You know, It is not too far fetched to assume the MG-42 still serves in the 41st millennia. It's a beautifully crafted weapon, only held back by a barrel that overheats. A problem easily fixed with space metal plot armor.
@@MusMasi the one modeled after our time's MG-42 is a *heavy* stubber ^^ But, yeah, stub/stubbers is the catch all Imperial term for normal-ass ballistic weapons
I love how human they are, it's just not mindless meat waves getting cut down. I also with GW would to a change on the fan made products. For movies like this let them be made, just put down because this is WH40k material and they can make and sell stuff based off of it. You should have a yearly vote of the fans to see what one of these fan made creations is added to the canon. I would also put more rules on the Space Marines and other high profile characters or units.
It’s even more insane how someone can make this with mods and a scripted game engine. You could say this looks better than GW’s funded animations. Until GW gut their corporate board and put people in place who understand the media gold mine they are sitting on, they will always short themselves. I love your idea. It would unite the fan basis with GW unlike anything we have seen from another fictional IP. It wouldn’t cost them anything to do let alone compromise any of their investments. What is more 21st century than fans helping create the lore? It would be revolutionary. It sounds like something GW would have done with the mentality they had in the 80’s.
Fun fact! The armor used in this series is from the 553rd Cadian, an Arma 3 unit that I'm a part of, so seeing the stuff I see my buddies equipped with every Sunday was quite a weird experience. No relation between the unit and the animator, so unfortunately the chances of hearing/seeing an Australian Commissar are basically nil.
I LOVE THE FACT THAT in the grim dark 40K future…..the MG-42 is STILL IN SERVICE and causing hell like it did when it was brand new back in WWII! Great job 👏🏻👍👍👍👍
I seen this when it dropped ,and i enjoyed your commentary greatly ! The creator’s knocked it out of the park with this one. Looking forward to part 2.
not going to lie, when i saw the Armigers (sp?), when i saw that i got gitty and could not help but say " wheres there's an armiger there more, and wheres there a group of armigers there's a knight ( one of my top three faction/type of army in 40k) fun fact: armigers are smaller knights, don't need a pilot to undergo the ritual of becoming, anyone can pilot an armiger as long as they have the know how.
I only just realized that the model of the ship that rises out of the ground appears to be a keldabe class mandalorian dreadnaught from star wars legends
I have some real hope for this project... But then I'd had real hopes for "The Death of Hope" project, as well... LoL. I am an optimist by nature, I suppose... heh. 😅
its insane to me how much more watchable scorch is than 90% of warhammer +. And I think it comes down mostly to the sound, they really nailed the chaos of battle, big explosions, and proper ambient sounds.
If there's one piece of criticism I have to level at this animation (as much as I *loved* so many things it absolutely did right) is that the ground battle sequence with the Armiger feels too "close". I can't tell if it's the depth of field of the camera or the zoom (if you can tell, I'm not a cinematography person xD), but it feels like everything was crammed in. But, man, seeing the combined arms was cool...
Again whilst it is easy to assume that most khornate worshippers are blood maddened berserkers which may be the case for their less mentally strong troops, it is those who have their tempers and aggression honed and controlled who are the truly dangerous and most effective being able to both attack aggressively and without mercy, not stopping to allow the enemy to rest or reorganize, when they are given an objective they will push through regardless, that being said unlike regular khornate soldiers who’ll die obligingly down the barrels of their enemies guns, blood pact troops will dive for cover and think more on a tactical scale rather than bum rushing an enemy fixed position, ie they’ll push as far as they can go and if they encounter say a bunker or fixed enemy positions, then rather than charging they’ll call for tanks or a heavy weapons team to deal with problem again it’s easy to mistake one thing for another in 40K despite being completely separate entities, again take the death korps of krieg who whilst come off as suicidal and super depressed, doesn’t mean that they’re willing to casually throw lives away, such is the cult of sacrifice, because to die pointless to the krieg is also considered a sin, to die pointlessly, just means that a life could’ve been better spent elsewhere instead they chose to squander it, the same way how a fleet admiral wouldn’t squander a battleship in order to hunt down a few pirate corvettes, the same way how you wouldn’t waste a bullet for a dying enemy and again the same can be said for the orks, whereas gork may be the god of upfront and wholesale slaughter, mork is more about being able to slaughter the enemy in the most efficient way possible, take ww2 and the war in Ukraine as an example, whilst gork might favor say the nuclear attacks on Hiroshima and Nagasaki being both upfront and brutal, whilst mork would be akin to the Russians attack on the Ukrainian dam where again both caused massive damage and casualties, but it is in their implementation that’s the key difference, again take say an armored convoy moving through a valley, whilst gork followers would jump out and charge the enemy, vs mork followers who would place explosives along the top of the valley in order to crush and trap the enemy in a massive two sided landslide, causing the enemy to either be crushed to death or trapped by the oncoming rocks,
@@Counterpoints kasarkin yes not tempestuous scions scions are technically under the administratum which is like how teir 1 operators take orders directly from the president irl the kasarkin or cadian grenadiers are more like rangers they are a special shock trooper unit built into the already existing cadian military formations
Always enjoy The Marine in you breaking down 40k. Even though politically we are on opposite side of the Spectrum. I even will watch politics content because it’s well presented, your knowledgeable. 2 me at least; most importantly not presenting information to an audience in an information silo. #Respect #USMC
Not as memey and shortform as Majorkill, not as long and monotonous as Luetin. Your vids are an excellent balance and make for excellent watching vids. This was a pleasure. My only and only as a small gripe is that It does feel like you are just reading a script for a bit, gotta emphasize a bit more.
@@Counterpoints I’ve not really had a look at it, heard it didn’t have the best launch and forgot about it, might check it out but full focus now is on killing the xenos in space marine 2
@@macv7735 based. Go back to it if you have a good pc. It’s left for dead with Imperial characters/weapons. Very good horde shooter if your system can run it.
The problem with modern media is the fact that they lack any form of competence and are mostly written more as fan-fiction rather than an actual story, again take Superman as an example, the man’s essentially a demigod given flesh by human standards, but the fact is that Superman despite his overwhelming power and might chooses to be humble and kind and prioritizes others above himself, which is why Superman is loved whilst narcissists like captain marvel who’s arrogant and narcissistic comes off more as a nuisance rather than likable, because unlike Superman, captain marvel or most modern superhero’s don’t really face or deal with any actual competent villains or enemies, again take Rey from Star Wars, where her enemies was an emo teenager and a childish officer, lead my a psychotic megalomaniac who was too arrogant and over his upper torso, vs like who had to deal with a galaxy spanning empire, a dad who chokes people for the smallest of failures and an emperor who can predict all of their moves, again take the battle of Endor which would’ve ended the entire rebellion if it wasn’t for Vader saving Luke or the Ewoks saving the rebels, because if not then the rebels would’ve easily fallen into the trap, the entire rebel fleet would’ve been wiped out along with its high command structure along with their infiltration team from a surprise attack, again it’s that competence and sheer danger of the enemies effectiveness which makes the enemy look way more dangerous than they actually are
Blood pact is this good only by comparison to typical cultists, Imperial guardsmen are better in every way and that's why they're winning P.S. Blood pact are not pushover dudes they're very dangerous
ships warp jumping into athmosphere or even near planets goes completely against 40k canon. any significant gravity well will tear a ship apart if it enters or exists warp unless its perfectly perpendicular to that gravity well and even then its an incredibly risky move. usually warp jumps are only safe out of system or at the Lagrange points of a system which is why so many canon sources mention days or weeks worth of travel in system between jumps. if ships could casually jump in athmosphere orbital and system defenses would be utterly useless and the way 40k ships are set up for deep space warfare would make zero sense. its saddening to see so little thought put into those animations that they ignore basic lore and in universe mechanics just to make things that "look cool" it reminds me of the way the more recent star wars movies butchered their FTL system by using it as a glorified kamikaze railgun.
They shut down the fan animation community and threatened legal action against a lot of talented creators. They did this to push people to a paid streaming service they dramatically underproduce on.
@@Counterpoints pardon me sir but that’s bullshit that they do that. I have a question for you, I am an Eldritch god of chaos and I would like to know if you could make a video of pinning me up against all the factions of 40k and how their response to my presence and how their gonna fight me do. Do you think you can make a video of that?
@@Counterpoints we have been saying that since the 2000’s tho. It’s no longer the case. We are getting to the point that a kid with Unreal Engine can remake Helms Deep. We have video games with soft body physics simulated in the millions. The tech is there to make it. It has never been easier to create huge budget effects for next to nothing and it gets easier to make everyday.