Rule one of phalanx factions. Never build beyond wooden walls. Force the AI to use battering rams only as any breach you can fill with a V pike formation with two pikeman. The AI will never get through
If you build better walls they will shoot them and you can just plug the town square anyway. I don't see how having an earlier chokepoint is better than 10-30% of their army being dead before they touch you.
@@joshuabrant3487 walls are expensive. that money could go in your economy so you have a bigger army, or more archers, which is the only weakness of pikes.
@@maverick4900 i have no idea what did i say a year ago lol. if you give a context or timestamp maybe i can remember. edit: ok he says it around 15:15 . powers of necromancy means, you can bring back 20% of the dead units after battle. if you sacriface your elephants to kill the enemy units and manage the loses of your army those dead elephants could bring back after battle(of course you have to win the battle first) he explains in details in his charthage campaign. it should be in the first part.
@@emre30489 Ok so, in this campaign save, he has a 5 elephant unit he sends out at the start of every battle and lets it die and says that he will raise it with the power of necromancy and magically enough, all 5 elephants recover. Watch any battle in this video, he does the same thing.
So I just stumbled on this video and ended up learning about "Devastation" and passing off ancillaries from general to general. Granted I only play M2TW however those features are still present.Have a subscription, good sir.
This is my favourite "Saving Your Campaign Video" yet Legend. I can't help noticing that you really seem to be enjoying yourself. The more f'ed up a campaign is the more fun you seem to have fixing it.
LOVED this, but every time you hovered over Antioch's build queue and didn't build the new governors palace I was inwardly screaming, that would have helped public order way more than any swap around of generals...
God I miss it when routers ACTUALLY got chased down. Your cav didn't spaz out and need constant babysitting. Fleeing men actually died. Nothings worse in things like Rome 2 when you watch your cav surround a unit but they have to take turns going in 1 on 1 animations to get kills. I much prefer the die as soon as touched method of older titles.
Rule #1 of Seleucids: rush Egypt. Every time I see some Seleucid disaster, it’s always because people left Egypt to build. If you merely fend them off defensively, you can be sure they’re dumping money into cities, and it won’t be long until you’re getting those chariot armies that wreck the shit out of you. You need to put Egypt on the defensive. Even just exterminating Sidon and Jerusalem, etc, will sap their strength and you can effectively neutralize them with a half stack. They’re like the Goths in Age of Empires 2. If you wait until Imperial and they are flooding you with cheap but powerful infantry, you’re in deep shit.
I think as for Seleucids, it is generally essential to go on the offensive asap against Egypt and Parthia. They are relatively tough to face early phase, but you can also take their territories to build up your empire. I usually start with taking Sidon and Susa in the first few turns. I think with Egypt, the only really tough unit is the chariot general they have, it is dangerous with its scythes and hard to pin down. Parthia's main army is a tougher bone to crack, since it has horse archers and cataphracts (against your militia pikemen and cavalry in the early phase of the campaign). However, once you beat that, the AI just spams eastern infantry. Also, I usually import Cretan archers and Rhodian slingers from Asia Minor to assist my armies against Egypt and Parthia, they are great assets against missile cavalry and chariots.
Whoever played this map should know that auto resolving against Egypt=defeat Early he should get a little bit of money from neighbouring nations and try and get them as Allies(if anyway possible) Build 2 or 3 units of militia hoplites to just defend the city and you can't lose Also try to build those sycthed chariots and with them attack Parthia and try to automatically resolve battles-I managed to lose 20 men with those chariots and Parthia lost 1500 men o:0 Phalanx formation is op in this game and always try to cheese Egypt early and beat them by fighting in small terrains with levy pikemen in front with longer spears and General behind to inspire them You'll have much loses against Egypt,but it's important to beat them as early as you can,I always did it and never had a single problem with fighting Armenia and Parthia and Pontus after dealing with Egypt After you've got rid of the enemies in the east,Rome shouldn't be such a problem anymore and just stomp them Cataphracts are super effective and don't have such an upkeep(140 florins)-use them later as often as you can as they are just perfect charge cavarly Also Elephants in battles are always super RNG because you never know when they might route or go "berserk"
Against Egypt you will lose,against other eastern enemies it's a good idea to mass chariots but like I said,first defeat Egypt then concentrate on the other Eastern enemies(Pontus,Parthuia,Armenia) because after you've got rid of them,and once you start fighting Rome,it's super easy compared to the beginning
And then runs away through his entire army in honest desertion. "I have more ambitions than just dying smashed into this hellwall - Its just a fucking video game, what if I can go somewhere and tend to my crops and fucking eat strawberries each summer instead of getting face bashed with pikes longer than all of your suicidal dicks combined"
I never knew how proctorate worked until this video 😂 I accepted my first one the other day as Greek cities with 80k in the bank and rage quit the next turn when all my money was gone 😂
The fleeing desert cavalry that you routed recovered and killed that one elephant. And then when they returned back to the main battle behind your lines you hovered over them as they routed again. That’s the mystery of the spontaneously combusting elephant.
My experience with the Seleucids campaigns has always been the same: once you manage to survive the initial onslaught from Egypt, Armenia, Parthia, and Pontus and hold your ground (managing to keep all initial regions) and switch to offensive mode, nothing and nobody can ever stop you.
You can do fort sheminigans by placing a spy or a diplomat in an empty fort. It's great to block passageways on the map and the AI does not attack empty forts usually.
The seleucids were my first campaign ever. (Note my dad played the game originally thats why they were already unlocked) it was honestly a nightmare as i was under a constant onslaught by egypt, pontus, parthia, armenia. Almost turned me off from the game until i started to figure out how everything worked and started to push all of them out. So i feel the pain of this campaign lol
To whomever this Campaign belongs, after what Legend has done, you should probably build a fort in the Mountains west of Thessalonica to block off any Roman attack fro the Brutii, cause lets be honest, they will attack you. Get some spies if you can and if you invest in your fleet you probably can try to capture the islands of Crete and Rhodos, as well get Pergamon over Asia Minor from the Greeks. Then its probably better to let Larissa fall and cut off the Scipii by capturing Corinth, Athens and Sparta (if you go at war with the Greeks). But your main focus is to push hard on Egypt
and when you try to escape and be reborn in greece but you dont know that Roman factions in this game are on steroids and will keep sending full stacks against you.
It just shows that the player qasn't skilled enough. And Seleucids are bound to be at war with every neighbour simultaneously. They just attack you after a couple of turns, often at once. So you have to be aggrressive and strike preemptive on everyone. The last time I played as them, I've whiped the floor with Egypt, Pontus, Parthia, Armenia and Greeks by 22 turn. With such big, centralized and rich empire Rome couldn't even hope to compete.
Actually, one of them came on comenting in these videos and they give updates. That one was the previous Seleucid campaign that legend fixed on Rome 2.
The main thing I didn't like about phalanx in Rome 1 was that the enemy really didn't want to fight it. The AI almost always ran back when I was (slowly) getting close in formation.
18 years after the last time i played it, i'm just now finding out that you can trade retinues between leaders. WHY DIDN"T THEY PUT THAT IN THE MANUAL lol.
I actually almost never took Silver Shield Pikemen (or Royal Pikemen in the case of Macedon) over Phalanx Pikemen. Undeniably the stats are better on the top tier troops, but as far as fighting defensively in cities, they were always the worst ones, because they caused the left-most side of the unit to always be only one man thick. Much better, I found, to go for the lesser stats, but be able to have your entire line of troops flush with both sides of the walls you were using as a choke point (*cough* using to unashamedly cheese the AI *cough*) :P
Isn't the advantage of holding the walls and having pikes that you can let them ram down the gate then fix them in place in the gateway beneath the boiling oil.
I remember this game fondly. I played the heck out it. I consider it to funner to play than most of the Total War titles. I remember the auto resolve being a little too generous. The expansion was good too. Medieval @ and Warhammer 2 are better. I would love to see this game remastered. When Rome 2 came out I was so disappointed, all they had to do was mostly update the graphics and instead they created a pile of dog stuff. I know there are mods that fix it but I still cannot believe that CA thought the Rome 2 unit cards and the names of the nations were a good idea.
I really love playing as Seleucid faction in RTW. They are the hardest faction to play with as you'll be surrounded with hostile factions that will immediately attack you. In all my games, Egypt most of the time will offer me to become a client state, I'll accept in exchange of lots of money. Well, RTW AI being RTW AI, betrayal is immediate. Then, they will offer another client state and I will accept it in exchange of piles of money again. Using all the money to build my empire, and fuck them once and for all. Especially, when I unlocked elephants.
Hardest would be Trace. Seleucids got a mean ass unit roster. Also they sit their ass on sweet eco regions. I would hardly call them hard to play in Rome1.
Rome 2 pike are good, but the engine is not made for it actually. Still horses and most infantry shatter on pike. Macedon, Seleucids and Egypt have the better unit rosters in the Rome 2 game.
To be honest, I like to use cheat codes, especially the More Money and Insta Build cheats. Reason is this - see that Rebel General with 4 stars in the middle of Anitolia, send Emissary with a big bag of money over to him, and he'll say "Okay! I'll join you!" After that, recruit a bunch of mercs, Barbarians, Greeks, Easterners, Pirates, whatever, and then take out the weakest city, fix it up, and recruit Tier 3 units while everyone else is trying to field peasants and militia, and all the while, your Emissary is bribing more Generals to join your ranks, along with their cities.
Dear god I've been waiting for not just some more RTW from you but the seleucids specifically. Thanks for the early Christmas gift mate haha. sucks it took a whole week to show up in my sub feed -.- love that youtube algorithm.
Why did you build temples to Dionisus and not Asclepius? He gives the same amount of happiness and order due to health bonus and gives more pop every turn. And also has some very nice Pantheon bonuses and useful retainers.
Me too man. That is the biggest noob fuck up I have ever seen from a Rome1 game. Especially how he got that stack in Greece... How do you manage that? I never go that ambitious unless I feel like restarting in a new area for fun. Did that in Med2 once. Hillarious.
Wow, that's a great idea, just for a playthrough. thinking on it, one would need to take three or four family members, march to the british Isles, take one settlement, build ships, take the british Isles territory, delete all other armies, and give up cities.
Gets fucked Sends save file. Not seen as Disaster (yet) Tries to fix the situation him/her self. Makes it worse. Sends new save file. Its an Disaster now.
Man my best file ever was the selucids first time I attacked everyone as soon as possible and took the whole me in 10 or 15 turns with scrub forces and took over the scythians and half of Greece when the Roman's attacked and I realized maybe I should have started using more than tier 1 units this was in the span of my original Alexander family member who I got maxed stats
well it is the civ with the best army composition but the worst starting position, can get elephants, achers, decent infantry and good cavally plus schytian chariots and even some legion type troops late game, but gets attacked from all sides almost right away. Like to play them but romans late game is a pain, so prefer to play long campaigns with chartage and wipe romans before they start taking other provinces.
My dude's in Byzantium as Seleucids lol wat. Just hunker down in 1 or 2 settlements with wooden walls with levy/ silver shield pikemen and watch Egypt's chariots; Armenia's Cataphracts; Parthia's horse archers; and Pontus' Hillmen fall onto their pikes. Seleucids are so fun to play on, just unlimited enemies to murder.
Wow Seleucid cluster fuck, as if Seleucids weren't a cluster fuck to begin with. Imo Legend should just accept a fresh new game as Seleucids for this series lol
so.... 2 mins in to the video you cant look at the enemy units because of restricted camera..... is rome 1 not the same as medieval 2 in the way that you can un-restrict the camera during fights?
Hey LegendofTotalWar! I was wondering if I could ask how you get your Rome total war to run so smoothly Whenever I try to move around it seems pretty laggy or choppy Appreciate the help man!
my guy if their is a mechanic in the game that lets you become a vassal while you take care of business and get stronger stop letting people in chat with their mustard stained shirts bug you cause you know they are just wanting it to be as hard on you as possible, not that they really care
How do you make RTW so stable on your system, I was butting my head against a wall a while ago trying to make it run on a fairly new system with win10 it just kept crashing.
peltasts are unfortunately weak, playing as the Macedonians or the Greek cities you can field strong enough peltasts to rival legionaries.They do have low defence but it's high enough to survive the first strike, so both peltasts and early legionaries will die with the second hit even if the Romans have around 7 more defence, remember, Macedonian peltasts trained in Artemis and retrained in Ares' cities with armoury have +3 weapon upgrade and +3 experience so they result with 10 attack but let's say they can get +3 and +2 early on and reach 9 attack, 11 missile and 9 defence, with these stats they can defeat a hastati easily since a hastati with no upgrade has 7 attack and the upgraded peltasts have defence 9!!!Now about the Seleucids, it's actually worthless using them, in the very end you don't need them, you need only italy to finish the Seleucid campaign, so you won't fight strong mobile legionaries anywhere else and you have Carthage supplying you with armoured elephants(yeah you need north Africa too), Greece is easy to take by sending numerous armies from minor asia and overwhelming the Romans before they bring the unlimited armies they build in this broken game😛.
You can do the same with some in Med2. particular the one that increases fertility is handy for your faction heir in Med2. I believe the old faction leader of Venice has that one. You pass him on to your son and so on. Basically make your wives shit out kids.