0:00 Intro 9:45 Sisi Roll 1 11:46 Clown Man 2 14:19 Ururuun 3 15:53 Grenade Man 4 19:13 Frost Man 5 6:33 Tengu Man 6 31:02 Astro Man 7 33:21 Gorone 8 35:51 Aqua Man 9 27:18 Search Man 10 22:29 Gearna Eye 11 23:49 Sword Man 12 39:03 Atetemino 13 42:44 Bliking 14 45:35 Bass & Wolf 15 48:17 Green Devil 16 50:16 Frost Man V2 17 50:45 Tengu Man V2 18 51:36 Clown Man V2 19 52:20 Grenade Man V2 20 52:54 Search Man V2 21 53:22 Aqua Man V2 22 54:18 Sword Man V2 23 54:43 Astro Man V2 24 55:08 Dr Wily Machine 25 55:59 Dr Wily U.F.O 26 57:58 Ending
Man I just beat mega man 8 for the first time the other day and I still can’t believe how great it was. The grenade man stage has some of the best video game music of all time in my opinion. This NES version has been exceptionally well done.
I never understood this. This 8bit remake had to ditch so many great things from the original game. And the way Mega Man 8 plays and all I think the transition to 8bit style comes at the cost of a consitent gameplay feel. Many areas feel off and the jump distances, gaps are different due to this transition.
i feel sad the way Bass leaves after his defeat, he doesn't fly away with a malfunction and with his arm electrocuted and injured on the ground, here he just.........goes away like nothing happens
Ngl all the things they ditched I think were for the better. 7/8 FC were made for a very specific type of Mega Man fan who didn’t like the additions 7/8 added. If you don’t like it you’ll always have the original.
@@raincloud5449 i know, but it would be cool to see the details that weren't possible because of the NES, Even if it is supposed to be limited, not every demake needs to be automatically limited, it can even have an arranged or new mode
There should be an application called config_GUI in the folder. Open it and in the second row, there are multiple screen resolutions you can choose from.