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Scanner Sombre: Analysis of a Flawed but Underappreciated Game 

MetaStatistical
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An analysis and story breakdown of Scanner Sombre, Introversion Software's LiDAR cave exploration game, released in 2017.
Music:
All music was written by Alastair Lindsey.
Intro:
» A Serpent Bites Its Own Tail (in-game)
» Somebody Was Here Before (in-game)
» (background sounds)
Gameplay:
» (background sounds)
Visuals:
» (background sounds)
Sound:
» (background sounds)
Music and Alastair Lindsey:
» Know Our Truth
» RimWorld - Entry Screen
» RimWorld - Tribal Assembly
» RimWorld - Here It Comes
» The Souls of the Many (first half)
Story - Breakdown:
» Halls of the Fallen
» (background sounds)
» The Souls of the Many (second half)
» The Ascent
Story - Ending:
» As Above So Below (in-game ending)
Story - Ending Explaination:
» Don't Fall In (extended)
Post-Mortem:
» Somebody Was Here Before
» Halls of the Fallen
» As Above So Below (slower version)
Other links/references:
» Alastair Lindsey's Scanner Sombre Behind the Scenes (video version)
• Scanner Sombre OST
» Post-Launch Scanner Sombre update (and VR mode demo)
• Scanner Sombre VR mode...
» Mr Samuel Streamer
/ @mrsamuelstreamer
Chapters:
00:00 Intro
04:36 Gameplay
07:04 Visuals
09:41 Sound
12:13 Music and Alastair Lindsey
19:14 Story - Breakdown
48:03 Story - Ending
55:35 Story - Ending Explaination
59:12 Post-Mortem
#ScannerSombre #IntroversionSoftware #LiDAR

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25 июн 2024

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Комментарии : 19   
@AidarSamudinov
@AidarSamudinov 2 месяца назад
I genuinely couldn't believe the video is 1k views, the quality rivals 1 million plus channels!!! I hope you will get the recognition you deserve!
@raizaintilian
@raizaintilian 2 часа назад
This video needs WAY more views. I watched a game play of this game due to finding it in a short. I didn’t realize how deep this story was. And needed an explanation to fully soak in this heavy story. This game is set up like how the book Hugo was made. With full chapters of detailed pictures with no words. And other chapters made up of words. This entire game is the narrative. Him reliving his journey backwards, the realization that he let his greed for being the first, his lust to find the truth, his pride into thinking everything was okay and “just a little further”. He has to live with the realization that he may never be found. The guilt that he should have found a group of people to journey with him. To slowly map out the cave system safely instead of going forward at once. It’s also important to understand that when discovering new things we must proceed safely, set up ‘waypoints’ so we can back track just in case something happens. Also ensuring that equipment is always available and fully functional.
@ryanik19
@ryanik19 2 месяца назад
This is a great video bud, keep at it!
@FreemanFilms
@FreemanFilms 9 дней назад
Holy, I’m super surprised that videos of this quality are lesser known.
@chiarascarton8264
@chiarascarton8264 2 месяца назад
Great video man! I love the calm voice and the analysis is very well done. Also love the game.
@samb1532
@samb1532 2 дня назад
Great video! Having watched playthroughs and subsequently played through SS myself, I wish this game had gotten more of a chance to flourish. I also appreciate that you laid out the story in a pretty thorough way; I hadn't considered a diegetic way for the upgrades to have been positioned throughout the caves. Also, the soundtrack definitely carries the game and helps to set the tone in more ambiguous scenarios. Honestly I wish that the game could have been a bit longer with perhaps a bit more story and gameplay involvement. Some puzzles or navigational challenges would have been cool to explore with the LIDAR functionality, and the cult, witches, monks, etc. feel a bit generic without any specific regional background or deduction required from the player, as the meaningful details are shared by the narrator. Luckily there are some games carrying the LIDAR tools forward, namely "The Voidness" which leans into horror, the GMod addon, and "LIDAR Exploration Program" which has yet to release.
@cmdrlightwalker_9877
@cmdrlightwalker_9877 23 дня назад
I just stumbled upon your video after watching a short about this game. Thank you for making this video, as I really want to play this but can't cause I don't own a computer.
@whtiequillBj
@whtiequillBj 2 месяца назад
The game I most remember from Introversion Software is, Uplink: Trust is a Weakness. I first played it on a Linux Live CD back in the early 2000s.
@user-lr5kf5qf8e
@user-lr5kf5qf8e 2 месяца назад
There is a mod called UplinkOS that refurbishes the game greatly.
@whtiequillBj
@whtiequillBj 2 месяца назад
@@user-lr5kf5qf8e thank you. I'll need to look into it.
@Antumarin
@Antumarin 2 месяца назад
I think it's unfair to blame the public for the bombing of a barely promoted short walking simulator with little to no story shoved at the very end of its development. I was really expecting to get this game myself (when I found out it existed) but the demo didn't really catch me and based on what I've seen I only missed a few jumpscares and a predictable ending
@cozzbutt
@cozzbutt 2 месяца назад
Awesome video! I was surprised to see how small your channel was, given the content quality. I love Scanner Sombre, it's a special game in their roster and I hope someday they return to similar ventures. As for any improvement, I would likely avoid AI voices in the future. This one was pretty jarring and took me out of the flow several times. You have a wonderful voice, so personally you reading the lines yourself would have a better flow imo.
@prophetOfsnake
@prophetOfsnake 2 месяца назад
Good video
@whtiequillBj
@whtiequillBj 2 месяца назад
I played the game though before watching the story breakdown. both the game and new game plus. It was hard to follow the story even after playing it twice. I think there was a glitch on my play-though cause there was zero audio. I'm on Linux so maybe there is something wrong with the audio detection?
@joshuawilson8804
@joshuawilson8804 11 дней назад
Honestly, I saw the game. I was intrigued, then I realized how tedious it might be. And when the little 'statue' was shown off in the demo. I knew not to play it, figuring we would have invisible chasers as we try to use LiDAR to navigate. I of course was wrong, but honestly I didn't want to even bother with it.
@nicolaasbroers2693
@nicolaasbroers2693 2 месяца назад
Might be too much of an investment since you aren't big yet but get a better mic or something that helps because to me it feels like your voice is just a bit too low to keep me engaged throughout the video yet not asmr-ish enough to just leave in the background while I play games or whatever.
@itsgonnabeanaurfromme
@itsgonnabeanaurfromme 2 месяца назад
The quality of his videos is still fine. Getting better equipment is kinda obvious. If he could, he would. Based on this video, he aims to make videos that are watched and appreciated, not to be used as asmr by some rando not paying attention.
@crimesguy
@crimesguy 2 месяца назад
Autism speaks, and it asks for a better mic on a video with 200 views. Please get some perspective man, the content is good as is
@MetaStatistical
@MetaStatistical 2 месяца назад
I'm using a Shure MV7, with my post-processing kit in Tenacity, so the mic is fine. I probably just need more post-processing adjustment, though I was going for a slower, more reserved tone in this video, anyway.
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