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In the very early nineties, California based company Silicon Graphics approached Sega with a prototype for a game console that would allow for 3D polygonal graphics at a very cheap price point. Let's look at why Sega never capitalised this and how the technology ended up in the hands of Nintendo.
#Nintendo64 #Sega #GamingHistory
Additional Gameplay & Footage Sources
• Silicon Graphics Promo...
Silicon Graphics Promo (1987)
VintageCG
• The 21 Best Nintendo 6...
The 21 Best Nintendo 64 (N64) Games of All Time
Nintendo Life
• Silicon Graphics Origi...
Silicon Graphics Origin Promo VHS
TechPlay
• Interview with SEGA of...
Interview with SEGA of America Genesis/Mega Drive Team: Tom Kalinske, Al Nilsen & Diane Fornasier
SEGA Europe
• Killer Instinct 1 arca...
Killer Instinct 1 arcade Glacius 60 FPS Gameplay Playthrough
arcadegamesfreak
• Cruis'n USA | Arcade l...
Cruis'n USA | Arcade longplay
KawaiiFaceman
Additional Information Sources
uproxx.com/gaming/sega-ninten...
web.archive.org/web/200902071...
14 янв 2022