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Rock Band 3 Deluxe // Go All The Way FC // 85,681 (Optimal*?) 

Radekore
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Always liked playing this one on Rocksmith - unfortunately couldn't ever get the notes in the solo-ish bit just before the end to ever register properly for the 100% in that game but it was a relatively simple FC here at least.
The chart was... pretty questionable. It plays like something that was cut from the Power Gig setlist and has pretty much all the charting flaws that would be expected from that game - notes not matching the relative pitches of the notes, notes flat out missing compared to the audio, patterns being inconsistent between repetitions despite sounding exactly the same, sustains were missing from several notes that should have had them and the ones that were charted were extremely inconsistent for sustain gaps.
There was even an out of place forced strum / awkward HOPO balance after the RY sustain leading to the outro which felt very reminiscent of something from that game.
Had to get a little creative to get this score - the path originally showed a strategy for an act in the bridge which I'm not convinced is actually possible but this one worked out really well.
Of the 6 acts in the song 4 of them were freebie singles but the other 2 were pretty tough whammy squeezes - I barely had any leftover frames of OD on the intro and bridge 1 acts even with solid timings.
Apart from the glitch tick I think this might be optimal - unless it really is possible to get a perfect partial whammy overlap on the GRB chord and stop at the exact right time to get a non-tick squeeze onto the next note that carries no whammy assumption while also maximizing whammy as early as possible again (with no dropped ticks on a set of very rude short gapped sustains, mind you) to barely hit the next squeeze.
All of which would be worth a difference of 49 points apparently. Good luck with any of that.
Modifiers used:
- 60 FPS Venue
- Post FX disabled
- Highway: 50% Transparency
- Streak: TBRB Pink
- Overdrive: Bass (0.64, 0.64, 0.64)
- Gems: Rocksmith
- Strikeline: Rock Band 2 DX
- Flames: RB4 Legacy
- Sustains: Festival (Pro)
- Lanes: Go away
- Score Box: RB2
- Stars: RB3 Alt
- Font: RB3
- Solo Box: YARG
- Track Rails: Strawberry (close enough to Raspberry)
- Beat Lines: RB3 Purple
- Overdrive Bar: Strawberry
- Multiplier Ring: RB2

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2 июл 2024

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