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S.O.G. Prairie Fire - Random Sites Tutorial 

SirloinSandvich
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A basic tutorial to show the new Random Sites Modules from the S.O.G. Prairie Fire CDLC for Arma 3. These modules are useful for creating dynamic missions with custom camps to add replayability.
Mods used: CBA_A3 and Zeus Enhanced were used to show the behavior of the modules. This tutorial will work with vanilla Prairie Fire.
0:00 Intro
1:14 Random Site Setup
2:48 Notes on Vehicles
4:00 Site Selector Setup
5:20 Module Demo

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3 авг 2024

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Комментарии : 21   
@veteran29
@veteran29 3 года назад
Thank you for the tutorial (again)! Instead of syncing the Random site module, you can also change its area in the attributes, if the area is defined then it selects both synced objects and all objects in the module area.
@AudioAnode
@AudioAnode 3 года назад
Awesome! That makes this even easier to set up, but still leaves a lot of flexibility. Thanks for the tip!
@johnelliott7850
@johnelliott7850 3 года назад
Well explained video. Am in the earliest stages (I don't get much PC time) of creating a S.O.G. Prairie Fire mission, and I may very well use this. Anyway, have just subscribed to your channel.
@TheDudeAbides421
@TheDudeAbides421 3 года назад
Thanks so much for taking the time to make this tutorial.
@hecller22
@hecller22 2 года назад
Omg you are GOD of SOG missions. I use from your advices RadioSupport module to finally call napalm! At enemy positions :D
@penguinsentinel8508
@penguinsentinel8508 3 года назад
Thanks for the vid and the explanation. As ever, you have saved me a lot of time and irritation in trying to work it out for myself. Keep up the good work.
@ARTOV
@ARTOV 2 года назад
Спасибо за туториал, очень полезно!
@IceTactics
@IceTactics 3 года назад
Very cool and helpful!
@antonye7585
@antonye7585 3 года назад
Thanks for making this
@floppy401
@floppy401 3 года назад
What an awesome tutorial! How did you go about adding units and objects in layers?
@AudioAnode
@AudioAnode 3 года назад
You can create a layer by clicking the little folder button in the bottom left with a "+" on it. After that, select the units and objects you want to put in the layer and drag them to that layer in the left panel.
@floppy401
@floppy401 3 года назад
@@AudioAnode Thanks so much!
@stburr91
@stburr91 3 года назад
Do you know how to use the Restrict Ambient Voice module? I can't get it working.
@McWargasm
@McWargasm 3 года назад
How would I go about adding tasks or objectives with the random site module?
@AudioAnode
@AudioAnode 3 года назад
It gets a little tricky but it's possible. Use 'Create Task' modules synced to triggers, and have the trigger check for the presence of a specific object in your random site. You can do this by right clicking an object and selecting "set trigger owner," then connecting it to the trigger. If your random site doesn't spawn, neither will the task. Just make sure the object you're syncing is one that will be despawned if the site isn't selected.
@crosseyedtoad2761
@crosseyedtoad2761 3 года назад
@@AudioAnode I did this but the task still shows up, but greyed out.
@stburr91
@stburr91 3 года назад
How did you select everything in the layer with one click?
@AudioAnode
@AudioAnode 3 года назад
Click on the top item, hold shift and click on the bottom item. You can also Ctrl+click to select multiple things one at a time!
@kman175
@kman175 2 года назад
Do these modules work on a dedicated server?
@ethancopage4215
@ethancopage4215 2 года назад
How do you get to the editor from the main menu?
@AudioAnode
@AudioAnode 2 года назад
It's under the Singleplayer heading.
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