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Sekiro: Shadows Die Twice (Zero Punctuation) 

The Escapist
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This week Yahtzee reviews Sekiro: Shadows Die Twice.
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30 сен 2024

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Комментарии : 2 тыс.   
@roniusadethel9768
@roniusadethel9768 5 лет назад
I was going to make a "take a shot every time yahtzee says dark souls" comment but he found a creative solution that doesn't support my alcoholism. Well played.
@EnDTh3S1L3NcE
@EnDTh3S1L3NcE 5 лет назад
"Hope you didn't put that bottle down lads"
@Kanista17
@Kanista17 5 лет назад
new challenge: take a shot every time yahtzee says a bond film
@ryantwomey3463
@ryantwomey3463 5 лет назад
you just aren't trying hard enough drink every time hes negative that'll do ya for alcoholic poisoning
@lunch_trey
@lunch_trey 5 лет назад
But we can still get shit-faced, right?
@FrancisHatesStairs
@FrancisHatesStairs 4 года назад
I cheat. When the person openly admits to breaking your drinking game, you adjust to their rules. The moment he switches too James Bond drink I with the call to each bondulance oh help god.
@timogul
@timogul 5 лет назад
Now I want to see a game in which the pause menu literally causes all the NPCs and enemies to go idle. Like you pause, and instead of actually freeze-framing the action, it's more like yelling "cut" on a movie stage, and all the enemies just stop what they're doing and go into casual idle animations, staring at the camera, and then when you unpause they roll back into their action poses and then it starts back up.
@WailFin
@WailFin 5 лет назад
Just toggle combat AI using console commands in a game that has them. The Elder Scrolls/Fallout titles over the past decade or so, source engine games, etc.
@TheSmegPod
@TheSmegPod 3 года назад
in La-Mulana pausing makes your character sit where they are, eat some noodles and then fall asleep this is actually necessary to solve at least one puzzle
@timogul
@timogul 3 года назад
@@TheSmegPod Hah, slick. That's like the "close the gameboy" style puzzles.
@ComicWriter-ml3qt
@ComicWriter-ml3qt 3 года назад
That’s what I always thought would make for a good Pixar movie. Or Yknow, a decent wreck it Ralph sequel that didn’t suck.
@RandomDude647
@RandomDude647 2 года назад
smash bros kinda does that when you pause in training mode
@CustomGamesStudios
@CustomGamesStudios 5 лет назад
I personally loved Sekiro, but I went in expecting something different from Casino Royale
@xVallan
@xVallan 5 лет назад
so kinda like every dragon boss in the souls series @@corsegerspwnd
@hamzafairs3262
@hamzafairs3262 5 лет назад
Same
@inoob26
@inoob26 5 лет назад
@@corsegerspwnd no need to share your fetish
@ThatDudeCalled
@ThatDudeCalled 5 лет назад
@@xVallan Apart from that dragon on the way to the god of war. He/She/Schlee's a bitch 😂
@jazzmaster909
@jazzmaster909 5 лет назад
corsegerspwnd i guess Sekiro couldnt respect you being Bad at Games?
@JohnnyJohnJohnson
@JohnnyJohnJohnson 5 лет назад
*"Shocks, gasps, someone faints, questions asked at Parliament."* I'm gonna start using that.
@LordofSyn
@LordofSyn 5 лет назад
I legitimately burst out laughing at this in the script.
@baalrog887
@baalrog887 4 года назад
I'm going to start saying "like wanking with a pasta claw"
@gibshit4118
@gibshit4118 3 года назад
It’s good practice in thievery to avoid announcing to the world your intent to steal something...
@thechazzler8934
@thechazzler8934 3 года назад
His best quote it still “pants down, fist up bam bam bam”
@chrismorris6865
@chrismorris6865 2 года назад
I especially love the "you wot" that pops up.
@sempaiE28
@sempaiE28 5 лет назад
Love how at 3:36 the Japanese symbols literally translate to "nipples"
@geekygoggles628
@geekygoggles628 5 лет назад
I have never been so thankful to choke on pizza. Gave me a good chuckle at least.
@_ratsoup1348
@_ratsoup1348 5 лет назад
You have completely made my day. Thank you
@bowmanc.7439
@bowmanc.7439 4 года назад
Interestingly, that word is made of “milk/udder” + “head”
@sanzuriver2959
@sanzuriver2959 4 года назад
@@bowmanc.7439 Technically, it's "neck". Sometimes it's used interchangeably though, so head is not wrong either.
@bowmanc.7439
@bowmanc.7439 4 года назад
Sanzu River yes I know that. But if you look at its origin and historical usage, it’s... well, the change seem to be gradual but originally it was head
@Shicksalblume
@Shicksalblume 5 лет назад
Y'know, Shadows Die Twice almost sounds like a James Bond title so that was a good choice for an alternate to saying In Like Flint constantly.
@Dadan-dan
@Dadan-dan 5 лет назад
Spy (ninja) who drink a lot (gourd water) stop a conspiration involving a convoluted plan (kidnap kid for inmortality) and somehow a woman is involved (Emma, Divine Child and Kuro). So, yeah, pretty much a James Bond movie!
@explicitcontent320
@explicitcontent320 5 лет назад
@@Dadan-dan Kuro is a dude ,dude
@gingermcgingin1733
@gingermcgingin1733 5 лет назад
Did the both of you just assume Kuro's gender?!?!?!
@Guru_1092
@Guru_1092 5 лет назад
@@gingermcgingin1733 **ahem** REEEEEEEEEEEEE
@Hideyoshi1991
@Hideyoshi1991 5 лет назад
@@Guru_1092 slightly bigger ree
@finalninju6021
@finalninju6021 5 лет назад
"Try finger but hole" - Dark Souls 3 I'm going to miss sending messages
@Sperium3000
@Sperium3000 5 лет назад
Oh you'l be sending messages before long enough.
@JABRIEL251
@JABRIEL251 5 лет назад
And I'm not.
@Ventanty
@Ventanty 5 лет назад
If you miss it, then you shouldn't have sold your copy.
@matthewb391
@matthewb391 5 лет назад
Messages, random invasions, and being a handy boss run helper. Oh well at least I only had to drag my carcass through Sekiro once, back to Dark souls and jolly cooperation!.
@TheKrislaf
@TheKrislaf 5 лет назад
"Don't give up, skeleton"
@theharvardyard2356
@theharvardyard2356 5 лет назад
Stacking all those bond films right at the end was a real cheap move, Yahtz. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad you don't know the difference.
@dontmindme5879
@dontmindme5879 5 лет назад
It's sad you dont know he doesn't care.
@darvender
@darvender 5 лет назад
@@dontmindme5879 You don't watch Jim Sterling I take it?
@nosferatunemuritor3062
@nosferatunemuritor3062 5 лет назад
Of the many things in life that deserve a great deal of effort and focus, replacing "Dark Souls" with different bond film titles is not one of them...
@bingbongdingdong867
@bingbongdingdong867 5 лет назад
@@dontmindme5879 "Satire" is a foreign concept to you, I see.
@darvender
@darvender 5 лет назад
I'm kind of enjoying all the people that missed the subtext of your comment. It has a small layer of inadvertent trolling to it :D
@t_k_blitz4837
@t_k_blitz4837 5 лет назад
"Shocked gasp, someone faints, questions asked in Parliament!" Flawless delivery, I'm stealing that one.
@xeruexe1624
@xeruexe1624 5 лет назад
"Shekiro: Shhadowsh Die Twicshe" - Shir Shean Connery
@monkeyskitz
@monkeyskitz 4 года назад
you should be ashamed of your shelf
@Dethmaster64
@Dethmaster64 3 года назад
RIP to my favorite Dark Souls actor
@xeruexe1624
@xeruexe1624 3 года назад
@DLilly October 31 henceforth shall not only be known as Halloween but also as Talk-Like-A-Scottish Day.
@powerpc127
@powerpc127 3 года назад
Also me after a few shots of whiskey...
@Jesse__H
@Jesse__H 5 лет назад
"The name's Wolf. Sekiro Wolf."
@xdan-
@xdan- 5 лет назад
So One Armed Wolf Wolf?
@Jesse__H
@Jesse__H 5 лет назад
@Distinctly - ST MD - Average why the fuck would you ... I mean ... if you're gonna do that, WHY not James Sekiro..? y'know? 🙄
@catStone92
@catStone92 5 лет назад
@@xdan- moon moon stahp!
@Jesse__H
@Jesse__H 5 лет назад
@Distinctly - ST MD - Average oh I see, I'm glad it had _some_ referential meaning, I was like "dude all you did was make the joke worse" 🤔
@ImmaterialDream
@ImmaterialDream 5 лет назад
@@xdan- Moon Moon is that you? xD
@redcalcium429
@redcalcium429 5 лет назад
Was surprised he didn't like Spectre : Live and Let Die
@milesgreenaway6008
@milesgreenaway6008 5 лет назад
I think he liked it just not as much as Octopussy
@Palora01
@Palora01 5 лет назад
I'm not, it's an extremely focused experienced aimed at a specific subgroup of the fans which tells everyone else to sod off. This game is not for you if you enjoyed From Russia Die Twice's: - atmosphere - level design - world building - world variety - enemy variety - level up mechanics - item variety - combat variety - combat freedom - magic - fantasy setting - character customization - combat - mele combat - range combat - 1 v 1 boss fights without annoying ads - boss fights not entirely reliant and memorizing patterns - boss fights not entirely reliant on quick time events - non-tedious boss fights - telegraphed enemy attacks - progression freedom - exploration rewards Well, now that you've made it all the way to the bottom of the list here, have a piece of glass.
@justsomeone5314
@justsomeone5314 5 лет назад
Yahtzee, do you like Sekiro as much as Darksouls? Yahtzee: "Doctor No".
@iroveashe
@iroveashe 5 лет назад
@@Palora01 ngl the level design is better than dark souls, the verticality adds a lot.
@jdrok5026
@jdrok5026 5 лет назад
@@Palora01 dark souls had ads I'm not going to call it something James bond so meh. But there are bosses with ads.
@BJWeNeedUDefendingUsWithZeMG42
Sekiro: Shadows Die Fifty Squintillion Times.
@JackMaskell-ll5qc
@JackMaskell-ll5qc 5 лет назад
AntiMainstreamMusic this is true
@n3rdm4n
@n3rdm4n 5 лет назад
If you're a journo.
@PleasantWhale
@PleasantWhale 5 лет назад
WOT'S THAT SKIPPY? Shadow's die fifty squintillion times?!
@clearlywrong6520
@clearlywrong6520 5 лет назад
A Bazillion Ways to Die in Japan
@watchman_1029
@watchman_1029 5 лет назад
AntiMainstreamMusic edgy name
@Alisdair-Macpherson
@Alisdair-Macpherson 4 года назад
I dare someone to show a fan sekiro the clip were Yahtzee says “ I have to compare sekiro to the spy who loved me” out of context and watch them be very confused
@arthurdebacker3270
@arthurdebacker3270 4 года назад
And this is the only context in which someone ever said "as a fan of Moonraker" in an unironic manner.
@NathanCassidy721
@NathanCassidy721 4 года назад
I dunno. I actually like Moonraker as it turned out to be a better movie than I was expecting. Having seen them all, it’s one of the better Bond films of the series.
@raindrain1
@raindrain1 4 года назад
@@NathanCassidy721 ...Said nobody ever, in any conceivable universe. Moonraker is just bad.
@NathanCassidy721
@NathanCassidy721 4 года назад
@@raindrain1 ...Said the commenter who clearly doesn't know how bad movies can get. If you thought this movie was bad, HO BUDDY, you have no idea what you are talking about. Moonraker is cheesy sci-fi but by no means a bad movie.
@raindrain1
@raindrain1 4 года назад
@@NathanCassidy721 I've watched The Room in movie class. Trust me, I have some idea.
@elizabethstevenson9707
@elizabethstevenson9707 4 года назад
...Moonraker is my favourite one. Granted I only watched a couple. I also like the one where he’s in the bahamas. I don’t know which one that is. I know I didn’t like Skyfall or Spectre.
@BugsyFoga
@BugsyFoga 5 лет назад
This the Dr.No of James Bond films
@Jefferu_Nintendomoto
@Jefferu_Nintendomoto 5 лет назад
Pretty sure Dr. No is the Dr. No of James Bond films.
@johnwrath3612
@johnwrath3612 5 лет назад
@@macmcskullface1004 Given his personality, the amount of alcohol consumed, and the fact that this was made in the 60's - someone probably should have been doing it. You really think liquored up Mr Superspy ultra suave ladies man is gonna take no for an answer from someone named "Pussy Galore"?
@swamdono
@swamdono 5 лет назад
@@macmcskullface1004 So "that's" who's in the Gillette advert.
@ShiftySetax
@ShiftySetax 5 лет назад
I'm so angry because I understand this multiple level reference.
@wilddogspam
@wilddogspam 5 лет назад
@@Isaac-if9pf the difference is that the plot justifies him doing those other things. How can you let your bullshit cloud your judgement so much that you can't see that? The thing about him raping and demeaning women is that he doesn't need to do it; it doesn't get him closer to his objective, doesn't help with the mission, doesn't punish any misdeeds, it's just him being shitty. It's also not a person's character flaw, it's many eliberately written scenes in many movies. We don't see him shitting, so why do we see him raping even when it doesn't benefit the plot? It's because they thought it establishes him as a manly man that doesn't take no for an answer. It's less a critique of the fictitious man, and more a critique of the movies he's in. The movies justify every killing as being of a "bad guy", and even then it's mostly in self defense, but they only justify the rampant misogyny and the barn rape with versions of "they were asking for it" and "they love it". Seriously, I love Bond movies, which is why, unlike you white knights defending them, I watched them and know how shitty they can be. Seriously, try watching this scene and say "yep, no misogyny here": ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-bcNGYRKBfHA.html
@vlionheart
@vlionheart 5 лет назад
So according to this, apparently in Sekiro sometimes they flash the japanese word for nipples on the screen. Man, I really didn't know what I've been missing.
@TheZombieKing
@TheZombieKing 5 лет назад
That's not really the kind of flashing I was expecting.
@Montesama314
@Montesama314 5 лет назад
So, they literally flashed nipples at the audience? The best puns are the ones you don't see coming.
@hazukichanx408
@hazukichanx408 3 года назад
Well, but then they hack your nipples off, though. And also they do it in one of three distinct ways that all have the same sound and symbol but require distinct and completely incompatible countermeasures.
@Eleven217
@Eleven217 5 лет назад
*notices the last 5 movies being forced into the script* "son of a-"
@psychomantis183
@psychomantis183 5 лет назад
I thought it was obvious 30secs in that that would be the end gag. A tired formula.
@MiracleMadao
@MiracleMadao 5 лет назад
@@psychomantis183 excellent job psycho mantis 👍 your psychic abilities are most impressive.
@Eleven217
@Eleven217 5 лет назад
@@Mirmisian yes I know, but it did feel as he jokingly forced that part in the script on purpose..
@killboggins
@killboggins 5 лет назад
never say never again doesn't count
@LuciferLonseraph
@LuciferLonseraph 5 лет назад
Shame he missed From Russia With Love but inc. Never Say Never Again, since then he'd have got all the official Bond movies.
@BigJubble
@BigJubble 5 лет назад
Oddly enough perhaps because I couldn't get bogged down in multiplayer confrontation, character creation, stat allocation or weapon selection Sekiro is the first From soft game I actually managed to finish.
@jynxed66six54
@jynxed66six54 5 лет назад
git gud, casual
@skaterdude7277
@skaterdude7277 5 лет назад
@@jynxed66six54 sekiro is way harder than any souls game. Demons souls and dark souls 1, just light roll and get those i frames. Dark souls 2, just block it or shoot poision arrows at annoyingly big baddies (mastadon knights), and bloodborne's parry makes the game a breeze.
@jynxed66six54
@jynxed66six54 5 лет назад
@@skaterdude7277 sekiro, just deflect and then attack
@salmonfishman
@salmonfishman 5 лет назад
I was about to finish the game ( last boss and finally got a quarter in on his last bar) but then the next time I went into the game, my data got corrupted
@Cloudshide
@Cloudshide 5 лет назад
@@jynxed66six54 *Casul
@Grymbaldknight
@Grymbaldknight 3 года назад
"... this was about as fun as transporting several shopping trolleys up a gently sloping road." Yahtzee has a gift when it comes to metaphor and analogy. Bravo.
@mrkrunch4340
@mrkrunch4340 5 лет назад
"Pure Thunderball" is a phrase I would never think to hear, let alone say!
@josephcecil1917
@josephcecil1917 5 лет назад
It should have more oomph to it for it to feel natural. "Pure Thunderbaaaaaaaaaaaal"
@kentonbaird878
@kentonbaird878 5 лет назад
it sounds sexual....
@carterallen8018
@carterallen8018 5 лет назад
Every game needs a grappling hook.
@theladoflads7884
@theladoflads7884 5 лет назад
Cooking Mama
@merrittanimation7721
@merrittanimation7721 5 лет назад
Fruit Ninja
@theladoflads7884
@theladoflads7884 5 лет назад
Minecraft
@charlierose7153
@charlierose7153 5 лет назад
@@theladoflads7884 'grab the eggs off the top shelf withthe grappling hook'
@nuanceblacksywin4868
@nuanceblacksywin4868 5 лет назад
Yeah. Just imagine The Sims with grappling hooks. Or Chess. :P
@Epicmonk117
@Epicmonk117 5 лет назад
You forgot to mention the best _James Bond_ film: *_A U S T I N P O W E R S_*
@libbycouch9923
@libbycouch9923 5 лет назад
YEAH, BABY!!!!
@Olaznog95
@Olaznog95 5 лет назад
Do you mean North by northwest, right? ;)
@The_Murder_Party
@The_Murder_Party 5 лет назад
Epicmonk117 *comrade... I think you mean *Dark Souls 3**
@Epicmonk117
@Epicmonk117 5 лет назад
The Murder Party Vote Khorne No. I mean *_A U S T I N P O W E R S_*
@johnwrath3612
@johnwrath3612 5 лет назад
@@Makareno94 Nioh is a good game!
@omegaxtrigun
@omegaxtrigun 5 лет назад
The James Bond shtick was hilarious. That ending bit had me rolling.
@billveusay9423
@billveusay9423 5 лет назад
You mean... dodge rolling ? :D
@MeleeTiger
@MeleeTiger 5 лет назад
"The age honored art of having your friends do it for you" XD
@Kinoksis
@Kinoksis 5 лет назад
Can't wait for the next Dark Souls starring Idris Elba.
@FirstnameLastname-kn5sw
@FirstnameLastname-kn5sw 5 лет назад
I... I want that?
@TrueMentorGuidingMoonlight
@TrueMentorGuidingMoonlight 5 лет назад
It's funny about the stealth aspect of this game: it is actually very much like Tenchu. Tenchu was that weird game that highly encouraged and rewarded expert stealth players in normal segments, but always ended each level with an unskippable, and difficult boss fight.
@user-ns3vs3bp3e
@user-ns3vs3bp3e 5 лет назад
I want to show somebody this review without the dark souls = bond movie context
@dvdsolomon
@dvdsolomon 5 лет назад
123 456 cut the first few seconds out and play it for them
@Kyrovan1
@Kyrovan1 5 лет назад
T'would be confusing and hilarious to that watcher if Yahtzee didn't explain the use of the Bond film titles within the first minute of the video.
@gwynleah204
@gwynleah204 5 лет назад
Speaking as a Dark Souls fan, I adore Sekiro's systems. I actually feel rewarded for learning what specific boss patterns lead to what types of openings, and the sound of steel ringing from steel bringd a tear to my eye. With Dark Souls my tactic was always roll at every attack and swing the big sword when it takes a nap for five minutes, but with Sekiro I can't just spam a button and hope for the best. I measure out each attack, and counter at the right time for each of the enemies.
@aikendrum3228
@aikendrum3228 5 лет назад
I agree wholeheartedly. I relly enjoy sekiro for its streamlined combat, but I also agree with Yahtz as streamlining necessitates a bit of pruning. So I think the combat is generally stronger, but also less varied. Both styles have their place in my book. I really enjoyed Sekiro, but I think Darksouls is the one I'll be more likely to keep revisiting.
@HighHeelKnight
@HighHeelKnight 5 лет назад
Thank you for including "Never Say Never Again." It is one of my favorites, despite its legal status with the rest of the franchise.
@daynechastant
@daynechastant 5 лет назад
Technically, it's both a retread of Thunderball and a screw-you to the original studio.
@bandit0802
@bandit0802 5 лет назад
@@daynechastant And a just terrible movie, even by cheesy Bond standards.
@sirhenrymf
@sirhenrymf 5 лет назад
@@bandit0802 seriously, it's just awful. Casino Royale is the better of the two non-EON Bond films and it's a disaster too.
@WeIsDaTyrantz
@WeIsDaTyrantz 5 лет назад
Remember guys, he's explaining why he didn't like it AS MUCH in reference to Unnamed Bond Film #27. It might even be different enough a game to see on his Good list at the end of the year.
@talltroll7092
@talltroll7092 5 лет назад
@@matroxman11 It's been a while since he has said it explicitly, but the general idea is that if he doesn't nitpick something specifically, it was at least OK. Given that most of the complaints here were minor negative comparisons to Tomorrow Never Dies, a game he would cheerfully marry if the law allowed it, it's probably fair to say he didn't hate it
@majorgwedgie
@majorgwedgie 5 лет назад
@@talltroll7092 Yeah I think he mirrors my sentiment ,still a good game,but kind of a disappointing mixed feeling with most of the player agency being removed etc
@iroveashe
@iroveashe 5 лет назад
After playing for a bit, he doesn't like it as much as the game that he loves but that he hated when he just played for a bit.
@neisan92
@neisan92 5 лет назад
@@majorgwedgie honestly I'm in the same boat. I really like the game but the other just has more elements I like to it. However I'm pleasantly surprised by how much I like it since I had major doubts I would enjoy this game as much when I learned about the major changes to character customization, and online play. I was wary but willing to try it. If the Skyfall 1 and 3 are both 9/10 for me then this would be a 7 or even 8 at times. Very solid game.
@armorfrogentertainment
@armorfrogentertainment 5 лет назад
Considering Austin Powers is his one of his all-time favorite video games, being not as good in his opinion doesn't exactly mean anything.
@brainflash1
@brainflash1 5 лет назад
Hey, From Software, maybe Q could craft you some new plot lines. You made Thunderball two bloody times!
@enricomarelli2022
@enricomarelli2022 5 лет назад
technically, it remade it bloody only once, so far
@williamaldred335
@williamaldred335 5 лет назад
This isn't ERB pal lol Good joke though
@ThatGuyfromBrazil
@ThatGuyfromBrazil 5 лет назад
That was good. A biiiit off target, but I salute you XD
@refusingtoconform
@refusingtoconform 5 лет назад
@@williamaldred335 Can you let him get back to his rap please?
@KILLABAZINGA708
@KILLABAZINGA708 5 лет назад
@@refusingtoconform Rap these you velvety hack
@MarioMario-jt7ld
@MarioMario-jt7ld 5 лет назад
I can't wait for the sequel. Sekiro: Shadows Die Thrice.
@FamousWolfe
@FamousWolfe 4 года назад
Miyazaki is on record as being anti-sequel, it's the primary reason why Dark Souls 2 was made by a different company and Dark Souls 3 even though it was directed by Miyazaki it's regarded as a sloppy sequel (not knocking DS3 at all, just saying it's obvious he didn't care when we saw constant rehashed enemies and an area with two bonfires within line of sight of each other). At any rate, I would love for some DLC or a proper sequel of Sekiro even though I haven't played it yet (I'm still working my way through the DS trilogy, then I'll head into Sekiro).
@MarioMario-jt7ld
@MarioMario-jt7ld 4 года назад
@@FamousWolfe Conan O'Brien had a gag on his show a ways back about using the word Thrice. But I agree with what you said, Miyazaki is a gem because he actually cares about the games he makes.
@morganhunt8051
@morganhunt8051 3 года назад
@@FamousWolfe not a different company, just a different director
@philj212
@philj212 3 года назад
@@FamousWolfe have you started sekiro yet?
@FamousWolfe
@FamousWolfe 3 года назад
@@philj212 Yeah, I actually ended up playing it after I finished DS1 Remastered lol. I've beaten it 3 times already and it's hands down my favorite FromSoft game. I've also played through & beat DS3 which I thought was fantastic. I was doing a playthrough of DS2 but I gave up just before heading to Drangleic Castle.
@acblook
@acblook 5 лет назад
Wow, Octopussy is an actual James Bond film
@armorfrogentertainment
@armorfrogentertainment 5 лет назад
@Distinctly - ST MD - Average if you think that's ridiculous, then crack open an Ian Fleming novel. "All women want to be swept off their feet. In their dreams they long to be slung over a man’s shoulder and taken into a cave and raped" is an actual line in From Russia, With Love. Ian Fleming could be pretty messed up.
@BenCol
@BenCol 5 лет назад
In the original short story “Octopussy” is the nickname of the pet octopus of Major Dexter Smythe. Which makes sense. In the film it was changed to the nickname of Major Dexter Smythe’s daughter. Which is rather messed up.
@TheSmegPod
@TheSmegPod 3 года назад
@Shaun TMD my personal favourite is Holly Goodhead
@Hagunemnon
@Hagunemnon 4 года назад
Makes more sense when you realize it was originally planned as a new Tenchu game. ...They should've just made a new fucking Tenchu.
@oisinmcphillips2090
@oisinmcphillips2090 5 лет назад
Sekiro is the On Her Majesty's Secret Service of weeb power fantasies.
@luffydexter9705
@luffydexter9705 5 лет назад
if you are noot a zoro obssed weeb like me you can,t bet shadows
@Carlos-ln8fd
@Carlos-ln8fd 5 лет назад
Haha i dont know how its a power fantasy if you spend 90% of your time being murdered (sometimes by giant chickens)
@iller3
@iller3 5 лет назад
@Carlos - that sounds like a Normie problem to me. ...Hardcore gamers and speedrunners using ALL of their items, expoiting every abuseable mechanic, were sailing through the first half of the game on the very first day. don't forget, Weebs LIVE for masochistic shit like Ikaruga and Touhou and NinjaGaiden b/c they're goddamned little no life having degenerates
@Carlos-ln8fd
@Carlos-ln8fd 5 лет назад
@@iller3 guess i'm a normie then. the game was super tough for me.
@OblivionKnight76
@OblivionKnight76 5 лет назад
@@iller3 Oh, you think you're good? Well then 1v1 me in Toontown scrub. We'll see who's a normie then.
@alexparker5127
@alexparker5127 5 лет назад
He's called Wolf but Sekiro from my quick google search means crow. In actuality, Sekiro is supposed to be a shortening of a phrase meaning one armed wolf. This can be easily missed if you aren't very familiar with kanji which are traditional Chinese character that together form sounds but each have there own meaning. There is no equivalent in English. The difficulty of translation I guess.
@darryl2542
@darryl2542 2 года назад
So let me get this straight: Sekiro is a stone-cold masterpiece, but because it isn't similar enough to another unrelated game by the same studio, it gets a middling review and constant comparisons to No Time to Die? Am I missing something?
@gracelandtoo6240
@gracelandtoo6240 2 года назад
Yes
@quacktac
@quacktac 5 лет назад
"Transporting several shipping trolleys up a hill" Just stack the things together Yahtzee.
@sibanbgd100
@sibanbgd100 3 года назад
As in - do the stealth properly or juggle enemies until only the boss remains kinda thing
@oomsou5018
@oomsou5018 4 года назад
I like how he says he has to compare it to dark souls and those who say it’s different where wrong but then proceeds to criticize the game for the stuff that’s different from Dark Souls. Which kinda proves them right since it only shares gameplay wise 3 mechanics in total with dark souls that is basically a dark souls exclusive thing, bonfires that refill your potions, enemy respawn after resting at check points, and the check points in general. I don’t agree with Yahtzee when he says a Souls like game is in the tone, Story, and atmosphere. Because that’s kinda dumb and means any game that has a dark and monotone atmosphere is trying to be Dark Souls. It’s like saying every shooter about war is trying to be call of duty.
@Phantarch
@Phantarch 5 лет назад
I have to admit that beside a couple of encounters in game, I relished the combat system that Sekiro provided in my initial play through. True, there are fewer ways to combat foes than in Souls but it teaches you to be proficient and clever with the resources you have. There are similarities to Souls but it is definitely closer to its own entity than, say, Bloodborne. For the record, I'm stating this as a massive fan of the frenetic combat pace, setting and lore of Bloodborne just as a disclaimer. Sekiro has its issues just as every game does but does it deliver on making you feel accomplished upon learning its systems, mechanics and narrative both through exploration and what is more directly delivered to you? For my money, I'd say absolutely.
@enricomarelli2022
@enricomarelli2022 5 лет назад
I am totally with you.
@PrattlingPyre
@PrattlingPyre 5 лет назад
thank you. i thought i was fucking crazy, to be fair i think i dislike sekiro a lot more than you did but, im just thankful someone that likes casino royale over this still exists
@Arcananine77
@Arcananine77 5 лет назад
Miyazaki: "It was me, game journalists. The author of all your pain."
@vincentproud6589
@vincentproud6589 4 года назад
Gravity falls reference?
@Arcananine77
@Arcananine77 4 года назад
@@vincentproud6589 No, it was a reference to the James Bond film "SPECTRE".
@fimbulventr522
@fimbulventr522 5 лет назад
The parrying took me so long and so many lives to get down I was almost too frustrated to keep playing by the time I did. I remember killing the drunk bandit boss after training on parries, learning the items better, and beating a proper boss, and feeling awesome after countless attempts. Only to walk 5 feet and fine the butterfly hag. Then a tutorial popped up and I almost cried. It was a tutorial area.
@raindrain1
@raindrain1 4 года назад
It's a Soulslike game, the tutorial doesn't end until NG+!
@keithbishop4941
@keithbishop4941 3 года назад
@Fimbulventr Can confirm I made it through the Purification ending my first playthrough and there were a number of times I almost quit. Having beat every one of the last main Souls games this new combat system really trough me for a loop. That Lady Butterfly fight is one weed out point. The next is probably Genichiro. After that if you can get through Isshin you have just beaten one of the hardest things in modern gaming. So don't give up you can do it skeleton!
@bibblehouse
@bibblehouse Год назад
@@yellowcard8100 in a game notorious for its difficulty, its not exactly far fetched to find a really hard area and just assume it's where you're supposed to go
@Kamon181
@Kamon181 5 лет назад
I actually disagree with you, which is a shocking first. To me, the flow of combat and Shinobi tools made the game feel much different than Skyfall. The bosses with helpers always have an easy way to clear the helpers that you can usually figure out by playing around with your arm a bit, but there’s nothing stopping a skilled or bored player from charging in balls to the walls and prevail by sheer virtue of firecrackers and L1 spam. Casino Royal was more customizable, but this game isn’t trying to be Spectre. It’s meant to be a more contained experience where the replay value comes from polishing the gameplay and adding on difficulty debuffs. From how you described the game, it sounds like you were never able to separate the experience from Goldfinger, because you went in expecting Thunderball 4: Japanese edition. You never touched on the prosthetic beyond briefly mentioning the grappling hook, and that makes me wonder if you never explored using it in the first place. If Diamonds Are Forever is more your cup of tea, that’s fine, but you really sound like you’re criticizing Sekiro for not being You Only Live Twice.
@NordicAndNerdy
@NordicAndNerdy 5 лет назад
I don't necessarily think that the lack of variety in possible play styles is a negative. Crafting Sekiro with a particular style of gameplay in mind allows it to be honed razor sharp for that experience. Every fight builds on the same mechanics and challenges them in different ways. This game trains you to be good at it from starting as a little whelp in a way unlike most others, and that created a very satisfying experience for me.
@NordicAndNerdy
@NordicAndNerdy 5 лет назад
@@DeletedUser410 And I think that's okay. I don't think all games have to cater to wide audiences. Dark Souls originally didn't, and Sekiro has just become even more specialized for a razor sharp challenge that I think anyone is capable of tackling, but not everyone has to enjoy.
@MaskedHeroLucky
@MaskedHeroLucky 5 лет назад
Really feel the same way about the unblockable attacks, it's way too hard to tell what move the enemy is about to do. I bought that stab counter, but it doesn't do me any good half the time because I'll read the incoming attack wrong and get blasted.
@agromchung
@agromchung 2 года назад
I know this was 3 years ago, but for anyone reading this comment now, you have to actually watch the animations - specifically, the hands of the enemies (rather than pay attention to on-screen prompts). The grab, thrust and sweep attacks are painfully obvious in the animations - if the dude reaches his left arm backward, he's probably going for a grab.
@DuckReconMajor
@DuckReconMajor 2 года назад
it's tough to figure out but you basically just have to attempt the boss enough times to lean its patterns and then you start to be able to read the wind-ups. you still might counter incorrectly but then you have to put even more hours in to wire your brain to each different attack. sounds dreadful but i'm having a lot of fun with it
@zbsfm
@zbsfm Год назад
​@@agromchung ya, also worth noting that the kanji is the same for all 3 perilous attacks - it's just saying "heads up, look at the model!"
@jedediahhopkins6051
@jedediahhopkins6051 5 лет назад
I watched dark souls veterans get creamed for hours by this game when it first came out. It was quite funny
@SherrifOfNottingham
@SherrifOfNottingham 5 лет назад
Veterans, or people that just ran with the Katana in Dark Souls. I couldn't stand this game because I couldn't use a thrust sword, or a staff or club or shoot a bow. Its just Dark Souls without the soul
@MrMestapholese
@MrMestapholese 5 лет назад
I find it refreshing. The game doesn't pull punches and expects you to jump in ready to deflect flurries in a moment's notice. The mechanics are so backward from before that it's a whole new set of skills to learn.
@jazzmaster909
@jazzmaster909 5 лет назад
Sherrif you need to stop playing it like a Dark Souls game or you're gonna have a bad time. Its NOT Dark Souls with "no Soul", its Sekiro
@SherrifOfNottingham
@SherrifOfNottingham 5 лет назад
Removing the library of different weapons and builds from the game without adding a similar amount of depth compared to what was removed. Fan boys like to act like the game isn't just a dark souls games with fewer mechanics and a grappling hook, but that's all it really is.
@MrMestapholese
@MrMestapholese 5 лет назад
@@SherrifOfNottingham Gotcha, the game lacks a slew of skills garnered by a skill tree, many of which are not unlocked either by defeating certain bosses or by completing certain side quests. There aren't a multitude of prostethics similar to the fashion of which dark souls had spells. Every enemy is approached the same way, it's inevitably the same fight on 'every' ocassion with no difference, especially bosses where you can just slash away and don't require learning their move sets and responding accordingly or learning specific weakness from certain prosthetics. Yep, no depth to the game at all.(And if you didn't catch it, yes, I'm being sarcastic.) You're gonna have to tell me where the depth is missing or I'm going to have to assume you might be the fanboy of Dark Souls and this is just projection on your part over the game not being a strict copy paste of those three titles.
@Crazelord91
@Crazelord91 4 года назад
My issues with Sekiro perfectly line up with Yahtzee's. And it's not bc I'm a Dark Souls fan boy. Sekiro was my second Fromsoft game after BB and I didn't like it much and then played DS3 after and love it.
@richardtaillon1616
@richardtaillon1616 5 лет назад
So...Can we get a Tenchu game. Like, an actual one. Please. ...or an Armoured Core game.
@peacereaper5987
@peacereaper5987 5 лет назад
Either would be a godsend, however since sekiro started as a new tenchu I feel like FromSoft would just make a mecha dark souls, because masocore games seem to be the only tool left in the belt
@michaelrobertson4298
@michaelrobertson4298 5 лет назад
I’m with you there on a new Tenchu game my dude. Been too long!
@stujthevamp699
@stujthevamp699 5 лет назад
Yes. Yes and yes! This guy knows a good ninja game.
@captain_penguin3998
@captain_penguin3998 Год назад
Your wish has been granted. Armored Core VI releases August 25th!
@koolets3788
@koolets3788 5 лет назад
I think Yahtzee's been watching alot of James bond films lately... not sure though
@Schwallex
@Schwallex 5 лет назад
I think Koolets hasn't been reading a lot of dictionaries lately... very sure on that one.
@redlegsgreaves8754
@redlegsgreaves8754 5 лет назад
@@wavehopper4183 true, but that would imply one gives enough s to be bothered to even know or bother reading up the names of these kids
@ParadoxicWasHere
@ParadoxicWasHere 5 лет назад
@@wavehopper4183 Could do the MCU?
@CMWaters
@CMWaters 5 лет назад
@@wavehopper4183 If the titles had variety, the Godzilla franchise could have worked too.
@zigslotheon
@zigslotheon 5 лет назад
Well he is British(?)
@KilgoreTraut
@KilgoreTraut 4 года назад
super late response, but: there is no difference in the kanji when you get hit by a perilous attack, you just need to pay attention to their animation
@elijahhirst9955
@elijahhirst9955 5 лет назад
The gripe that I had was with the combat, it was too similar to previous from software games but would punish you if you played it like one, I never really liked blocking and parrying in golden eye, and I still don’t like it now, I love from soft, but this is the only game I have no interest in finishing
@oshkoshbjosh
@oshkoshbjosh 5 лет назад
Glad to know that I'm not the only one that enjoyed Goldfinger more than Sekiro! If you so much as mention you liked Goldeneye better you get a barrage of "get gud" ...
@Lubble-
@Lubble- 5 лет назад
It's moronic to compare the two anyway as they're different enough to stand on their own merits.....it's like when people bitched at bloodborne for being too fast and difficult because they're trying to play like cowards
@oshkoshbjosh
@oshkoshbjosh 5 лет назад
They're pretty similar... followed the same formula for success. It wasn't really that different.
@PersonWMA
@PersonWMA 5 лет назад
"You have a nasty habit of surviving, Mr. Wolf!"
@KitsuneYojimbo
@KitsuneYojimbo 5 лет назад
As one who was more of a fan of Skyfall, I still enjoyed Sekiro. Though I think what made Sekiro difficulty city for me was the fact that a focal combat mechanic was focused on something I could never master in Goldfinger.... Parrying.
@BoostedMonkey05
@BoostedMonkey05 5 лет назад
Well in The World is not enough, the second game's parry was more forgiving which I liked about it. Botw helped with that. In the other Casino Royale games, you either have to have the eyesight of a fly or take shittons of Ritalin to make effective parries.
@vigorouslethargy
@vigorouslethargy 5 лет назад
Meanwhile I'm just over here like, "I still love Bloodborne more than anything else From has made."
@KitsuneYojimbo
@KitsuneYojimbo 5 лет назад
@@vigorouslethargy Well... I mean... Bloodborne was freaking awesome!
@Exel3nce
@Exel3nce 5 лет назад
parrying doesnst always mean ds parrying. so its not something to compare
@KitsuneYojimbo
@KitsuneYojimbo 5 лет назад
@@Exel3nce Fair enough. Like how parrying in Bloodborne is different than parrying in DS.
@roiitzkovich4545
@roiitzkovich4545 5 лет назад
It looks as if the BOND between Yahtz and Sekiro ended quite quickly. Maybe he should play SPECTRE again!
@samuels1245
@samuels1245 5 лет назад
This is exactly my view, sekiro was alright, but I never enjoyed parrying so it was eh
@CMGThePerson
@CMGThePerson 5 лет назад
Take a shot every time yahtzee say dark sou- oh wait Take a shot every time yahtzee says the name of a James Bond film.
@ArlanKels
@ArlanKels 5 лет назад
Sekiro made me think "Man this sure does remind me of Tenchu, the ninja game from playstation which was AWESOME." Then I found out it's actually Dark Souls meets Guitar Hero, where you need to slam all those notes perfectly a thousand times a minute.
@tracerau7424
@tracerau7424 5 лет назад
funny you should say that because FROM SOFTWARE made a few of those games.
@ArlanKels
@ArlanKels 5 лет назад
@@tracerau7424 And they should make more. I loved Tenchu :(
@matttipton6009
@matttipton6009 5 лет назад
I also like the comparison I saw that Sekiro is 90% Tenchu and 10% Mike Tyson Punch Out
@koztah
@koztah 5 лет назад
It plays a lot like Tenchu. Same publisher too, you'll notice.
@JohnnyBurnes
@JohnnyBurnes 5 лет назад
Sekiro's for Street Fighter 3rd Strike players. PREPARE FOR BATTLE!
@alex_oiman
@alex_oiman 5 лет назад
i quite enjoyed both games. and sucked at both too
@jmd1935
@jmd1935 5 лет назад
Johnny Burnes Totally 👌🏻
@UnitK7
@UnitK7 5 лет назад
"........"(Done.)
@caleb6755
@caleb6755 5 лет назад
...Ah, a man of culture who mentions Street Fighter 3! :)
@40rods
@40rods 5 лет назад
Alright! That's cool.
@tycho042
@tycho042 5 лет назад
I'm a little surprised that he didn't mention the ninja stealth game, From Software published before this, Tenchu Z. Having that game in mind when I started playing Sekiro, I adored it. All the stealth action, but much faster pacing. All the speed and grit that melee combat really has. Just with ninja tools
@CaptainIcebeard
@CaptainIcebeard 5 лет назад
I'm right there with you. I really liked Sekiro, but I've beaten it one and I have no desire to do so again, even with all the different endings. FromSoft made a nice little game but I would not be upset in the slightest if the next game is a more traditional one again. One with different weapons and armors.
@GregTom2
@GregTom2 5 лет назад
I personally prefer the combat in Sekiro. It's not immediately rewarding but when it clicks it feels immensely satisfying. The sensation of going all in and parrying right on time then having this split second where they are like "oh shit" and you're like "that's right bitch" as you step into their personal space and gore the fuck out of them is way more fun than Goldeneye's floaty dodge-rolls into awkward sodomisation loop. It's not as polished as the Casino Royale franchise and does lack diversity, but as a minimal viable product it's pretty fucking impressive. Just give them a few iterations and we'll get a real gem.
@amitgabay3721
@amitgabay3721 2 года назад
I played sekiro until I couldn't avoid parrying anymore and then I promptly stopped playing
@Mr.Smiley_J
@Mr.Smiley_J 5 лет назад
I feel like Sekiro did the same thing bloodborne did: stripped away a lot of the excess fluff from Dark Souls and made something just as great in another way. Having played through DS 1 and 2 and some of 3, beaten BB and now Sekiro, I much prefer BB and Sekiro. I'm terrible when given too many choices on character builds. When I find a weapon or build I like, it usually ends up being useless for about 70% of the rest of the game. Having to pick which rings, necklaces, element type, shoes, hats, gods and factions etc to use for each encounter, only to get one-shot, or feel like the challenge ahead is always going to be a lopsided one is kind if painful. I feel like at any given battle in Sekiro, I'm fully geared to succeed, and only my skill is needed to win. Git Gud at it's finest. Overleveling or stacking bonuses doesn't feel as satisfying and wading into battle nothing but my sword. No Dodge roll and butt hugs, but toe to toe battling. Glorious.
@Exel3nce
@Exel3nce 5 лет назад
the options are cool, sure, but in the end most weapons in ds feel/play the same. i would rather have the weapons numbers of bb plus their personaltiy, not just a noname spear +1
@iroveashe
@iroveashe 5 лет назад
Not to mention that memes and challenge runs aside, everyone ends up using the same set of weapons/armors/rings. There might as well be 4 rings in Dks but there's 30 more that you'll probably never use.
@thetri-bdojel2220
@thetri-bdojel2220 5 лет назад
As a Soulsborne newcomer, I'm dissapointed. The combat's good, not great, and everything else is mediocre as all heck. Including the boss design. I feel like the unforgiving nature is a crutch to not have to actually design a good game. Just make the player happy that it's over and maybe they won't notice that we copied every boss but two ATLEAST once. Or that the story is bland. Or that half of the prosthetics are useless. Or that combat skills are a giant liability. Or that... Y'know what I've made my point.
@Exel3nce
@Exel3nce 5 лет назад
@@thetri-bdojel2220 what are you even babbling there
@Mr.Smiley_J
@Mr.Smiley_J 5 лет назад
@@thetri-bdojel2220 a lot of things you said can be copied over to the rest if the soulsborne games. I prefer the story in Sekiro over the rest because you have some idea of who you are and what your goals are without having to look it up in a wiki. Though your character has low personality because he is a servant with an honor code, you know who he is, he has a voice, people talk to him like he is actually there instead of spouting cryptic nonsense. The story is happening to him now, and isn't about the non-speaking bosses whom the game tells you nothing about or some war that happened before he got here. It isn't award winning, but you don't have to read flavor text to find it. The fighting feels good, because it is actually fighting, instead if hiding behind a giant bosses knee. It gives the same high when you win that the other soulsborne games give, maybe even better because you know it was all your sword fighting skills and not power leveling or super weapons pulling you through.
@dragoon3219
@dragoon3219 5 лет назад
Strange this was more or less exactly how I feel about Sekiro compared to Never Say Never Again. I mean, I could tell Sekiro is a great game, but it's so focused on the one way of combat that if you don't like that method of combat you just get to frown aggressively at the death screen. Unlike Quantum of Solace there's no way to alter how you win, so parry or GTFO. So I GTFOed, it wasn't a fun experience for me. Went back to playing Moonraker and instantly had a way better time.
@Goofzillers
@Goofzillers 3 года назад
My first playthrough I beat the majority of bosses by just running away and abusing infinite stamina, and trying to get behind them in tbe meanwhile to punish any laggy moves. I was awful at parrying because of it, but it certainly worked and got me through the game without many struggles. Definitely a different approach that works well - That being said, that's still only two types of play, and I imagine most players would find that less fun than parrying.
@dragoon3219
@dragoon3219 3 года назад
@@Goofzillers Fair enough, but then that still leaves you with two ways to play. Neither of those sound fun to me. I've actually since beaten the game and have long realized it isn't a action game at all. It's a rhythm game. You just can't see the button prompts and it doesn't have musical cues purely visual. It's pretty much 3D crypt of the necrodancer without the awesome music. After that realization I found it much easier. I often didn't even move much during boss fights just stood there and reacted to the bosses attacks until they died. Worked against about 95% of them including the final boss who didn't even touch me. The mooks actually ended up being harder for me in the end simply because it's hard to keep track of all of them in a fight unless you can assassinate/blitz them.
@Goofzillers
@Goofzillers 3 года назад
@@dragoon3219 Yeah, pretty much. I personally prefer Goldfinger to it, although I still think it's quite good. You definitely need to pick up on the mechanics to enjoy it, and even then it might not be your thing. It definitely is like a rhythm game though - At least when it comes to bosses. The areas and enemy encounters tend to be fine, but they threw in a couple pains that you have to resort to tedious stealth tactics to approach, and that's probably the weakest part of the game in my opinion. I think the example the video uses for this is the worst offender, but it unfortunately comes right near the beginning of the game and likely deterred a lot of people away.
@darryl2542
@darryl2542 2 года назад
@@Mister_Don888 Bloodborne has yet to be topped. I said what I said
@notloopers1110
@notloopers1110 3 года назад
i love how at the end you can see the leap from colorful cartoony movie psoters to instant deep dark edgy ones
@joeholland4214
@joeholland4214 4 года назад
“yes, it was busting my balls like a cranky neighbour enforcing his yard boundary” shit like this reminds me why i love zero punctuation
@asaacisimov8621
@asaacisimov8621 5 лет назад
Oh shit. We're all gonna go back to dark souls and be parry gods. Even a non dark souls game makes dark souls even better. "Update" This is indeed true. Come at me, for I am parry lord Slappy Boom Blappy.
@lunch_trey
@lunch_trey 5 лет назад
I'd disagree, but I can't. Even Witcher 3's combat has helped my parry game a bit.
@sonicwingnut
@sonicwingnut 4 года назад
You'd think this would work but I went back to Bloodborne and immediately underestimated how slow my character was in comparison to Sekiro and got my arse handed to me several times. That said did whup Lady Maria shortly after that in the DLC with a series of parries.
@chrisray4748
@chrisray4748 5 лет назад
Parrying was my biggest gripe with the game. I get that it was easier than in DSand a new powerful mechanic, but there is too much parrying. It's a great game, don't get me wrong, but God the parrying was required way too much
@V2ULTRAKill
@V2ULTRAKill 3 года назад
How to make sekiro parrying less annoying Pretend its a rhythm game
@thereala2812
@thereala2812 5 лет назад
"The Spicy Armadillo" *LMAO*
@Baby_boodle
@Baby_boodle 5 лет назад
My goodness I haven't seen a Zero Punctuation video in a hot minute and I absolutely loved this one.
@Kam_pq
@Kam_pq 2 года назад
I skipped a few seconds why is he comparing sekiro to 007
@MRSketch09
@MRSketch09 5 лет назад
I thought you gave a pretty honest perspective on the stealth gameplay, then when you got to the bosses that just went out the window. That was pretty spot on.
@TheTarturo
@TheTarturo 5 лет назад
You have, as usual, hit the nail on the head for me. I like the game, but you put into words what bugged me about it.
@AudioPhile
@AudioPhile 5 лет назад
Lol
@Kevbo2040
@Kevbo2040 5 лет назад
The biggest thing that annoys me about Sekiro's "danger warning" attacks is that they ALL use the same fucking symbol, and like Yahtzee said, until you've memorized each enemy, it can be really hard with some of them to know what attack is coming...or that a KICK is somehow considered a 'thrust' attack on some enemies. Like...couldn't we have at least gotten DIFFERENT symbols, depending on whether it's a sweep or a thrust or a grab? Come on, that's just bad design.
@GameDevYal
@GameDevYal 5 лет назад
From what I've heard "you've got no choice HOW to play" is a pretty big recurring criticism of the game, every enemy has exactly one weakness and you're supposed to exploit exactly that weakness to defeat them (or you'll have a bad time)
@butternuts1990
@butternuts1990 5 лет назад
GameDevYal most games don’t really give you a choice. Bloodborne didn’t really, they stripped away your shield so you had to get good at dodging. Sekiro is the same, you just have to get good at parrying
@obsolete18
@obsolete18 5 лет назад
I mean pretty much everything is beatable with just using base mechanics but ya you are going to have a really rough go of it and some bosses are so weak to A certain prosthetic that it feels like cheating. And that's also not a good thing because while it's not exactly cheesing it is preventing you for doing what all from games eventually require you to do and git gud. You cheese your way through boss after boss and finally find one without an easy button and you get shitstomped because you never really learned the base mechanics
@SaveMeXenu
@SaveMeXenu 5 лет назад
@@obsolete18 You know, I see a lot of people say this same thing, but most bosses have a window of time before they're vulnerable to the prosthetic again, or are only weak when they do a certain attack in the case of Lady Butterfly. Yeah you can learn to cheese, and that's fine and dandy if that's how you want to play, but the game is far better and more fun if you play the intended way. The fights are so much more cinematic and satisfying than anything in the Soulsborne series.
@obsolete18
@obsolete18 5 лет назад
SaveMeXenu I'm not saying you should but the game most definitely tells you you should with most eavesdropping info being some variation on "man that big guy is really weak to loud noises. It would be very bad if someone used something that mad loud noises against him"
@A1phaz0ne
@A1phaz0ne 5 лет назад
@@butternuts1990 Bull shit. Bloodborne had vastly different weapons and playstyles. You had a choice in there. Sekiro has no alternative fighting styles.
@aveimperia4026
@aveimperia4026 4 года назад
The biggest problem I have with Sekiro is the lack of creativity when it comes to the minibosses. There are only two minibosses that aren't repeats: Armored Warrior and O'Rin of the Water. This, when combined with the repeats of Genichiro, leaves the game with far less variety than it could have, especially since the repeated minibosses have nearly identical movesets.
@TheBT
@TheBT 5 лет назад
Yahtzee has the same issues with the game that I had, there's more than one way to skin a cat in octopussy but Sekiro's combat system just feels so restrictive.
@littlemoth4956
@littlemoth4956 4 года назад
Have you not played for more than 30 minutes?
@iank472
@iank472 3 года назад
@@littlemoth4956 oh cool so after the 30 minute mark do you get a wider selection of weapons and the ability to block?
@JimJamTheAdmin
@JimJamTheAdmin 2 года назад
@@iank472 you start with the ability to deflect, which outclasses block entriely. If pressing the guard button in time with an attack is too much for you, I think we've found the issue.
@Thaylien
@Thaylien 5 лет назад
I have to give respect to that ending, well done ^^
@Dragodonv2
@Dragodonv2 5 лет назад
As a From Russia with Love player who was rather unhealthily obsessed with Parrying and getting stealth backstabs where possible, this game is a godsend for me.
@Sasoriscarecrow
@Sasoriscarecrow 5 лет назад
I know Yahtzee is more entertainer than critic, but he said exactly how I was feeling about the game. Except for the stealth, because I think the stealth is actually worse than he let on.
@tobiaslundqvist3209
@tobiaslundqvist3209 9 месяцев назад
Old video i know :p, but i wonder if he ever changed his mind...given most of the points are pretty shaky "murky graphics" hehe what? Feels alot like every new souls player (including myself) when the game came out, not really giving the game a fair shake and constantly comparing it to Dark Souls. The stealth thing gets brought up alot in these reviews, i mean i love stealth games and am a veteran of Tenchu and MGS and cannot fathom the critisism as applicable to only Sekiro. If it is guilty so are the others, but they are mostly seen as the gold standard. The stealth mechanics are competently implemented but definitly meant as a supplement to fighting and is to be used to get a strategic upperhand. And yes, new players often have an easier time just focusing on deflecting but there is not one fight that can't be made easier with apropriate use of prosthetics, martial arts, ninjutsu and items. This is the next level of playing and where the customization of the game happens. Choosing an appropriate loadout for the current scenario is great fun and really change how you tackle the game. No one will read this i know, but last time i watched thos review i agreed with every point, but now i see how unfair i was haha :p. But zero punctuation is great! And hey, hwo am i to say i am any more in the roght now than all those years ago :) Cheers!
@jetteyes2064
@jetteyes2064 4 года назад
The one thing i didn't like/get is what he talks about at 3:37. This is definitely the preferred way to do it, since it would leave just you and the boss, but it's SO goddamn tedious., but on the other side of the spectrum; NOT doing that sounds so fucking implausible since that would require you to fight everybody at the same damn time. So my question is: what was the developers intention? What is the intended way to deal with these situations? It's either tedious or fuck you. Those are you're options.
@tonystarrk4859
@tonystarrk4859 5 лет назад
Liked Sekiro better than Souls and Bloodborne (my previous favorite) personally. The sword fighting felt so fucking good, it has a real ebb and flow to it of attacking and deflecting. Love doing High Monk over a sweep or mikiri'ing a stab, it felt much more mechanically demanding than Souls. People praise Souls "weapon variety" but whether I have a greatsword or a dagger doesn't change the dodge>hit basic gameplay (and I love simple combat but people are deluded about how much changing your weapon changes your approach)..
@nixielee
@nixielee 5 лет назад
I don't know. Bloodborne and DS3 give you a lot of choices in terms of attack combos. Maybe most people end up using R1-R1-R1 regardless of the weapon, but the game doesn't force you to play that way. Sekiro forces you to play a very specific way, you must parry and you must counter. It starts out more mechanically demanding, but by the end it's meh. Every battle feels the same. Would've preferred a new Souls game.
@tonystarrk4859
@tonystarrk4859 5 лет назад
@@nixielee Well I disagree, Sword Saint is the end, and it's probably the least "meh" and most mechanically demanding boss Fromsoft has ever done. Bitching about having to parry and counter in Sekiro is like bitching about having to dodge and block in BB or Souls. And combos? Look, Bloodborne is one of my favorite games, my favorite weapon is the Rakuyo, it has some fun shit you can do with it but when I'm fighting Ludwig it goes out the window, it's "dodge the attack, hit when there's an opening", which is fine, I love simple i-frame dodge combat, I don't like DMC type action games, but they made 5 games with this basic outline. Sekiro is a more than welcome change of pace. Personally I find the ebb and flow of attacking and deflecting in this game intense and exhilarating, it really feels like an anime sword fight while still keeping that simple Fromsoft feel. I can see why this game is divisive to Souls fans though, we liked the games for different reasons.
@silenceundying
@silenceundying 5 лет назад
Except combat in Sekiro is slow, boring, and annoying. There's nothing exciting to beating a damage sponge up for a few minutes while waiting for a bar to fill so you can do something that actually makes a difference. Unlike in the previous games where bosses were actually interesting and enemies weren't all sponges. Maria, Gerhman, Gascoigne, Orphan of Kos, Nameless King, Dragonslayer Armour, Dancer of the Boreal Valley, Pontiff Sulyvhan, and so much more were fun to fight. The thrill, the fast pace, using what you have sparingly, or just going in and winning effortlessly because you know exactly how to fight the enemy, it's all fun. Why? You don't need to do the same tactic to win, in fact you literally cannot use the same strategy on most of the bosses. You can parry, R1 spam and likely die, roll and dodge to get a quick hit in, shoot for a riposte, or whatever. Sekiro isn't even hard. It just takes the formula of older Souls games, removes summoning, and forces you to either learn the hard way, or bitch about it online like an idiot.
@tonystarrk4859
@tonystarrk4859 5 лет назад
@@silenceundying Your opinion is shit, slow and boring is exact opposite of how I would describe sekiro's combat, even defense is fun to pull off and adds to defeating the enemy (I can do corrupted monk's first two phases with parries, jumps and mikiris alone now, it feels so fucking sweet to pull off). I like how you listed parrying and shooting for a riposte as separate strategies (or R1 spam and die, as if that isn't applicable to all their games). And Sekiro bosses have adaptive difficulty, you can go slow and whittle their health down if you're shit or you can go fast and stay in their face and parry to break their posture (sword saint can be beaten in 3 minutes, Guardian Ape's 2nd phase is much quicker if you stay in his face and deflect, spear strat to pull out the centipede is awesome too). Isshin, Monk, Owl (father), Guardian Ape, and Genichiro are easily some of the most fun and demanding fights Fromsoft has made, and like I said, some of them felt like an anime sword fight put into actual gameplay. Summoning was shit, it broke the game, From never made the boss AI to handle two players. I love Souls and Bloodborne, but From made 5 games with that similar style (i-frame dodge then hit when opening, some bosses could be parried but not many). I felt that From had stagnated (DS3 added weapon arts, but they were rarely useful and most left you too open to damage to use on bosses, I applaud the effort though). If I want that style I'll just go back and play those. Having to time deflects or jump or dodge or deciding to damage health or when to go in hard for the posture kill are just fun for me. Using advanced strats like high monk over sweeps or mid-air deflects make me feel the same way as when I first parried in Demon Souls.
@nixielee
@nixielee 5 лет назад
@@silenceundying Yeah, I went back to Bloodborne and DS after Sekiro and the combat is so much more fun and varied, especially the bosses. Sekiro was an interesting experiment that ultimately failed to deliver something truly spectacular.
@averyrathbun3859
@averyrathbun3859 5 лет назад
Sad. I feel like Sekiro puts a lot of people off at first. Personally I think it really clicks around genichiro. The combat system this time around has a lot more depth in moment to moment situations than soulsborne games
@averyrathbun3859
@averyrathbun3859 5 лет назад
@YupimonEvolve You clearly don't have much experience at all with Sekiro. First of all in all of fromsoftwares games the choices you make in combat is reactive to the enemies attacks. You dodge/block until an opening in the enemies presents itself and then you attack. It's an incredibly simple formula but it works when the enemy in question is designed very well. In Sekiro there's a whole lot more to this. Each example you brought up for supposed depth in souls games is also obviously available in Sekiro. You dodge except in this game it's much harder to eye frame and you have two forms of dodge, step dodge like bloodborne which can transition into a sprint if you need distance and a jump which adds another dimension .The parry and block option is also available except this time around the parry is way less clunky. Because of the posture system you can't just use one strategy to succeed like in soulsborne games (just eye frame everything) you have to transition from parrying/blocking into dodging. Also the ninja tools aswell, you have three different specialized tools you can use mid fight, each with vastly different effects, some more reactive (mist raven, divine abduction, lotus umbrella shield) and other more aggressive (flame vent, shuriken, loaded spear, firecrackers.). Also because of the games posture system there's often two ways to take down the boss, patiently targeting their vitality or aggressively targeting their posture. When you also bring in perilous attacks that require certain actions to punish and require you to become familiar enough with your foe to tell their sweeps from their lunges, how certain bosses react uniquely to certain tools, the added stealth elements which add a new layer to the level design, the grappling hook which can be used during certain bosses to close distance ect. There is just way more depth to Sekiros moment to moment gameplay. Calling it that "parry" game or comparing it to AC creed is extremely reductive and helps your case none. Most of the depth unique to the souls games involves character building and loadouts. I personally don't care for those because leveling systems should exist to facilitate a character and souls protagonists basically have no character and there basically is no dialogue tree. Any element of roleplay that was present in darks souls and demon souls has been pretty much stripped out in ds3 and bloodborne to the point that I really don't see why the leveling system sticks around and all they do is work to limit your options. The games are way more structured like action games, except they lack as much depth. If they want to continue making action games than Sekiro and it's mechanics are the next most logical step. Which is to say it's not completely different but has evolved the formula by adding more layers and ditching a leveling system which worked contrary to fromsofts tight difficulty design
@littlemoth4956
@littlemoth4956 4 года назад
@YupimonEvolve Did... you just justify one system being more complex by describing it in a nerdier way? Don't worry, I can do that too. In Sekiro: Shadows Die Twice, players can choose a variety of methods to engage their enemies. They can stealth kill enemies to thin the horde, and use prosthetic tools at the cost if spirit emblems to catch them off their guard. When the player starts fighting, they can use several different combat arts. This includes a spin slash, a flurry of slices, or most importantly, the mikiri counter and deflection. This causes the player to want to plan their approach. You make constant choices, when to dodge, jump, mikiri, deflect, block, use prosthetics, and stealth kill. Dark Souls is more like a punishing 3D Mario.
@Cetra29
@Cetra29 4 года назад
@YupimonEvolve I played completely different often enough simply by not being that experienced and still won so you are wrong. The game is very forgiving later. Play the game from start to finish. You have enough options. And since when is blocking a bad thing. It is a swordsman's/ninja game. It is supposed to be stylish and not only hit and run 100% of the time.
@Sputin
@Sputin 4 года назад
@YupimonEvolve maybe you're talking about Dark Souls
@obsolete18
@obsolete18 5 лет назад
You know what the weirdest thing in sekiro is? The fact that there are about 30 shortcut doors of which there are only like 5 that are actually helpful. Most are ooh a door, let me open it, oh it goes back to a hallway I never need to go back to that is only 2 grappling hooks away... great. My darksouls brain was so let down every time
@SinHurr
@SinHurr 3 года назад
The lack of real shortcut porn was disappointment.
@akiraigarashi2874
@akiraigarashi2874 Год назад
It's probably cause you are so mobile in this game
@MrDessi69
@MrDessi69 Год назад
so i never usaually comment even though i love the reviews but this is the only one i don't really agree with. i fell like you didn't give i a proper chance, and that's speaking from experience coz i didn't like it to start with but it feels a lot more like a james bond remake the more you get into it and the more time you spend with it
@Jajalaatmaar
@Jajalaatmaar 5 лет назад
I agree, I prefer Dark Souls as well. Sekiro feels like a step back in possibilities. I'd rather they just polish the shit out of Dark Souls.
@manhphuc4335
@manhphuc4335 5 лет назад
Jajalaatmaar i‘d prefer they do crazy thing with it. It‘s clear that after souls 3 the team is running out of steam. Slave Knight Gael is basically a more polished Artorias fight. Midir dragon harass is something that you experience the entire time in the main game. All three games have dogshite lava levels. It‘s better that the team try something new like Sekiro (aka stealth souls) or many other new things.
@majorgwedgie
@majorgwedgie 5 лет назад
I mean i like when fromsoft tries different thing imagine for a second in sekiro if dodge were more viable and their was weapon variety, a japanese setting has plenty, of options naginata,yari,nodachi,kusari-gama,kama,wakizashi to name a few, thinking about it that would be amazing as a side note its kind of ironic that in a game where you are a ninja you get locked into one weapon choice. thats very un-ninja really
@Exel3nce
@Exel3nce 5 лет назад
yeah, because sekrio /from wanted the game to be a step back of the excat same game, and not something different...... just because its a fromsoftare game, doesnt mean you have to see everyting from the ds goggles
@majorgwedgie
@majorgwedgie 5 лет назад
@@Exel3nce sure it's different that's fine it still however shares a huge amount of similarities with souls and many of the differences just come off to me and others as less enjoyable and more restrictive in terms of player agency and replayability
@SaveMeXenu
@SaveMeXenu 5 лет назад
@Definitely ANonymous You don't understand the combat in Sekiro, that's really obvious from your post, which is fine, but don't try to list it as a con because you don't understand how it works. Dodging is meant to counter grabs and elemental attacks that damage you through blocks/deflects. Dark Souls was incredibly overly-reliant on dodge rolling, more than Sekiro is on deflects. I'm not even gonna touch your cringe worthy end statement there.
@Carlos-ln8fd
@Carlos-ln8fd 5 лет назад
In the stream he said he stopped playing before defeating Genichiro which is a little sad because many people say it's during that fight that they start enjoying the combat.
@schizlmanizl
@schizlmanizl 5 лет назад
Exactly my thoughts!
@mikezenox
@mikezenox 5 лет назад
This fight has been driving me insane the past couple of days.
@marcosdheleno
@marcosdheleno 5 лет назад
yes and no, the genichiro wont "suddenly" make you like the fight system IF you dont already like it. the combat is great, BUT its not for everyone. there are things i love in sekiro, but if im being honest, its by far my least favorite game of the "franchise", and the reason is, i really enjoy how balls to the way i can make a character in dark souls. in here, there's only one true way to do it(unless you cheese it).
@alanwake5239
@alanwake5239 5 лет назад
@@mikezenox If you've beaten Lady Butterfly without cheesing her you'll be able to beat Genichiro. Mikiri counters and the Ashina skills that enhance posture damage will ruin his day
@DigitalHawk96
@DigitalHawk96 5 лет назад
The first fight when you get Kuro at the castle top? If so, that's extremely disappointing... He is a make or break boss to get you understanding core mechanics.
@huyhungle1205
@huyhungle1205 5 лет назад
Well, he missed the "Casino Royale (1967)". But again, nice video as always.
@jmlkhan5153
@jmlkhan5153 5 лет назад
Not canon. That one was a Woody Allen parody film.
@mierardi88
@mierardi88 5 лет назад
That one's controversial, what isn't is From Russia with Love which is absolutely a James Bond film
@Retrah22
@Retrah22 5 лет назад
@@jmlkhan5153 Neither is Never Say Never Again, but he mentioned that one.
@sygnusadun4832
@sygnusadun4832 5 лет назад
Thank you for including Lazenby you crotchety old resident of Convict Island.
@WailFin
@WailFin 5 лет назад
*FORMER resident. He's since moved to the Ideologically Divided States of Inane Dogma.
@guernican
@guernican 5 лет назад
I don't like it as much either.
@hoeraufist
@hoeraufist 5 лет назад
I think the Japanese character that pops up is the same for grabs, sweeps, and thrusts (Coincidentally, I use the same move set on women.). It really is just about learning what the enemy is going to do based on his movement.
@NoOne-fe3gc
@NoOne-fe3gc 5 лет назад
Sekiro: Shadows Git gud twice, Sekiro: Shadows deflect 1000 times, Sekiro: Shadows die twice... thousand
@tarrker
@tarrker 5 лет назад
Saying the game encourages stealth is like saying you're "encouraged" to keep your hands visible and not make any sudden movements when the cops show up. Sure you can play the game without using the stealth... If you love dying. x_x
@francesco8000
@francesco8000 5 лет назад
Sekiro is in many ways a Tenchu sequel more than a Casino Royale sequel. I'm sure you all forgot that Tenchu existed and that it's a from software game (like armored core) because most people think that from software made only Skyfall.
@JustinLeeper
@JustinLeeper 3 года назад
Yes, exactly!!! (I’m late, but that’s cuz I waited until Sekiro finally went on sale) Thinning the boss’s herd over 10 minutes only to get killed by him in 10 seconds is NOT FUN. Also, the parry-dependent combat feels like 2 kids banging hollow plastic swords together, until the older, bigger kid says “You died, I won.”
@highgrove8545
@highgrove8545 5 лет назад
I would describe Sekiro as -Dark Souls but not Dark Souls- Nightfire but not Rogue Agent
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