Im genuinely curious what was going through the creators head when he added the sabotage stuff to the game. "Ah, yes. Let me make sure the player has to fuck with the worst breakers and constantly lose all of their hotdogs and have to fix and refill the roller grill every 5 seconds"
it's so distressing how close these weird job simulator games are to being good. like, they all are in first person and require you to look at, click on, and transport hundreds of individual tiny objects, while simultaneously having to handle customers and manage inventory, and also featuring poorly implemented automation. To make it worse, this game has an incredibly short failure timer that you can't see without looking away from the food prep area, as well as random unpredictable sabotage that takes too long to fix. With all that said, please find and buy and playl more games exactly like these.
1 week of asking Oboeshoes on oboeshoestwo if he owns a pair of the Bionicle shoes. Hey, Oboeshoes, do you own a pair of the Bionicle shoes? If so, are they nonslip so you can wear them while working at the Glizzy Simulator?
Right? Like maybe if your character didn’t throw the mustard or the ketchup every time you were done using them or maybe if the customers didn’t storm off after literally ten seconds of waiting or maybe if there wasn’t a single button you could abuse that could get you like triple the amount of money you’d be able to earn actually playing the game.