I also love dwarves. I would so get the Dweghorn taster from Para Bellum. the guys who do Last Arguement of Kings if you are unfamiliar with them. For sci-fi the dwarves would be the Immari from Ravaged Star
honestly those small games are a breath of fresh air compared to the usual 2k 40k games ( that I still love, but there is something cozy about small games ) ! keep it up !
Great game. And I absolute adore, adore, how they've implemented Yndrasta into Spearhead. By allowing Yndrasta to come in halfway through the game, it both allows her to really feel like the epic force of destruction that she is while also forcing her player to really make smart decisions in order to survive until then. Even better, it even works in the fluff as she just strikes out of nowhere in the stories as well. By the way, really recommend her AoS book as it is by far one of the best character studies I've come across yet in that setting.
Yes, I have this Spearhead painted up, and I've been listening to the Yndrasta audio book, and it's so perfect. Can't wait to get the new box and try it!
@@wiictvchannel1112 Spearhead is pretty high lethality, so her arrival is usually more of a respite for your beleaguered force than a win-more mechanic.
Nice batrep, love it! We want more AoS. Just fyi: the cards are hidden knowledge, you don't show them unless you use them. And after you charge you can do a pile in move even if you are not in combat anymore (not sure if it was not done willingly)
@@steliosvagianos8445 I think it just changes the dinamic of the turn too much. It's a pretty big deal when your enemy knows what you wanna achieve that turn and all the possible commands you can do. (Oh you got that counter charge card? Imma be extra careful, etc) I think best is show them when you use the command and when you score at the end of the turn.
This is the second AoS video I’ve watched and I love how you guys are taking the time to not only keep the passing of combat but slowing things down at the same time to see all the technicalities. It’s definitely helping me understand AoS as I try to start coming from 40K. Play on and Steven are amazing love watching your videos!!!
I’m just a 40K player and I wasn’t sure how I was going to feel about more AoS content from all the big battle report channels, but I’ve been LOVING IT
I really enjoy watching you playing and most important having fun on other games as well. And your battle-ready miniatures are really on point and show that we don't always need competition winning paint on the table to have fun ! Great work team !
You don't actually technically tell your opponent what cards you have. You can, but the game is intended to play without knowing what your opponent has
Thanks for these, have loved the collaboration between yourselves and vanguard over these videos and would love to see more Spearhead games in 40 minutes, really like the concept as a casual player with a boatload of combat patrols I can see that this is a step up and a better game system from CP and would love you guys to keep playing on with it!
Awesome Battle Report! Love how the Seraphon play 🦖 also Yndrasta coming on later turns was very epic, I wasn’t sure before about coming only on half of the game, but after this game it makes sense 😅
That was such a tight, dramatic game. I'm so excited to play with that Yndrasta spearhead against my partner's Daughters of Khaine when my Skaventide box arrives.
The player playing Seraphon called SCE a space marine analogy. Seraphon, the faction that lives in space, with space ships, the artificially crafted species to the genetic level created specifically for war by a higher power, who also lack real free will, and are indoctrinated to hate chaos.
this is almost completely wrong lol. Lets add more context next time. We all know sce are taken from space marines. Their story is far more in line, more on the conquest part which suppose you haven't read. seraphon are nothing like sm and half their lore is actually based on land, not on their ships which actually are just space enclosures that replicate an earth jungle environment (completely different to a space marine space ship).
@@Midgar88 First off dipshit, I was making a throwaway comment; making fun off Seraphon lore. I can see your reading comprehension has failed you. If we're actually talking lore, Stormcast focus on reclamation and redemption, taking back what was taken by Chaos not soley on "conquest" but spiritually in the theme of hope against the dark, redemption of the souls that were oppressed by chaos. 40k Chaos is an internal battle where their soldiers and residents turn against the oppressive regime for Chaos. AOS chaos is an external threat much more than an internal one. Space Marines are created to fight for the Imperium, Stormcast are chosen for their virtues, thematically Space Marines are expantional facists, Stormcast are Valhallan-esque chosen people that fight to free the people, and important difference, aren't facist. They're not an analogy to Space Marines, the Stormcast are an anti-thesis to Space Marines.
I was a little worried about how Spearhead would handle a massive hero model like Yndrasta, but making her effectively function *as* the battle trait for the army is super cool. Her arrival is either a cinematic "victory from the jaws of defeat" moment or a final nail in the coffin of a successful game.
Great game fellas. Loving the Spearhead content, this new format might actually draw me back into playing. I have a rules question. @14:39, once the Chariot fell, shouldn't the Saurus unit that charged have gotten an opportunity to pile-in? With no other units in range, the pile-in could've been towards the centre objective, potentially giving the chance to take it after combat with the now in-range Vigilators. Also, how come you share your Battle Tactics with each other? I get sharing with the audience but it makes no tactical sense to let your opponent know what you're trying to do.
Oddly enough there's nothing actually stating in the rules (at least not that we found at the time of filming) that said you had to hide your Battle Tactics, so for the ease of filming and being 40k players where secondaries are known by both sides. We just played it as not having to keep them a secret.
@@PlayOnTabletop You're right, there's nowhere that says you have to but if you check pg53 of "The Rules" pdf, point 9 days you don't usually... I didn't mention it before because it seemed Rules lawyery 😁
Got an idea. Maybe I had too much caffeine. In-house elimination tourney. Each round a different game. AoS, Legion, MCP, Conquest, and 40K. Make it an annual thing. The PlayOn Megaverse Tournament.