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S.T.A.L.K.E.R.: Secret Underground Areas #3 - Laboratory X-16 (Lore & Theories) 

Anomalous Dugout
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Hello stalkers, and welcome to the third episode of our series about the secret underground areas of the Zone. This time we will explore laboratory X-16 and try to uncover its hidden lore, while also making some theories about the place.
Playlist with all the episodes: • S.T.A.L.K.E.R.: Secret...
00:00 Intro
01:11 About Yantar
03:57 Year 2011
06:05 Year 2012
10:03 Entrances, stashes and power
13:31 Machines and systems
17:45 Loot and experiments
21:24 Exit through tunnels
23:12 Conclusion

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29 июн 2024

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Комментарии : 176   
@gabrielinostroza4989
@gabrielinostroza4989 2 года назад
I wish i was an industrial engineer to make sense of many of these machines, i always just assumed they were random greebling and nonsense GSC took from some asset library but there's so much intelligent design on everything and their arrangement that i'm kicking myself over it. They're definitely a lot more sinister than i remember, i never even noticed those cages, most players probably won't see all the detail due to how hectic of a section it is.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Oh yeah, they put a lot of thought on the design of the machines, which increases the realism even more. In fact, I'm sure someone with a great understanding of such systems would be able to make a much more in-depth review of some of the equipment.
@loganstorm889
@loganstorm889 2 года назад
Another element in games, especially survival games is lightning. It is often in the background, but nevertheless a significant component that can make or break a game atmosphere (because bad lighting if it’s bad it is REALLY noticeable) as well as cover a games age. Other favorite examples of lighting in games is Silent Hill (1-4), and F.E.A.R (1).
@NastyNatey
@NastyNatey 2 года назад
I work in a large factory that manufactures computer chips. A little far from the sinister world of The Zone, but I can tell you: this equipment is likely different types of machines that stabilize the environment. Like climate control, power conditioners and backups. Likely even metrology equipment to test the results of certain experiments.
@MrBerserker80
@MrBerserker80 2 года назад
A little piece of trivia: In the old beta versions of Stalker: Shadow of Chernobyl, specifically Build 1865, the lab X-16's big brain psy-emitter (Miracle Machine) was originally named the "Mist Creature", and it was a intelligent mutant that was either created in the Yantar lab or captured by scientists and moved underground, that used to create illusions and lure stalkers to their deaths. This information was later used in OGSE/OGSR Dead City quest with "The Master".
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, that's right. I played the "Master" quest in OGSE and I think it was one of the best moment in the mod.
@Ricky-ce3jo
@Ricky-ce3jo 2 года назад
Some people say stalker lore isn't that deep, but that's because it doesn't spoon feed you it's lore and forces you to make your own inferences
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, definitely true, and that's part of why it is good.
@MoizzEjaz
@MoizzEjaz 2 года назад
Trust me, once Stalker 2 releases, the moment you make lore videos about the locations/characters/factions in it, your channel will be booming with views and subs ;)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Maybe, we'll see.
@zherean42069
@zherean42069 2 года назад
@@anomalousdugout9557 MAYBE anomaloud dugout says
@Wyvern07_
@Wyvern07_ 2 года назад
Who knows
@arsmariastarlight3567
@arsmariastarlight3567 2 года назад
I have several thoughts about this location: 1. About when the door to the lab opened, it's likely that it's not 'opened', but 'left open'. You see, it's very possible that at some point in the past, the scientists inside the lab conducted the test of psy-wave emission with the giant brain. And either they miscalculated the emission strength or the emission turns out to be way stronger than their prediction (their estimate probably on a smaller scale). When the psy-wave is unleashed, it turns out affecting a much larger area, covering even the areas outside the lab complex itself, incapacitating or zombify any personnel in the lab (with most of the security personnel turning into snorks, fitting with mutant's background), while leaving the door to the lab itself open even today 2. The cooling system probably failed because of such an emission. You see, a lab like this definitely requires a massive cooling system that must be constantly monitored. It's even possible that the complex itself was built to take the advantage of it's location. Yantar was originally a lake, but then drained at some point in the past. Having a lake close to the complex means a convenient source of cooling water to cool off all of it's machinery. This could mean that after an uncontrolled psy-wave emission that rendered the lab lifeless (my point 1), no one in the lab was alive to monitor the cooling system. Even if it's an automated system, once the lake itself is drained, there are no more water to pump inside for cooling the machines, which is probably the main cause of wh y the machine starts to go haywire, intermittently causing an uncontrolled emission 3. If you notice, there are a lot of storage tanks around the surface level of the complex, the lab must have some kind of reserve water for cooling purpose. Scar and his squad is also fiddling around with the console in area with storage tanks. Leading me to believe that these are indeed tanks for reserve cooling water 4. The reason why there are so many zombies in Yantar is simple to explain. Like you said, the stash in the lab is based on the 'rumor'. If you're a stalker, you will notice that the most common theme that's going on inside stalker's head goes like this: 'Boris said he's going to this place called X-16, rumor said that a lot of stalkers goes there, but none ever come back'. When you heard something like that as a stalker, you'll normally think 3 things, either 'there must be a treasure there and Boris didn't want to share it', 'Something probably killed Boris there, what could it be?', or 'Could there be an undiscovered secret of the zone there?'. I mean, Stalkers are beliveing things such as wish granter, so it's not a huge stretch that a place where no one has ever come back in the zone will definitely draw attention to the stalkers chatting in the bar before poking their nose around the zone searching for artifacts, secrets, and other stuff, and curiousity of the unknown will likely lead them to go there in the first place. Either way, the rest should be easy to figure, they go into the lab, emission occurs, and voila! now you got a bunch of fresh zombies roaming the area (monolith probably don't care about them though) 5. What makes me curious about the 'sewer' is that there's a sediment of green stuff, not seen anywhere else. It could be moss, but moss isn't transparent, and at one point, you encounter a green sediment in the sewer so deep you can clearly see it's like a crystallized... thing. My theory is that it's the same chemical found in lab X-18, mixed with cooling water to cool the machine while at the same time nourishing the mutant brain. As the cooling system fails, the filtering system for cooling water probably fails too and the chemical are now dumped into the sewer and build up as a sediment there 6. Probably an out of topic subject, but back then in the earlier build of STALKER, there's an area called Generator, which is cut in the final game (several mod restores this area, and you can freely explore it). The area contains several large towers with spherical object on top. Supposedly, this is the psy-wave emitter for the emission event. You can see several of these things in Shadow of Chernobyl around CNPP, emitting sparks in the distance, sometimes in a cluster of 4 towers, which makes sense, because the emission is originated from the CNPP. But what makes the cut area 'Generator' unique is that it contains several of this towers, AND an entrance to a lab. This lab is mostly empty, with long tunnels and some dead-end rooms, but one the room contains the exact device like in the lab X-16: A gigantic cylindrical room, with multilevel platforms and a central spire (minus the brain) I can see that timeline of the lab now makes sense: After the Chernobyl disaster, the area was abandoned, which makes it a perfect place to conduct secret research. X-16 was built probably in the same timeline as X-18 and other labs, with X-18 producing the chemicals and conducting test with said chemical directly against living subject while X-16 used said chemical to test the psy-wave emission theory. At one point, research from X-16 was carried out to construct Kaymanov emitter on X-19 and psy-wave Generators on CNPP, before X-16 and X-18 being abandoned, probably after mutant outbreak in the former and localized psy-emission for the latter (possibly after the first 'true' emission, which is the activation of psy-wave generator in CNPP, which creates the zone). By the time of SoC the only true psy-emitter that are still active are X-19 and CNPP, which is deactivated by Strelok for the former and he managed to avoid the Emission event on CNPP by getting inside the CNPP itself for the latter Curious as what other secrets hidden inside other X labs :)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Whoa, a lot of stuff you wrote there, but it's all good stuff! I think every point does make a lot of sense. About the 5, the green stuff in the tunnels is all that remains of a cut anomaly called "galantine", it was supposed to be a dangerous chemical substance that could be collected by stalkers using special equipment and later sold a bit like artifacts. This galantine is indeed most likely connected to the chemicals used in the experiments.
@2dollarchickenwings689
@2dollarchickenwings689 2 года назад
@@anomalousdugout9557 I think the galatine is inspired by the "Witches' Jelly" anomaly in Roadside Picnic
@MidanMagistrate
@MidanMagistrate 2 года назад
Something interesting to note about those pods are the hooks, presumably to hold the subjects up by the shoulders, and those disks or emitters. We can assume in these pods they Scientists submerged the subjects in that sort of mutation agent, while simultaneously mutating them via controller Psi-Waves with those disk things, with that one pod being open we could come to the conclusion that the Controller came from that pod, and the other one was unused.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah, that's probably what was going on.
@MidanMagistrate
@MidanMagistrate 2 года назад
@@anomalousdugout9557 And id assume that green liquid in the tunnels is the mutation agent, but if i remember correctly its actually a cut anomaly.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
@@MidanMagistrate Yes, it was a toxic substance called galantine.
@VaNDaIUKR
@VaNDaIUKR 2 года назад
17:41 That hitbox though. Thermal anomalies have the highest concentration of buІІshit per cm³. Cool video, as always
@piotrgrzelak2613
@piotrgrzelak2613 2 года назад
It makes sense for them to hurt in a larger area than the visible flame, but CS solved it more elegantly
@ClearWhiteWater
@ClearWhiteWater 2 года назад
Near the elevator there is a Stalker head that cut of from his body When i was a kid that make me scare
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah, that lab was scary.
@danne8797
@danne8797 2 года назад
Oh yea it's the time to take exactly 23:38 minute break from work. The muties can wait. My fav channel for sure!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks, I hope it will make for a good break.
@danne8797
@danne8797 2 года назад
@@anomalousdugout9557 Oh well yes it did! I'll have you know I drank a tiny(huge) bit too much of antirad-juice yesterday. Your video gave me the fortitude and strength to endure the nightmarish aftereffects of antirad-juice this day. U the CEO Dougie. Cheers bud!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
@@danne8797 Alright, good then :)
@mxkinist
@mxkinist 2 года назад
Wake up babe new Anomalous dugout upload
@--shaman--
@--shaman-- 2 года назад
That has to be one of your longest videos so far, great to see that! I've never paid much attention to all of these small details, but you pointing them out made me realize that the design of all of these labs is much more sensible than I thought
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, I try to not extent the videos for too long but I keep discovering details and I could talk about those labs for hours...
@disgorgeofconsciousness2250
@disgorgeofconsciousness2250 2 года назад
Literally was replaying this mission as you uploaded this lmao
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I guess that's fate.
@afdhater
@afdhater 2 года назад
@@anomalousdugout9557 "such is life in the zone"
@RoyHess666
@RoyHess666 2 года назад
23:06 I'd say those large tunnels are for cooling (drawing water from lake Yantar for cooling, similiar to CNPP)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Maybe yes.
@edlee7527
@edlee7527 2 года назад
That might explain the lake being almost dried up
@vreditel8
@vreditel8 2 года назад
You are so underrated! We need more people like you :D great video btw!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you :)
@slavik1855
@slavik1855 2 года назад
I've been playing stalker since pretty much it released, and yet I'm still to know all the lore of this game despite so many years. Great video, I'll be looking forward to the next one!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
The world of S.T.A.L.K.E.R. remains full of mysteries and surprises even to the most experienced of us, but that's what makes it so good. Thanks !
@ASlickNamedPimpback
@ASlickNamedPimpback Год назад
So, for the tunnels, it could be something like the underground jupiter/Pripyat tunnel that Degtyarev explores in CoP. X-16 could be absolutely massive, or even connected to the Dead City via the tunnels so employees could go back-and-forth.
@lordtarkus3444
@lordtarkus3444 2 года назад
I've been watching your content alot lately, i used to be really confused about stalker, i'd go to friends for help and they wouldnt explain it well, or not explain it at all, than i found this channel. You explain it perfectly, this universe is so interesting and unique, and now i cant stop talking about stalker or playing standalone mods, i really hope that your channel blows up, you deserve it. Well done on this video!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I'm glad to read that, thanks !
@gandzia8106
@gandzia8106 2 года назад
This is the most interesing Location in Stalker Shadow od Chernobyl.
@diffsnicker6570
@diffsnicker6570 2 года назад
In my opinion its pripyat but I think this place is really cool too
@anomalousdugout9557
@anomalousdugout9557 2 года назад
It's one of the most interesting for sure.
@ratcum_1874
@ratcum_1874 2 года назад
I believe the 10 cells at the end were inhabited by volunteers who were turned into controllers, hence the low security but high surveillance of the cells. The hole in the ground? Dug by 9 of the 10 controllers who escaped into the zone. I wonder how many controllers you can find across the trilogy, it might be 10.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
That's a very cool theory, I could see that happen. However, I was able to count at least 12 controller encounters, so who knows ?
@ididntmeantoshootthatvietn5012
Maybe theres more in the other labs
@MattGuitarPlayer
@MattGuitarPlayer 2 года назад
After returning to this series after nearly 10+ years, your videos were an immense help in me getting my footing again while marathoning SoC, CS, and CoP in anticipation of 2. Thanks alot for what you do, Stalker!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Great, I'm glad to read that :)
@wemtex1229
@wemtex1229 2 года назад
One of the best things that happened to Stalker is this channel! Thank you for all the content!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you, you are welcome :)
@vikingyux3491
@vikingyux3491 2 года назад
One more thing, it would be cool if in Stalker 2 the ecologists move their base into the lab X-16 instead of staying in that tiny steel bunker of theirs
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, it would be interesting to see if they managed to enter the lab and started to study it.
@skullgaming5405
@skullgaming5405 2 года назад
Turning off the miracle machine was a pain in the ass cuz there was so many zombies and other mutants, But still it was kinda fun
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, it's a hard task but finding Ghost and progressing the main story after that feels great.
@skullgaming5405
@skullgaming5405 2 года назад
@@anomalousdugout9557 yes it feels great. And i get to massacre the rookie village🗿
@kriptonius1337
@kriptonius1337 2 года назад
Yooooo I love your channel mate, i just discovered you few days ago, and i almost have seen all of your videos for now. I play stalker since 2007 since first came out. Without a single stop, and i still can learn new things from you, keep up good work bro.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks. The world of S.T.A.L.K.E.R. is indeed full of mysteries and surprises, even for veteran players.
@kriptonius1337
@kriptonius1337 2 года назад
@@anomalousdugout9557 Now im playing Anomaly mod with plenty of addons, im sure you know aswell how many side stories appearing, even if only fan made, but its so interesting what happened after the 3 episode. It feels like stalker 1.5 :D
@spacekaiser3063
@spacekaiser3063 2 года назад
20:03 it's not a prison, it's a cell for prisonier for experiences, you said the rest. (It's maybe a reason of the creation of controller)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes.
@vix6276
@vix6276 2 года назад
I'm currently playing through STALKER again. This lab gives me the same feeling of absolute despair, fear, and anxiety just like it did when I did my first playthrough, 10 years ago. I always dreaded going into the labs. I love all of your lore videos!! Thanks for making them!! 💜💜
@anomalousdugout9557
@anomalousdugout9557 2 года назад
The atmosphere is off the charts! Thanks.
@SecondaryLoop
@SecondaryLoop 6 месяцев назад
Those "mixer" looking machines could be pumps. You'd likely find many fluid-related pumping machinery in underground places; not because it is a lab testing with chemicals, pumps are also required to prevent flooding and rainwater because water flows underground and may cause issues. However, it could also be a pump for the unknown chemical that was tested.
@some-jk4nx
@some-jk4nx 2 года назад
great videos man i can only hope you get more subscribers keep it up
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks you stalker.
@prezlamen7906
@prezlamen7906 2 года назад
Thanks for making stalker videos. I enjoyed them a lot.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
You are welcome stalker, thanks!
@jazzypenguin4401
@jazzypenguin4401 2 года назад
Your videos and your accent really give an stalker atmosphere. Keep it up!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks!
@330a
@330a 2 года назад
Your accent makes it a lot more authentic and imersive in the plot..
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I guess it does, even though I'm not sure what my accent even is.
@cruzen0
@cruzen0 2 года назад
What a great video... nice!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you
@therogueserafim271
@therogueserafim271 2 года назад
Great video as usual!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you.
@the100radsstalker93
@the100radsstalker93 2 года назад
The lab itself is very small but the miracle machine when active makes the whole area a mess.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah I guess.
@paskaalisaapaskaa5354
@paskaalisaapaskaa5354 2 года назад
I think the hole leading to the tunnel might be made by the pseudogiant thats lurking there.
@dopa2832
@dopa2832 2 года назад
Hey, today I noticed a flesh dragging a dead blind dog while playing stalker cop in izumrudnoye.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, mutants can do that. Next time you die to some monster, don't load you last save immediately and wait to see what it does to your corpse. It might drag it to its lair or start eating it right here...
@samargrewal929
@samargrewal929 2 года назад
another great video :)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you.
@matthewptr_
@matthewptr_ 2 года назад
Interesting video as always
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks.
@dominik7014
@dominik7014 2 года назад
Cool clip, keep it up!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks !
@LifeEnjoyer463
@LifeEnjoyer463 2 года назад
Excellent videos. You are very well spoken.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thank you stalker.
@-Rens01
@-Rens01 10 месяцев назад
Perhaps the big tunnel could be some sort of evacuation tunnel for the staff
@alyctro8158
@alyctro8158 2 месяца назад
The pods are used to interface with the brain. And the pools were used for maintenance of biological components.
@gabrielinostroza4989
@gabrielinostroza4989 2 года назад
Regarding the tunnels below, there's no reason why they couldn't have been repurposed later during the construction of the lab by whoever did so if they knew about it. Perhaps the system was first built to drain the lake and then repurposed to dump waste from the lab, as it leads down directly into the swampy area of the map.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, that's definitely possible.
@TyProductionsfull
@TyProductionsfull 11 месяцев назад
Best stalker channel
@mxkinist
@mxkinist 2 года назад
the first time i went into X-16 i got a bug with the psy emitter making those creepy noises "OOOOOOHHHHHHWAAAAOOOOHHH" and the moaning didn't stop even after shutting the emitter down i legit thought the game was haunted and stopped playing i was 12 and got scared shitless 😹
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Ah yes, the infamous "controller noises" bug. It happens quite a lot and can be quite annoying, hopefully shuting down the game and launching it again usually solves the issue.
@spacekaiser3063
@spacekaiser3063 2 года назад
For the energy If i remember well, i don't remember wich stalker game was it But i remember an npc says : "they worked with the reactor even after the desaster" Search it, i don't know much
@anomalousdugout9557
@anomalousdugout9557 2 года назад
The power plant continued to operate until 2000 even in real life. So if this disaster refers to 1986, it is definitely true. If it is the 2006 disaster however, I don't know. I'll see if I can find anything.
@MithriAK
@MithriAK 2 года назад
About the brain being in the tank, maybe it really is just water. The human brain is 80% water or something like that so the tank is simply just full of water to simulate it being inside a living organism. The switch to turn it off is just a literal electric switch, maybe something that relates to the pineal gland which my guess is whats causing the actual psy-emissions. Oh, this whole lab might be where the controllers were experimented from. Edit: Watched the video further, nevermind your theory is more likely
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Well, what you wrote also makes a lot of sense.
@NonFictiion
@NonFictiion Год назад
I love your videos man. I'm a STALKER "fanatic" :)
@anomalousdugout9557
@anomalousdugout9557 Год назад
Nice, so am I.
@Ricky-ce3jo
@Ricky-ce3jo 2 года назад
X-16, the miracle machine, run and run as you are chased down by mutants to shut off a really big brain in a tank that threatens to fry *your* brain
@anomalousdugout9557
@anomalousdugout9557 2 года назад
So true.
@zomba8189
@zomba8189 2 года назад
What is the most interesting underground area in your opinion?
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I'll have to wait until I covered all of them to answer. Be sure to ask me again on the last episode :)
@zomba8189
@zomba8189 2 года назад
@@anomalousdugout9557 Alright, looking forward to it!
@muffintime9290
@muffintime9290 11 месяцев назад
A theory about poltergeists, the small mutants in vats in X-18 and the psy-emitter. Poltergeists were the first draft of a psy controlling mutant. But it was unable to do so efficiently, only being able to move objects with the mind and it had stunted legs. The mutants in vats in X-18 may have been the next evolution of the poltergeist. They have much more stunted bodies with huge heads. The psy emitter was the culmination of this forced evolution. Being able to control minds over large areas it was reduced to a large brain, highly specialized in one function, emitting brain melting psy waves. It could be possible that an amplification system would have been in place to enhance the psy emission from this "brain".
@platzhirschtv4770
@platzhirschtv4770 2 года назад
Awesome Clips thx 4 ur work. I Hope With launch Stalker 2 u can make some decent money. The game is almost 20 years now. Such a deep lore and still so many interesting mysteries. The Tunels were build defently for transportation.I just say Austin Powers in a Golf Cab. Or Elon in a Tesla :D Probably They wantet Underground conections between the Labs that Nobody can See or hear the movement. There are defentlie some real life examples in this size.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks! I don't plan to make any money with RU-vid, my videos will never be monetized.
@platzhirschtv4770
@platzhirschtv4770 2 года назад
@@anomalousdugout9557 I understand. That's cool. But I still wish that u get some financel reward for ur vids. Yesterday I started playing Gamma. Dam is it hard. And even with eft expirence, I have no clue how to use the meds properly 😅
@thebulletkin8393
@thebulletkin8393 Год назад
I’m here because there seem to be so many of the exact same things that serve the same purpose that I’m just confused. I’ve been to x18, did the stuff there. I thought I was in x16 to disable the brain scorcher but apparently it’s not that? I don’t even know
@davidponder1654
@davidponder1654 10 месяцев назад
The tunnel could be a part of the super secret tunnels between the labs
@TheTheHoumer
@TheTheHoumer 2 года назад
Exellent videos
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks.
@razor6031tv
@razor6031tv 2 года назад
I hope in STALKER 2 We will be able to destroy this brain in the jar
@NIKSBR
@NIKSBR 2 года назад
Another Great video ..👍 I would like to know what happens if we come out of lab x 16 from main entrance , where MiL Helicopter is firing at zombies .. it will keep shooting forever until we cross the trigger point ? Or it goes away after some time ?
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Thanks. Sorry I don't know the answer to your question, I never tried.
@NIKSBR
@NIKSBR 2 года назад
@@anomalousdugout9557 try out.. it's fun.. 😁 I am trying too..
@bigbruhther1529
@bigbruhther1529 2 года назад
spoopy
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I guess.
@daffanurfauzan1220
@daffanurfauzan1220 2 года назад
Underground lab exists: People who dont play STALKER: oh no it's scary People who play STALKER: oh no it's scary, AWESOME! Btw are you going to make a Top 10 Side Missions in STALKER franchise or each title? It'd be awesome I think. Also, for STALKER 2 I dunno why but I think it would be awesome STALKER have a new guns too like AA-12 Shotgun (fastest shotgun) can make it into the game. What do you think about this? Sorry for my long comment and question. Thank you for awesome content and response as always!
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I don't think I'll make such top 10 videos, because it's quite generic and I have a lot of other plans that I would like to make first. As for new weapons, it could be great to have some, especially shotguns since there were so few in the games. However, my instinct tells me that we won't see too many new weapons in S.T.A.L.K.E.R. 2 compared to what we already know.
@daffanurfauzan1220
@daffanurfauzan1220 2 года назад
@@anomalousdugout9557 I see. Reasonable.
@vikingyux3491
@vikingyux3491 2 года назад
my theory on how the psy-emitter got reactivated is that the military held garrison in the factory complex after scar left to chase down strelok, after clear sky was deleted by the massive emission, the c-con launched a full-scale assault on the lab, destroyed the cooling system and went down into laboratory but got killed by the mutants contained within.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah that could really be what happened, it would make a lot of sense.
@imagudboi666
@imagudboi666 2 года назад
Ahhh I like the intro when he says "Anomalous Dugout" with a russian accent
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Great then.
@jackturner-bogdanzivojinov1385
@jackturner-bogdanzivojinov1385 2 года назад
3:54 If you want to kill them fast, you should use better AK ammo (5.45x39mm BP ). Trust me. It makes a huge difference in Clear Sky.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
You are right, it does make a difference.
@YoungJonVEVO
@YoungJonVEVO 2 года назад
Will you make some videos about X-labs from Lost Alpha? For example X-7 is real psycho-maze
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Probably not, sorry.
@YoungJonVEVO
@YoungJonVEVO 2 года назад
@@anomalousdugout9557 Pity. I have one question. What is your opinion on LA? Thx
@anomalousdugout9557
@anomalousdugout9557 2 года назад
@@YoungJonVEVO I like it a lot.
@slushach919
@slushach919 2 года назад
You forgot to mention the giant glowing pseudogiant turd in the exit tunnels
@anomalousdugout9557
@anomalousdugout9557 2 года назад
It's a cut anomaly called galantine.
@slushach919
@slushach919 2 года назад
@@anomalousdugout9557 no no, not the green goo, I mean for those 2 logs that look like they were burning
@milentanev7340
@milentanev7340 2 года назад
Oxygen ( the bubbles in the water ) keep the brain alive. Which is also very flamable.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I'm pretty sure oxygen is not flammable. It is an oxidizer, which means that it helps in the combustion of other flammable elements, but it won't burn alone.
@jaffakeks4403
@jaffakeks4403 2 года назад
I'll admit this isnt the worst lab, it doesnt feel like a maze although the timer is kinda crap, but its not that bad.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah, it's design is quite linear.
@TP51O
@TP51O 2 года назад
whats your favorite stalker game?
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Shadow of Chernobyl.
@DUSK3R_
@DUSK3R_ 2 года назад
Anomalous dogout when i was 7 years old and i was playing stalker and i was at yantar i was think that the factory was a donut factory XD
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Ahah, well in some mods it is implied that it used to produce cheese.
@DUSK3R_
@DUSK3R_ 2 года назад
@@anomalousdugout9557 what is the mod i want try is funny
@anomalousdugout9557
@anomalousdugout9557 2 года назад
@@DUSK3R_ I don't remember sorry, but there was Yantar cheese for sure.
@DUSK3R_
@DUSK3R_ 2 года назад
@@anomalousdugout9557 ok i search on internet And thanks for info
@Cadia-stands
@Cadia-stands 2 года назад
😵Shell shock 😵😅😅 as a youngling i was so scared of that part
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yeah, I understand that.
@rocky.sroger8855
@rocky.sroger8855 2 года назад
question if the cooling system was completely broken would have the lab and or Brain jar thing eventually caught fire and or explode?
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Perhaps, yes. That's why the theory of Monolith soldiers changing the settings of the machine is probably more accurate than the cooling system breaking. Also, it could only be a malfunction and not a complete breakdown.
@piotrgrzelak2613
@piotrgrzelak2613 2 года назад
Since the brain in a vat is just biological, it could boil or dry out and die if the water from the primary system isn't maintained. It doesn't have to be just cooled, it needs to have metabolic waste filtered out and nutrition in the form of glucose provided, because this is what nerve tissue needs to live. Miracle machine staying alive for many years unmaintained is questionable for this reason. It would just need personnel on site to stay alive.
@_oski_
@_oski_ Год назад
in my opinion in X-16 controlers was made
@XanderNiles
@XanderNiles 2 года назад
Lab x18 with poltergeist was tough but not as tough as fighting lots of zombiefied Stalkers and snorks in Lab x16 plus the Psy emissions. As for the tunnels at the very end, I think it was made as a secret entrance to the lab because there's actually no other explanation whatsoever. Been enjoying the videos man, keep doing them. The underground areas are great in all of the STALKER games. ☢️
@anomalousdugout9557
@anomalousdugout9557 2 года назад
X16 sure is a tough one. Alright, thanks for the comment stalker !
@spacekaiser3063
@spacekaiser3063 2 года назад
If i remember well, yantar was in REAL LIFE the name of a lake (you must check this info i'm not sure)
@anomalousdugout9557
@anomalousdugout9557 2 года назад
Yes, that's exactly what I said in the video.
@spacekaiser3063
@spacekaiser3063 2 года назад
@@anomalousdugout9557 sorry i posted the comment before i ended the video
@anomalousdugout9557
@anomalousdugout9557 2 года назад
@@spacekaiser3063 No problem.
@serbianslav5494
@serbianslav5494 2 года назад
0:05 The way you pronounced "laboratory" made me chuckle, which is a bit hypocritical of me since I can't pronounce it properly either.
@anomalousdugout9557
@anomalousdugout9557 2 года назад
As long as people understand what I'm saying, it's ok I guess.
@ugandanknuckles3900
@ugandanknuckles3900 2 года назад
15:52
@relentless1998
@relentless1998 2 года назад
Why aren't there subtitles?
@anomalousdugout9557
@anomalousdugout9557 2 года назад
I don't know. RU-vid won't add automatic captions and I don't understand why. Sorry.
@relentless1998
@relentless1998 2 года назад
@@anomalousdugout9557 its Okay ı like your videos very helpful and useful thanks for more information
@gae_wead_dad_6914
@gae_wead_dad_6914 2 года назад
1.25X speed to hear someone who doesn't seem like he's slurring his words lmao Jk, you're really cool dude. Try to speak a bit faster if you can, would be wonderful. Not exactly 1.25, nuy 1.12 faster would be great
@moody1320
@moody1320 2 года назад
ngl, wasn't that scary, getting through became a whine fest about wasting my ammo and medkits since it wasn't exciting and pretty annoying because all i was shooting at were small fry, could've used atleast 2 pseudogiants or 4 bloodsuckers "1 pseudogiant in the corridor after the ladder when you enter and the other before the door to the controler" or "1 bloodsucker in the same corridor after the ladder - 1 after being locked in the hall way to the brain - 2 defending the controler or the door leading to him" or at the very least a bunch of poltergeists/ 2 - 3 pyrogeists roaming around snorks are well and good but too many, fought them in x18 then loads of em in yantar that it became tedious, the ones in the tunnel after escaping the lab work fine they get me every time and the encounters are fun because the tunnel's size works to their advantage "making retreating, having a good aim and killing fast your best option" sorry for the complaining but this lab was such a let down
@edlee7527
@edlee7527 2 года назад
Go play another game
@moody1320
@moody1320 2 года назад
@@edlee7527 invalid reply, go come up with a better one
@anomalousdugout9557
@anomalousdugout9557 2 года назад
While I do not agree with you, I understand your point. After X-18 which was a blast for a first lab, X-16 might come as more annoying to experienced players. However, I believe that it was designed like that for a reason. In Shadow of Chernobyl, every single lab offers a very unique and unexpected experience. In X-18, the player first met the horrible monsters resulting from experiments, such as poltergeists and the pseudogiant. In X-16, the player had to push through waves of zombies and other humanoid mutants to deactivate a psy-emmiter. And in X-19, the gameplay will also be different (not sure if you've played it, I won't spoil), and so on. This is very good in my opinion because it makes the game diverse and the lab are not too similar to each other, but it is bound to happen that players will have a lab that they prefer over the others.
@moody1320
@moody1320 2 года назад
​@@anomalousdugout9557 fair enough, it's just that the lab's layout screams for faster and more dangerous mutants
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