Another great tutorial explaining a simple but very effective technique. Thank you for sharing your knowledge. THANK YOU! Dg (For me, all associated learning is good but obviously the viewing numbers need to be there to make the effort worthwhile.)
The same process that you follow for creating the noise loop as an asset for the materials, you'll have to use the same process to create it in the geometry node editor. It'll be the same nodes connected in the same way. But it'll have to be done in the geometry node editor. Then it will work. I hope this helps....
Instead of using a grid, you can use an Ico sphere as the initial node. That way the points will form a sphere. The rest of the nodes should be identical. Maybe I'll make a tutorial on this as well. Thanks for the idea!
@@yukasung Hi, yes, definitely. The looping Noise Texture in geometry nodes is on my list of upcoming tutorials. I will do my best to upload the tutorial real soon!