Rise of the Empire Territory Battle
Strategy:
Early game
Target JKA's ship whenever possible. If it's stealthed, target whoever has buffs you want to dispel with MILF, or whoever doesn't have Crit Immunity.
Enemy will do some aoes on you. You'll likely end up with some Ability Blocks and/or Dazes. (Remember any MILF will cleanse any Rebels other than itself once they hit 3 debuffs)
Profundity's first turn: prioritize special #2 (The Fleet has Arrived). Helps to keep your tank alive early.
MILF's first turn: use wiggle/special 1 if it still has Daze. Otherwise, just basic on JKA, hoping for assists.
3a. You should generally avoid wiggling otherwise unless MILF gets debuffed again or is in danger of dying. Get more attacks in instead to keep building up Download.
Y-Wing's first turn: use special to try to get Shield Disruption (on JKA ideally, otherwise you can use it to dispel a taunt).
Gauntlet's first turn: if not ability blocked, cleanse debuffs (first special) if MILF has Daze. Otherwise, use special 2, try to get buff immunity on JKA ship (if it's stealthed, it's fine to target Marauder or Y-Wing instead).
First Prof reinforcement: call in Outrider, use special #2.
Mid game/End game
Keep targeting JKA's ship when possible to focus it down. Keep building up Download.
2nd Prof reinforcement: If JKA is stealthed, bring in Cassian's U-Wing to dispel everything and hopefully you can take it out with a few attacks.
If your tank gets killed, you may want to call in Biggs as a replacement.
Once you ultimate, it's pretty much game over / mop-up time.
Kill order
JKA first. Otherwise it's fairly flexible. Don't kill Y-Wing early unless you have to.
11 сен 2024