Here you will find another Roman soldier.
Fully textured, rigged and with fully functional nCloth properties, so you can start animating, simulating or rendering your content right away. The scene is rendered exactly as seen in the images, without any adjustments to lighting conditions, shaders, or textures.
The model works with HumanIK and has an additional face rig with controls for eyes, eyelids, jaw, eyebrows, cheeks, mouth, lips, teeth, and tongue. There are also controls for the sword (Gladius), knife (Pugio), spear (Pilum), and shield (Scutum) (spear and shield are not used in this particular scene).
Even the helmet bush (Crista) and the small rings on the swords have controls. The helmet bush is available in two variants, across and along with the helmet. All these accessories can be assigned to the HumanIK controls and adjusted with the additional controls for proper positioning.
22 окт 2024