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Satisfying Mario 64 Clips (Mario Builder 64) 

Kaze Emanuar
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I've made custom levels to pull of tricks we all tried to do in Mario 64 before! This was done using ‪@rovertronic‬ s and ‪@Arthurtilly‬ s new Mario 64 level editor!
Patreon: / kazestuff
Streams: / @kazeclips
🐦 / kazeemanuar
MERCH: kazemerch.myspreadshop.com/all
Rovert's Release video can be found here: • Mario Builder 64 | ROM...

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18 май 2024

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Комментарии : 345   
@JerryDX
@JerryDX Месяц назад
Can't wait to see this horribly cropped under mediocre Family Guy clips.
@madghostek3026
@madghostek3026 Месяц назад
don't give them ideas
@TJS-Real-
@TJS-Real- Месяц назад
Gee this is the worse than the time I played Mario 64
@MaybeImSkittleMaybeImNot
@MaybeImSkittleMaybeImNot Месяц назад
"mediocre"
@Axlx777
@Axlx777 Месяц назад
​@@MaybeImSkittleMaybeImNotHes right u know
@carlosemilio5180
@carlosemilio5180 Месяц назад
​@@TJS-Real-hey lois remember the time
@davidthecommenter
@davidthecommenter Месяц назад
there's something so interesting about how glitches and unintended movement have become so ingrained in SM64 culture that it just feels like a regular extension to mario's moveset.
@Mr-L-758
@Mr-L-758 Месяц назад
Ikr ?! The glitchy fest moves and weird physics about the game is what i love about mario 64 gameplay and i don't find that in other games i play
@Stormkyleis
@Stormkyleis Месяц назад
True. This is why I can't imagine SM64 ever getting a good official remake, Nintendo would see this as something that needs to be patched and ruin the fun.
@fespadea8263
@fespadea8263 Месяц назад
​@@Stormkyleis It already happened with 64ds.
@blocks4857
@blocks4857 Месяц назад
​@@fespadea8263still waiting for that good official remake
@vyachachsel
@vyachachsel Месяц назад
If Mario would've been a rocket, a set of stairs would've been his launch station.
@abandoned_green
@abandoned_green Месяц назад
I would love to see some absurd "don't press anything" levels like you see in the 2D games
@ShuckleShellAnemia
@ShuckleShellAnemia Месяц назад
Auto-Mario
@ssg-eggunner
@ssg-eggunner Месяц назад
Pannenkoek would dig in it
@nagymihaly8072
@nagymihaly8072 Месяц назад
Or trackmania
@WackoMcGoose
@WackoMcGoose Месяц назад
@@nagymihaly8072 "Super Mario 64 Press Forward" does have an interesting ring to it...
@_Hero_Link_
@_Hero_Link_ Месяц назад
or Geometry Dash
@leokicklighter8287
@leokicklighter8287 Месяц назад
5:38 I see Grover's not the only one having trouble with the staircase of his sins...
@justsomeguy5628
@justsomeguy5628 Месяц назад
My guy was a dirty cheater, should made sure to land a foot on ever step...
@pendragon5573
@pendragon5573 Месяц назад
-Grover's- Mario's mad quest to kill God
@fictionalist_
@fictionalist_ Месяц назад
5:37 i warned you about stairs bro!!! i TOLD you dog!!!! it keeps happening
@Tiwill
@Tiwill Месяц назад
Was gonna comment this, glad to see it was already here lmao
@squorsh
@squorsh Месяц назад
​@@TiwillYou can't outrun the references because they're already here
@F4sy
@F4sy Месяц назад
the grey paint seeps everywhere on the internet, I see.
@Lanausse
@Lanausse Месяц назад
Dude I'm not even a Homestuck fan. Why do I know what this is referencing ._.
@HiSodiumContent
@HiSodiumContent Месяц назад
5:37 Hey Mario, play the one about fallin down the stairs! 5:55 I love it!
@jaquelinecolibet
@jaquelinecolibet Месяц назад
TomSka 😂
@KonaKonaKaabisteru
@KonaKonaKaabisteru Месяц назад
"Sure-a thing Luigi!"
@roflBeck
@roflBeck Месяц назад
That clip was funnier than it should have been lol.
@cadcTV
@cadcTV Месяц назад
Kaze: "Have fun with this level builder, I'm going back to my world builder now"
@digndie
@digndie Месяц назад
It's funny how a game can be so enjoyable, but that's because it was programmed with so many glitches in so many places in the code. It reminds us that imperfection can be more than the perfection you try to obtain.
@asscheeks3212
@asscheeks3212 Месяц назад
Being the first 3d platformer EVER, it was fate that this would happen. Like Half life 2s insane physics. Any game that pulls a "first time" in a certain field, glorious glitches happen
@ssg-eggunner
@ssg-eggunner Месяц назад
It really depends lol BLJ is cool, invisible walls aren't
@Genzaijh
@Genzaijh Месяц назад
Good point, glitches can enhance the game play, make a new way to play. It can also hinder the game experience. My thoughts, does it make the game funner? Keep it in. Does it make the game less fun, take it out. Um, but you know every now in then you have the rare chance of hitting an invisible wall, it can also make you laugh and think what the heck. ​@@ssg-eggunner
@ssg-eggunner
@ssg-eggunner Месяц назад
@@Genzaijh well idk man, an invisible wall showing up will probably be only funny once
@Genzaijh
@Genzaijh Месяц назад
@@ssg-eggunner Well what I meant to say is there are some cases where invisible walls are very thin ( so the hit box to hit them is very small. I think if let's say you hit it once in 100 tries then it won't bother you that often. If you know where it is and how to avoid it and see someone else bonk on it, you'll laugh. But ya your right, if it's something you'd bonk on every time and it is an area you pass by a lot it can get really annoying/ frustrating quick.
@RupeeClock
@RupeeClock Месяц назад
There's enough here that you could turn this into an incredible machine type toy. You don't control Mario, he instead moves automatically or in response to objects/geometry, and the goal is to complete puzzles by setting down pieces to move him to the star.
@carlosemilio5180
@carlosemilio5180 Месяц назад
Mario vs donkey kong if it was actually good at copying lemmings:
@bowiemtl
@bowiemtl Месяц назад
Can't wait for the up and coming mario 64 based game engine
@thepunisherxxx6804
@thepunisherxxx6804 Месяц назад
One of my favorite aspects of video games are when unintended gameplay techniques emerge from bugs or manipulating how the game works - Things like bunny hopping in FPS, rocket jumping, and many of the Mario 64 techniques shown here. Like its just such a creative way to manipulate and play around the games rules. That same attitude goes towards speed running too.
@dudono1744
@dudono1744 Месяц назад
My favourite one is the wavedash that went from what Melee devs thought was a funny quirk to a common thing in platform fighters.
@KylerGreer
@KylerGreer Месяц назад
I play Zelda 64 randomizers entirely because the glitches make those games so much fun.
@AlphaSquadZero
@AlphaSquadZero Месяц назад
3:52 One must imagine Mario happy
@mark9294
@mark9294 Месяц назад
Zizek?
@mark9294
@mark9294 Месяц назад
Camus
@Rihcterwilker
@Rihcterwilker Месяц назад
It's incredible the amount of free form gameplay that this engine allows.
@Ragesauce
@Ragesauce Месяц назад
I hope your optimized original SM64 comes out soon, I'm dying to relive my childhood in all its perfectly redone glory!
@GnesThenic
@GnesThenic Месяц назад
He's not necessarily even making that i thought?
@crimson-foxtwitch2581
@crimson-foxtwitch2581 Месяц назад
@@GnesThenicactually he plans to port his engine improvements to a regular SM64 build after RTYI is done
@Ragesauce
@Ragesauce Месяц назад
@@crimson-foxtwitch2581 It's gonna be so great when he does, I hope I can last that long.
@GnesThenic
@GnesThenic Месяц назад
@@crimson-foxtwitch2581 Oh sick
@xdragoonzero0
@xdragoonzero0 Месяц назад
​@@crimson-foxtwitch2581Hopefully it's done in a way that other Rom hacks can take advantage of. It'd be sick to see what people can build with an optimized SM64.
@captainmario_
@captainmario_ Месяц назад
So good! This video also made me think how SM64 doesn’t have a 1up system for jumping on multiple enemies heads in a row
@legoboy7107
@legoboy7107 Месяц назад
None of the 3D Marios of this gameplay style do, neither 64, Sunshine, or Galaxy (Odyssey too but that doesn't have lives anyway, and yes Galaxy is part of this "style" in terms of base gameplay, even if it's more linear in terms of level/objective design), although Galaxy and Odyssey do have homages to it in specific "scripted" moments like the Yoshi Head planet covered in Goombas in Galaxy or jumping on 8 micro-goombas giving you a heart in Odyssey, but in general gameplay none of these games have that. That's a mechanic mainly unique to the 2D Mario gameplay style (which 3D Land and World also follow). There's a LOT of stuff like this, where there are very established conventions that all the games following the classic "Super Mario Bros." gameplay style mainly present in the 2D games have that are all completely or largely absent in the 3D "Mario 64" gameplay style games. Basically, there's two main Mario gameplay styles that are essentially entirely different from each other with different conventions and not that much in common beyond just being platformers where you can jump on things, there's what I call the "Super Mario Bros." gameplay style which is in all the official 2D Marios as well as 3D Land/World, and there's what I call the "Super Mario 64" gameplay style (I named these two after their debut games) which is in 64, Sunshine, the Galaxies, and largely Odyssey, though Odyssey kinda tries to merge the two together, probably due in part to coming right off the development of 3D World. Note that this is distinct from level design, which is what most people talk about such as with the "linear vs. sandbox Mario" discussions, as the Galaxies have mostly more linear levels but the base gameplay and mechanics are in line with the 64 style, same with linear Mario 64 romhacks, and it's also not inherently a 2D vs. 3D thing either, as while most of the Super Mario Bros style games are 2D, there's two that are 3D, and while none of the official 2D games follow the Mario 64 style, the fangame Super Mario 63 is an example of a 2D Mario 64-style game.
@TheCARRack
@TheCARRack Месяц назад
I believe if you jump on monty moles 8 times in a row you get a 1up actually
@jimmyjohnjoejr
@jimmyjohnjoejr Месяц назад
​@@legoboy7107Galaxy does give you 1-ups for jumping on enemies 8 times.
@legoboy7107
@legoboy7107 Месяц назад
@@jimmyjohnjoejr In general situations? It does on the Space Junk Yoshi planet with Goombas on it as well as the giant Koopa Troopas in Galaxy 2's Supermassive Galaxy, but those have a unique special climbing-octave sound effect to them that defeating enemies otherwise doesn't have in Galaxy, and a special counter in Galaxy 1's case there, giving the impression more of a scripted special case than the general rule. Same with the Chimp Romp challenges in Galaxy 2, those also are special circumstances with another climbing octave sound and also a points chain system. Outside of these scenarios those things that indicate the presence of a 1-up chain mechanic are completely absent, implying the mechanic itself is too or at least isn't intended to really be a thing. Even if it does still technically work outside of these scenarios, which honestly now that I think about it more it probably does and I'll willingly assume I'm wrong (at least in Galaxy 2's case), there's very very few intended moments where you could ever actually pull it off and no associated sound design, so in design/practice it might as well just be "scripted" moments anyway just as the sound/visual effects would imply, even if it technically does exist in code. Galaxy 2 is also an interesting case where it actively tries to mimic 2D "Super Mario Bros" style stuff a lot more than Galaxy 1 and prior including re-introducing elements from that style that weren't previously present, so I wouldn't be surprised if this could also be the kind of thing that's different between the two games. But regardless, while I very well could have been completely wrong about how much this mechanic technically exists in the Galaxy games, it's very obvious it's not really intended to be much of an important thing in their design outside of these very specialized scenarios and thus _in practice_ most of the time isn't really different from 64 and Sunshine.
@bl0cky64
@bl0cky64 Месяц назад
0:26 Auto levels are gonna be so real..
@lordsquid6652
@lordsquid6652 Месяц назад
Absolutely
@kechidonick
@kechidonick Месяц назад
"A Mario Maker 3D wouldn't work" - Grand Poo Bear
@trashtrash2169
@trashtrash2169 Месяц назад
I mean, anyone could say that's dumb even if this didn't exist, there are many games where you can create a 3D environment spanning years back. Not being able to imagine manipulating a 3D environment with a game's UI and required simplicity is a lack of creativity, not a testiment to its impossibility.
@ssg-eggunner
@ssg-eggunner Месяц назад
The problem is that Nintendo leans alot to casual audiences The issue is that casuals might not comprehend what they could do with it We already have little timmies making levels with enemy spam now imagine with Mario Maker 3D
@qar_ty7732
@qar_ty7732 Месяц назад
@@ssg-eggunner i mean, itl be slightly improved from what some kid might make in roblox studio in what they can make, 3d isnt really that crazy to comprehend
@Atari-Dude
@Atari-Dude Месяц назад
5:10 Mario & Wario 64
@ssg-eggunner
@ssg-eggunner Месяц назад
Epic Reference
@RedStoneMatt
@RedStoneMatt Месяц назад
A appreciate every single use of MKW music here
@Hydrano
@Hydrano Месяц назад
Soundtracks used: 0:00 Rosalina Lovesong 0:17 Lil Zwip Sauna Suit (???) 1:04 Mushroom Gorge 1:45 Dry Dry Ruins 3:02 Coconut Mall 4:24 DK Summit 5:11 Wario's Gold Mine 6:14 Grumble Volcano
@Mr.Q_Dude
@Mr.Q_Dude Месяц назад
All the music is from Mario Kart Wii. The first song is what plays when you're in the settings. The second song is Moo Moo Meadows.
@exotericidymnic3530
@exotericidymnic3530 Месяц назад
Local bodybuilder plays around with new romhacking tools instead of deadlifting. In other news the Nintendo assassins are reassessing their prospects for the latest job.
@timetoplayvidya
@timetoplayvidya Месяц назад
What, it's that easy to make levels now? Holy shit lol
@akiovzz1540
@akiovzz1540 Месяц назад
I dont know whats satisfying about falling down 100 stairs after bonking right before the star
@LalitoTV
@LalitoTV Месяц назад
I think its funny seeing Kaze having so much fun with this tool. Someone as skilled as him probably doesn't need it and yet here is, like a kid with a new toy lol
@pikachuchujelly7628
@pikachuchujelly7628 22 часа назад
4:47 lmao I love that!
@KmF0X
@KmF0X Месяц назад
The fact it runs on my unmodified PAL N64 just blows me away, an Everdrive and off you go!
@MrComit
@MrComit Месяц назад
3:06 OH MY GOD GOOMBA PIT IS REAL???
@Aaron-fh6hd
@Aaron-fh6hd Месяц назад
Your neighbors car alarm at 1 in the morning: 4:48
@orangy57
@orangy57 Месяц назад
Rovert's Mario builder 64 looks really cool but the grid system seems more restrictive than mario 64 maker that you created like 7+ years ago. It's probably for performance because it prevents overdraw or something but I liked playing the PJ64 savestates of everyone's ridculously laggy levels back then
@KazeN64
@KazeN64 Месяц назад
i think that decision was made just for ease of use. my mario maker used all dynamic collision while this one here builds permanent collision on level start. thats really the main difference lag wise. doing permanent collision back then in binary just wasn't very reasonable.
@LuigiXHero
@LuigiXHero Месяц назад
At least invisible walls will be a lot less common lol
@foxo444
@foxo444 Месяц назад
MKW soundtrack is so goated man
@AdamAdam-le3pm
@AdamAdam-le3pm Месяц назад
cant wait for RetroAchievements to make an insane, no-fun achievement set from this somehow.
@caoistico669
@caoistico669 Месяц назад
elaborate?
@LandonEmma
@LandonEmma Месяц назад
Who?
@chosentoaster6626
@chosentoaster6626 Месяц назад
​@@LandonEmma Retroachievments basically adds achievements to retro games that didn't have achievements back in the day. Just make an account on their website and link it with whatever emulator your using and you'll get achievements on all your old games almost as if Nintendo didn't have a stick up their butt about console wide achievements in their games.
@Tharronis
@Tharronis Месяц назад
@@caoistico669 I think RetroAchievements creates achievements you can earn in older games when you play in certain emulators, and presumably they lean towards bad and unfun achievements.
@caoistico669
@caoistico669 Месяц назад
@@Tharronis thats sad
@samk8005
@samk8005 Месяц назад
Some of these would have made fantastic "castle secret stars" - the repeated ground pound looks like a blast.
@Swordsmage
@Swordsmage 7 дней назад
Being a PangaeaPanga watcher it was a shock to hear the buildup to Coconut Mall and then slow motion instead of fast forward.
@P0chuL1ver
@P0chuL1ver Месяц назад
5:38, ah yes, the satisfying moment when you have to wait 5 long minutes until you can move again.
@victorthevictor1976
@victorthevictor1976 Месяц назад
This is so cool! It reminds me of the Mario 63 (Flash game) level editor. It felt so ahead of its time for 2009, and now we have one for Mario 64, that can actually run on an N64!
@2thBrush
@2thBrush Месяц назад
simpleflips would dedicate 2hrs of his stream to every one of these
@GuerreiroAventureiro
@GuerreiroAventureiro Месяц назад
SimpleFlips wasnt joking when he told Kaze was doing mario maker 3. Bomb omb update when?
@CrazyDoodEpicLeaves
@CrazyDoodEpicLeaves Месяц назад
He didnt make this rom hack, look in the video description
@selohcin
@selohcin Месяц назад
Miyamoto would have a field day if he saw this.
@phabrick8r21
@phabrick8r21 24 дня назад
2:35 "cool guys don't look at explosions."
@plantelo
@plantelo Месяц назад
5:38 Lava Reef Zone moment
@baconlabs
@baconlabs Месяц назад
I'm convinced you could make an entire lineup of Mario Party or WarioWare minigames with nothing but SM64 engine stuff like this
@ConcavePgons
@ConcavePgons Месяц назад
Imagine if these clips were used in tiktok videos to boost engagement...
@MrLexDog
@MrLexDog Месяц назад
Golden comment
@alexin6035
@alexin6035 Месяц назад
I will use them
@squorsh
@squorsh Месяц назад
I TOLD you Mario, I TOLD you about stairs!
@stanbrule9357
@stanbrule9357 Месяц назад
When the wind hits just right, those levels sing
@morphix7212
@morphix7212 Месяц назад
some of them have Kaizo Mario 64 potential
@RedBlueProductions1
@RedBlueProductions1 Месяц назад
5:37 one must imagine mario happy
@ok-tr1nw
@ok-tr1nw Месяц назад
5:37 "I- I TOLD YOU ABOUT THE STAIRS MARIO!!! I WARNED YOU BRO!" "IT KEEPS HAPPENING..."
@That_0ne_Dev
@That_0ne_Dev 23 дня назад
Mario Builder 64 is just an insane mod on its own
@TinySwanGrandAdventures
@TinySwanGrandAdventures Месяц назад
Kaze: One minute destroying gamer's hopes and dreams with hacks and mods and then the next treating the viewers to absolute satisfaction.😌💙
@Genzaijh
@Genzaijh Месяц назад
I don't know man, I'm absolutely loving Only Up. Right now I'm learning the layout, stepping on different textures behave differently with Mario's movement mechanics. So I'm just trying to learn all this. Since I get better I'm going to start reducing the save states I just to get through the level. Watching Kaze play through the level helps a lot though because there were some sections I had difficulty to figure out how to go through them. I don't know, I feel like once you've mastered the basi move set slowly going through this mod isn't so difficult. But you need patience. Honestly it looks like the tutorial video he did, he didn't make it all in one go. The video cuts out about 3 or 4 times. Honestly in my opinion that's fine not to make a perfect run. It's more for fun. If you can do a perfect run that would be awesome.
@Furufoo
@Furufoo Месяц назад
5:36 IT KEEPS HAPPENING
@aurastrike
@aurastrike Месяц назад
oof.. oof.. oof.. oof.. oof.. oof..
@ChrisPTY507
@ChrisPTY507 Месяц назад
Ohhh this is great! This level builder will be the beginning of a lot of weird and fun SM64 rom hacks lol.
@Tjtaz
@Tjtaz Месяц назад
kaze still having fun after everything he did for this game is cute to see.. a true keeper
@trsubliminal
@trsubliminal Месяц назад
everybody gangster until kaze gets on Mario builder
@czr5014
@czr5014 Месяц назад
What?! That’s awesome, huge Mario maker fan
@varietychan
@varietychan Месяц назад
Can't wait for Refreshing Levels
@T.T_CenrryTH
@T.T_CenrryTH Месяц назад
5:38 John Wick 4 in a nutshell
@christophermetcalf7540
@christophermetcalf7540 Месяц назад
I like to think this is Mario's morning exercise routine.
@Acceos
@Acceos Месяц назад
Another way for Kaze to flex by building his own Level with this one, to satisfy everyone that´s waiting for the other Hacks he´s working on...
@mcfighter2923
@mcfighter2923 Месяц назад
6:14 The “I’ve got a better idea” jump chain
@maxfrohlich2787
@maxfrohlich2787 Месяц назад
3:52 make me think Mario is getting tortured for our entertainment xd
@yonatanshavit352
@yonatanshavit352 Месяц назад
3:07 looks like that mario party game where you need to count the Goombas.
@fungo6631
@fungo6631 Месяц назад
Blud is German and made a Goomba concentration camp💀💀💀
@OzzyOzrock
@OzzyOzrock Месяц назад
5:40 I WARNED YOU ABOUT THE STAIRS BRO
@xenotiic8356
@xenotiic8356 Месяц назад
5:58 Most effective mode of transit in the United States
@made.online2149
@made.online2149 Месяц назад
5:37 - the myth of sisyphus
@RetroHellspawn
@RetroHellspawn Месяц назад
Some of these levels seem like good training levels for learning speedrun techs. 😁👌
@Pryexel
@Pryexel Месяц назад
Some of these have great looping GIF material. 5:37 Especially the stairs.
@matthiaswalter8247
@matthiaswalter8247 Месяц назад
1:44 the pharaoh's curse
@caoistico669
@caoistico669 Месяц назад
hmmm, dead meme👆🤓
@ok-tr1nw
@ok-tr1nw Месяц назад
​@@caoistico669 DISCOMBOBULATE 😤🤌✌️🤏🙏🤲👊
@DallinBackstrom
@DallinBackstrom Месяц назад
can't believe that rovert finally made mario maker three for us after all these years that we've definitely been asking him, and not kaze, to make mario maker three. it brings tear to eye, thank you rovert, creator of the mario maker three game for nintendo switch 2 deluxe (real) (official)
@SF124-gy7hk
@SF124-gy7hk Месяц назад
5:57 a true little timmy masterpiece
@dreflox
@dreflox Месяц назад
it's missing the 3 giant bowsers and a gajillion fire bars
@Keanine
@Keanine Месяц назад
Super Mario 64 Maker walked so that Mario Builder 64 could run! Seriously though, Maker was incredible for the time, especially before decomp made the impossible so much more attainable for so many more people other than ASM masters. It's amazing to see how far we've come since then
@cloudstrifeheart
@cloudstrifeheart Месяц назад
Me in 2015: Mario Maker level (Automatic Super Mario 64 level) was best video ever
@formerlymax
@formerlymax Месяц назад
i liked seeing mario fall down all those stairs.
@TommieTech
@TommieTech Месяц назад
4:46 When you invite your friends to your creative Minecraft world
@AttacMage
@AttacMage Месяц назад
2:00 SimpleFlips's nightmare.
@daltonk7
@daltonk7 Месяц назад
Would be cool if your splitscreen coop mod worked with this
@CTSSTC
@CTSSTC Месяц назад
Some of these feel like Mario Maker auto levels and Kiazo moves 💯
@RogelioV1985
@RogelioV1985 Месяц назад
can't wait to see some creative auto mario type of games and music
@Enzwurm
@Enzwurm Месяц назад
Very funny gameplay ideas. Really adds something on top of the original game. NIcely done.
@e-mananimates2274
@e-mananimates2274 Месяц назад
Several of these clips are satisfying!
@dudono1744
@dudono1744 Месяц назад
This one looks way easier to use that Kaze's old mario maker mod, but it can do a bit less.
@abowden556
@abowden556 Месяц назад
this is geniunely cool, I wonder if it could be extended with non grid based functionality? Although you can allready do a lot with that and it seems to aid ease of use...
@R4NK4Z
@R4NK4Z Месяц назад
5:59 melee adventure mode be like
@whamer100
@whamer100 Месяц назад
finally, something ACTUALLY satisfying
@Epicccccccccccccccccccc
@Epicccccccccccccccccccc Месяц назад
Kaze is showing off his competition
@Randi_MyMan
@Randi_MyMan Месяц назад
yes, this hack is compatible with android/m64 plus fz, but you can't save or download levels. (also you need these settings: 16:9 gliden64-accurate or very accurate native res [optional] )
@rtyuik7
@rtyuik7 Месяц назад
im disappointed that there were multiple clips of Mario chain-jumping on 8+ Goombas, but getting NO extra lives for it...
@DemonicAkumi
@DemonicAkumi Месяц назад
Looks super interesting, but I'm worried user made levels will use a lot of speedrun strats I could never pull off... Like the bob-omb grab.
@the_kovic
@the_kovic Месяц назад
This looks really cool but I didn't really understand from the instructions how to use this on a real N64 with a flashcart.
@Taro4012ITG
@Taro4012ITG Месяц назад
this is insanely watchable
@novarender_
@novarender_ 23 дня назад
Kaze is having way too much fun
@ChipS33
@ChipS33 Месяц назад
this video gives me the same feeling as this one pvz cheats video from my childhood
@entropy-cat
@entropy-cat Месяц назад
Hehehe, checkerboard pattern make youtube compression go brrrrr
@Lemuel928
@Lemuel928 Месяц назад
That explains all the tests for Super Mario 64.
@sophiavollenberg
@sophiavollenberg Месяц назад
Alternate title: Kaze messes with 3D mario maker for 7:32.
@SpeedyGwen
@SpeedyGwen Месяц назад
omg ! finyally a sucessor to the amazing super mario maker 64 which I used to play over half a decade ago ! x3
@yvendous
@yvendous Месяц назад
One must imagine the Mario happy
@Kirby_Super
@Kirby_Super Месяц назад
I saw that hud disappearing glitch in the ice slope clip you were talking about
@ZacharyDietze
@ZacharyDietze Месяц назад
*"We're going to kill you. -Sincerely, Nintendo"*
@SpeedyCat27
@SpeedyCat27 Месяц назад
when he bonked down the stairs i felt that 🥺😨😥
@silvcyllanjomena2478
@silvcyllanjomena2478 Месяц назад
1:03 i already heard this song in super mario bros X
@siniorgolazo
@siniorgolazo Месяц назад
Is it just me or if you add a countdown to some of those custom levels they would work great as bonus stages, Donkey Kong Country style? 🤔
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