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Self-Powered Metal Volcano Tamer - ONI Volcano Taming - Part 3 

Tony Advanced
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Tamer for iron/copper/gold volcanoes that is simple-as-possible for producing metal at whatever temperature you want and maximizing power production. Produces more power than it uses. You'll need steel and plastic. I will put addenda in a pinned comment.

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13 сен 2024

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Комментарии : 149   
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Addenda: 1) I just got on twitter, it seems like the best way to get feedback and say what's happening: @tony_advanced 2) It's better to arrange it so the liquid pipe thermo sensor is right next to the aquatuner. This better prevents cold packets from entering the aquatuner. This might have broken my pipe a little bit. (via @kasuha). 3) You can prevent pre-mature-eruptions by leaving natural tiles over the volcano. (There is one tile in particular that needs to stay) (via @Saturnus). 4) It appears my setup melted a steel rail behind the volcano. I didn't catch it in the act, so I'm not sure what happened, but you might need to make those rails from wolframite for Iron volcanoes. 5) I asked Saturnus to have a look at this and he delivered in a big way: forums.kleientertainment.com/forums/topic/111477-taming-a-metal-volcano/?do=findComment&comment=1257522 6) Gas pumps are bad at making vacuums when placed on the floor because it covers some of the tiles it sucks from. Pointed out by many people. :)
@timothypearson9728
@timothypearson9728 5 лет назад
Pin this comment :)
@ironboy3245
@ironboy3245 5 лет назад
Also, you could loop the cooling loop through a pool of water in which you dump the iron into as a failsafe in case you demand more iron than the system can safely cool, the water will act as a heatsink to buy you time
@nZifnab
@nZifnab 4 года назад
I think the filter gate on that sensor might also cause issues? it might let two packets in, where one is colder than the other.
@tonyadvanced6315
@tonyadvanced6315 4 года назад
​@@nZifnab It can, but since the loop of coolant never stops all the packets in the pipe are about the same temperature. Since they are the same temperature it doesn't matter whether you get an extra packet or two.
@ganashal
@ganashal 4 года назад
@@tonyadvanced6315 Re point 2), you could probably set up some sort of automation timer with a memory toggle and buffer gates or something that would delay the start of the aquatuner until the packet that tripped the sensor reaches the aquatuner input? I've never played around with that (and the one I just made I just used Supercoolant anyway so less of an issue) but just an idea. Also re: 4), I just had the same issue with a Gold volcano. I had excess Thermium to make the rails out of and just did the whole room, but it was only the single rail at the point where the metal spawns (starting from the bottom left square of the volcano picture, go up 1 tile and right 1 tile, that's the square that counts, and is also the one you need to leave covered to prevent eruptions) that melted, so probably the rest was overkill. Thanks for the design though, I really love it, even though my game hated me and spawned my volcano right up against the neutronium so I had to modify the whole room layout!
@Blyndem
@Blyndem 5 лет назад
Loving these tutorials and appreciate having the dupes do the building. Keep it up.
@puppyboy2
@puppyboy2 5 лет назад
Your videos fell like taking a masters class in ONI, Or rather, a nice condensed and direct explanation from a prof who normally teaches the master classes. Great job!
@AjaxAssault
@AjaxAssault 5 лет назад
I tamed my iron volcano by simply dumping tons of cooled water in to the room constantly, pumping it our from the bottom of the room and running through a steel-free (thanks to you) aquatuner/steam turbine setup. Definitely not the most power efficient method, but it rapidly stopped the heat wave of death spreading across my base from the volcano.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
I do it that way sometimes. It's the I-have-plenty-of-power-so-why-not method. It might be easier/cheaper to put water in the room 1 tile deep and use a radiant pipe to keep it cool instead of rotating the water.
@zarquan3144
@zarquan3144 5 лет назад
I like your build. My normal reaction to a metal volcano is to just get the metal out, but it is good to get the most out of it. If you put your gas pump one tile higher, your pump would have removed the oxygen much faster. You should read the forum post "The mystery about pump range." Your gas pump was only removing gas from 1 tile, whereas moving it up one tile would have it in contact with 4 tiles.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Ah, that explains it.
@einsford9894
@einsford9894 4 года назад
I've watched this quite a few times now and my favourite part is the indignation and subsequent deletion of the cooling loop bridge. Keep producing these amazing vids
@BigJimmy238
@BigJimmy238 3 года назад
He tames my Hot Steam Vent, now he tames my Iron Volcano. Good job Tony.
@tonyadvanced6315
@tonyadvanced6315 3 года назад
Almost a haiku.
@BigJimmy238
@BigJimmy238 3 года назад
@@tonyadvanced6315 Challenge accepted. Oh great volcano tamer. Skillfully he builds. Automate and benefit.
@deviousbutton9211
@deviousbutton9211 5 лет назад
When i saw the bypass fail i could not hold back the laughter. 10/10 Also temp checks need to take place right before entering the aquatuner (the point where it can move to a bypass or the aquatuner ) or you'll have even more problems. Keep up the good work.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Indeed, thank you. I put the temp check in the addenda already, it's good advice. That bypass thing is going to haunt me. :)
@ianswartz2741
@ianswartz2741 2 года назад
haha, 1000+ hours in this game and I just learned you can swap around the aquatuner XD
@tyraelpl
@tyraelpl 5 лет назад
Thanks! That's a great self contained build and it is AWESOME!
@michaelsdenney
@michaelsdenney 4 года назад
For the conveyer belt end, you can skip using a conveyor belt shut off switch and just hook the smart wire to the conveyor chute output. Smart chute output on/off was added to the game after Tony made this video. There is also a timer in the game now, already mentioned previous comment.
@jamesaust3272
@jamesaust3272 5 лет назад
Suggestion, you should use the Blueprint mod and include that in the description.
@nZifnab
@nZifnab 4 года назад
I'm really liking your tutorials. I find them a lot easier to follow and they tend to be a lot simpler than, say, Brothgar's. He has great ideas too, I just like the way your present yours more XD. I have a stupid-simple metal volcano setup that just let's the metal sit on the ground while the steam soaks up it's heat. Then during dormancy I go scoop it out into a storage compactor while it's like 110-120 degrees. I setup this up fairly early-game because I found two of these right next to my base, and it's been awesome so far (generally the stuff that needs metal is outside and I don't particularly care about the heat). Now that I actually have robust access to steel and moderate amounts of diamond from the oil biome, I think I'll switch to something more automated like this. I don't have a great source of clay though for Ceramic... still using crappy igneous insulated tiles. Do you have any suggestions for renewable sources of clay? I have an automated setup to *make* ceramic, and I do have some stockpiles, but I'm afraid of running out (of clay) and insulated tiles are EXPENSIVE in materials.
@michaelsotomayor5001
@michaelsotomayor5001 4 года назад
5 months in and my reply lol.. deodorizers produce oxygen and clay.. I saw Francisjohn dump all his dupe toilet polluted water into a pit with liquid storage tanks and covered it with deodorizers.. producing MAD amounts of clay and fresh oxygen.
@benjiqin928
@benjiqin928 5 лет назад
the guild is decennt for new player,im very appreciate for the people like you to make such tutorial for us :)
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Thanks! This build is a good one for advanced players too. (I don't think I cut any corners for simplicity)
@benjiqin928
@benjiqin928 5 лет назад
do you mind also make a tutorial for leaky oil fissure?
@AndyScott
@AndyScott 5 лет назад
Very cool build and instructional video. The one issue I see with this though is the weight plate. If it takes priority over your time delay automation, the conveyor will empty out and never buffer. Unfortunately I think you would have to ignore your top rule of always have iron available for your dupes to overcome that issue.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
You are right. One weakness of the build is if my dupes use too much iron then things don't work as intended. But I'm pretty sure nothing breaks, and I sorta prefer that I get the iron right away if I do indeed need it. I think players with other priorities can make modifications to meet their goals.
@nZifnab
@nZifnab 4 года назад
Frankly I'd just skip the weight plate. You're going to get iron out at the speed that the volcano produces it. My current method involves waiting until the volcano goes dormant to extract all the iron so... this is certainly superior to that :P
@astrobat1342
@astrobat1342 5 лет назад
Your iron rails will melt near the volcano centre. Im 100% sure they will. Ive done like 5 versions of this before an all of them melted near the centre.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
You are right, it's true, they do. I put a text thing there saying that you should use steel.
@EvonixTheGreatest
@EvonixTheGreatest 5 лет назад
@@tonyadvanced6315 what about tungsten?
@davidg81815
@davidg81815 5 лет назад
@@tonyadvanced6315 Even steel melted for me at the center tile. Other than that this is great. Next build my conveyor path would just avoid that one tile.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
@@davidg81815 Oh dang. I eventually switched to steel but that didn't happen. I'll mention it in the addenda so people know. Avoiding the hot spots is a good move, or you could use wolframite if you are stubborn like me.
@davidg81815
@davidg81815 5 лет назад
@@tonyadvanced6315 My guess is that since this video never went all the way to vacuum, that tiny amount of air was enough to save the conveyor rail. It might work if you leave the room at 1mg of oxygen until the steam takes over.
@MascotCoding
@MascotCoding 5 лет назад
Wow! Nice video! Thanks!
@kasuha
@kasuha 5 лет назад
You should have the pipe temp sensor just one pipe segment before it enters the aquatuner if you want it to be reliable. Otherwise it can happily send too cold packet into the aquatuner because the packet it just measured wasn't cold enough. I guess that's why your pipe is breaking.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Thank you. I'll put it in the addenda.
@SaturnusDK
@SaturnusDK 5 лет назад
Not quite needed if you put a filter gate on the sensor. Then the aquatuner will only turn on after a consecutive number of packets are hot enough for the aquatuner to turn on, and will turn off immediately if just one packet is too cold. The setting on the filter gate should be pipe length to aquatuner input minus one second. This principle always applies. So if the sensor is adjacent to the aquatuner then the pipe length is one minus one second which means the filter gate can be omitted. In set ups like this I prefer a relatively long pipe length between the sensor and aquatuner in order to have the latter on for a few seconds at a time instead of short bursts. Btw, nice to see you around Kasuha (I'm Saturnus from the forums)
@kasuha
@kasuha 5 лет назад
@@SaturnusDK You're right. The tradeoff is that you will be skipping some hot packets too so I'd probably only use it if there's really no way to fit the sensor right next to the aquatuner.
@PyrokineticFire1
@PyrokineticFire1 5 лет назад
liquid reservoir? just even out the high & low temp
@TheMindverse
@TheMindverse 3 года назад
Great build. I still haven't finished mine or fired it up yet, but it would be great to have all overlays of the final, correct build posted somewhere.
@--2K992
@--2K992 5 лет назад
You should do a whole video on using arbor trees to make water or oxygen
@josephburchanowski4636
@josephburchanowski4636 5 лет назад
"You should do a whole video on using arbor trees to make water..." Through which route though? The wild tree route? The pdirt-po2-puft-slime-algae distiller route? Or the co2-slicksters-petrol route? All three? None of the above? (domestic arbor trees are water negative without one of these routes)
@--2K992
@--2K992 5 лет назад
@@josephburchanowski4636 Im using pips to plant the trees
@josephburchanowski4636
@josephburchanowski4636 5 лет назад
@@--2K992 So the first route. You get about 15.625 kg of pwater per day per tree. And about 27.78 kg of pdirt per day. For pure po2 production 43.4kg per day per tree; so you need more than 1 tree per dupe (since dupes use 60kg per cycle) Deoderizers reduce it to 39kg of o2 per day. Sieving the pwater first and then putting it into an electrolyzer gives a tiny bit less o2 than pure deoderizers and off gassing, but it gives you hydrogen.
@xN3hiox
@xN3hiox 4 года назад
I have come back to this, because i use this without the water cooling, i dont think its necessary (also kinda cheaty) and its still self powered even without transferring heat from water of steam turbine to metal. But i did upgrade this to something quite large because i don't actually need the output of this to keep spewing out iron forever, basically i just added double doors in the steam room that can close and open with an atmo sensor. What this does is either reduce steam pressure under 149kg/tile or increase it to 200kg/tile so that the volcano can no longer erupt. This is useful for late game as having 500tons of iron is really unnecessary, we get enough iron from meteor shower too, and having less items decreases lag. Before this i used to resort to just straight up deleting iron from the game with debug menu. This is something i've added to most metal volcanoes, and it can be further automated using smart storage linked to the doors to keep a certain amount of iron you want. While this does take up quite some space this can be done two ways, either have double doors for the same lenght as the "normal" volcano chamber and then have a total of 100kg/tile with doors open (wich gives 200 once doors close). Or if you can afford to delete water, juste juste a simple 2 double doors system that deletes steam, until you're happy with pressure, and add water until its high enough to overpressurise the volcano. Second has a smaller footprint but you can't really automate it completely, since you can't detect pressures over 20Kg
@elspoocho4637
@elspoocho4637 3 года назад
thanks for this design, starting this up without breaking the pipes in the heat sink was pretty challenging tho!
@ElTuristaTravel
@ElTuristaTravel Год назад
mine just broke. how did you do it?
@elspoocho4637
@elspoocho4637 Год назад
@@ElTuristaTravel i changed the heat sink all the way by now, the water coming from the turbine is now going straight back to the hot room and i cool the heat sink with the cooling from the aqua tuner.. slightly less efficient, but it's just not worth the hassle
@weltraumvogel2
@weltraumvogel2 7 месяцев назад
​@@ElTuristaTravelpipes don't break if there's only 1000g of liquid or less in them, did you forget to set the liquid valve to 1000g?
@KAClown
@KAClown 4 года назад
Tony, I'd like to see a metal volcano tamer that doesn't use steel, plastic, steam turbines, or aquatuners. Minimizing the usage of refined metals would be nice. A common thing I see with these is that people will wick away the heat and delete it as the primary thing. Which I can see that it is easy to do, but I've been doing calculations about a copper volcano I have in my map. It produces 7Kg/s liquid copper at 2226.9 C for 68 seconds every 886 seconds when active; I don't know at current what the activity period is. By my calculations, I should be able to melt 156 Kg/s copper ore or around 8Kg/s iron ore with the heat of that liquid copper when it is erupting. If I'm not deleting the heat of the copper liquid but instead just moving it around then I should be able to melt successive quantities ore using the same heat without needing advanced power setups. The one trick that I am having a hard time finding formulae for is getting the melts to reach an equilibrium temperature that can be handled by dupes (preferably without suits) in a reasonable time. I know the solution is going to be some variation on Delta T = T_final - T_initial and Sum(Q) = 0 where the Q terms represent joules to phase transitions of the materials involved; when the temperature difference = 0 then the materials will be at their equilibrium temperature. What that equilibrium temperature is depends on how hot or cold the input materials are initially and how much mass of each is added. Using crude or petroleum as the heat exchange loop is going to be somewhat problematic and requires reaching the bottom of the map in general. Access to ventilation isn't going to meet the high expectations of people interested in the end game play, but oxygen, hydrogen, or natural gas is easily accessible and highly useful from the early to mid game on most asteroids. Thanks for your well documented experiments.
@FerrybigGaming
@FerrybigGaming 4 года назад
When building this, move the gas pump 1 tile up, it exposes more "suction" tiles (3 vs 1), pulling the chamber to a vacuum quicker
@tonyadvanced6315
@tonyadvanced6315 4 года назад
You are right. Thank you.
@RichardTruth123
@RichardTruth123 5 лет назад
I watched the video with the gass filters. Super handy stuff I've been using heaps. I was thinking you could use the same sort of 1g loop generated by a a liquid valve and use that as a buffer rather than a filter.
@selensewar
@selensewar 4 года назад
24:18 Memo to future self, when i'll forget how to calculate that again.
@bobsprock
@bobsprock 3 года назад
steamcommunity.com/sharedfiles/filedetails/?id=1706181611 - Hey. There's a mod for it if you're into that sort of thing.
@selensewar
@selensewar 3 года назад
@@bobsprock yeah, i'm using it nowadays, thanks ^-^
@scaltra6709
@scaltra6709 5 лет назад
are you going to go back t your old bypass and just have the buffer space now? or is there an advantage to the valve system you have set up? ( or is it a shutoff? i get their look confused)
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
I'll use the buffer space for now. I'm planning to try to design one that works without it, but I'm not sure it's possible. There's at least one design that incorporates a buffer space. Ideally, I"d like to get rid of the buffer space altogether because the temperature in the buffer can slowly deviate from the rest of the coolant and I dislike that.
@anthonyoswin7634
@anthonyoswin7634 5 лет назад
@@tonyadvanced6315 I think the valve bypass failed due to leaving the pipe bridge (from your tubine output, that you used to prime the cooling loop) connected. If you remove the bridge ( no need to refill a closed loop once it is full) it will stop filling the loop completely and borking up your loop. Very much enjoying your tutorials dude.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
@@anthonyoswin7634 You are absolutely right. If I took away the thing that fills the loop then it wouldn't be possible to overfill it.
@michaelsdenney
@michaelsdenney 5 лет назад
The steam turbine should have been flipped for the exit on the left, using less pipe.Then could have fit in 2-3 more radiant pipe pieces.
@selensewar
@selensewar 4 года назад
Amazing. Thanks!
@mj-lp5eb
@mj-lp5eb 5 лет назад
The bypass wasn't failing ..you still had the bridge pipe from the steam outlet attached, it was trying to force 2k of water from the turbine into it.. you can see it adding packets of water when you added the new pipes @39.24
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
You are definitely correct about that, in a sense. If it weren't for the bridge then when an empty bubble in the coolant loop comes along then it wouldn't get water in it and the loop wouldn't get locked up. But I've been trying to make a bypass that doesn't have that vulnerability at all so that it can be used for sophisticated cooling loops that require inputs and outputs that can't simply be removed, so that's why I'm frustrated by it.
@LTL_king
@LTL_king 5 лет назад
The super simple aqua byass. prnt.sc/p5uxhi Bypass with 1 bridge. prnt.sc/p5uyda Will still work with liquid completely full in every pipe segment.
@RDKirbyN
@RDKirbyN 2 года назад
Took me ages to figure out some of the different stuff but yeah, works fine
@jefkinbacca
@jefkinbacca 4 года назад
nice, even simpler with latest release, now you can use a straight up timer instead of buf + not + buf
@michaelsdenney
@michaelsdenney 5 лет назад
The automation signals doesn't seem to work correctly until the conveyor belt is full. That is: You set the pressure plate to send a green signal if below 200KG. However, the way this is hooked up is that this pressure plate green signal will over ride the 75 second pulse timer red signal and this will make the signal on the convey belt cut switch stay green regardless if there is chunks of ore in the belt loop system or not. This build counts on the ore sitting in the system to cool down, not rush through the belt line. So what happens is that with that current automation in place, the ore will rush through the system too fast and dump very hot ore on the pressure plate when the volcano first fires up. Now, once the conveyer belt is full then the system starts working as you planned..But that initial seed of spitting out hot ore because the ore didn't cool down long enough in the system appears to be an issue. Seems the could be solved by not connecting the pressure plate or the 75s pulse timer directly to the belt cutoff switch. Instead, they should both go to an AND gate and only if both signals are green should the cutoff engage. Now in your first build with the funky double exit system, you didn't have that pressure plate idea. My guess is that you seeded the belt loop with your first build where this "Seeding" problem doesn't occur. Only after the belt was seeded with ore did you add in the pressure plate system.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
That is the intended design. The thinking is that I want metal to be available to my dupes even if it is still hot. This might not be what everyone prefers for their own solution.
@michaelsdenney
@michaelsdenney 5 лет назад
@@tonyadvanced6315 Thanks for clarify on the pressure plate intent. Built this in a real game and finally got it to fire. The middle steel belts behind the gold volcano melted right away, but I went in between eruptions and just made the belt skip behind the volcano and go over the top. Gold volcano is 200C higher then the melting point of steel. So for gold, just need to not route behind the volcano. Works great ! Even the first time through, the gold still came out at less than 100C. Great build, dig the video guides!
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
@@michaelsdenney You aren't the only person to have trouble with those rails. I wish I'd have paid more attention to that issue when I made the video.
@nZifnab
@nZifnab 4 года назад
I had some automation wires running behind a volcano and they kept melting too XD I thiiiink if you have the steam in there, the gold should automatically drop in temp super quick and not have time to melt steel conveyor belts... but I can't guarantee that. I suspect the main issue is going to be starting it for the first time before your water has flashed to steam. I could be wrong. but I never see anything hit that "erupts at 3 million degrees C" temp that the volcano reports after I have steam in there.
@gilbertenglund777
@gilbertenglund777 5 лет назад
Love your guides man. Keep it up. Do you have a good setup for oil refinery cooling? Would be nice if you could a guide for it.
@michaelsotomayor5001
@michaelsotomayor5001 4 года назад
Did the timer sensor not exist seven months ago? It’s interesting to see this setup without having that option. Klei made this game harder at the beginning lol
@0x0404
@0x0404 5 лет назад
Looks a lot simpler but the brothgar design is pretty hearty and only needs steel for a door(and might not need steel for that door at all). You do need offsite cooling though so again his design has a lot more parts.
@YaohanChen
@YaohanChen 4 года назад
How important is it to cool the metal? It seems that when you build anything with the refined metal, it's temperature becomes 40C. So if you don't have a storage for refined metal in your base, couldn't you just leave the metal hot?
@PyrokineticFire1
@PyrokineticFire1 3 года назад
maybe you're fond of using weak liquid locks & a dupe dropping 150°c chunks of metal on a 30g drop of water could ruin gas separation. atleast using the turbine runoff to cool the metal down to 100°c would reduce those problems. there are several other ways to generate power, so it's ok to have other priorities for these volcanoes. if the priority is to squeeze as much electric power as you can: have the conveyor rail bypass the turbine room & only cool the metal using the turbine's exhaust water (salvaging some heat energy without paying for it electrically)
@soundspark
@soundspark 9 месяцев назад
How come your insulated pipes are orange in the overlay? Is this due to it being an old update?
@ivantomasic7950
@ivantomasic7950 5 лет назад
Dud i just found your channal and it's amazing. Also i have a problem with too much poluted dirt, do you know a way to turn it into something useful other than compost?
@defiantnight2668
@defiantnight2668 5 лет назад
Feed it to pokeshells for their shells, don't tame them though, they eat way more when tame
@riotintheair
@riotintheair 5 лет назад
Options include pokeshells for shells/eggs and sand or sage hatches for meat/eggs and coal. Just keep in mind that while coal>>sand the shells make lime, which is often the limiting reagent to make steel. Or drop it in water and forget about it until you're ready - which could easily be the first of never.
@michaelsdenney
@michaelsdenney 5 лет назад
Been running this build for 200 cycles now. This is totally maintenance free. Really nice build One thing I tinkered with a bit after firing up, but then left alone: The amount of steam pressure. While less steam creates more power because the steam->generator runs hotter and thus requires less power from the main grid, more steam seems to cool the gold down faster but draws more power from main grid because the steam->generator runs cooler. I.E, more steam/water cause the average heat of the steam to be lower which produces less Watts. I been running about 50K steam per tile as more interested in cooling than being power efficient. What steam pressure did you run?
@nZifnab
@nZifnab 4 года назад
I think less steam will run hotter, but for a shorter period of time. More steam will run a little cooler, but will run the generator for longer because that larger amount of steam mass is still absorbing about the same amount of "heat energy" from the metal. I think he said near the start he's running it w/ 100kg steam per tile? Also that's what it looks like as he mouses over it later in the video. So I think you're using less steam than him if it's only 50kg per tile.
@JinOkami
@JinOkami 5 лет назад
Hi, can you explain the purpose of the liquid valve and why you set them to their specific values?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
The liquid valve at the top takes the water from the steam turbine (2kg/s) and breaks it into two pipes at 1kg/s each. The valve is set to 1kg/s. When you have 1kg/s or less of a liquid in a pipe then the liquid won't freeze/boil and break the pipe no matter what temperature it is. So, using those pipes to cool the heat-sink below the valve is 100% safe (but, I think it may be unnecessary to do it that way, I'm not sure.) This way, the metal can be cooled to 95C using nothing but the steam turbine.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
The liquid valve above the aquatuner is basically just a bridge that bypasses the aquatuner so the coolant (water) loop keeps moving even when the aquatuner is turned off. Without that, the coolant would stop moving when the aquatuner stops because it's cold enough. I prefer to do cooling that way because it's easier to manage. The valve is set to the maximum, (10kg/s)
@qaz120120
@qaz120120 5 лет назад
Sir, I just saw your gas refinery and must say that it is quite impressive! But, I had a design of myself that might be more efficient. Are you interested?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
I'm always interested. :)
@qaz120120
@qaz120120 5 лет назад
@@tonyadvanced6315 Thanks for your reply! I never expected someone to actually read the comments. puu.sh/EgH9M/294da2a216.jpg puu.sh/EgHbW/651c0d9585.jpg Here you go! I have kept it for myself for like a year and was hoping someone from youtube could appreciate it. It converts 6200g/s of crude oil and runs indefinitely. I am at this very moment working on a more compact design where its folded up, and the thing can be built directly under a oil well to circumvent having to use a pump. We could also proceed to discord if you want a more elaborate inspection.
@stephenherrmann8504
@stephenherrmann8504 4 года назад
@@tonyadvanced6315 www.reddit.com/r/Oxygennotincluded/comments/engb12/useful_metal_volcano_tamer/ Would love to know your thoughts
@gabrielmarkin5791
@gabrielmarkin5791 4 года назад
u r the best!
@Frohoth
@Frohoth 4 года назад
Great build, will you make a video to build petroleum boiler? Preferably geopowered. Include the math! We love math!
@tonyadvanced6315
@tonyadvanced6315 4 года назад
That's something I've been working on. To do it efficiently it seems to require a rather big serpentine of petroleum and afaik there's no better way. I'll make the video for it... pretty soon I think.
@mattiaswinther2643
@mattiaswinther2643 4 года назад
Your videos make my ONI playing experience so much more enjoyable! Did your cool vent tamer last, now it’s time to tame a copper volcano! One question though: How do you decide how many steam turbines you put in a build?
@tonyadvanced6315
@tonyadvanced6315 4 года назад
One steam turbine can delete 877 kDTU per second. So assuming I can get the temperature right in whatever I'm building I use however many turbines I need to delete all the heat in the time I have.
@mattiaswinther2643
@mattiaswinther2643 4 года назад
Tony Advanced Thanks, what about the amount of steam then? I’ve been using your amounts blindly, but it would be fun to know where the numbers are coming from. Awesome content, thanks for doing this!
@tonyadvanced6315
@tonyadvanced6315 4 года назад
​@@mattiaswinther2643 A metal volcano needs enough steam to keep the heat capacity high so the temperature doesn't spike too much during an eruption or when a lot of hot metal gets loaded on the conveyor rail all at once. The beefiest metal volcano can result in the need to process a total of 429.9 kDTUs of heat energy per second if the turbine runs continuously (when you include the heat produced by an aquatuner to keep one turbine cool). So as long as you have enough heat capacity (steam) to prevent the temperature from spiking above the temperatures your buildings can handle, one turbine is more than enough. The exact amount of steam depends on the volcano, but since there's no harm in having too much (except for that one heat-deleting bug) I tend to use "lots" and not worry much about the exact amount. You can get the heat capacity you need with other methods, a bunch of tempshift plates would be quite helpful.
@PyrokineticFire1
@PyrokineticFire1 3 года назад
@@mattiaswinther2643 volcanoes have an overpressure limit. you CAN add too much water/steam. i THINK(!) it's 200kg/tile. I take a less measured approach and use 2 turbines per metal volcano. it's more cooling than needed, but I use temp sensors so they run hot when they do run. with 'plenty' of water and some temp plates, the temperature can stay around 190°c
@23edsa
@23edsa 5 лет назад
Which liquid is better for the cooling loops? Water, oil or petroleum?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Water or petroleum, depending what you are doing: 1) Water: Has a high specific heat. One packet does more than twice as much cooling as petroleum. 2) Petroleum: Has a lower freezing point, so you can cool things colder than you can with water.
@23edsa
@23edsa 5 лет назад
@@tonyadvanced6315 thanks. I'm building a petroleum boiler, but I think I can use remaining igneous rock from that to corner suck it with autoloader and heat up steam with that, so I was thinking of cooling down the loader, and I don't want water to evaporate in that loop
@florianh.6256
@florianh.6256 5 лет назад
just a thing to keep in mind with that: from an efficiency standpoint you always want to use 10kg packets of water(p, salt or normal does not matter that much) or later super coolant in an aquatuner as you transfer much more "energy" per watt out of it. You can also "cool" things passively by using steel or thermium machinery and running it hot. You can run a 200° petroleum loop that heats steam without an aquatuner. Depending on the igneus rock temperature and if you want the system to be able to back up (so the rock may heat the recepticle) it is enough to just cool the atmosphere surrounding those with water. If no rock gets stuck they have very minimal time to heat up anyways and you are pumping 10kg water (with SHC of 4+) along an atmosphere with at most 2.4 SHC at most likely lower pressure than 10kg. You have to put in A LOT of heat to have that water boil if you actively cool it. 20kg packets of 1.0 SHC igneous rock 50% of the time are likely not enough to do that.
@MB-ls6zi
@MB-ls6zi 4 года назад
Is 1kg of water in a pipe being unable to vaporize and break the pipe a bug that may be fixed or intended behavior with an explanation in real world physics?
@tonyadvanced6315
@tonyadvanced6315 4 года назад
I think it's intended. It works for 10% or less of gas pipes too and I find it to be a good balance of useful but not too useful.
@davidg81815
@davidg81815 4 года назад
The logic would be that a gas pipe can contain 1kg of gas, so a liquid pipe with 1kg of liquid that gets turned into gas inside the pipe is now 1kg of gas and pipes can hold 1kg of gas.
@nZifnab
@nZifnab 4 года назад
@David Gaines that kinda breaks down when you consider the same behavior happens for gas pipes. Technically 1000g of gas in a gas pipe could condensate into liquid "safely" in the pipe, since that's still only 1 KG - but this will bust your pipe - it can only handle a state change with 100g or less of gas (and wont' actually state change until it exits). Similarly, for liquids, what is the logic that 1KG of liquid is "safe" to freeze in the pipe and it will continue to flow until it exits, but more than that is not safe? There's definitely a lot of physics in the ONI world that don't align with real-world physics (gas locks? gasses can't mix? water airlocks? the water would just shoot out the side with lower pressure) and this is one of them in favor of gameplay. I'm with Tony in that this is the right balance between being useful, while also requiring some creativity
@R4d6
@R4d6 4 года назад
I wonder how much this will change once you include the stuff added by the latest update.
@sagnikmaulik
@sagnikmaulik 4 года назад
R4d6 what stuff??
@R4d6
@R4d6 4 года назад
@@sagnikmaulik Well, there is Sweepy and the rail temperature sensors.
@johnhall9250
@johnhall9250 5 лет назад
Remove the bridge you used to fill the cooling loop once it is filled and it will work fine.
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
That's true, you are right. The reason I prefer to leave that kind of stuff in place is because I assume I'm going to have problems of some sort eventually that require me to make changes or modifications and I don't want to have to set-up and take-down that kind of accessory any time I do something. I'm often not sure it's worth the extra effort or complexity, but learning how to do it that way is one of my goals.
@moldycarrot9267
@moldycarrot9267 4 года назад
For anyone wondering about the aquatuner cooling loop ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dmZMoKtTQJQ.html Your steam turbine bridge that fed the loop added one packet when there was a gap.
@philiprinehardt9446
@philiprinehardt9446 4 года назад
i have used it twice now and my aquatuner, loader, radient pipes in the heat sink, and autosweeper keep overheating. what am i doing wrong?
@theeraphatsunthornwit6266
@theeraphatsunthornwit6266 3 года назад
When mop-up bottle has more heat resistance than most machine.
@michaelsdenney
@michaelsdenney 5 лет назад
For the buffer space "dual bridge" thing, wouldn't just have a dupe 1 time empty 20KG from the pipe loop do the same thing?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Yes, that would work fine. I know it's nitpicky thing but I want: 1) to leave my water input attached so it auto-refills after modifications. 2) and I don't want missing packets of water running around the cooling loop and making my aquatuner pause momentarily. I know those aren't necessary things, but if I can solve the problem then I can have everything I want.
@AndrewEarlPate
@AndrewEarlPate 5 лет назад
I noticed that you used ceramic insulated tiles for everything. Am I correct in thinking that in the midgame before you have abundant ceramic, mafic rock insulated tiles would work fine for this build?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
For this build I think mafic rock insulation will be fine. If you start trying new things with volcanoes keep in mind that molten metal/magma will be hot enough to melt mafic rock, so obsidian/ceramic might be necessary.
@nZifnab
@nZifnab 4 года назад
Either of you have suggestions for renewable sources of ceramic? (Specifically clay, maybe coal to a lesser extent but right now I'm using a ranch to make coal so not as worried about that)
@tonyadvanced6315
@tonyadvanced6315 4 года назад
@@nZifnab Good question. The only way to make clay that I can think of is with deodorizers. I guess that means you need a lot of polluted oxygen.
@Rich4098
@Rich4098 4 года назад
Ha, my math numbers from a completely different volcano came out the same just with different inputs at 75 seconds. I wonder if that's not a coincidence.
@tonyadvanced6315
@tonyadvanced6315 4 года назад
Volcanoes are surprisingly consistent over long time periods.
@gritz1701
@gritz1701 5 лет назад
Are the logic components and wires affected by temp?
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
As long as you build them out of something that won't melt then they are fine. And as long as they aren't directly on top of the volcano it doesn't require anything special.
@ArtOfLife.
@ArtOfLife. 5 лет назад
Quick question, can you tune up a steam turbine?
@epiccollision
@epiccollision 4 года назад
It’s says it’s can, but I’ve yet to see it work, same with solar panels
@santiagorodriguez-hg8ie
@santiagorodriguez-hg8ie 4 года назад
Does this work for gold,copper and normal volcanos?
@tonyadvanced6315
@tonyadvanced6315 4 года назад
It works for gold and copper, but those volcanos don't produce as much heat energy, so it will be a weaker business. It doesn't work for magma volcanos. Magma volcanoes produce too much heat energy to deal with this way.
@santiagorodriguez-hg8ie
@santiagorodriguez-hg8ie 4 года назад
@@tonyadvanced6315 thanks for your answer!
@xizar0rg
@xizar0rg 4 года назад
Why 100 kg of steam per square?
@tonyadvanced6315
@tonyadvanced6315 4 года назад
It's fairly arbitrary. The important thing is that it is enough to absorb the heat without getting too hot too suddenly.
@introprospector
@introprospector 4 года назад
Setting for the lower liquid valve?
@weltraumvogel2
@weltraumvogel2 7 месяцев назад
1000g
@thepay128
@thepay128 4 года назад
My sweepers keep breaking.
@tonyadvanced6315
@tonyadvanced6315 4 года назад
The sweeper is overheating? I think the first thing to check is that it is made of steel.
@bonk2065
@bonk2065 5 лет назад
Is this or ran this be self powered
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
It produces more power than it uses but it will run out of power while the volcano is dormant if you don't build a million batteries.
@danielmedel3208
@danielmedel3208 5 лет назад
I just started playing Oxygen not included.... AND I’m too damn dumb to understand anything. All my dudes die
@tonyadvanced6315
@tonyadvanced6315 5 лет назад
Awesome! Welcome to the game. It's not easy, but if it were easy it would suck. Stick with it, it's a lot of fun.
@mirjanbouma
@mirjanbouma 5 лет назад
That's totally normal! You learn by playing and failing and playing more.
@nZifnab
@nZifnab 4 года назад
I have restarted my base early game more times than I can count, each time learning something a little new. I'm finally on a base that seems to be sustaining itself - this is the first time I haven't felt like my whole world is collapsing around my dupes :P Stick with it, it's so much fun. And the more you play, the deeper the game gets.
@larsenc84
@larsenc84 3 года назад
Dude you really need to work on your quality. You wait until the last minute of your 40 minute video to point out a critical bypass issue. I spent hours building this damn thing and now I have to crack it open. I never give out dislikes but you earned it, wasting everyone's time!
@Killer1986Chris
@Killer1986Chris 2 года назад
You just ran with shit without listening to everything? Sounds like your own damn fault.
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