Poppy Playtime is easily one of the best horror games in years THANKMAS: thankmas.tiltify.com/ My COFFEE ☕: topofthemornincoffee.com/ Twitter : / jacksepticeye Instagram : / jacksepticeye Edited By: / @aliceandchill
Huggy's animation is phenomenal, especially how he use's his arms and legs to propel himself quicker in the vent chase. Brilliant character design by the game developers
It is truly amazing! I used to have a doll/plushie that had these long limbs. Kinda like huggys arms and legs. The way huggy moves is intensly life like! Like the sloppy hanging. You can clearly tell there is no muscle in there. But yet he can move and some how still maintain that? it's insane to me.
Because the animator for the Huggy is a minecraft animations animator, Zamination to be exact. Enchanted Mob also is the exclusive producer for the game too! You can see that there is a game trailer posted on their Minecraft animation channel.. also the 'MOB' in MOB Games has the same logo with Enchanted 'MOB'.
Sean: "Developers, if you need someone to do a log, I have a voice. I'll do it for free, I love being in games like this." Looks like he got his appearance in Chapter 2!
It made my skin crawl and I loved it, the feeling of being watched is much worse than being chased immediately. I have a feeling that Poppy Playtime will be the next big horror game, behind FNAF and Batim.
@@camstierman3285 yep. Grab-Packs don't cause any injury, there 100% safe, but can cause someone to lose all the caffine in someone's body to disappear.
The vent chase was honestly brilliant. It starts off with you thinking your safe from Huggy because he could never fit, but then he ends up chasing you. And he seems so calm, and his movements are so fluid. The fact he was so big but not big enough to make it look dumb was terrifying to me. And the way he also used his arms to make himself go faster was a nice feature too
the fact that he moved so slowly in the initial chase but sped up during the vent rush and kept using his surroundings to get to you made it horrifying. His dead eyes never left you and with the way he rushed at you so excitedly was spine chilling. That and how you can see his weight in his movements. He’s heavy and you can see that weight being pulled by his arms when he scrambled after you, but not in a robotic way. You can feel the bad intention and motivation. he felt genuine, he looks like a simple kid’s toy but the way he moves is very much sentient and organic.
her name being poppy and being scented like poppies immediately reminded me of how people used to carry poppy flowers in their pockets and things during the black plague to cover up the smell of all the death. considering how likely it is that there’s a deep connection between death and the way the dolls were so incredible is dope i love it
@@leonieodowd3177 oh wait u might be right!! sorry i learned abt this in like my 6th grade history class so maybe i’m not the most reliable source im a senior now😭
Literally all Huggy's doing in the vent chase is... chasing the player and it's still one of the most terrifying things I've ever seen in a horror game
“we also pride ourselves on our security.” “it’s not too late to turn around.” “i just hope that you’re certain whatever you are doing is worth it.” there’s so much foreshadowing in this chapter and it’s so cool.
@@koleszgdanska7149 From what I'm picking up the game seems to radiate a lot of similar vibes as Bendy and the Ink Machine, and I'm going to guess that someone on the higher ups probably figured out how to make toys more human by putting a soul or something like a soul into a toy. Maybe they made Huggy as security but the soul or something wanted vengeance and went haywire is my guess.
One thing that makes Huggy Wuggy scary is that he doesn't roar or make any sounds. Just a lanky, smiling monster with too much teeth that shambles towards you. now THAT'S creepy
how he doesn't blink and is constantly smiling adds a lot of fear. he is completely sentient too, a lot of horror games think that the hunter (in this case huggy) has to be screaming like a banshee and sprinting around, but because of how lanky huggy is he can just stroll around like a monkey. amazing design and animation too! edit: I recommend watching matpat's theory on the lore behind this game, it's an interesting prediction and he says that huggy wuggy is in fact an organic being, hence him shedding blood (and other clues)
Huggy not having any audio like screaming adds to the fear in my opinion, especially when all you can hear behind you is the *thunk-thunk-thunk* as he chases you through the vents.
OH NO I WILL LOSE THE EFFECTS OF MY "lovely $21.35 cup of Top of the mornin' coffee available for purchase now at the link below any of jackcepticeye's videos"
Jack while playing chapter 1: "Hey developers if you need somebody else to do a log... I have a voice. I'll gladly work for free" Me after chapter 2 comes out: "Well that aged well"
I just want to say to the editor, thank you for moving Jack-a-boy around so that his facecam isnt covering up important stuff. Not all channels do that and it's a small thing that can really improve a video!
I do not watch gaming channels, but got linked to this from an article that I clicked on in my news feed. It's 230am and I need to get up for work, but stood here and watched this all the way through. You are legitimately entertaining and fun to watch. Definitely keep doing what you are doing, cause you've found it... Edit: just backed out and realized the 28M followers - I suppose you don't need my encouragement ;)
Not jack but I personally always love seeing these comments. People can't see the entertainment in watching someone else game until they give it a try.
So apparently when you first "meet" Huggy and he's just standing like a statue there's a very slight animation of him actually breathing. Anyone notice that?
The scariest thing about huggy isn't his speed or size, it's that he's smart Edit: yes I am aware that everything else about him is scary, I'm just saying that the fact that he's smart and is toying with you from the start is scarier than if it was just a mindless killer
The fact that he's walking instead of running, because he knows he could end you at any time he gives you a chance to run just for his entertainment. It's just unsettling.
That’s definitely unsettling, but it’s also terrifying when a baddie decides to straight up sprint after you, you don’t get any time to think, just sheer panic
@@GhostInPajamas Yeah but something about his calm walk just terrifies me more. Like, we always expect to be chased in horror games, but never for the monster to just calmly walk after us
Sean: "Developers, if you need someone to do a log, I have a voice. I'll do it for free, I love being in games like this." Marcus: "I just wanted my wallet"
Jump scare list for people like me who really want to watch, but don't like jumpscares :) if there are more, reply to me and I'll add! 8:39 -- huggy wuggy hand going in door (?) (not really jumpscare) 9:23 -- steam 10:34 -- huggy wuggy head more in bg (not really jumpscare) 12:32 - 12:45 -- alarms and toys falling (not really jumpscare) 14:26 -- make a friend machine noise and steam 15:23 -- huggy wuggy showing up 16:08 -- huggy wuggy death 20:14 -- poppy messing with lights (not really jumpscare)
And the vice versa can also be true for instance when it comes to Kraven Manor or SCP 173 where it is them not moving that is the scary part as you know the moment you don't see them they come alive. Weeping Angels too is a great example from fiction at least.
It's why my favourite fact of FNAF is that Scott was told his animation was too clunky and robotic. He took that criticism as constructive and now we have a long running series because of that. He took what didn't work about his animation skills and turned it into a positive. Yet here we see the skills of more fluid animation, where a noodle is following you, but is super creepy and scary as it does so.
This game is wonderful. The graphics on this match the level of quality I'd expect from a professional video game publishing company - seeing that in an indie game, well, that helps me stay determined.
Huggy bending down to get through the doorway is somehow one of the creepiest things I've seen in a while... Something about that animation is just so well done. Don't get a really good look at it in this video, but Mark's one has it showcased very nicely.
Jack at 2:50 "if that doll comes anywhere near me ima drop-kick a child" child: "when I grow up I wanna go to the moon!" Jack: "why wait!" *drop-kicks child*
I appreciate that even when being chased, Jack takes a second to look at Huggy Wuggy. They did his movement animation so well and I'm happy Jack notices these things
@@lratio674 I mean, he may have noticed and not mentioned it. But tbh I wouldn't be surprised if he didn't notice it. I didn't. But I'm also not that interested in the lore of the game. I just thought the animation was done really well and I love how Huggy Wuggy moves through the stage
The first chapter of Poppy Playtime 0:40 - 1:00 Jumpscare 16:03 Footage 1:11 - 2:45 Finding the code and entering the factory 5:00 - 5:08 Turning the lights in the facility 7:50 - 8:07 Making a red hand controller 9:43 - 11:16 Turn on the electricity in the vents 11:50 - 12:25 Make the toys 12:50 - 15:15 Run into and in the vents 15:23 - 17:15 Going to most Poppy 19:10 - 20:23 The End 20:25
is there only 1 jumpscare in this video or are there more? I really want to watch this vid but jumpscares can make me get a panic attack if I don't know when they're coming :(
"I just hope you're certain whatever you're doing is worth it." This gives "Detecting multiple leviathan class creatures in the region, are you sure whatever you are doing is worth it?" vibes.
@@nextensi not sure, if it is then that's pretty cool, either way it is pretty fitting considering both leviathans and the blue huggy nightmare are pretty much natural disaster level of deadly
To be fair to Sean, no one wants to be chased around in a narrow, secluded area with sharp turns and almost certain death. I feel the same, trust me, I spent a solid 13 minutes in the mcdonalds playplace tunnels. Truly terrifying
It is HORRIFIC to be in Mc donalds playscapes when you think your alone and safe 3 small children show up and scare the living snot out of you it is TRULY TERRIFYING
@@red.handedjill I experienced my first episode with vertigo a few days ago.. 10/10 don’t recommend lol scariest experience of my life. I hope you’re doing well! 🖤
theory: Huggy Wuggy isnt actually evil. He didnt attack on sight, he gave you a key to help you, he was just observing you when you were walking around (what is essentially his home), and he only attacked AFTER the toy machine was turned on. He knows that the company was doing bad things so when you restarted the machines, he probably thought "oh no! I cant let this happen again!" so then he attacked thinking that you were the bad people that came back.
If somehow Huggy turns out to be a good guy will be a pretty cool twist IF they only reveal it in later chapters since.. I assume Huggy will pop up again and again in subsequent chapters.. would be lame if they flip it right away
@@BaconNuke oh, for sure. I need Huggy to actively try to kill the player for the entiraty of the game (at least in the backround) only for the player to find one of those tapes in the last chapter of an old employee that was trapped in the factory describing how Huggy was caring for them or something the whole time, trying to protect them. Like, he hid them away to try and protect them when everything went wrong and that's why they are still in the factory, and they can't leave for some reason. (I just really like the consept of the scary monster being a misguided/over-protective gaurdian.) Give me that slow build-up and obvious-only-after-its-reveiled twist!
Nah, I think he's part of the security system that still works. If you read one of the signs on the wall - it says for NO ONE to stay after 8-9pm or something.
Wow...this made me realize his story and gave me a little hint for chapter 2. I had no idea he was helping so reading the comments as the video played really helped me understand. This is remarkable!
1 - it's so cool watching him play this for the first time knowing that he does have a role in Chapter 2, just watching him volunteer himself and knowing it happens (I experienced Poppy Playtime for the first time today watching Game Grumps, and they were excited to see their boy!) 2 - I love the small details, like how at 14:20, they waited the perfect amount of time after you hit the button for you to wonder if it worked before the machine starts up. Both Jack and the Grumps were startled by that, and to me it's the perfect reminder to stay on your toes. Not a huge scare like when Huggy is coming after you, but perfect timing where you've let your guard down a bit so you have a small jump.
The fact that Jack noticed Huggy Wuggy's head hiding in plain sight (10:34) is fantastic because not even Matpat saw that! It's a great detail to tell you that Huggy Wuggy is active and is coming for you.. It sends chills down my spine..
What I hadn't noticed before ((and it was thanks to another RU-vidr, whose name I seem to have forgotten at the moment)) was that if you look at the note, "disappeared" and "We're" are spelled incorrectly. Perhaps Poppy/Huggy Wuggy wrote it to bring us to the factory?
After watching the third chapter and knowing what the hour of joy is, it gives me a weird perspective when sean asks huggy if he ate the missing people.
I just watched this again and realized the subtitles say, “She is the first truly intelligent doll in the world. A little girl can talk to her, Poppy gives her ants.” For some reason I can’t stop laughing
I know it's probably been said, but seriously, the way Huggy Wuggy moves is just so amazingly terrifying. Like, the way he doesn't even run after you makes it feel like he isn't even bothering to hurry because he knows he's going to get you. I can't wait to see chapter two!
It's a holdover element from his early channel days, when he would make a point to look around the worlds he was in and comment. He's still prone to doing an episode's worth of peeking around if he does a long series.
Really appreciated Jack stopping to watch Huggy coming through the vent. Gave me an opportunity to actually look at the crawly animation that's freaking everyone out.
The older I become the more I come to enjoy Jack for simply enjoying and experiencing games rather than criticizing them. Recently I've come to realize that too many people I've watched have needlessly criticized games for their own faults while playing, so enjoying experiences like this have become more meaningful for me.
It’s crazy to see all the hints towards the prototype. After watching chapter three it’s cool to come back and see that that tape at the end was during the hour of joy and he was talking about how the prototype was the leader of the monsters.
" You've got my warning. I just hope whatever you're doing is worth it" Kinda reminded me of "Multiple leviathan class entities detected in the area. Are you sure whatever you are doing is worth it?"
"And she smells just like Poppys" If watching TinkerBell when I was younger has taught me anything, it's that Poppy pollen makes you sleepy. Very, very sleepy.
I play rec room, and it’s not the same but there is a map that is really close to the real game. And let me tell you it is Terrifying. It’s really well made