it. My wife just defeated Hades (for at least the fifth or sixth time now) this morning.
@Rystefn
@Rystefn 8 месяцев назад
@@jacobs483 Exactly. It's easy to get lose in the weeds as a fan of any given genre and forget that without welcoming in new fans, any genre will die. A lot of "it's just okay" gameplay is actually really good for people who haven't been neck deep in it for years like the veterans have. See also: Elden Ring. It doesn't really do anything special with the souls-like combat, but it got more people into the genre than every other game in the genre combined. Sure sounds like they did it right to me.
@carolbaker2773
@carolbaker2773 8 месяцев назад
@@jacobs483 This is me. I love gaming but I get motion sickness VERY easily. It's going to be a controversial subject and I have been called a bot before when trying to find help for it, but I had to full stop playing BG3 on mouse and keyboard after 3 minutes because of the motion sickness. It got better after switching to controller but holy hell it sucks to use. Unless its Stardew valley, I am pretty much limited to games that are optimized for controllers. I normally dislike rogue likes because they end up being a bullet hell and too much stuff happening for my poor brain to process without getting sick but after watching my husband play Hades, I figured I could do it (my litmus test for all games before buying them is to watch a letsplay). For me, managing motion sickness is part of the gaming experience and means that I need to have a narrower focus field than other people and flipping around the screen looking at stuff not immediately involved in my character is a good way to make me lie down in a dark room chugging water for 3 hours. This game had that narrower field of focus and never once made me almost vomit. So, to me it's perfect gameplay. If other people want a game that makes them bleed from the forehead because they keep ramming it into a wall or requires a keyboard and mouse to be any good at, there are other games for that.
@ringworld251
@ringworld251 8 месяцев назад
a game in which the actually gameplay is the weakest part. That's just sad to be honest.
@aravindpallippara1577
@aravindpallippara1577 8 месяцев назад
There isn't anything quite like Transistor's gameplay around though - it isn't exactly a very expandable system but it was executed to near perfection in that game
@TheDippop1
@TheDippop1 8 месяцев назад
This was fantastic, start to finish. Deeply enjoying cold take, and would certainly love to hear reviews like this if you've got the interest.
@revzsaz9418
@revzsaz9418 8 месяцев назад
Frost this is a beautiful piece man 🙏 Fully captures most of my feelings about this game 🥃 For a long while I kept meaning to go back and "finish" it, just couldn't suffer the grind anymore even though it's gorgeous to look at and lovely on the ears. Keep making what you wanna make man, I'll keep watching😊 Cheers!🍻
@mandradon
@mandradon 8 месяцев назад
I'm right here with you. A game like Isaac or Gungeon keeps me coming back because the "grind" is unlocking more wackiness. Hades is a good game but I really get bored of the grind to it.
@revzsaz9418
@revzsaz9418 8 месяцев назад
@@mandradon Still want to play Isaac - only have a switch and I think I missed the sale. Dropped Gungeon right after I rolled credits but I could go back and see about the rest of the story. The grind wasn't all that bad in Gungeon either, I just wanted a different flavor of game. Currently playing through the additional campaigns in Darksiders II 😁
@jacobbalensiefer3846
@jacobbalensiefer3846 8 месяцев назад
The fact that you can’t get completely broken in Hades is something I realize I was also missing. I don’t need every run to be crazy but I love Risk of Rain runs that start killing the frame rate and reach a point where you are just sprinting at the speed out sound as everything on the screen dies in a sea of electricity and ghost knives.
@WikIguana1
@WikIguana1 8 месяцев назад
You can absolutely get broken runs in Hades. I just had a run where my dashes alone could slam enemies into the wall where they would blow up, get slammed into a different wall and blow up again, etc. etc. It made the stage before the final boss literally a walk (or sprint) in the park. You just need to find good synergies for your boons.
@Wraithfighter
@Wraithfighter 8 месяцев назад
Yeah, there’s a few very lucky combos where things can go juuuuuust right and you breeze through it all, but compared to games like Slay the Spire, its so much more rare to really feel that insanely-OP in a run, and it requires a ton more luck than actual game knowledge or skill.
@manvslife271
@manvslife271 8 месяцев назад
Absolutely, I want roguelikes where the power of the various combinations is so high that you get overpowered somewhat frequently, and on some rare occasions get so ridiculous that hitting the attack button once crashes the game.
@gogauze
@gogauze 8 месяцев назад
It feels like SG really wanted to telegraph where the stronger builds were with the Duo and Legendary boons. But, they ended up putting too much scarcity in place, and then overshot sanding down the edges. It caused the intended power combos to be slog to pursue. It also doesn't help that several of them are just traps that only sound good on paper. Either, because the combo was never fully realized by the dev team, or the probability of the stars aligning was way too small. I mean, it DOES feel really good when everything falls into place, you've got 2x the Crystal Beams, they're homing like turrets, and everything is constantly debuffed and exploding. But, in my entire story playthrough, that kind of thing only really happened by accident or intuition a few times. Most of the time, it was underwhelming. What actually got me through the biggest difficulty spike I encountered was looking up high-level players on RU-vid. After a few videos, I could comfortably walk away and do the build-craft myself. Which is totally fine for me; but, I don't imagine it feels great to folks that don't enjoy recreational math.
@realtalk13
@realtalk13 8 месяцев назад
slay the spire and hades were my first foray into the roguelike/lite genre and I think the fact that you can't get absolutely broken is what I like about these games. To me, that means every run is still a challenge no matter what you do, since your build alone won't necessarily carry you. I spent a lot of time over the past year playing Vampire Survivors and while I liked it, I stopped short of unlocking every character after I got every achievement and beat the main story, unlike with Hades or Slay the Spire where I spent 100s of hours going for max unlocks and achievements. And in retrospect, it's because builds in VS can get so broken as to carry you through even the hardest levels even before unlocking everything so to me, it felt kind of pointless investing more time into it. It wasn't changing my capacity to win or my playstyle. Though I do get how people can feel like the broken builds are a necessary reward for their efforts.
@keyvanacosta8216
@keyvanacosta8216 8 месяцев назад
I loved the Glass half full + glass half empty "takes" as context for a non scored review... keep to what you said at the end: no expectations but you're considering it here and there. I love what you all are doing. please do more at the pace that benefits you.
@duncanblue4744
@duncanblue4744 8 месяцев назад
"A wide range of feedback skews everything to average... grow a spine, stick to your guns..." "Let me know in the comments... I'll let you all decide" Frost, absolutely the fuck do not let us all decide
@dreamedoutdoll
@dreamedoutdoll 8 месяцев назад
The glass half full description you gave is perfect to describe how i love the game so much, and cooled my hot jets after you mentioned your most badass run in Hades only felt like getting 2 pennies. Because i've 100%'d all of the keepsakes, all the weapon aspects, the mirror, and the little Minor Prophecies list, it feels like almost every run can be as powerful as i want it to be just by manipulating the odds and choosing the right path. But maybe that's also part of the problem you're talking about, that as a roguelike it really doesn't do a whole lot to distinguish each run from each other. It's up to the player to swap out their weapons, their keepsakes, to pick different boons than they usually do. Each dungeon always has the same number of rooms, there's a limited number of room designs that are just randomly arranged after one another, with some slightly fancy decision making to make sure this room is always one of the first, that one's usually one of the last, etc etc. Its a roguelike that you can feel like you've mastered on some level because once you have grinded enough, you can make every run whatever you want it to be, excepting for just getting unlucky on what boons pop up (which can be mitigated to an extent by swapping out keepsakes between dungeons to try and gurantee the god you want appears). Its a roguelike that becomes less rogue-like the longer you play it.
@LanceThumping
@LanceThumping 8 месяцев назад
It made me realize that the game might almost be a story game with a rogue-lite-like gameplay loop but not a true rogue-lite. The loops are progression through the story and so all the runs are almost just one long run. Instead of individual runs focused on the build and trying to become broken, the goal is to complete sidequests, help NPCs, and the like. You don't want a broken build to beat Hades and win the run, you want to beat Hades so you can see Persephone or develop the Father/Son relationship.
@jakesmith9150
@jakesmith9150 8 месяцев назад
Would personally enjoy getting both a Fully Ramblomatic and a Cold Take review when Hades 2 comes out. Makes sense to not both cover new games all the time, but I can't imagine it would hurt anything to do that occasionally
@GiveSic
@GiveSic 8 месяцев назад
Love Hades, one of my favorite roguelites. Great storytelling, music, art, gameplay and it really made me want to complete it. Still probably gonna come back to it even after I got the platinum.
@MagusRahl02
@MagusRahl02 8 месяцев назад
Honestly, I'd be down to reviews from you as well, you have that eye for critique and are able to articulate your reasoning behind your opinion. As a whole, the entire channel is really putting out great content between the ramblematics, the dev deep dives and cold take. This is good stuff. I really appreciate the fact that you guys put this stuff out there on RU-vid where you don't really get a good monetization on it and I am ever so thankful that people are supporting you.
@HonkeyKong55
@HonkeyKong55 8 месяцев назад
Good format and I like the perspectives mentioned towards the end for future videos.
@bdpickett
@bdpickett 8 месяцев назад
The best part about starting fresh: You set the rules. If you want to mix in some reviews with your more thinkpiecey stuff, I certainly shall not discourage you. I joined to support you guys setting out on your own, whatever that means.
@maggiem6209
@maggiem6209 7 месяцев назад
I LOVE your smooth, cool, noir detective delivery. I burned through all your videos this afternoon. I'd listen to anything you wanted to present me, so long as it's this slick.
@edwardnewtonLA
@edwardnewtonLA 8 месяцев назад
"they're a dom when it comes to art direction, but a sub when it comes to gameplay" you magnificent bastard 😂
@iantingen
@iantingen 8 месяцев назад
No lie detected tho
@bensteinhauser784
@bensteinhauser784 8 месяцев назад
I enjoyed the review and am happy to see you branch out from Cold Take to do other things you like.
@pinstripeowl
@pinstripeowl 8 месяцев назад
this is a great review! I'm a massive fan of Hades and the studio, but definitely see where you're coming from. One thing I'd say is that the way the boons/blessings can synergise to an absolutely ungodly set of damage on a run is half the fun and definitely something that isn't covered here (i.e. if you have x boon from Demeter and y boon from Artemis, you can start picking up/expanding on a kind of combined-front boon set that, for that mix, heals, as an example). Finding the different synergies is one of the things I found really fun as I was at the height of playing a lot of it, because experimenting with the RNG-options, particularly when the different weapon forms kick in, made for a lot of variety
@knightoftheblackrose89
@knightoftheblackrose89 8 месяцев назад
Fantastic review Frost. I would definitely love to hear some more from you. You have a unique spin that I'm happy to go for a ride with.
@arielcahn7728
@arielcahn7728 8 месяцев назад
I still love Hades - both its narrative and gameplay - but listening to your review made me really think about the gameplay more, and I think you have a point. Incremental damage increases _are_ pretty vanilla, and it's possible that the narrative carried the game much more than I realised, especially since it's basically the same gameplay as Bastion and Transistor. I'm looking forward to any reviews you decide to do in the future, Frost!
@nightbrother42
@nightbrother42 8 месяцев назад
I love this. Your "review" still feels like a cold take and approaches the discussion in a unique perspective. I'd be very excited to see more of these types of videos in the future
@oscarlama
@oscarlama 8 месяцев назад
Frost shines with writing and delivery. Like many others, I don't care if he uses those skill in an industry analysis or in a game review. Write whatever you want man, we are here for it
@MungkaeX
@MungkaeX 8 месяцев назад
Pretty sure the world in general needs as much of that smooth buttery voice of yours as is physically possible. I’m certainly not going to pass on a review or two.
@PsyrenXY
@PsyrenXY 8 месяцев назад
The resource grind isnt all that bad. Most resources can be traded in for one another so if youre really trying to focus Titan Blood for weapon unlocks or Ambrosia to max out approval you can choose to convert and do that faster rather than amassing quantities of each resource more generally
@CJWproductions
@CJWproductions 8 месяцев назад
The grind did eventually hit a point where I wasn't seeing new dialogue anymore, and I don't mean to brag, but I'm pretty decent at Hades. It could've been a lot longer. I'm discovering I enjoy a grind sometimes, but that bag of tricks they designed with the dialogue in Hades is so cool that I consider it a minor failure that the game didn't QUITE have enough of it to fill out its entire runtime. It's not like I was grinding out all the decorations, either. Just the relationships I cared about and the weapons, really.
@HydrasHead
@HydrasHead 7 месяцев назад
@@CJWproductions Yeah either that or the game just should have been a bit shorter.
@brannanvitek1035
@brannanvitek1035 8 месяцев назад
Loved the review! It has enough of the industry introspection we love from Cold Take, while still getting your remarkably balanced thoughts on the title.
@maironamakesstuff
@maironamakesstuff 8 месяцев назад
Frost, you should definitely do more reviews. Besides that excellent voice, you have an engaging way with words. How you describe not just the game itself but how it *feels* to play it helps paint a full picture of what to expect from it. In fact, this review had me adding Hades I & II to my steam wishlist!
@voiceofagony
@voiceofagony 8 месяцев назад
Love the review, keep em coming along with your think pieces please 😊
@danielvandeputte7588
@danielvandeputte7588 8 месяцев назад
This review is cathartic to someone who replayed Hades a year ago. The first go around was a emotional roller coaster, with twists and turns and had me wondering if I'd ever get out of hell. First time took me like thirty or so runs. Second time I played it only took six times to get to daddy. Its clear the game didn't expect me to get that far that fast, and it completely broke the pace. With the magic of the clime gone, its hearing a story you already heard, and slowly grinding resources to get slightly more damage and better boons. Please do more reviews.
@kaloiano1
@kaloiano1 8 месяцев назад
Loved it, please do more. I love your writing and Yatzee's writing and both provide a different experience, so even if you did review the same game I would watch both! Please keep it coming!
@teemunnee
@teemunnee 7 месяцев назад
Wow, you absolutely nailed my feelings that I couldn't pin down. I'm a massive Risk of Rain 2 fan and I just couldn't get into this. None of it felt bad, it just all felt polished to the point of almost losing its sense of combat variety. It was so balanced that nothing felt OP once I achieved it, but RoR2 embraces the insanity that can be caused by a broken build. In Hades I felt either almost strong or just strong enough, and I kept waiting for that run that just exploded, but it never came. I love the idea of Hades, and I'll probably try it again for about 3 runs before moving on. Bummer.
@104snowstorm
@104snowstorm 8 месяцев назад
For what it's worth, I enjoyed this and it gave me a new perspective on a game I loved. Hades was my first and pretty much only rogue like, and I loved it for precisely the aspects Frost describes. I never thought much about the gameplay independent of the narrative.
@heisenburgers
@heisenburgers 8 месяцев назад
You're a phenomenal reviewer. Please keep doing em
@IAmTheAce5
@IAmTheAce5 8 месяцев назад
“A bad grind ruins knives, lap dances, and video games”
@owen8417
@owen8417 8 месяцев назад
Looking forward to hearing your take on games. You are knowledgeable, thoughtful, experienced and your communication skills are top notch.
@LemonyGemony
@LemonyGemony 8 месяцев назад
Think all his videos are great! Genuinely think I'd get enjoyment from just hearing him read out a chinese takeout menu that voice is just so damn smooth So looking forward to anything Frost is writing or reviewing in the future 👍🏻
@moltari
@moltari 8 месяцев назад
Yo, I really liked this. As someone who often doesn’t pick up games day one and just got into hades I liked seeing this come across my feed. More please!
@crazigirl1011
@crazigirl1011 8 месяцев назад
Hades is the only roguelike I've ever played, but I love it. I still play my first save slot because I STILL find new little things popping up as I complete. And honestly I think the easy mode is necessary, I'm not great with games that are too hard because frustration isn't fun and fighting strategy is not my strong suit. Having an easy mode helped me stay with it and make it one of my absolute fav games.
@ringworld251
@ringworld251 8 месяцев назад
You should play more games in the space, hades gameplay is trash.
@felipeospina3284
@felipeospina3284 8 месяцев назад
@@ringworld251 Skill issue
@halfbreedindustries
@halfbreedindustries 8 месяцев назад
Seriously impressed with this video. The editing, the noir tone and dry sarcastic humor. Not familiar with this chap from the old channel, but I think I found my new favorite series. Well done, sir. Well done.
@jordank249
@jordank249 8 месяцев назад
That opening is blazing. Fantastic start.
@AngryPeopleStudios
@AngryPeopleStudios 8 месяцев назад
Occasional reviews between the think pieces sounds amazing. As long as you write and record, I'll eat it up
@TheRIsForRizzo
@TheRIsForRizzo 8 месяцев назад
HeyFrostGreatVideoIWasJustWonderingWhereYouNeededToBeAfterRecordingThisNoHateTheVoiceoverFeltALittleRushedThatsAllMuchLove
@nofoxtugiv
@nofoxtugiv 8 месяцев назад
Honestly, I've found myself agreeing with so much of what you say in Cold Take, I'd love to hear your opinion on whatever game is interesting you at that point. Like, the "Game I find myself actually playing in my free time." review, with your more pragmatic analysis of the game and why you find yourself going back to it. I realize that I'm essentially saying, "Hey, you should monetize what little free time you truly have left for my amusement," but yeah, if you ever found yourself looking for an idea, I would genuinely enjoy listening to you explain why you were spending your valuable free time with a specific game.
@justinbuergi9867
@justinbuergi9867 8 месяцев назад
I absolutely love this game and ended up replaying it a lot last year. Was hoping to beat it again before hades 2 comes out but I’ve got a dissertation to write. Hopefully I’ll be done before the hades 2 beta starts
@carolbaker2773
@carolbaker2773 8 месяцев назад
I feel that dissertation writing comes first. I finished mine last year around the beginning of June. My goal was to be done before Tears of the Kingdom came out. I unfortunately forgot that my committee/reviews did not have that same time crunch schedule and ended up not being able to defend until June 5th. It was killing me seeing all the crazy stuff coming out of that game for like 2 weeks before I could play it. I had my husband download it while I was defending so I could literally get home, and it would be there on the switch ready for me. Protip 1, do your literature review last and start with your research sections first (if you are research based). Chances are that you have pretty much already written these as papers and all you need to do is adjust the format and page numbers. It really helps to break the glass and start the writing process. It also prevents you from going on very deep rabbit holes in the literature as normally you are in a time crunch at this point and just want to get it done. Protip 2, schedule your public defense (if that is how your uni does it) later in the afternoon. Mine ended up being around 2:30pm due to committee member schedules (not on my end) and it was an hour-long presentation with questions at the end, so defense didn't start until 3:45ish. Turns out, they don't want to be there past 5pm if they can help it and my argument only took about 30-45 minutes and their deliberation was approximately 5 minutes. I will also say that my committee was very involved with my research (infectious disease if that matters) and I had semi-annual updates with all of them so at the end they were pretty much up to speed on everything, and any issues were already addressed months prior. Most of the arguments were about what journal they wanted to publish in.
@BigDaddyBland87
@BigDaddyBland87 8 месяцев назад
I remember when I played this. I was loving the story but I hit a point where I was making very small progress each run and the story had essentially pressed pause to wait for me to get far enough to continue. I had to switch on the extra defense option just so I didn't burn out. But once I finally made my first successful run, I was hooked and finished everything after that. Didn't do any of the challenges but I left satisfied. Also, you do you man. If you wanna do reviews while continuing Cold Take, go for it!
@irupar
@irupar 8 месяцев назад
Do a mix of reviews and cold takes. I would rather have more thought out and spaced apart Cold Takes then having you burn out on them. Hearing opinons on games is always helpful in determining what to play next. Everyone at 2W has different approaches to games and what they like. I find my tastes align more with some than with others. So having multiple review shows (and not just streams, although I like those as well) would be nice.
@annakrasner5695
@annakrasner5695 8 месяцев назад
I really appreciated your take on this, Frost! I support you reviewing games if it suits your fancy
@EDgarAltar
@EDgarAltar 8 месяцев назад
HOLY SHIT IT’S FROST! My favorite smite tuber is here of all places?! 🎉🎉🎉
@cloudsquall45
@cloudsquall45 8 месяцев назад
Where else would he be?
@joshy541
@joshy541 8 месяцев назад
If there's one thing ZP has taught me about reviews, its that the most important thing to the review is the reviewer and their tastes. So I'd find it very interesting to see more reviews/psuedo-reviews from Cold Take; your tastes and perspective interests me
@ehrensto
@ehrensto 8 месяцев назад
i don't know if i should be scared going into this
@DeathMonky22
@DeathMonky22 8 месяцев назад
i loved the entire vid, keep going with your style lad, wouldn't have it any other way
@DunantheDefender
@DunantheDefender 8 месяцев назад
Honestly man, I enjoy your stuff so much you could probably do whatever and I'd still show up.
@lucasfarted
@lucasfarted 8 месяцев назад
This was my first Cold Take, so I dont know what they're normally like, but i really enjoyed this! Clicked because Hades is a game on my to play and has been for a while
@DarthBauernkind
@DarthBauernkind 8 месяцев назад
Dude, I just enjoy listening to you talk, regardless of topic. Voice is so nice and the writing top notch. So by all means, gimme me them reviews
@Romalac
@Romalac 8 месяцев назад
More reviews are absolutely welcome alongside other Cold Takes! As far as Hades- I'm very much a narrative-driven player. Gameplay is a necessary part of the experience and what separates video games from more passive artforms, but nonetheless, it's not usually what I'm there for, and as long as it provides a serviceable skeleton for the story, I'm generally content. Because of this, I've happily replayed Hades around a dozen times now. One *can* like a story enough to want to run through it again, even if it's not a surprise anymore.
@Stavvy0
@Stavvy0 8 месяцев назад
I enjoyed this video series and you have a good voice. Would love for this to continue. I'm still not entirely sure what games you're into/would like to talk about but I'll keep watching and eventually come up with something I'm sure.
@bedinacanuser
@bedinacanuser 8 месяцев назад
The review format is great. I’m a relatively recent Cold Take viewer but your perspective offers something fresh and fun to the available content.
@RollMeAFat1
@RollMeAFat1 8 месяцев назад
I like the reviews of ‘older’ games under the title of cold take because it fits with the idea that this isnt something you’re hearing for the first time, it’s just a much more refined version of those ideas, in this case, a review of hades
@CardboardBones
@CardboardBones 8 месяцев назад
Big fan of you doing more reviews, I appreciate your thoughts a bunch
@Shellshock5280
@Shellshock5280 8 месяцев назад
genuinely amazing review. I love how much you packed in without wasting a word and had a very nuanced perspective. also very funny and witty, I really want more.
@123456Luck10
@123456Luck10 5 месяцев назад
I put hundreds of hours into risk of rain, roboquest, isaac, slay the spire and others, but I could never, for the life of me, finish Hades. I loved the characters, the writing, and the art, but this wasn't a game for me. It's the first time I've heard someone express the same feeling I had in such a coherent way. Great video, looking forward to more reviews.
@thegolditsinthe....
@thegolditsinthe.... 8 месяцев назад
@kentonroush said exactly what I was thinking. My regret is not watching more on the old platform. We live, and we learn. I'll definitely watch whatever material you create, Frost! Delightful, engaging, informative and fun as always.
@GrahamScott155
@GrahamScott155 8 месяцев назад
I don't know this lad but this is an excellent wee video. I really like the format and the script is superb.
@caseymike
@caseymike 8 месяцев назад
For what it's worth, I like your reviews A LOT! Your style of breakdown on mechanics and story is stellar, but your ending "glass half-full and glass half-empty" final takes were so cool to see two perspectives on Hades, and I look forward to seeing that applied to future games!
@Shreger
@Shreger 8 месяцев назад
I listen to every video on RU-vid at 2x speed, except Cold Take. These videos tend to be well thought out, informationally dense, and delivered with a panache that demands to be savoured. This review, I wish I had listened to at 2x speed. Not saying you should not do reviews, nor that it wasn't worth listening to, just that I'd prefer knowing if it's a review or a regular cold take in the future so I can set the speed dial accordingly.
@ToastyTstdToast
@ToastyTstdToast 8 месяцев назад
Im absolutely loving the stuff y'all here at Second wind are doing, absolutely great stuff.
@zapalniczkakaminski9990
@zapalniczkakaminski9990 8 месяцев назад
I like the cold review. it's good for pacing your content, in a sense that cold take feels more intense and demanding from me as a viewer, whereas the cold review follows a more familiar format that is easier to digest because of its familiarity. They balance each other nicely.
@EugeneYunak
@EugeneYunak 8 месяцев назад
excellent, i had a hunch reviews from Frost would be coming, and they would slap, and they do! the way you dissect Hades is so on point i haven't seen a better articulated one yet, and oh the wordplay is exciting to us non-native-speakers!
@Rikus8051
@Rikus8051 8 месяцев назад
My first "Cold Take". Really enjoyed it, thanks Frost
@JackFoz454
@JackFoz454 8 месяцев назад
If Cold Take reviews are this distinctive, eloquent and insightful, then yes please to Cold Take reviews.
@sk8er2xtreme
@sk8er2xtreme 8 месяцев назад
Honestly didnt even realize this was a review until you mentioned it being a review. I really enjoy your writing style and would love more reviews from you Frost. Although I would change the name to "(Title) on Ice" or something like that for viewer clarity.
@sangdrako
@sangdrako 8 месяцев назад
A very different review that I appreciate. Very cool to see you doing it
@KasaiKouhai
@KasaiKouhai 8 месяцев назад
For some reason, I’m the type of person that can’t hear or read negative reviews or opinions about the things I love, it almost feels like they’re insulting me for liking the thing being reviewed. And Hades is one of my favorite games ever, but you managed to strike a delicate balance here so I applaud you. It didn’t feel hateful or condescending but just…critical. That is a rare thing to encounter on this site and so it definitely earned a subscription. Thanks!
@wintermute5974
@wintermute5974 7 месяцев назад
I wish more people had this kind of self-awareness.
@ashuggtube
@ashuggtube 8 месяцев назад
Frost, this review format is fantastic. Please do more, when and as the mood takes you. This review made me want to play Hades, which no other review to date has really made me feel. The “Binding of Isaac” reference was just perfect.
@Frequenterable
@Frequenterable 8 месяцев назад
This was fantastic. It was beautifully written, cleverly delivered, and thoughtfully researched. Please do more.
@evan_elric
@evan_elric 8 месяцев назад
I really enjoyed how your review didn't simply look at the game in a vacuum, but added lots of context and looked at the game both within the supergiant catalogue as well as related genres, so this felt like a different kind of review than fully ramblomatic and I would be quite happy to see more reviews from you, esp for older titles where you can bring in more info and kind of center it within its place in the industry with the benefit of hindsight. it feels kinda like an extension of your (way more thoroughly, I'm sure, but) also researched cold take cases
@danielhebner2456
@danielhebner2456 8 месяцев назад
I personally really enjoy the idea of you branching into reviews!
@roberteklund2453
@roberteklund2453 8 месяцев назад
Yes to reviews! Never was aware of your content before Second Wind but now that I’ve heard how your brain works I just want more of it. Keep up the good, mah boy!
@Zarkil
@Zarkil 8 месяцев назад
I love cold take. You do a great job presenting your opinions and views. It comes from someone who's experienced in the industry and it shows. You make videos on whatever you want to talk about and I'll watch them.
@absence9443
@absence9443 8 месяцев назад
The cold takes actually help me get better at expressing myself in English as I'm invested in the topic as well as intrigued by the conglomerate of neat ways to phrase things :)
@ArchangelLBC
@ArchangelLBC 8 месяцев назад
You nailed everything that made Hades great and also why I just couldn't keep grinding.
@quazillionaire
@quazillionaire 8 месяцев назад
I think that the idea of reviewing older games is perfectly aligned with the Cold Takes brand, and your narrative and writing style adds more than enough zest to set you apart among the reviewer droves. Carry on, I say! Also, as a lover and hundred-plus-hour player of Hades, I must agree with your point about playstyle variety. For all their balancing, there are still one or two builds that are head and shoulders more achievable and effective than any others.
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